Maintenance for the week of December 29:
• PC/Mac: No maintenance – December 29

So heavy armor stays as strong as it is now, compared to medium/light armor?

olsborg
olsborg
✭✭✭✭✭
✭✭✭✭✭
Am I the only one who finds this fact ridiculous?? And no other nerf to proccsets other then not being able to crit...also ridiculous.

PC EU
PvP only
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh, and Black Rose now has a Magicka Bonus too ;)
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tryxus wrote: »
    Oh, and Black Rose now has a Magicka Bonus too ;)

    Wich is good, but heavy armor still is a full package compared to medium and light armor.

    PC EU
    PvP only
  • Edziu
    Edziu
    ✭✭✭✭✭
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    Agreed, dunno why they dont see reason, 80% of the playerbase is pretty much agreeing that heavy armor is overperforming vs medium/light.

    PC EU
    PvP only
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
    Invictus
  • Edziu
    Edziu
    ✭✭✭✭✭
    olsborg wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    Agreed, dunno why they dont see reason, 80% of the playerbase is pretty much agreeing that heavy armor is overperforming vs medium/light.

    todayy we can see it how 80% of pvp population is running with heavy, only light armor oyu can see on shield stacking sorcs and shadow running magnb and medium armor you can see almos only on stamNB with stalth, rest classes builds in only heavy armor beacue light and medium is lacking in every other thing in compare to heavy which also gives you only missing damage by wrath passive
  • Edziu
    Edziu
    ✭✭✭✭✭
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
  • Alcast
    Alcast
    Class Representative
    ye lol :trollface: WROBELD
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Edziu wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp

    with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.

    light and medium need resistances badly.
    Edited by Lucky28 on January 4, 2017 12:18AM
    Invictus
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    I was sure they would give light armor and medium armor some love.
    Sad to see nothing has changed, heavy armor will remain the way to go for pvp.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Edziu
    Edziu
    ✭✭✭✭✭
    Lucky28 wrote: »
    Edziu wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp

    with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.

    light and medium need resistances badly.

    or maybe take away damage bonuses from heavy armor? this is how this light/medium armor wearer have problem to just survive ofence from heavy armor and damage heavy armor wearer have less problem to survive this combo from from light/medium armor and then with stacked wrath passive his hits are enough to be able to kill his enemy without bigger problem if not stacked shields
  • bg22
    bg22
    ✭✭✭✭✭
    Lucky28 wrote: »
    Edziu wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp

    with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.

    light and medium need resistances badly.

    Uh.... It's light armor.

    Light armor.

    Light. Armor.

    Get it?

    That's exactly how it should be...

    Balance doesn't mean that every play style, every class, every build can do everything equally as well. It should be like this to be truly balanced:

    Stam/MA beats Mag/LA. HA/Stam beats Stam/MA. Mag/LA beats HA. Is that not how it is or? (Serious question, I've been gone for over a year)
  • Zendran
    Zendran
    ✭✭✭
    bg22 wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp

    with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.

    light and medium need resistances badly.

    Uh.... It's light armor.

    Light armor.

    Light. Armor.

    Get it?

    That's exactly how it should be...

    Balance doesn't mean that every play style, every class, every build can do everything equally as well. It should be like this to be truly balanced:

    Stam/MA beats Mag/LA. HA/Stam beats Stam/MA. Mag/LA beats HA. Is that not how it is or? (Serious question, I've been gone for over a year)

    Right now it's more simple most of the time for PvP: HA beats MA; HA beats LA.
  • bg22
    bg22
    ✭✭✭✭✭
    Zendran wrote: »

    Right now it's more simple most of the time for PvP: HA beats MA; HA beats LA.

    I see. The logical and easy solution would be to lower the Spell mitigation of HA... Which it should be incredibly low.
    Edited by bg22 on January 4, 2017 1:34AM
  • JohunBleek
    JohunBleek
    ✭✭✭
    This is all a certain streamer's fault who only complained about heavy armor not being good in pvp. Soon after it was buffed, he quit them game and started playing BDO and has a dog named Joules ;)
    Best NB NA
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    So medium armor gets nerfed with Shuffle and Unchained change but this heavy armor redguard brahs and the moronic ganking mechanics stay untouched. Thanks a lot, it's probably time to quit this pathetic game. I won't wait for another *** 9 months for a "balance" patch which turns out to be the joke of the year.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • prototypefb
    prototypefb
    ✭✭✭✭
    to fix armor balance all they need to do is simply seperate battlespirit buff for each armor class
    e.g.if you wear 5 armor pieces of
    light - increase magicka by 15% & health by 5%, mag recovery +15%
    medium - increase crit damage by 10%, increase stamina & health by 15%, sta/hp recovery +15%
    heavy - increase healing taken by 15%, reduce damage taken by 10%, reduce damage done by 20%

    + additional battlespirit for weapons
    bow - increase damage done by 10%, +10% poison damage
    1handed and shield - reduce damage done to players by 10%, increase hp/sta/mag recovery 20%, reduce damage taken 10%
    dual wield - increase damage done by 10%, +10% crit damage
    tho handed melee - increase damage done by 10%, +5000 physical penetration
    destruction staff - increase damage done by 10%, +10% elemental damage
    restoration staff - increase healing done by 20%, hp/sta/mag recovery by 20%,

    this would effectively fix lot of issues with HA

    @Wrobel
    Edited by prototypefb on January 4, 2017 11:40AM
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    IMO the first step should be making the armor skills, evasion, annulment and immovable requiring 5 of the respective armor type equipped.

