https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
Agreed, dunno why they dont see reason, 80% of the playerbase is pretty much agreeing that heavy armor is overperforming vs medium/light.
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.
light and medium need resistances badly.
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.
light and medium need resistances badly.
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.
light and medium need resistances badly.
Uh.... It's light armor.
Light armor.
Light. Armor.
Get it?
That's exactly how it should be...
Balance doesn't mean that every play style, every class, every build can do everything equally as well. It should be like this to be truly balanced:
Stam/MA beats Mag/LA. HA/Stam beats Stam/MA. Mag/LA beats HA. Is that not how it is or? (Serious question, I've been gone for over a year)
https://forums.elderscrollsonline.com/en-GB/discussion/comment/3650577/#Comment_3650577
as I wrote...I dont see any good reason to use light or medium armor in pvp while playing in open fights, light and medium will be now only for stealth for mobility, nothing more, heavy armor beat every other bonuses from rest armors
that doesn't mean heavy armor needs a nerf. light and medium just need a buff, in the form of resistances or shield duration. then people might start using light/medium over heavy.
mayby only buff need, but at all heavy armor is for tanks, tank have no benefits by wrath passive in pve while they at all dont have skills to dps and stats, this is just giving you missing damage by wearking heavy armor instead of light/medium armor to deal damage on pvp
with light armor you have more damage and more sustain but you just take massive amounts of damage and if you dare let your shields drop you get one shot by some random ganker. with heavy you just have more time to recover. no one likes getting one shot.
light and medium need resistances badly.
Uh.... It's light armor.
Light armor.
Light. Armor.
Get it?
That's exactly how it should be...
Balance doesn't mean that every play style, every class, every build can do everything equally as well. It should be like this to be truly balanced:
Stam/MA beats Mag/LA. HA/Stam beats Stam/MA. Mag/LA beats HA. Is that not how it is or? (Serious question, I've been gone for over a year)
so in pve no one can use heavy armor other than tanks. you wouldnt invite anyone wearing heavy armor as dd to your vettrial raid right? its not a problem but it is a problem when medium and light cant be op in pvp? light armors have spammable very op cannot be crit shields and medium armors have miss chance and tonnes of weapon damage. i dont see any point heavy being superior to others. but in pve light and medium is just waaay toooo superior to heavy.
Am I the only one who finds this fact ridiculous?? And no other nerf to proccsets other then not being able to crit...also ridiculous.
sneakymitchell wrote: »If it's another nerf to heavy armor I say nah. Players in pvp need to know how to counter heavy armor players in pvp. If you see them heavy attack more often then dodge the attack. In morriwind players can't get resources back if they miss the heavy attack if you block or dodge. And try to annoy them with stuns. Don't use DoTs cause your giving that person free regen. And using a poison that increase cost as well with the stuns but it must be an attack from a weapon or weapon ability. And here is the thing with a player with heavy vs a light or medium armor set. Medium and light armor is the only skills that have cost reduction and heavy doesn't. Sure a heavy can use a 2 piece in one of this but like I stated Annoy them. It's the best option to drain all their resources.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus