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Single target dps

  • Glurin
    Glurin
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    Putting everything aside for just one short moment here, try not to worry about it too much. Main thing is to do as much damage as you can without dying or letting the group wipe.

    Sometimes that means you're not doing as much DPS because you're too busy dodging attacks or rezing party members or getting "randomly" hit by mechanics that take you out of the fight for ten seconds at a time or something.

    Other times your DPS will be higher because you're able to just stand there and throw everything you've got at him, including the kitchen sink.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    For vet dungeons in most cases 20k DPS is the minimum allowed for high CP groups. Thats why sometimes low CP players get kicked out.

    The average is 25k-30k (sadly mine is low to average at 25k)

    Excellent DPS is over 35k, but few people are capable of executing such good rotation.

    And for those that say that over 30k is only possible if the healer is doing its job and the tank is applying all debufs, well let me tell you that there are vMSA videos out there of people doing over 40k DPS single targer (and this is solo run type of dungeon).
  • HatchetHaro
    HatchetHaro
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    Different Vet dungeons have different theoretical dps requirements. Some story 1 vet dungeons are stupidly easy, so, 15k single target dps is the minimum, and if you have a half-decent build you can reach that easily. The harder ones will require 20k, not too hard. The especially difficult ones are CoA2 and the DLC dungeons, and might require you to have 25k single target dps minimum. 30k+ dps is what most elite veterans go for, and if you can do that and know how to stay out of red, you'll always be fine.
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  • magnusthorek
    magnusthorek
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    You should know Dargus with his cannon-arm of 63k O_O
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  • Bryanonymous
    Bryanonymous
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    10k is enough, until you try vCoA2. The last boss there literally has a timer before you all die. On that one, probably 20k minimum from each DPS, though that is just a guess.
  • Koensol
    Koensol
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    When people say single target dps is 20k or whatever, is that every attack?
    20k dps means that on average, there was 20k damage ticking per second, from all your damage sources together.

  • GreenhaloX
    GreenhaloX
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    I see you got tons of answers so I wont bother giving you high details here, but I just wanted to thank you for your attitude in this game. It shows understanding and respect for other players you will queue with, that you are somehow prepared for this.

    Short answer: minimum 15-20k dps imh. For harder vet dungeons like prison and wgt, I would recommend over 25-30k. I personally do over 50k single, and can easily whipe with a bad group.

    I often wonder what folks are using that they say they can generate a single strike (non-crouching/from behind) in the 40k and more. Mind you, most ultimates only generate in the higher 30 and 40k (granted, I'm not even including the after time-in-affect damages of certain ultimates and some don't even have the after effect damages.) So, how can someone dish out 40k, 50k and more from a single strike that is more than some or most ultimate ability? Unless you're talking about an execute-type skill when the target's health is less than 50%. Then yes, I can buy that. However, if you're talking about just normal non-execute strike when the target has more than 50% health, I can't swallow it.
  • Paulington
    Paulington
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    GreenhaloX wrote: »
    I see you got tons of answers so I wont bother giving you high details here, but I just wanted to thank you for your attitude in this game. It shows understanding and respect for other players you will queue with, that you are somehow prepared for this.

    Short answer: minimum 15-20k dps imh. For harder vet dungeons like prison and wgt, I would recommend over 25-30k. I personally do over 50k single, and can easily whipe with a bad group.

    I often wonder what folks are using that they say they can generate a single strike (non-crouching/from behind) in the 40k and more. Mind you, most ultimates only generate in the higher 30 and 40k (granted, I'm not even including the after time-in-affect damages of certain ultimates and some don't even have the after effect damages.) So, how can someone dish out 40k, 50k and more from a single strike that is more than some or most ultimate ability? Unless you're talking about an execute-type skill when the target's health is less than 50%. Then yes, I can buy that. However, if you're talking about just normal non-execute strike when the target has more than 50% health, I can't swallow it.


    So @OrphanHelgen isn't talking about 50k from a single strike, he's talking about 50k DPS from all abilities combined.

    If you're stamina, you might be getting ~10k from Endless Hail, ~10K from Flurry or whatever but ultimately it all adds up to ~50,000 damage being dealt per second. :).

    Doing 50k single target is possible as stamina in a very well supported group, on Mantikora for example.
  • Zagnut123Zagnut123
    Zagnut123Zagnut123
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    Destruent wrote: »
    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.

    No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.

    Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.
    Edited by Zagnut123Zagnut123 on December 31, 2016 11:27PM
  • Destruent
    Destruent
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    Destruent wrote: »
    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.

    No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.

    Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.

    You are aware, that the DPS was a lot lower than nowadays when vMoL was released?
    Noobplar
  • GaBacon
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    "Most people should be pulling 20+k heavies.. 14k whips, 24k frags, 24k jabs. If you honestly cannot pull 20k minimum in vet then you have a major problem"

    Wat :open_mouth:


    I have no idea what heavies, whips,frags and jabs mean. I just kill stuff. But what do they mean?
    Edited by GaBacon on January 1, 2017 4:51PM
  • SublimeSparo
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    Destruent wrote: »
    Destruent wrote: »
    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.

    No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.

    Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.

    You are aware, that the DPS was a lot lower than nowadays when vMoL was released?

    The twins enrage? That has to be the weirdest group ever. Mechanically awesome but dps challenged, most wipes In my experience there are mechanical failure, or lack of communication (ie one boss being burned to quickly)

    Are you referring to when one boss dies, and all the adds drop and you have to kill the other boss before he chants solo and nukes everyone? Because that has no specified dps requirements, its actually up to your group, ypu can kill both bosses at same time and pretty much ignore this stage or leave him with 10 M health and have a crazy dps race
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  • exeeter702
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    @LordGavus So what's the standard amount of time used to make this measurement? Got to admit I've never fully got it when people say my dps is this or that, cos for me the numbers popping up on the screen vary so much.

    Also does damage from skills like endless hail count?

    You are over thinking it a bit. Dps (damage per second) means just that. Simply put its how much damage you deal on average every second from all sources. Dont put too much weight into referencing the combat text you see on screen. Instead, add all those numbers that are fyling on screen for 60 seconds, devide that sum by 60 and that is your dps over 1 minute. Generally, a 2 minute parse is enough to determine what your average dps is.

    This is why hard casting frags which has a 1 second cast time for 1 minute for 20k a pop is not necessarily better then keeping up 3 or 4 damage over time effects that tick for 1-2k a pop over the same amount of time.

    Obviously pc has many addons to help track and display the damage per second you are producing in real time whereas on console you have to be more crafty and time yourself solo against a large hp boss like vet bloodspawn, slimecraw or the daedroth in banished cells 2.

  • reesenorman
    reesenorman
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    For vet dungeons in most cases 20k DPS is the minimum allowed for high CP groups. Thats why sometimes low CP players get kicked out.

    The average is 25k-30k (sadly mine is low to average at 25k)

    Excellent DPS is over 35k, but few people are capable of executing such good rotation.

    And for those that say that over 30k is only possible if the healer is doing its job and the tank is applying all debufs, well let me tell you that there are vMSA videos out there of people doing over 40k DPS single targer (and this is solo run type of dungeon).
    For vet dungeons in most cases 20k DPS is the minimum allowed for high CP groups. Thats why sometimes low CP players get kicked out.

    The average is 25k-30k (sadly mine is low to average at 25k)

    Excellent DPS is over 35k, but few people are capable of executing such good rotation.

    And for those that say that over 30k is only possible if the healer is doing its job and the tank is applying all debufs, well let me tell you that there are vMSA videos out there of people doing over 40k DPS single targer (and this is solo run type of dungeon).

    There is a difference between sustained and burst dps, 40k is certainly not hard to reach on bosses when you are bursting. On the other hand if you can sustain 40k over 2-3minutes then that's pretty good compared to a majority of the Eso population.
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  • AlexTech0x
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    I always ask for 20k+ DPS for dungeons just because it is not fun doing the same thing 900 times so the faster the better.
  • Zagnut123Zagnut123
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    Destruent wrote: »
    Destruent wrote: »
    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers wouldnt survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.

    No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.

    Didnt say it was impossible just that it wasnt likely. Wen the twins enrage 20 or so adds spawn possibly more i dont know for sure like i said its only happened once. I cant imagine a group that has lower then 30k dps per person actualy clearing. Im not spreading crap just speaking from experience.

    You are aware, that the DPS was a lot lower than nowadays when vMoL was released?

    I understand that but 35 40k was still easily achieved 8months ago. If you are in a group that has picked the DPS with the idea that they will enrage that has a few templars to drop consecutive novas and stamblades for veil of blades it would be possible but it puts a lot of stress on the tank and healers.

