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Is ZOS dropping the ball on new content?

  • BossXV
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    I think 1 Tamriel was an amazing move, there are so many places this game can go. So glad they did, I just hope they have more on the horizon than episodic pocket size DLC,
  • Skinzz
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    This game can't handle another dlc until the server isses are addressed. My xbox is almost a fried potato at this point from all the crashing.
    Anybody got a group? LFG, anybody? Hello?
  • Astanphaeus
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    A much as I'm excited about housing, if the next update is only housing I will be disappointed. The last real new content was Dark Brotherhood which was released 6 months ago, and it will be at least 10 months between substantive DLCs if this one doesn't have anything. Furthermore, DB was a relatively small release. The zone is pretty small like TG, but at least TG came with a new trial. Orsinium which was a truly sizable DLC overshadows both of them in my eyes, and I'm hoping when Vvardenfell is released it is comparable, and I'm hoping that it is released this year.
    Edited by Astanphaeus on December 29, 2016 4:08PM
  • Malorey45738
    Malorey45738
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    I think people forget that there are new generations of gamers starting to play this game for the first time every day and the amount of content for us appears vast. That's not to say they should stop producing new content, but to argue that the game will die if they don't produce new content in the next six months is ridiculous. I would rather they polish and improve on what they already have than to just churn out buggy, uninspired DLC on a regular basis.
  • Wolfshead
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    Pandorii wrote: »
    I believe they've already confirmed that update 13 will not include new content. =(

    Everyone should know that update 13 is all about playerhouse so i dont even know what sad about it we have been know that for atlest 2 month now.

    And if you all read That’s a Wrap on 2016! Game Director Matt Firor do say and i quote him "After that? Well, you're going to have to wait a bit, but trust me, the wait will be worth it. We'll talk a lot more about the amazing new things that are coming to ESO as early as we can in the new year." i do think we will alot now content next year.

    But i total agree with @Pirsius that SotH-esque 2-dungeon DLC was big fat joke to be honest and release that DLC to summer was one of ZoS big misstake for if you go release a DLC to summer make sure it have alot of content for many people do have something call summer holiday and if you have bad weather under your holiday well you will stay home and eat up all content alot faster then normal.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • GarnetFire17
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    Vvardenfell is supposed to be a huge zone. And it's probably only a few month away bc the Homestead notes there are 6 houses you can buy in Vvardenfell.
    Edited by GarnetFire17 on December 29, 2016 6:27AM
  • Pops_ND_Irish
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    Doesn't matter what or how much comes out, it will never be good enough for the "experts" !
  • Knootewoot
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    To be honest, I think a lot of time and money was used on trying to make One Tamriel.

    One Tamriel will be the new base for new content. Just like Orsinium, they can add new zones anywhere and anyone can go there,

    I really like the idea of One Tamriel with the exception of procsets and weapon ultimates (why? because everybody in PvE expects to much DPS from you now so you don't wear proc sets your dps is automatically to low in their eyes. Also bosses have ridiculous amounts of health and proc sets ruin PvP)

    I don't think it was easy to convert the entire game to what we have now. This is the removal of veteran ranks, balancing mobs and armors to the players level/CP points and opening all zones. For me, the game is now how it should have been core-wise.

    The last DLC's really had quality zones and quests (TG and DB). The 2 new hist dungeons (I comleted one) where great and very hard.

    It might take some time now to get a new DLC. Instead of adding that right away I rather have some balancing (more DPS for magicka users and fixing some skills and making LA more usefull since almost nobody except me wears it)

    PvP and PvE will always bite eachother but PvP needs some attention too.

    2017 will be a great year for ESO is my predictions. I might complain sometimes but that's natural. I have also been here since early access, took some breaks got back into the fight and have a hard time as light armored melee magblade in PvP.

