We will be performing maintenance for patch 12.0.0 on the PTS on Monday at 6:00AM EDT (10:00 UTC).
Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

The question each class is asking about these patch notes

Joy_Division
Joy_Division
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Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

There are some thing I like about the patch, but these changes are puzzling.
Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Lucky28
    Lucky28
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    why nerf classes that are already struggling?... this patch atm is just the epitome of dumbassery
    Invictus
  • psychotic13
    psychotic13
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    Agree, pretty much all the changes I'm fine with but the ones listed are the issues
  • usmcjdking
    usmcjdking
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    Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

    Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

    Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

    Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

    There are some thing I like about the patch, but these changes are puzzling.

    @Joy_Division

    You forgot one:

    Stamplar: "Hello ZOS. I do, infact, exist."
    0331
    0602
  • Auricle
    Auricle
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    Yeah, these definitely seem to be the main issues, and pretty understandable ones at that. I think it would be a good move if they took a minute to write up a little post on why these changes were made. I'm a reasonable human. I want to understand.

    Because right now, ZoS, both PvE-rs and PvP-rs alike are looking at you guys like you've lost your damn minds.
  • Brrrofski
    Brrrofski
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    usmcjdking wrote: »
    Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

    Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

    Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

    Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

    There are some thing I like about the patch, but these changes are puzzling.

    @Joy_Division

    You forgot one:

    Stamplar: "Hello ZOS. I do, infact, exist."

    Haha, there are no stamplars. Mine is currently a pledge healer so I could completely spec my healer for a solo PvP build. Heavy armor meta killed it. Need it to deal with gankblades, spinners and spriggan but can't sustain in it. They died with the heavy armor buffs.
  • Pandorii
    Pandorii
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    usmcjdking wrote: »
    Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

    Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

    Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

    Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

    There are some thing I like about the patch, but these changes are puzzling.

    @Joy_Division

    You forgot one:

    Stamplar: "Hello ZOS. I do, infact, exist."

    Hahaha stamplar forgotten by ZOS and pretty much the entire non-stamplar community. = (
  • Rohamad_Ali
    Rohamad_Ali
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    Ya I don't get it any of those changes at all . 100% Dumbfounded and 100% Disappointed nothing was done to boost Magic Nightblade .
  • leepalmer95
    leepalmer95
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    Also

    Why where pet sorc's boosted so much? They were strong enough already.

    I'm sure double armor, extra ticks on scamp, double heals on twlight were not called for.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Reverb
    Reverb
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    Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

    Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

    Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

    Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

    There are some thing I like about the patch, but these changes are puzzling.

    I don't understand the reasoning behind any of these nerfs, truly.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • JKith
    JKith
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    Templars: "Why was the stun removed from our staple skill, Blazing Shield. Nobody complained about this."

    Sorcerer: "Why has the shortened duration of Velocious Curse morph been replaced by the Haunting morph. Who asked for this?"

    Dragonknight: "Why does Green Dragon Blood only scale to missing magicka. What do I do if I am ganked?"

    Nightblade: "Was strife so overperfmorming such that it warranted a 38% cost increase?"

    There are some thing I like about the patch, but these changes are puzzling.

    Nice summary!
    I would add to the Sorcerer: 500 ultimate only?!?!?!? Change it to 750 if you wanna nerf it,.. 500 is debilitating....
  • Kilandros
    Kilandros
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    so true
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Izaki
    Izaki
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    I play mostly stam classes in PvE. I wasn't even upset by the trap nerf or the hurricane nerf or the standard nerf... But those changes you mentionned really made me wonder. As well as the lack of some nerfs and buffs.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
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