    Also have you survived the twins enrage or are you speaking purely of hear say.
  • Duragon_Darko
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    On PS4, is there a fight/dungeon/test that we can run our dps numbers on, since we don't have any add ons and since ZOS has yet to develop an in-text-chat parser for us..... ><. Please see DCUO.
    .... I have to admit, the devs do listen to reason, if not to the forums. Thank you for "nameplates", a welcome addition to immersion, as well as the text chat box for PS4, which only comes on the screen when I need it too, and helps this gameplay SO MUCH MORE then without it. THANK YOU for the additions. Very much appreciated.
  • Julianos
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    LordGavus wrote: »
    I've heard 10K is min, 15K is ok, 20K is good.
    From my experience this is pretty accurate.
    I do about 20K single target and when running with another dps that does 20K, it's a pretty smooth run.

    My tank pulls 10-12k on vet dungeons. You should pull at least 20k its so easy now.
  • FriedEggSandwich
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    With max cp and not quite BiS gear (julianos and elegant with vma staff and thief mundus) I struggle to achieve over 20k sustained single target dps while solo buffed with no ultimates. My rotation is fine (LL and WoE up constantly with force pulse weaves and frag when proc) I just can't do any more damage, that is my limit. To do more I would need to use ultimates, minor slayer and/or group support. Group support is important not just for things like warhorn, combat prayer and ele drain, but also to get major sorcery from another source to free up space for more damage skills. Solo tests are never the most optimal. When people quote their dps they should be clear about the circumstances. 30k solo with no ultis is impressive stuff. 30k with minor slayer, group buffs and meteor on cooldown, not so much.

    Edited by FriedEggSandwich on January 2, 2017 3:04AM
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  • Hexquisite
    Hexquisite
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    With max cp and not quite BiS gear (julianos and elegant with vma staff and thief mundus) I struggle to achieve over 20k sustained single target dps while solo buffed with no ultimates. My rotation is fine (LL and WoE up constantly with force pulse weaves and frag when proc) I just can't do any more damage, that is my limit. To do more I would need to use ultimates, minor slayer and/or group support. Group support is important not just for things like warhorn, combat prayer and ele drain, but also to get major sorcery from another source to free up space for more damage skills. Solo tests are never the most optimal. When people quote their dps they should be clear about the circumstances. 30k solo with no ultis is impressive stuff. 30k with minor slayer, group buffs and meteor on cooldown, not so much.

    I changed from Julianos to Twice Born Star ( the Thief) and added Velocius Curse to my rotation, and that helped me boost my average. I also use Ilambris most of the time but also have Kena.

    To the OP, I think most people in my guilds, only ask for 20K single Target DPS for a few of the harder Vet Dungeons, and Vet Trials. I actually haven't seen anyone ask for more than that, but perhaps when they want 30K they don't advertise in guilds and ask in tells.

    There is much to consider, most trials there are different set buffs going. And some DD you will join and someone wants 20K but their best friend tank can't hold the boss...one that is usually held.

    Or my favorite is when I join a pug trial, and since I am a DPS and also nice and helpful I rez everyone, so I lose DPS, but there is always that DPS in group that doesn't rez anyone and then they post their FTC numbers. ..which are really high because not only did they not stop to help rez, they were attacking more than anyone in group.

    When you run in groups, esp pug groups, you need to consider all of this before getting down on your build or the game.
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  • Ender1310
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    Thanks all. I have had issues running with low cp and I assume low dps players. Also I play around with gear a lot being a maxed crafter. Not really looking to be elite but I think the community needs to establish what's reasonable. I think 10k on heavily armored boss fights is reasonable as a low number and feel when I group with another dd that's doing 20k we blow through it. But I never know what the other guy is doing. I have parsed over 90k on adds. Thank you for the replies I now have a gauge with what tonjudge my builds.
  • kylewwefan
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    One of my guild was just testing DPS on Slimecraw from vet wayrest sewers. Just tank and DD. He has 1,700,000 health, so 1:55 min is the target to get around 15k DPS. A lot of people weren't there yet. Very very few people had much higher and those only worked out to about 18~19k dps. On PS4.

    I was at 15k on StamBlade but maybe could have done better keeping up dots through execute. I have ran Vet dungeons with some of the other 15k and just burn through them quickly. We don't have exact numbers on console, just timing and dividing the boss test.