    PC EU
    PvP only
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.

    Heavy armor actually got buffed.

    Minor Magickasteal provides a lot of raw Magicka return. Fun fact: Raw stat return is negligible on builds with regen but significant on builds that sustain via other sources of raw stat return such as Heavy Armor. You can sustain perfectly well now without ever speccing into Recovery.

    Remember when the game was balanced and Drinks were relevent? I miss those days....
    Edited by Vaoh on January 4, 2017 7:12AM
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    I have a feeling that heavy armor is going to be even stronger on some magicka builds next patch.
    Due to the general stam nerfs (unchained, major evasion) heavy armor stam builds are slightly nerfed compared to their current state. But yeah, it is actually ridiculous. The only classes that can somewhat get away with running medium and light in open world are stamblades and magsorcs. Everyone else is kinda gimped by not using heavy.
    Susano'o

    Zerg Squad
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    bg22 wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    Lucky28 wrote: »
    Edziu wrote: »
    https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577

    as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors

    that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.

    mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp

    with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.

    light and medium need resistances badly.

    Uh.... It's light armor.

    Light armor.

    Light. Armor.

    Get it?

    That's exactly how it should be...

    Balance doesn't mean that every play style, every class, every build can do everything equally as well. It should be like this to be truly balanced:

    Stam/MA beats Mag/LA. HA/Stam beats Stam/MA. Mag/LA beats HA. Is that not how it is or? (Serious question, I've been gone for over a year)

    no that's not how it is. heavy armor beats all atm. it has damage, mitigation and sustain. there is literally no reason to use light or medium.
    Edited by Lucky28 on January 4, 2017 8:03AM
    Invictus
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    In what world are you guys living in that medium armor and light armor aren't used and everyone is running heavy? Because every ganker is running medium right now, magical sorcs and NBs are mostly running light and the classes that don't have escapes like them are running heavy.
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    olsborg wrote: »
    IMO the first step should be making the armor skills, evasion, annulment and immovable requiring 5 of the respective armor type equipped.

    Thank you...

    I hoped so much for this but nothing...
    Signature


  • scrobey
    scrobey
    ✭✭✭
    Stam sorcs shuffled the Nerf.
  • Cyrediath
    Cyrediath
    ✭✭✭
    so in pve no one can use heavy armor other than tanks. you wouldnt invite anyone wearing heavy armor as dd to your vettrial raid right? its not a problem but it is a problem when medium and light cant be op in pvp? light armors have spammable very op cannot be crit shields and medium armors have miss chance and tonnes of weapon damage. i dont see any point heavy being superior to others. but in pve light and medium is just waaay toooo superior to heavy.
  • Edziu
    Edziu
    ✭✭✭✭✭
    Cyrediath wrote: »
    so in pve no one can use heavy armor other than tanks. you wouldnt invite anyone wearing heavy armor as dd to your vettrial raid right? its not a problem but it is a problem when medium and light cant be op in pvp? light armors have spammable very op cannot be crit shields and medium armors have miss chance and tonnes of weapon damage. i dont see any point heavy being superior to others. but in pve light and medium is just waaay toooo superior to heavy.

    light and medium is to dps armor and heavy only to tank can you see it? heavy isnt created to to dps while on pvp medium gets more counters with every next patch and light armor need 100% uptime on short shields to not get 1shot while in heavy amor you have everything in ass and you just hold block with incomming attack and you dont see how your health is falling from 100% to 50% after just 1hit like in medium or light without shields up
  • amir412
    amir412
    ✭✭✭✭✭
    olsborg wrote: »
    Am I the only one who finds this fact ridiculous?? And no other nerf to proccsets other then not being able to crit...also ridiculous.

    Heavy armor not needs a buff, its good where it is. Bad players cant sustain it as it should be.

    Related to medium armor,
    u can just thx to zos for all those broken mechanics without counter...
    I really understand you, 1 curse and ure already at 50% hp, no matter whats ur crit resist.
    Edited by amir412 on August 9, 2017 10:55AM
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    This thread got necroed:)

    PC EU
    PvP only
  • sneakymitchell
    sneakymitchell
    ✭✭✭✭
    If it's another nerf to heavy armor I say nah. Players in pvp need to know how to counter heavy armor players in pvp. If you see them heavy attack more often then dodge the attack. In morriwind players can't get resources back if they miss the heavy attack if you block or dodge. And try to annoy them with stuns. Don't use DoTs cause your giving that person free regen. And using a poison that increase cost as well with the stuns but it must be an attack from a weapon or weapon ability. And here is the thing with a player with heavy vs a light or medium armor set. Medium and light armor is the only skills that have cost reduction and heavy doesn't. Sure a heavy can use a 2 piece in one of this but like I stated Annoy them. It's the best option to drain all their resources.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Zer0oo
    Zer0oo
    ✭✭✭✭✭
    If it's another nerf to heavy armor I say nah. Players in pvp need to know how to counter heavy armor players in pvp. If you see them heavy attack more often then dodge the attack. In morriwind players can't get resources back if they miss the heavy attack if you block or dodge. And try to annoy them with stuns. Don't use DoTs cause your giving that person free regen. And using a poison that increase cost as well with the stuns but it must be an attack from a weapon or weapon ability. And here is the thing with a player with heavy vs a light or medium armor set. Medium and light armor is the only skills that have cost reduction and heavy doesn't. Sure a heavy can use a 2 piece in one of this but like I stated Annoy them. It's the best option to drain all their resources.

    LOL
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
Sign In or Register to comment.