    The ball will only be dropped if nothing wil be added worthwhile in the next 6 months for me. I started a new (my first) alt and will begin my journey at 10 January 2017. That date is set in stone.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Enslaved
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    Zos dropping ball? You mean, mudball?
  • [Deleted User]
    [Deleted User]
    Soul Shriven
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  • Scarlett_Princess
    Scarlett_Princess
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    BossXV wrote: »

    .....An MMORPG is not meant to be call of duty with DLC to get you back a bit and done.....

    Where exactly does it say in the Law of MMORPGs that ESO cannot be, and continue to roll out, the way it is now?

    I mean, I know that MMORPG is an acronym for Massively Multiplayer Online Role-Play Game, but I didn't realise MMORPGs were governed by rules which stated they had to conform to a strict conventional way of development.

    Am I missing something?

    .

    Edited by Scarlett_Princess on December 29, 2016 8:25AM
    FACT: Haters don't really hate you. In fact, they hate themselves, because you're a reflection of what they wish to be.

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  • Sausage
    Sausage
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    Well, Conan Exiles is something totally different, so play that. At least I love Conan as much I like ES series. Also Ive a feeling Trion Worlds might target us for their next game. They might go sci-fi or Asian style Fantasy but both has massive risks, we are kind of this hidden path. WoW path is out of question imho.
    Edited by Sausage on December 29, 2016 9:06AM
  • f047ys3v3n
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    ZOS seems to be invested in 3 things right now:

    1) Putting the game the way it should have been at launch with one tamriele.

    2) Doing events which they never did in the past and I think we all wanted and enjoy (at least I did and do)

    3) Crown store, and housing is really about crown store, that is why it is free.

    Honestly, they are going the right direction in game more than they have been in a long time. One tamriele had some very good changes and you can really group and play much more seamlessly now as well as fully enjoy the huge amount of content the game had at launch. That being said, clearly not enough dev money is being spent for a game of this size this early in it's life cycle. They should be able to do more things at once than they are and budget appears to be the issue. Not much investment and lots of profit taking. I am pleased with what they are doing in terms of most of the directions they are going and mostly ambivalent about the crown store things that folks complain about. I do worry that the game has been killed by the suits budget and that the wisdom of the current dev team will not overcome the lack of funding. Indeed, nothing I would call substantial content has happened since Wrothgar and I do think such large zone updates should be at least once a year. Even small zone wise, we will soon be a year from dark brotherhood. We may be in the scenario, at that point, that no zone content will have been added at all in a year.
    Edited by f047ys3v3n on December 29, 2016 8:45AM
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • JD2013
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    f047ys3v3n wrote: »
    ZOS seems to be invested in 3 things right now:

    1) Putting the game the way it should have been at launch with one tamriel.

    2) Doing events which they never did in the past and I think we all wanted and enjoy (at least I did and do)

    3) Crown store, and housing is really about crown store, that is why it is free.

    Honestly, they are going the right direction in game more than they have been in a long time. One tamriele had some very good changes and you can really group and play much more seamlessly now as well as fully enjoy the huge amount of content the game had at launch. That being said, clearly not enough dev money is being spent for a game of this size this early in it's life cycle. They should be able to do more things at once than they are and budget appears to be the issue. Not much investment and lots of profit taking. I am pleased with what they are doing in terms of most of the directions they are going and mostly ambivalent about the crown store things that folks complain about. I do worry that the game has been killed by the suits budget and that the wisdom of the current dev team will not overcome the lack of funding. Indeed, nothing I would call substantial content has happened since Wrothgar and I do think such large zone updates should be at least once a year. Even small zone wise, we will soon be a year from dark brotherhood. We may be in the scenario, at that point, that no zone content will have been added at all in a year.

    I am bolding this because this is the most important statement.

    Back when the game was being developed, it was a very different game to what it is now. Back in 2011 after 4 years of development, the whole team were starting to think that they were on completely the wrong track. The release of Skyrim changed things and caused ZOS to have to do lots and lots and lots of work to catch up to where it needed to be. They had to transform the game into what it needed to be, and what they wanted it to be.

    This included dialogue recording every single quest, changing graphics and a lot more besides. By the time the game came out, they were only half done with all of the changes they wanted to make to the game.

