I really enjoyed eso I was happy to pay there sub till they got greedy .. I love ffxiv but it's a bit cartoonish where as eso feels more realistic.. but Ive stopped subbing and playing eso there disgusting business practices ( scam crates) and there bugs that take forever to fix have been the cause of this.. and yes ESO/ZOS are so far behind ffxiv its almost a joke for a modern day so called AAA title!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
It's odd, they need subs to make content, yet they need content for subs?
Problem is though the free to play is a slow death like most mmos with that strategy.. I think ( while the ship has long sailed) they need subs to continue to support the games last ability..content is getting worse seriously shadows was a joke even at 2500 crowns if they shipped that kind of crap constantly and so far between how long before more ppl start looking elsewhere? Seems to me these crates are a disgusting attempt to raise revenue nothing more other wise why change your current crown store format where as this flashy mount is put in the store for a direct price be it 2000 crowns or 10000 crowns..snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
It's odd, they need subs to make content, yet they need content for subs?
I'm not convinced ZOS want too many subs. Reason being that subs are generally bought by people who feel they'll get more utility from the product than they pay for the sub, i.e. money is left on the table and suppliers do not like that. Subs also strongly imply the ongoing creation of genuine content, to a subscriber (like me) the very idea that ZOS also sell tat in the Crown Store plus flog gambling crates, is anathema because it implies ZOS are double-dipping and having their cake and eating it, all the while I am lucky if I get a small DLC like DB once every couple of years.
Subs are a part of their business model but too many subscribers would constrain ZOS and limit their ability to generate easy money from simple to make Crown Crates and Store items, but at the same time force them to invest a lot of time and resource in giving us subscribers actual content. If you look, ZOS really do not promote subs that heavily, we don't get much for subscribing at all, I conclude they do not want too many subscribers, they prefer a freemium model and see that as their core money making strategy.
andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
uniq_faznrb18_ESO wrote: »There are content actually. 1T just opened up two new alliance questing zones that the levellers can choose to quest. That in itself opens up a whole lot of quests and dolmens and delves.
Veteran zones were dead before. Hardly anyone quests in the vet zones, it was all craglorn before.
Now we have a valid reason to go back to the world, to quest with our friends. Shouldn't that be content enough?
I have to say though, there should be more raids. Raids are awesome in mmos.
snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
SunfireKnight86 wrote: »andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
Yes you can. Most MMOs only released new DLC every 2-3 years until recently.
I would not be surprised if this was the case in which there scamming there customers even more till its death that said if this was the case why bring housing into a dead game? Logically and financially its stupid.. there not going to maintain customers if they keep spitting out crappy content and putting a price on it.. there only going to attract the die hards that willWifeaggro13 wrote: »snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
they have money they took out a 300 million dollar investment loan to start ZOS, they used maybe 100 mil of that in development and marketing. On top of that they have Bethseda as their parent company and they also fund them. Bethseda is no tiny little mom and pop. they are one of the biggest game devs and publishers around.
My guess is ZOS is moving onto another project. they downsized their team to keep the lights on for ESO and moved on.
The other possibilty might be the investment firm that game them that 300 mil may have not been impressed with ESO and its post launch performance. they could have came calling on them for big reimbursements. Those investment contracts are not like loans. they have a short cycles and a piece of the pie on top of the money the invested.
In total all the content they have put out is rather small. TG and DB were 75% done at launch and were supposed to be in a couple months after craglor. IC was supposed to be in the at 1 year mark. Orsiunium was touted as an adventure zone like craglorn and got reworked.
They have money to create content they just dont want to put big chunks into ESO they are in milk mode.
vyndral13preub18_ESO wrote: »I agree that 1t was a step in the right direction. But to point out, if you had been playing for awhile 1T actually opened up nothing for you. Except maybe the ability to play with a friend in a different faction. And if you had already done the quest, nothing new was added, nothing new was opened up.
I think you will find that most mmos that don't release solid and by solid I mean DECENT large content that players can play they shed customers very fast shadows of the hist was 2 dungeons and some gear.. is that suppose to last 2-3 years???? I think not !! If they offered something substantial for 5000-7000crowns to keep the players going for 4 months+ they could be producing the next decent content in the mean time.. ffxiv has some what copyed wow and there structure 3 monthly updates with a little more storyline always more gear and 2 dungeons maybe a raid or 2 for free..yes a subs involved .. then a yearly expan with a massive update of content heavensward spat out new classes new gear heaps of dungeons raids about I think 5-6 massive new areas where flying mounts were introduced for that reason and so on this is what should happen in mmos.. not 2 dungeons and some gear in 6 months!SunfireKnight86 wrote: »andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
Yes you can. Most MMOs only released new DLC every 2-3 years until recently.
snakester320 wrote: »I think you will find that most mmos that don't release solid and by solid I mean DECENT large content that players can play they shed customers very fast shadows of the hist was 2 dungeons and some gear.. is that suppose to last 2-3 years???? I think not !! If they offered something substantial for 5000-7000crowns to keep the players going for 4 months+ they could be producing the next decent content in the mean time.. ffxiv has some what copyed wow and there structure 3 monthly updates with a little more storyline always more gear and 2 dungeons maybe a raid or 2 for free..yes a subs involved .. then a yearly expan with a massive update of content heavensward spat out new classes new gear heaps of dungeons raids about I think 5-6 massive new areas where flying mounts were introduced for that reason and so on this is what should happen in mmos.. not 2 dungeons and some gear in 6 months!SunfireKnight86 wrote: »andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
Yes you can. Most MMOs only released new DLC every 2-3 years until recently.