    It would be cool to see how you take him down in under a minute! 40k DPS would burn Slimecraw in 43 seconds. I guess it's possible, but I certainly haven't seen anyone that nasty on PS4.
  • failkiwib16_ESO
    failkiwib16_ESO
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    20k is considerate low now, it used to be great before... but times have changed... we've moved on, the game have developed and getting geared up is relatively easy still.

    Veteran dungeons:
    • 15k-20k really low, you are forced to follow mechanics. Dps-checks might be troublesome, but if healer and tank helps you can complete all hardmodes.
    • 20k-25k low, but not a problem, you follow some mechanics.
    • 25k-30k avarage you can bypass most mechanics, but follow them in difficult fights.
    • 28k-40k good, able to bypass most mechanics.
    • 40k-50k+ mechanics. yawn!
    The higher you go, the better your dungeon runs will be.
  • X3ina
    X3ina
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    All i can see here that most people still don't know what is called single target dps.

    Wtf "@Destruent&quot; says some people can pull 60k single target in group dungeons or trials ? Proof ? Are you guys sure that you're not talking about mixed fights ?

    Single target dps = damage caused to one target in 1+ minutes amount of time.

    Atm values are: 8k - noob; 13k - amateur; 18k - casual; 20k - average; 25k - good; 33k+ - beast <--- selfbuffed.

    In vet trials numbers will be much higher because:
    1)Only 2 single target bosses there (whispmother is not a single target encounter even for stam dds because endless hair will scratch at least 1 of her copies).
    2)Group buffs such as spc/warhorn/alkosh/drain/crushing enchantment/vulnerability/force/powerfull assault etc.

    Aim for at least 20k (solo) so it will be more comfortable for others to play with you.
    Edited by X3ina on January 4, 2017 2:30PM
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  • raj72616a
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    those who say 20k (or even 50k) dps is easy to achieve, i really want to see your Combat Metrics records
  • kylewwefan
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    How do you go about your testing on PC? Is it just tank and DPS burning down bloodspawn or Slimecraw? Do you have healer giving you SPC and Combat Prayer? Are Ultimates allowed? Do you factor in Executes? Someone running Aether?

    We just had Tank with inner fire and everything else comes from you. Can those numbers be achieved like that?
  • raj72616a
    raj72616a
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    kylewwefan wrote: »
    How do you go about your testing on PC? Is it just tank and DPS burning down bloodspawn or Slimecraw? Do you have healer giving you SPC and Combat Prayer? Are Ultimates allowed? Do you factor in Executes? Someone running Aether?

    We just had Tank with inner fire and everything else comes from you. Can those numbers be achieved like that?

    on PC?
    just use addons

    the addons count the time from the start of combat to the last tick of damage, and log the amount of damage done by you, and damage done to the mobs.

    total damage done by you / duration of combat = your dps
    total damage done to mobs / duration of combat = group dps

    i've seen group dps over 80k on single boss, so i am aware that 30~40k single target dps is possible.
    but many dungeon groups have only about 20k~30k group dps, and can't even reach 80k in AoE situation, and my tank with 10k dps max could be doing 40~60% dps of the group at times. so i wonder why some are saying 20k single dps is the average.
  • kylewwefan
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    Thanks for answering, but I'm asking if outside buffs are added in for when accounting for these high DPS numbers. Like on PS4 it's rare to find someone with more than 15k self buffed, that's why I'm asking if you're figuring in SPC, Aether, Warhorn, Combat Prayer, etc..to achieve 40k. I'm not questioning the combat metrics add ons, just the methods used to get the single target numbers. There are no add ons for console so we're dividing boss health by time to kill.
  • Ender1310
    Ender1310
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    I'm max cp. when i am paired with the usual suspects, you know the hard hitting Mage with max cp or magicka dk with grothdars and such we typically blow through most vet dungeons not counting dlcs. Makes me think 20-30k SINGLE target is pretty good. I can do over 90k aoe dps on fights with adds if I'm using certain builds. I'm gonna say a lot of people are braggarts with their 40 k single target boasts. If your doing 40k single single target on heavily armored vet dungeon mobs I think your in the top 10% maybe even 5% you probe have your sharpened mealstroms and such.
  • jaye63
    jaye63
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    susmitds wrote: »
    Minimum - I have seen do called DPS pulling just 2k DPS.
    Average - 7k DPS
    Minimum required for most vet dungeons - 10k
    Good to go for most cases - 15k
    Required for vCoA and DLC dungeons - 21k
    Excellent - 30k+

    THIS! EXACTLY THIS!!!
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