Single target dps

Ender1310
Ender1310
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How much single target dps is good for vet random dungeons. I'll clarify let's define an average and a minimum. So if you are looking for a dps for vet dungeons what would be the minimum req? What would be average dps?
  • LordGavus
    LordGavus
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    I've heard 10K is min, 15K is ok, 20K is good.
    From my experience this is pretty accurate.
    I do about 20K single target and when running with another dps that does 20K, it's a pretty smooth run.
  • Edziu
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    hmm, as I hear 20k is minimum but for good, exp players its low, average is this 30k-35k, highest possible with good support is 40k-55k depending on boss mechanics if you can stay in place or if you are forced to move some :p
  • susmitds
    susmitds
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    Minimum - I have seen do called DPS pulling just 2k DPS.
    Average - 7k DPS
    Minimum required for most vet dungeons - 10k
    Good to go for most cases - 15k
    Required for vCoA and DLC dungeons - 21k
    Excellent - 30k+
  • Milvan
    Milvan
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    20k is the minimum for a smooth run.
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  • TheUrbanWizard
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    When people say single target dps is 20k or whatever, is that every attack?
  • LordGavus
    LordGavus
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    They mean damage per second. Total damage done divided by time taken.

    100K damage dealt over 5 seconds would be 20K dps.
    Edited by LordGavus on December 30, 2016 12:51PM
  • TheUrbanWizard
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    @LordGavus So what's the standard amount of time used to make this measurement? Got to admit I've never fully got it when people say my dps is this or that, cos for me the numbers popping up on the screen vary so much.

    Also does damage from skills like endless hail count?
    Edited by TheUrbanWizard on December 30, 2016 12:56PM
  • Destruent
    Destruent
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    @LordGavus So what's the standard amount of time used to make this measurement? Got to admit I've never fully got it when people say my dps is this or that, cos for me the numbers popping up on the screen vary so much

    People usually use addons to get their DPS_numbers like FTC, combat metrics, LUI and so on. If they say, they had 30k DPS it was most likely over the full fight.

    at the topic: 30k+ is really nice without groupsupport but i guess 15...20k should be fine for dungeons. With groupsupport DPS can go up to 50k...60k (depending on the fight) and even higher on short burstfights with adds.
    Noobplar
  • Paulington
    Paulington
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    Calling 20k DPS the minimum for veteran dungeons is somewhat incorrect. Providing your healers can keep you alive you only need an average of 12k DPS per DD to do the first boss of vMOL before he enrages.

    It will be slow, but all veteran content can be completed with 10k DPS per DD. You'll struggle on the DLC stuff but providing your healer and tank are competent you will manage it.

    Now of course, the more damage you do the easier and faster it will be. If 10k DPS is the "minimum", then 15k DPS would be relatively comfortable with 20k DPS making it trivial. All single-target numbers.
  • DRXHarbinger
    DRXHarbinger
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    Most people should be pulling 20+k heavies.. 14k whips, 24k frags, 24k jabs. If you honestly cannot pull 20k minimum in vet then you have a major problem
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  • Edziu
    Edziu
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    Paulington wrote: »
    Calling 20k DPS the minimum for veteran dungeons is somewhat incorrect. Providing your healers can keep you alive you only need an average of 12k DPS per DD to do the first boss of vMOL before he enrages.

    It will be slow, but all veteran content can be completed with 10k DPS per DD. You'll struggle on the DLC stuff but providing your healer and tank are competent you will manage it.

    Now of course, the more damage you do the easier and faster it will be. If 10k DPS is the "minimum", then 15k DPS would be relatively comfortable with 20k DPS making it trivial. All single-target numbers.

    doing 10k-15k dps as healer with only SPC and rest sets just fast geared without preparation :v
  • Paulington
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    Edziu wrote: »

    doing 10k-15k dps as healer with only SPC and rest sets just fast geared without preparation :v

    Absolutely, it's relatively easy to do 10k+ DPS even as a healer, just saying that 10k DPS per DD makes veteran dungeons doable. :). More is just making it easier.
  • Zagnut123Zagnut123
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    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers would survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.
  • LordGavus
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    As mentioned a few times, required dps is relative. More damage is better but if you do 40K dps and die constantly it's pointless. I'd prefer someone who doesn't die but does 20k.