    I think they have been playing catch-up ever since, including things like the Thieves Guild and Dark Brotherhood, One Tamriel for scaling and now housing.

    I think with the release of housing, they finally have the ES MMO that they were trying to create, and they can finally focus on adding proper new content to their game.

    This makes for an interesting read: http://www.polygon.com/features/2016/10/14/13285014/elder-scrolls-online-one-tamriel-skyrim-mmo

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  • BossXV
    BossXV
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    Wolfshead wrote: »
    Pandorii wrote: »
    I believe they've already confirmed that update 13 will not include new content. =(

    Everyone should know that update 13 is all about playerhouse so i dont even know what sad about it we have been know that for atlest 2 month now.

    And if you all read That’s a Wrap on 2016! Game Director Matt Firor do say and i quote him "After that? Well, you're going to have to wait a bit, but trust me, the wait will be worth it. We'll talk a lot more about the amazing new things that are coming to ESO as early as we can in the new year." i do think we will alot now content next year.

    But i total agree with @Pirsius that SotH-esque 2-dungeon DLC was big fat joke to be honest and release that DLC to summer was one of ZoS big misstake for if you go release a DLC to summer make sure it have alot of content for many people do have something call summer holiday and if you have bad weather under your holiday well you will stay home and eat up all content alot faster then normal.

    You know, the last several post give me a lot of hope for this year, they really have played catch up, and in my opinion it's been worth it, the game is set for the future, and it sounds like they are working on something big
  • Karivaa
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    I would love for curadiil to have new maps! Please zos, please!
  • Chalinal
    Chalinal
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    They are too busy coming up with new Crown Crate only items and monthly Crown Store offerings to spend time creating quality content.

    Yeh, ok, housing is coming - but housing lacking the one thing players were most looking forward to? No storage? That is dropping the ball even in new content.
    Edited by Chalinal on December 29, 2016 9:05PM
    • @Chalinal
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  • Stopnaggin
    Stopnaggin
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    I think people forget that there are new generations of gamers starting to play this game for the first time every day and the amount of content for us appears vast. That's not to say they should stop producing new content, but to argue that the game will die if they don't produce new content in the next six months is ridiculous. I would rather they polish and improve on what they already have than to just churn out buggy, uninspired DLC on a regular basis.

    I understand that perspective very well, but you also have to be able to offer something to keep the game alive for the people that have been here for the entirety. I've made so many different toons and deleted them to start something else, I've probably seen all the content 10 times over already.

    Now I do agree the game need fixing far more then new content. I could make a list of things that people have been asking for since day 2. 1T was a good start, not perfect but good enough to breath new life back into the game. I will say that the approach ZOS takes to its player base as a whole is lack luster. Improvement that have been suggested were either flipped or ignored, in some cases rightfully so, but others not so much.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Stopnaggin wrote: »
    I think people forget that there are new generations of gamers starting to play this game for the first time every day and the amount of content for us appears vast. That's not to say they should stop producing new content, but to argue that the game will die if they don't produce new content in the next six months is ridiculous. I would rather they polish and improve on what they already have than to just churn out buggy, uninspired DLC on a regular basis.

    I understand that perspective very well, but you also have to be able to offer something to keep the game alive for the people that have been here for the entirety. I've made so many different toons and deleted them to start something else, I've probably seen all the content 10 times over already.

    Now I do agree the game need fixing far more then new content. I could make a list of things that people have been asking for since day 2. 1T was a good start, not perfect but good enough to breath new life back into the game. I will say that the approach ZOS takes to its player base as a whole is lack luster. Improvement that have been suggested were either flipped or ignored, in some cases rightfully so, but others not so much.

