The only race that I can see being added eventually is the Maormer.
But I think it will only happen if a single player TES adds them first. As a kind of cross-promotion stuff, you know? Say, if TES VI is in the Summerset Isles or in Valenwood, and they it adds the Maormer because they have been attacking the coastal regions of these areas since ever, and then ESO releases a DLC to celebrate it and it has Maormer as playable race.
Just my gut feelings though.
They were sticking with a lot of things until they weren't. I doubt they're opposed to a fifth class on principle, it'd just be a nightmare to balance (much worse than a new race) and they get enough criticism about balance issues as it is.No new playable Races. Adding a new one is a balancing nightmare ZOS probably doesn't want to deal with. The Warden Class itself is still something I'm not sold on, since it's been said before that they were sticking with just four.
Ethnically, Reachmen are mostly Breton. How would you distinguish them and make them feel unique enough to be interesting as a new race option?Reachmen and Imga
The only race that I can see being added eventually is the Maormer.
But I think it will only happen if a single player TES adds them first. As a kind of cross-promotion stuff, you know? Say, if TES VI is in the Summerset Isles or in Valenwood, and they it adds the Maormer because they have been attacking the coastal regions of these areas since ever, and then ESO releases a DLC to celebrate it and it has Maormer as playable race.
Just my gut feelings though.
Reachmen and Imga
alephthiago wrote: »Zos needs to add more classes, those 4 we have became extremely boring...
The only race that I can see being added eventually is the Maormer.
But I think it will only happen if a single player TES adds them first. As a kind of cross-promotion stuff, you know? Say, if TES VI is in the Summerset Isles or in Valenwood, and they it adds the Maormer because they have been attacking the coastal regions of these areas since ever, and then ESO releases a DLC to celebrate it and it has Maormer as playable race.
Just my gut feelings though.
Reachmen and Imga
That's an interesting issue actually. If they could reproduce with other Tamrielic races - and Kothringi are basically humans, so I don't see why they couldn't - then genetic diversity isn't a problem. That's assuming the survivors are female and so are at least some of their descendants, because otherwise the kids will inherit the race of the mother and that kills our repopulation project right away.TheShadowScout wrote: »The specias is doomed regardless, since "last survivirs" cannot really repopulate due to genetic diversity ssues,
tinythinker wrote: »Reachmen, Maomer, Falmer, etc will come as skins/costumes. Actually a good parlor shop pack could transform Bretons into Reachmen with the right tattoos and head ornaments.
Classes, subclasses, etc have been proposed in detail by players since before PC launch. Don't hold your breath.
Lilmothiit (fox race- nearly wiped out by flu)
alephthiago wrote: »Zos needs to add more classes, those 4 we have became extremely boring...
kendellking_chaosb14_ESO wrote: »alephthiago wrote: »Zos needs to add more classes, those 4 we have became extremely boring...
The classes are not boring it's the fact all classes can do everything when we are all nearly equal it all roles it's less class favor and skills. The roles drops to the basic question of where are your CP and what gear you have on.
10 races and 14 years. Morrowind added playable Orcs and Imperials, so there is precedent for this.nimander99 wrote: »Races: No, it will never happen due to over 20 years of the already established 9 playable races. If you want to play as a dremora then just get the Xiv Poly from IC. Other than that, naughta.
10 races and 14 years. Morrowind added playable Orcs and Imperials, so there is precedent for this.nimander99 wrote: »Races: No, it will never happen due to over 20 years of the already established 9 playable races. If you want to play as a dremora then just get the Xiv Poly from IC. Other than that, naughta.
Well, we kinda -know- from the lore that these races are extinct, or as good as... since that's what all the accounts we find in the other TES games later in the timeline tell us. "Lilmothiit, Kothringi, wiped out by Knahaten Flu." So, there is that. Even though I reckon Kothringi can reproduce with humans (although, considering how they got a rep as plaguebearers througout tamriel... just remember the red ship... I doubt they would get much of a chance at that), and Lilmothiit likely with Khajiit considering how they seem to be sort of next door neighbors... it would surprise me if the two races had not shared a common ancestry at some point in the past...That's an interesting issue actually. If they could reproduce with other Tamrielic races - and Kothringi are basically humans, so I don't see why they couldn't - then genetic diversity isn't a problem. That's assuming the survivors are female and so are at least some of their descendants, because otherwise the kids will inherit the race of the mother and that kills our repopulation project right away.TheShadowScout wrote: »The specias is doomed regardless, since "last survivirs" cannot really repopulate due to genetic diversity ssues,
We'd end up with a mixed race similar to Bretons rather than pure Kothringi, but close enough.
That's an interesting issue actually. If they could reproduce with other Tamrielic races - and Kothringi are basically humans, so I don't see why they couldn't - then genetic diversity isn't a problem. That's assuming the survivors are female and so are at least some of their descendants, because otherwise the kids will inherit the race of the mother and that kills our repopulation project right away.TheShadowScout wrote: »The specias is doomed regardless, since "last survivirs" cannot really repopulate due to genetic diversity ssues,
We'd end up with a mixed race similar to Bretons rather than pure Kothringi, but close enough.
kendellking_chaosb14_ESO wrote: »alephthiago wrote: »Zos needs to add more classes, those 4 we have became extremely boring...
The classes are not boring it's the fact all classes can do everything when we are all nearly equal it all roles it's less class favor and skills. The roles drops to the basic question of where are your CP and what gear you have on.