    More dps allows you to skip mechanics and carry bad players (only talking about vet dungeons).

    While leveling I've played in friend groups that did around 30K group damage (including healer and tank), but everyone did their jobs and knew the mechanics. It was slow but doable.
    Obviously there are a few dps checks where this wouldn't cut it, and I wouldn't attempt dlc dungeons with that damage.
    The point is group skill and coordination can compensate for lower damage.
  • BlackEar
    BlackEar
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    I would like to the single target DPS parses for people claiming 20k DPS is minimum. Haha.
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  • GreenhaloX
    GreenhaloX
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    Most people should be pulling 20+k heavies.. 14k whips, 24k frags, 24k jabs. If you honestly cannot pull 20k minimum in vet then you have a major problem

    Sure, I think any CP players, even in the double digits, can generate 20k, if you're talking dps; given combination of quick successive attacks.

    To others.. there is a certain guideline from some how-to clips that if you're generating an average of 10k per second, you are fine. Yes, a single strike doesn't measure dps in a vet dungeon, but, I wouldn't dismiss someone who can single strike 20k damage output or more. Adding this to other combo can generate very good dps rating which can average more than 10k per second.
  • BlackEar
    BlackEar
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    Most people should be pulling 20+k heavies.. 14k whips, 24k frags, 24k jabs. If you honestly cannot pull 20k minimum in vet then you have a major problem

    Lmao I am going full legendary (5 tbs, grothdarr and IA) and I dont pull 24k jabs. Where are you getting these numbers ?
    Post your build and parse and I'll believe you.
    Edited by BlackEar on December 30, 2016 2:33PM
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  • Destyran
    Destyran
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    BlackEar wrote: »

    Lmao I am going full legendary (5 tbs, grothdarr and IA) and I dont pull 24k jabs. Where are you getting these numbers ?
    Post your build and parse and I'll believe you.

    I think we both know he is tanking about the whole channel.
  • BlackEar
    BlackEar
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    Destyran wrote: »

    I think we both know he is tanking about the whole channel.

    I assumed he meant DPS since that is the topic of discussion. I would not know what my full channel dmg is.is it 4 strikes ?
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  • RazorCaltrops
    RazorCaltrops
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    Most people should be pulling 20+k heavies.. 14k whips, 24k frags, 24k jabs. If you honestly cannot pull 20k minimum in vet then you have a major problem

    14k whip sounds more like noodle rather than a whip though..
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  • LadyNalcarya
    LadyNalcarya
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    Yeah, dps checks in this game are very low.
    But there are other factors as well - for example, if a group member dies, that means a huge dps loss, because another player would need to rez. Also its much more diffucult for healers and tanks since they would need to survive more adds/more heavy damage phases. Group coordination is another important part - for example, even when they released vICP, those fearsome atronachs only required 12,5k single target or something. But flesh sculptor boss was still unkillable for pugs due to mechanics.
    And to be honest, I've never seen a dd that only pulls 10k but plays all the mechanics perfectly.
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  • Destruent
    Destruent
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    @Paulington the twins in vMoL will enrage if the average dos isn't at least 30k I've seen that happen once and I can only assume a good pulling such low numbers would survive the enrage phrase.

    20k+ is simple to achieve was long as you keep dots up 30k is possible if you allow them to run there duration before reapplying and and anything more then 40k requires good timing and light attack weaving.

    No...the twins can be killed with average dps lower than 30k. Don't spread such crap here.
    Noobplar
  • IronCrystal
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    People posting 20k minimum dps are absurd for dungeons. Even on vet.

    I used to run vWGT all the time back when I had 11k dps. Sure it took longer but we had no problems beating it.

    I say, 10k minimum, 15k you are doing fine, 20k and more you can carry a 10k just fine. Only dungeons I can think of where dps is an actual requirement is vCOA II, vICP, vRoM. Maybe vCoS.