    Not to say they shouldnt. But they dont need to cater to the top level crowd that has run out of things to do. The content should take the better part of a year if not more casually. They could easily bank on newcomers flowing into the game and never actually getting to the endgame content for their population. Obviously they wont do this because there is money to be made with new content and new Crown Store features. But dont assume that because theres a group that has run out of things to do, that they are even remotely in the majority.
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  • DragonBound
    DragonBound
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    BossXV wrote: »
    Vanthras79 wrote: »
    ZOS may be working on game systems still, rather than new zones or dungeons. That said, Matt Firor said that DLC zones would be smaller and episodic. I wonder if ZOS is becoming cheap and not investing that much into new content that is not bound in some cheap gimmicky crate or on sale for $45.00 on the Crown Store. I have noticed that once the crown store came out content started lagging behind, until they announced quarterly DLCs. Perhaps ZOS is in such another transition? Perhaps time will tell.

    For the love of Tod Howard! I don't think people are interested in anymore crap 2 dungeon DLC's. The last 3 DLC are all together around 5500, that's like 40$ for slim content, if they do this, I will literly wait a year at a time to buy the 4 DLC bundle to get my money's worth

    Are you kidding me? Everyone who plays mmorpgs knows small dlc does not work for mmorpgs, people do not want that, if they released big expansions like wow or gw2 did I would totally go for it, they would need to take the benefit away of getting that kind of dlc if your subbed though but as I said I rather have that then hardly any new content.
  • DragonBound
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    AlMcFly wrote: »
    Meh, there are plenty of people starting the game anew or returning to keep it afloat in bad periods. I just returned after leaving in early 2015. I started a character from scratch and I still have a LOT of content to consume. Regarding DLC, other than WoW, no other mmo is doing it any different than ESO, so I further say "meh". Just try going to another game. You'll see the same sh*t: RNG loot crates, cash shop, thin DLC, F2P, grind grind grind, etc. Every game has it now. You aren't going to find any better, so you might as well spend the time in Tamriel.

    As much as I do not mind playing other games, part of the issue lies with your guilds that is one of the main reasons why we stick around we grow attached to each other and it is not like everyone else in your guild can jump up and switch games easily.
  • DragonBound
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    Stopnaggin wrote: »
    Pirsius wrote: »
    Although small compared to earlier DLCs, I enjoyed the overall concept of TG and DB: add new zones, a new style of play, and add a story line. As long as future DLC as like those, I'll be happy. No more SotH-esque 2-dungeon DLC please.

    Ah those 2 dlc were too short imo. I don't think ZOS is going to make everyone happy no matter what. The hard core players want harder content like more trials, the casual players like the slower paced story line. And then you throw in pvp, honestly I don't pvp often but they have been left behind content wise. Seriously capture the flag in Imperial City Sewers was lazy.

    Now with all that, I'm ok so far on lack of content if, big if, they fix the game. I've stated before that new content is useless if you can't play it. And they year ahead speech was a pretty good start. We will have to see how it all plays out, removing proc crit wasn't the answer most people were looking for, a global cool down would have served better, but at least it's a start towards balance.

    I also think any future dlc should have a dungeon, and maybe every second one add a trial. Especially if they areduce going to make them small. There's alot of map to play with still.

    Fair enough, I was just stating that tiny dlcs are just not going to cut it. Hopefully they are focusing on bigger content while doing some little bits here and there.
  • Stopnaggin
    Stopnaggin
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    Stopnaggin wrote: »
    I think people forget that there are new generations of gamers starting to play this game for the first time every day and the amount of content for us appears vast. That's not to say they should stop producing new content, but to argue that the game will die if they don't produce new content in the next six months is ridiculous. I would rather they polish and improve on what they already have than to just churn out buggy, uninspired DLC on a regular basis.

    I understand that perspective very well, but you also have to be able to offer something to keep the game alive for the people that have been here for the entirety. I've made so many different toons and deleted them to start something else, I've probably seen all the content 10 times over already.

    Now I do agree the game need fixing far more then new content. I could make a list of things that people have been asking for since day 2. 1T was a good start, not perfect but good enough to breath new life back into the game. I will say that the approach ZOS takes to its player base as a whole is lack luster. Improvement that have been suggested were either flipped or ignored, in some cases rightfully so, but others not so much.

