vamp_emily wrote: »vanillexhope wrote: »Constructive feedback is useful. I'm leveling a Templar right now. My ultimate goal is to heal, but I'm not ready for that yet. So threads like this are helpful. Thank you.
One thing I would do ( if you haven't done it yet ) is go to PvP and get War Horn and you want to morph it to Aggressive War Horn. I suggest doing this before hitting level 50. Alliance War skills are much easier to get in low level PvP, such as Black waters.
This raises an interesting question. Warhorn or Barrier? The team I generally run with in all dungeons LOVE me dropping barrier a lot of the time, especially as the tank has Warhorn.
Thoughts?
Also, as a side note, ran 4 dungeons with a group last night, on vet hard mode, whilst pokey pokey and BoL Spam. Magicka didn't go under 50%
paulsimonps wrote: »You guys do realize that the OP is a Main healer right? He started the thread talking about his experience tanking for once rather doing is regular healing and noticed how seldom people helped their team with anything but their occasional overkill heal spamming.
I would say most tanks don't need shards or repentance to keep their resources going but it damn sure helps a ton, a selfish healer that thinks that tanks should be and most be 100% self sustaining with no help from the outside is a failure as support. And that is what healers are, support. A tank can go around heavy attacking all the time to keep stamina up, OR you can help them out with a shard or two and a repentance to make the run go quicker. Its just like if you had 2 magicka DPS with you and you didn't use Elemental Drain. Sure they can still do damage but they will run out of magicka and they will have to start heavy attacking and DPS will lower, OR you could help them out and use Elemental Drain. Its not that hard. Its the same principle for stamina.
Repentance is giving people NOTHING during most boss fights (no mobs).Repentance is a free heal that restores stamina too. If you don't use it as a healer you are giving away so much of your own potential and make you look worse than you may actually be.
jphipps85b14_ESO1 wrote: »Those people saying Healing Springs is not efficient is not using it correctly. HS is THE MOST efficient and effective heal in game, no matter what dungeon you're doing. And quit trying to make repentance a requirement, its NOT. Period. If a tank has resource issues when they're already getting shards, then that is THEIR problem, and repentance is not the fix...
Yes, this was the way I also played during my first year in ESO.Merlin13KAGL wrote: »@BalticBlues I find it's generally worth it for the bonus regen by having it slotted, even on the boss fights. (Repentance).
RavenRoxie wrote: »jphipps85b14_ESO1 wrote: »Those people saying Healing Springs is not efficient is not using it correctly. HS is THE MOST efficient and effective heal in game, no matter what dungeon you're doing. And quit trying to make repentance a requirement, its NOT. Period. If a tank has resource issues when they're already getting shards, then that is THEIR problem, and repentance is not the fix...
Healing Springs is great, don't get me wrong, I have always used it as a healer. But, IMO Breath of Life is the best. Love Love repentance, but as I said before, I just started using it because I am stubborn, my dood kept telling me to use it and I was like cool story bro! nope! HA. But, as usual, he was right. :P
Anyway, I have successfully healed dungeons with just the springs and BOL and the circle that takes bad effects off your peeps, always forget the name of that. Repentance is NOT required to be a successful healer, but I must say it is great and FREE so yeah. Healing springs is nice for when you need to toss some heals to someone who is not right by you. But, it is also not required to be a good healer imo. If someone is using stuff that other's probably wouldn't, but you ain't dying, let them do their thing!
Repentance yes a must, shards sometimes optional. I see magicka DPS all the time, and Dk tank got the ability to regain stamina, so don't just rely on shards ok, you are a DK tank not a Templar tank that lack stamina.
Khaos_Bane wrote: »paulsimonps wrote: »You guys do realize that the OP is a Main healer right? He started the thread talking about his experience tanking for once rather doing is regular healing and noticed how seldom people helped their team with anything but their occasional overkill heal spamming.
I would say most tanks don't need shards or repentance to keep their resources going but it damn sure helps a ton, a selfish healer that thinks that tanks should be and most be 100% self sustaining with no help from the outside is a failure as support. And that is what healers are, support. A tank can go around heavy attacking all the time to keep stamina up, OR you can help them out with a shard or two and a repentance to make the run go quicker. Its just like if you had 2 magicka DPS with you and you didn't use Elemental Drain. Sure they can still do damage but they will run out of magicka and they will have to start heavy attacking and DPS will lower, OR you could help them out and use Elemental Drain. Its not that hard. Its the same principle for stamina.
Yeah it appears several in this thread don't realize my main is a healer.
That's the problem with this game. People seem to think there is only ONE way to play a character, and the sad thing is, is that it's pretty much true.
The game seems like it gives you tons of customization, but really, if you aren't playing the way you're "supposed" to, people complain about it. Troll you. Tell you to leave groups. Act like elitist jerks. And make forum posts about it.
olivesforge wrote: »As a healer I don't need to throw a free heal. I have more than enough magica and regen to pay for a heal, becase I am minimally competent at resource managment.Repentance is a free heal that restores stamina too. If you don't use it as a healer you are giving away so much of your own potential and make you look worse than you may actually be. So please. Just use it for everyone's good.paulsimonps wrote: »Base HP regen is 309, no DPS worth their money is gonna buff that and most races don't have a buff for it either. A 20% buff to that is 309*1.2=370.8 So a buff from 154.5HPS to 185.4HPS. Its a joke. Health Recovery is the worst stat in the game.
Also for those that say hey lets go Radiant Aura instead of Repentance. Let me tell why that is a crap idea. Its called Potions. See Radiant Aura gives Major Endurance, Fortitude and Intellect, and as we all SHOULD know Major buffs don't stack with Major buffs of the same type. And everyone player uses some kind of Potions, from those that just uses the mob drop potions to those that use Weapon or Spell Power pots. Radiant Aura is a useless skill.
You forgot some math. On most of the major fights (not cleaning mobs) there are few or no adds. So even accepting your math, Radiant increases base stats 20%, and Repentance... well.. looks pretty?
So on Kena,
With Radiant: 154.5 to 185.4.
With Repentance: 154.5 to 154.5.
Also, any good healer keeping Radiant up adds that tri-stat buff for the entire fight, as opposed to Repentance occurring every... now and then. That adds up quickly. Healer needs to worry about the entire flow of the fight, start to finish, not just some guy needing to be handheld with his regen. If I can case something that means less healing later - great.
On potions, to my knowledge no mobs drop tri-stat potions, and good pots get expensive quickly. So first, Radiant saves money. But secondly, letting you healer throw Endurance, Fortitude and Intellect means you can use pots to add even more useful pots, say Expedition and Brutality.
So, major buffs possible with pots:
Radiant: 5
Repentance: 3
What I'm hearing is a bunch of tanks who think the entire group should be built around their inability to manage their own resources. That's not the DPS' or the Healer's job, it's yours.
BalticBlues wrote: »Repentance is giving people NOTHING during most boss fights (no mobs).Repentance is a free heal that restores stamina too. If you don't use it as a healer you are giving away so much of your own potential and make you look worse than you may actually be.
And in the end, boss fights usually are the only fights that count.
You really want Templars to waste an entire slot for a useless skill?
Shards indeed are essential for supporting your Tank.
Repentance is a waste of a slot for almost all important fights.