    While it is certainly possible to hit 40k+, those types of requirements are for vet trials, not vet dungeons.
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  • souravami
    souravami
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    10k single target is passable in non dlc dungeons. For dlc ones and Vcoa2 you need to pull 15-20k. If you can pull 20k+ the runs will go very smooth. In our guild 20k+ is considered bare minimum for vet trials, 25k+ is minimum for vMOL and 30k+ for Rakkhat hardmode(though we have never beaten it.)
    Edited by souravami on December 30, 2016 3:18PM
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  • Aletheion
    Aletheion
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    Single target DPS is also contingent upon various mechanics too.

    If the boss is moving around alot, it's harder to get higher numbers. If he's doing AOE's that need to be blocked or dodged by the DD's then DPS will be lower. If your resources are being drained and you need to add lots of heavy attacks and not really be able to keep up dots, DPS will suffer.

    I guess when people are talking about single target DPS, they're basing it on dungeon bosses who don't move, don't shield, don't do things that cause DD's to defend themselves, etc.

    As a magicka caster sorc, when I solo kill Shada in Shada's Tear (non-dungeon, granted), I get over 40k dps and she doesn't even go into her first shield phase.

    When I solo kill Ulguna Soul-Reaver in vet Vault of Madness, I get like 5k dps because she constantly has me snared.

    Against the average dungeon boss, solo'ing or in a non-trial/well-oiled-machine group, I average 20k dps on single target (basically no add) bosses. Pop some adds in there and overall DPS goes up simply because of more targets and the nature of AOE damage.

    In a group where all the buffs are perfect, I'm around 30k because my rotation/animation cancels aren't as smooth as the guy right next to me in the same gear with the same rotation getting 40k.

    So, when someone asks me "What's your single target DPS?" The answer is not really "20k" or "30k". It's "It depends on the target."

    I know it's a long reply, but one last thought: You can solo the bulk of vet dungeons with sub-20k damage as long as you can survive. So, anyone who thinks you need a minimum amount of damage to run a dungeon is really only thinking about speed/efficiency, not the ability to complete it (well, as long as there are no DPS race/enraging bosses in there - which ESO has few of those).

    -Aletheion
    Edited by Aletheion on December 30, 2016 3:35PM
  • AlnilamE
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    It really depends on the dungeon and on whether the group follows the mechanics. If you follow the mechanics, you can get by with low DPS (ie, under 10k). If you just want to burn everything then you need to pull higher numbers. But for most of the non DLC dungeons, there isn't really a minimum if you know where to stand and when to move.
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  • Baconfat79
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    I think it's perfectly fair to expect all DPS to pull at least 20k. It used to be lower, but the power creep is real these days. With all the CP and stronger gear available now, 20k is not hard to do AT ALL, even with minimal buffs.
  • SirAndy
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    Ender1310 wrote: »
    How much single target dps is good for vet random dungeons. I'll clarify let's define an average and a minimum. So if you are looking for a dps for vet dungeons what would be the minimum req? What would be average dps?

    Define "single target dps" ...

    Buffed? Unbuffed? Only food/drink buffed? Only self-buffed? Only group buffed? Self and group and food and drink buffed? Crouching from stealth? Just you, needing to block/dodge/roll? With tank taking aggro?


    For me, single target dps is how much i can pull on a single mob with no other players around.
    Meaning, i only have my own buffs and i have aggro on me which also means i will have to dodge/block/roll.
    That's the DPS i can pull on a single mob without any outside help.

    I bet that out of the 28 answers you have gotten so far, you'll have 28 different definitions for what "single target dps" means.
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    Edited by SirAndy on December 30, 2016 10:13PM
  • tplink3r1
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    20k should be no problem for most players. I can pull 15k just by spamming puncturing strikes alone.
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  • OrphanHelgen
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    I see you got tons of answers so I wont bother giving you high details here, but I just wanted to thank you for your attitude in this game. It shows understanding and respect for other players you will queue with, that you are somehow prepared for this.

    Short answer: minimum 15-20k dps imh. For harder vet dungeons like prison and wgt, I would recommend over 25-30k. I personally do over 50k single, and can easily whipe with a bad group.
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