I love it I was there from beta in 2013 there is so much content now though I dare say it's hard to catch up to current end game without a lot of work it has its faults cartoonish and I don't feel it's as realistic as eso but classes seem better and dungeons have far less fail groups than eso because of strict roles all in all it's still a great game and worth the sub for constant content and bugs still get fixed fast with very little down time housing is a problem or lack there of..while I'm not as active there as I once was I still sub and quite often when I may only play half the month.. to me there content updates and the game in general is worth my support!! Sadly I do like eso but with there lack of constant content and the scam crates I hardly play and no longer sub! Edit: I also think ffxiv is having a free login period ATM for returning customers im not sure of the dates now but it's a good way to see what's going on before you actually start to sub again..Wifeaggro13 wrote: »snakester320 wrote: »I think you will find that most mmos that don't release solid and by solid I mean DECENT large content that players can play they shed customers very fast shadows of the hist was 2 dungeons and some gear.. is that suppose to last 2-3 years???? I think not !! If they offered something substantial for 5000-7000crowns to keep the players going for 4 months+ they could be producing the next decent content in the mean time.. ffxiv has some what copyed wow and there structure 3 monthly updates with a little more storyline always more gear and 2 dungeons maybe a raid or 2 for free..yes a subs involved .. then a yearly expan with a massive update of content heavensward spat out new classes new gear heaps of dungeons raids about I think 5-6 massive new areas where flying mounts were introduced for that reason and so on this is what should happen in mmos.. not 2 dungeons and some gear in 6 months!SunfireKnight86 wrote: »andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
Yes you can. Most MMOs only released new DLC every 2-3 years until recently.
I'm actually contemplating trying ff again.
andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
Stopnaggin wrote: »Although small compared to earlier DLCs, I enjoyed the overall concept of TG and DB: add new zones, a new style of play, and add a story line. As long as future DLC as like those, I'll be happy. No more SotH-esque 2-dungeon DLC please.
Ah those 2 dlc were too short imo. I don't think ZOS is going to make everyone happy no matter what. The hard core players want harder content like more trials, the casual players like the slower paced story line. And then you throw in pvp, honestly I don't pvp often but they have been left behind content wise. Seriously capture the flag in Imperial City Sewers was lazy.
Now with all that, I'm ok so far on lack of content if, big if, they fix the game. I've stated before that new content is useless if you can't play it. And they year ahead speech was a pretty good start. We will have to see how it all plays out, removing proc crit wasn't the answer most people were looking for, a global cool down would have served better, but at least it's a start towards balance.
I also think any future dlc should have a dungeon, and maybe every second one add a trial. Especially if they areduce going to make them small. There's alot of map to play with still.
andreasranasen wrote: »Well if nothing is announced very soon and no REAL DLC is released within 6 months this game is done.
You can't go more than a year without releasing anything worthy to be called a DLC.
LOTRO,SWTOR,STO,Neverwinter,DCUO,Everquest2,WIldstar,Guildwars2
would all like to have a word with you.
Stopnaggin wrote: »Although small compared to earlier DLCs, I enjoyed the overall concept of TG and DB: add new zones, a new style of play, and add a story line. As long as future DLC as like those, I'll be happy. No more SotH-esque 2-dungeon DLC please.
Ah those 2 dlc were too short imo. I don't think ZOS is going to make everyone happy no matter what. The hard core players want harder content like more trials, the casual players like the slower paced story line. And then you throw in pvp, honestly I don't pvp often but they have been left behind content wise. Seriously capture the flag in Imperial City Sewers was lazy.
Now with all that, I'm ok so far on lack of content if, big if, they fix the game. I've stated before that new content is useless if you can't play it. And they year ahead speech was a pretty good start. We will have to see how it all plays out, removing proc crit wasn't the answer most people were looking for, a global cool down would have served better, but at least it's a start towards balance.
I also think any future dlc should have a dungeon, and maybe every second one add a trial. Especially if they areduce going to make them small. There's alot of map to play with still.
The problem I have is if compared to other MMO's expansions/DLC the price is outrageous. Compare what you get in ESO with the content updates in other games. The content that is released in ESO would be just normal free updates in games. If they sold it on content based on all games in the genre...well, the DLC ESO releases might be worth $5...and that is pushing it. But don't worry. The next glowing red jackass mount will be $50.
snakester320 wrote: »snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
It's odd, they need subs to make content, yet they need content for subs?