    Not to say they shouldnt. But they dont need to cater to the top level crowd that has run out of things to do. The content should take the better part of a year if not more casually. They could easily bank on newcomers flowing into the game and never actually getting to the endgame content for their population. Obviously they wont do this because there is money to be made with new content and new Crown Store features. But dont assume that because theres a group that has run out of things to do, that they are even remotely in the majority.

    Ok first off I never said long term players were in the majority. Fact is we don't have the numbers.

    Now let's take a hypothetical look at some numbers.

    7 million copies sold, how many of those are long term players? A conservative guess, lets say 2 million. Out of say 2 million long term players how many subscribe? Half, maybe. So 1 million subscribers at a low of 10 dollars am month. Numbers will vary because console can't get more than 1 month at a time for 15 dollars a month. So back to the math $10 x 1,000,000 = $10,000,000 a month. Now if we went even lower say half again $5,000,000 a month in income from just subs. So they would have to sell 83,000 copies at $60 to equal that income with new sales. Oh but wait, you can buy the game for $20 so now they have to sell 250,000 copies per month. Again all hypothetical information, but it would seem rather rediculas to dismis those long term players that easy.

    The people who have been here a long time tend to spend more over time than the casual base. So they need to cater to both. If the game was built around a 10 year plan like they said, not adding enough to do isn't going to make it last 10 years. Adding a dlc that only takes a month to complete, every 8 months isn't going to cut it.

    As a company they need to walk a fine line to keep everyone at the very least content if not happy. After all this is supposed to be an mmorpg, won't be very massive with same stale stuff over and over.
  • Stopnaggin
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    CosmicSoul wrote: »
    Stopnaggin wrote: »
    Pirsius wrote: »
    Although small compared to earlier DLCs, I enjoyed the overall concept of TG and DB: add new zones, a new style of play, and add a story line. As long as future DLC as like those, I'll be happy. No more SotH-esque 2-dungeon DLC please.

    Ah those 2 dlc were too short imo. I don't think ZOS is going to make everyone happy no matter what. The hard core players want harder content like more trials, the casual players like the slower paced story line. And then you throw in pvp, honestly I don't pvp often but they have been left behind content wise. Seriously capture the flag in Imperial City Sewers was lazy.

    Now with all that, I'm ok so far on lack of content if, big if, they fix the game. I've stated before that new content is useless if you can't play it. And they year ahead speech was a pretty good start. We will have to see how it all plays out, removing proc crit wasn't the answer most people were looking for, a global cool down would have served better, but at least it's a start towards balance.

    I also think any future dlc should have a dungeon, and maybe every second one add a trial. Especially if they areduce going to make them small. There's alot of map to play with still.

    Fair enough, I was just stating that tiny dlcs are just not going to cut it. Hopefully they are focusing on bigger content while doing some little bits here and there.

    I totally on board, Tg an Db were too short for my taste, Iean they were good but neither had any real reason to return after being completed. Orsinium had w dungeons, good daileys, and was overall a very good map design. The quest line was good and side quest everywhere so yeah it felt like an actual extension of the game.
  • snakester320
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    AlMcFly wrote: »
    Meh, there are plenty of people starting the game anew or returning to keep it afloat in bad periods. I just returned after leaving in early 2015. I started a character from scratch and I still have a LOT of content to consume. Regarding DLC, other than WoW, no other mmo is doing it any different than ESO, so I further say "meh". Just try going to another game. You'll see the same sh*t: RNG loot crates, cash shop, thin DLC, F2P, grind grind grind, etc. Every game has it now. You aren't going to find any better, so you might as well spend the time in Tamriel.

