20k dps means that on average, there was 20k damage ticking per second, from all your damage sources together.TheUrbanWizard wrote: »When people say single target dps is 20k or whatever, is that every attack?
OrphanHelgen wrote: »I see you got tons of answers so I wont bother giving you high details here, but I just wanted to thank you for your attitude in this game. It shows understanding and respect for other players you will queue with, that you are somehow prepared for this.
Short answer: minimum 15-20k dps imh. For harder vet dungeons like prison and wgt, I would recommend over 25-30k. I personally do over 50k single, and can easily whipe with a bad group.
GreenhaloX wrote: »OrphanHelgen wrote: »I see you got tons of answers so I wont bother giving you high details here, but I just wanted to thank you for your attitude in this game. It shows understanding and respect for other players you will queue with, that you are somehow prepared for this.
Short answer: minimum 15-20k dps imh. For harder vet dungeons like prison and wgt, I would recommend over 25-30k. I personally do over 50k single, and can easily whipe with a bad group.
I often wonder what folks are using that they say they can generate a single strike (non-crouching/from behind) in the 40k and more. Mind you, most ultimates only generate in the higher 30 and 40k (granted, I'm not even including the after time-in-affect damages of certain ultimates and some don't even have the after effect damages.) So, how can someone dish out 40k, 50k and more from a single strike that is more than some or most ultimate ability? Unless you're talking about an execute-type skill when the target's health is less than 50%. Then yes, I can buy that. However, if you're talking about just normal non-execute strike when the target has more than 50% health, I can't swallow it.
Zagnut123Zagnut123 wrote: »@Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.
20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.
No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.
Zagnut123Zagnut123 wrote: »Zagnut123Zagnut123 wrote: »@Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.
20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.
No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.
Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.
Zagnut123Zagnut123 wrote: »Zagnut123Zagnut123 wrote: »@Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.
20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.
No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.
Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.
You are aware, that the DPS was a lot lower than nowadays when vMoL was released?
TheUrbanWizard wrote: »@LordGavus So what's the standard amount of time used to make this measurement? Got to admit I've never fully got it when people say my dps is this or that, cos for me the numbers popping up on the screen vary so much.
Also does damage from skills like endless hail count?
rosendoichinoveb17_ESO wrote: »For vet dungeons in most cases 20k DPS is the minimum allowed for high CP groups. Thats why sometimes low CP players get kicked out.
The average is 25k-30k (sadly mine is low to average at 25k)
Excellent DPS is over 35k, but few people are capable of executing such good rotation.
And for those that say that over 30k is only possible if the healer is doing its job and the tank is applying all debufs, well let me tell you that there are vMSA videos out there of people doing over 40k DPS single targer (and this is solo run type of dungeon).
rosendoichinoveb17_ESO wrote: »For vet dungeons in most cases 20k DPS is the minimum allowed for high CP groups. Thats why sometimes low CP players get kicked out.
The average is 25k-30k (sadly mine is low to average at 25k)
Excellent DPS is over 35k, but few people are capable of executing such good rotation.
And for those that say that over 30k is only possible if the healer is doing its job and the tank is applying all debufs, well let me tell you that there are vMSA videos out there of people doing over 40k DPS single targer (and this is solo run type of dungeon).
Zagnut123Zagnut123 wrote: »Zagnut123Zagnut123 wrote: »@Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.
20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.
No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.
Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.
You are aware, that the DPS was a lot lower than nowadays when vMoL was released?
FriedEggSandwich wrote: »With max cp and not quite BiS gear (julianos and elegant with vma staff and thief mundus) I struggle to achieve over 20k sustained single target dps while solo buffed with no ultimates. My rotation is fine (LL and WoE up constantly with force pulse weaves and frag when proc) I just can't do any more damage, that is my limit. To do more I would need to use ultimates, minor slayer and/or group support. Group support is important not just for things like warhorn, combat prayer and ele drain, but also to get major sorcery from another source to free up space for more damage skills. Solo tests are never the most optimal. When people quote their dps they should be clear about the circumstances. 30k solo with no ultis is impressive stuff. 30k with minor slayer, group buffs and meteor on cooldown, not so much.
kylewwefan wrote: »How do you go about your testing on PC? Is it just tank and DPS burning down bloodspawn or Slimecraw? Do you have healer giving you SPC and Combat Prayer? Are Ultimates allowed? Do you factor in Executes? Someone running Aether?
We just had Tank with inner fire and everything else comes from you. Can those numbers be achieved like that?
Minimum - I have seen do called DPS pulling just 2k DPS.
Average - 7k DPS
Minimum required for most vet dungeons - 10k
Good to go for most cases - 15k
Required for vCoA and DLC dungeons - 21k
Excellent - 30k+