I'm not convinced ZOS want too many subs. Reason being that subs are generally bought by people who feel they'll get more utility from the product than they pay for the sub, i.e. money is left on the table and suppliers do not like that. Subs also strongly imply the ongoing creation of genuine content, to a subscriber (like me) the very idea that ZOS also sell tat in the Crown Store plus flog gambling crates, is anathema because it implies ZOS are double-dipping and having their cake and eating it, all the while I am lucky if I get a small DLC like DB once every couple of years.
Subs are a part of their business model but too many subscribers would constrain ZOS and limit their ability to generate easy money from simple to make Crown Crates and Store items, but at the same time force them to invest a lot of time and resource in giving us subscribers actual content. If you look, ZOS really do not promote subs that heavily, we don't get much for subscribing at all, I conclude they do not want too many subscribers, they prefer a freemium model and see that as their core money making strategy.
Problem is though the free to play is a slow death like most mmos with that strategy.. I think ( while the ship has long sailed) they need subs to continue to support the games last ability..
I cannot disagree with you on this but they have had every opportunity to follow the fundamentals of making a game and making it a huge success but they seem to have nearly failed on every level ..They off the back of skyrim ( which I thought was a true masterpiece and had said to Xbox live friends what if skyrim was a mmo ) had the potential to basically print money in ESO by sticking to once again fundamentals of game /mmo making a solid product bugs fixed promptly and like I say a fair game for a fair price sub included...Small 3 monthly updates with content then package big content in a expan once a year at a $40 or $50 ($80 to $90 for Aussies) price tag.. the small 3 month content works in many ways to keep ppl playing and paying even if hardcores do the content and *** off for a month or so..How does this business model not work well when ffxiv uses it and makes money with it even WOW has a similar model to this and look how much money / success they have acquired ..it just feels like they want to be so different with there game that even the tried and proven method to make money and have success was foreign..... So it comes as a great shame to me and so many others that they have resulted in gambling money off customers to meet targets / produce content....for some reason they seem to have dropped the ball with customers once again and how long will they keep doing this till they can't make targets for investors because theres hardly any customers left!!snakester320 wrote: »snakester320 wrote: »simple lack of funds they just don't have the funds to create good content they must be shedding subs at an alarming rate other wise why move to a gamble crate system to raise revenue ?? There is no other reason to scam money of customers like that if they had steady revenue!!! I just hope for the players that truly love this game they see some solid content for the money ZOS has scammed out of there wallets by dangling shinies in front of them and then charging them again for it!!!GrumpyMuffin wrote: »as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....
Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!
I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.
Do you think the problem is ZOS lacks funds, or they are cheap?
It's odd, they need subs to make content, yet they need content for subs?
I'm not convinced ZOS want too many subs. Reason being that subs are generally bought by people who feel they'll get more utility from the product than they pay for the sub, i.e. money is left on the table and suppliers do not like that. Subs also strongly imply the ongoing creation of genuine content, to a subscriber (like me) the very idea that ZOS also sell tat in the Crown Store plus flog gambling crates, is anathema because it implies ZOS are double-dipping and having their cake and eating it, all the while I am lucky if I get a small DLC like DB once every couple of years.
Subs are a part of their business model but too many subscribers would constrain ZOS and limit their ability to generate easy money from simple to make Crown Crates and Store items, but at the same time force them to invest a lot of time and resource in giving us subscribers actual content. If you look, ZOS really do not promote subs that heavily, we don't get much for subscribing at all, I conclude they do not want too many subscribers, they prefer a freemium model and see that as their core money making strategy.
Problem is though the free to play is a slow death like most mmos with that strategy.. I think ( while the ship has long sailed) they need subs to continue to support the games last ability..
You are correct of course. But the business pressures that ZOS may be operating under are possibly in no way aligned to the expectations we have as customers. An example is that ZOS was funded by some significant investments and those investors usually have very aggressive contract options in cases where something under performs, these can include things like taking chunks of equity in the business etc. I have no doubt ESO did - and is - under perform(ing), and it's entirely conceivable the investors have said, "meet the forecasts you gave us off the back of which we invested, or else", and so ZOS have resorted to the unsustainable, short-term gain measures that we see.
Growing subs takes a lot of effort over a long time, and there will be performance milestones against which ESO is being measured (and failing to live up to forecasts) right now, hence crates and housing. Neither of which are actual content, they are frameworks in which to place monetisable in-game 'stuff', which both have potential to boost revenue quickly. Of course, they'll likely kill the golden goose, or in this case bronze goose, in the process, but if they hit investor milestones then, from a business perspective, those things will be seen as delivering successful outcomes.
I do not know for a fact this is the scenario, but reading from some of the better informed posters here, ZOS received $300m in funding, well, that sort of investment is only given off the back of forecasts and solid plans for ROI that get written into the investment terms.