    FFxiv content every 3 months sub based on to there second expan in June 2017 sub based and a cash shop but no loot crates 6million players ..eso died when they cancelled the sub and pushed everything to crown store and they have been giving *** dlc of late if any (shadows of hist) and now with the disgusting cash grab of loot crates games getting worse and worse ... it's one thing to scam money off ppl another to not give them decent content to show for it!
  • altemriel
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    Vanthras79 wrote: »
    ZOS may be working on game systems still, rather than new zones or dungeons. That said, Matt Firor said that DLC zones would be smaller and episodic. I wonder if ZOS is becoming cheap and not investing that much into new content that is not bound in some cheap gimmicky crate or on sale for $45.00 on the Crown Store. I have noticed that once the crown store came out content started lagging behind, until they announced quarterly DLCs. Perhaps ZOS is in such another transition? Perhaps time will tell.



    well, maybe they are doing what they should have been doing from the beginning, to focus more on bugs and fixing them without introducing new bugs - everyone was telling them to do so, so I would not wonder if they would now focus on that and release just smaller DLCs. If they would also together with that, fix all the major bugs, I would be much happier than if they would release tons of content with tons of new bugs
  • Mx13
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    AlMcFly wrote: »
    Meh, there are plenty of people starting the game anew or returning to keep it afloat in bad periods. I just returned after leaving in early 2015. I started a character from scratch and I still have a LOT of content to consume. Regarding DLC, other than WoW, no other mmo is doing it any different than ESO, so I further say "meh". Just try going to another game. You'll see the same sh*t: RNG loot crates, cash shop, thin DLC, F2P, grind grind grind, etc. Every game has it now. You aren't going to find any better, so you might as well spend the time in Tamriel.

    FFxiv content every 3 months sub based on to there second expan in June 2017 sub based and a cash shop but no loot crates 6million players ..eso died when they cancelled the sub and pushed everything to crown store and they have been giving *** dlc of late if any (shadows of hist) and now with the disgusting cash grab of loot crates games getting worse and worse ... it's one thing to scam money off ppl another to not give them decent content to show for it!

    lol
  • [Deleted User]
    [Deleted User]
    Soul Shriven
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  • BossXV
    BossXV
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    as someone who plays ffxiv every now and then, I agree it is busy but wouldn't say six million people busy. There again, do we really think 7m people are playing this game....

    Eso could learn a lot from ffxiv, not just content related. They have a group finder which works well, cross platform play and they manage to release updates and then not have to take the server down again the day after to fix them. Overall, in my opinion, ffxiv has far higher standards and, dare I say it, actually test what they are releasing before it goes live!

    I prefer Eso for combat and that is voiced, but feel it is far behind ffxiv in everything else.

    Do you think the problem is ZOS lacks funds, or they are cheap?
  • snakester320
    snakester320
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    Mx13 wrote: »
    AlMcFly wrote: »
    Meh, there are plenty of people starting the game anew or returning to keep it afloat in bad periods. I just returned after leaving in early 2015. I started a character from scratch and I still have a LOT of content to consume. Regarding DLC, other than WoW, no other mmo is doing it any different than ESO, so I further say "meh". Just try going to another game. You'll see the same sh*t: RNG loot crates, cash shop, thin DLC, F2P, grind grind grind, etc. Every game has it now. You aren't going to find any better, so you might as well spend the time in Tamriel.

    FFxiv content every 3 months sub based on to there second expan in June 2017 sub based and a cash shop but no loot crates 6million players ..eso died when they cancelled the sub and pushed everything to crown store and they have been giving *** dlc of late if any (shadows of hist) and now with the disgusting cash grab of loot crates games getting worse and worse ... it's one thing to scam money off ppl another to not give them decent content to show for it!

    lol
    And what you think eso has 7mill paying a sub hence why they scam money off ppl to make content when was the last decent content ZOS offered up when they have all theses subs I'd believe a Japanese company when they say they have 6million payed subs even if 250k of them may be rmt and can still offer 3monthly content over ZOS who say they have 7million players that they would be lucky to have 1mill actually paying a sub regularly proofs in the pudding and look at the *** dlc that we have been getting and how far apart it has been .. tell me that's 7mill regular subs BAH bullsh.t !! That's why there's scam crates in eso now!
    Big difference between 7million players and 6million actual payed subs .. just look at the content.. unless you think ZOS develops massive content for 3000crowns and that covers development cost!!
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