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Hey Templar Healers...What's Up with not using your best skills?

  • P3ZZL3
    P3ZZL3
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    vamp_emily wrote: »
    Constructive feedback is useful. I'm leveling a Templar right now. My ultimate goal is to heal, but I'm not ready for that yet. So threads like this are helpful. Thank you.

    One thing I would do ( if you haven't done it yet ) is go to PvP and get War Horn and you want to morph it to Aggressive War Horn. I suggest doing this before hitting level 50. Alliance War skills are much easier to get in low level PvP, such as Black waters.

    This raises an interesting question. Warhorn or Barrier? The team I generally run with in all dungeons LOVE me dropping barrier a lot of the time, especially as the tank has Warhorn.

    Thoughts?

    Also, as a side note, ran 4 dungeons with a group last night, on vet hard mode, whilst pokey pokey and BoL Spam. Magicka didn't go under 50%
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

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  • AlMcFly
    AlMcFly
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    A DPS with a resto staff is not a healer.

    This is not completely accurate. A templar with Destruction Staff for dps is likely going to also be a phenomenal healer if Restoration Staff is their alternate weapon. Both role-types scale from the same resources and stats.
    Edited by AlMcFly on December 14, 2016 6:30PM
  • itsfatbass
    itsfatbass
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    Repentance, is NOT a required ability for templar healers. ESP if you have a full magicka group... complete waste of a slot. And even with stamina dps in group, they don't always need repentance and you're better off slotting an additional straight dps ability. That being said there are SITUATIONS where repentance is great, but it is not a clutch ability for templar healers, and never will be.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • Ivehn
    Ivehn
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    I think whether or not a Templar healer uses these skills depends greatly on content, group composition, and individual playstyle, but I wouldn’t consider them as game changing. I have them both slotted on my healer because I personally find them a convenient combination when clearing trash mobs, etc, and I'm used to that rotation, but when I play on my stamsorc for example (and since I mostly PUG), I don’t expect a Templar healer to necessarily use them nor do I request it. If they happen to do so, I just think to myself that I won’t have to be so mindful of my resources, and settle in for a smoother run in that respect, but I view it as an added bonus, rather than anything else.
    Edited by Ivehn on December 14, 2016 9:38PM
  • paulsimonps
    paulsimonps
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    So the debate seems to be is it really that important to have repentance and shards. I am going to say yes. For Dungeons it is not always about the DPS or the Tank but both. Sure it is as people say a tank that rely only on repentance and shards and nothing else is not very good with their resource management. BUT, a Tank that has the support of a good healer using repentance and shards when necessary will greatly increase the tanks effectiveness. I Tank 90% of the time, and if I see a templar healer that doesn't use either I will speak up. I don't like having to wait between each pull for my stamina to get back, if repentance is used at the end of a pull we are all set for the next, no questions asked. Efficiency is the key, no one wants to sit in a dungeons between pulls and just wait.

    Now for the argument about DPS's, Yes a magicka DPS doesn't need repentance but the tank will still like it too, and in large pulls having the ability to block cast longer is a HUGE boon for the group. As well, supporting your stamina DPS's with that will also greatly increase the efficiency of the group making things to smoother and faster. And sure you might say that you would rather use that slot to put damage abilities on instead. Here let me tell you the 2 abilities for damage you will need as a Templar Healer, Radiant Oppression and Puncturing Sweep. Now you can have that on your bar as well as Elemental Drain, Combat Prayer, Breath of Life Mutagen and so on. You can do both, I know cause I do it. Its not hard to be support/healer/damage in a dungeon, its really not.

    Now we have of course only talked about dungeons, but in Trials if neither healer as neither Shards or Repentance someone is going to get swapped out for someone that does. You want your team at their best and in Trials healers are 100% Support Healers. You put Elemental Drain on EVERYTHING, you use orbs, you use Shards, you use Repentance. Now these things are divided up between the two healers but all those things will always be in a Trial group or people will complain and nag at you. Why? Cause on long fights with bosses that have millions of Health sustain is key to survival, and all those skills do exactly that, sustain. You help your tanks with Shards when they need it and Repentance for the Stamina DPS and Tanks, and Orbs and Elemental Drain for your Magicka DPS.

    Saying that you want to play it your way as a Trial healer and refuse to do any of that will most likely get you kick out of groups. A good group composition with everyone doing the job assigned to get their group through any difficulty is what people strive for, everyone needs to do their job and trust in their teammates that they will do theirs. If a DPS can't trust their Healers or Tanks and starts slotting Damage Shields and Heals that is when you know you are gonna be in there for a long time. So my word for Templar healers that don't run any of the above mentioned skills, stop being selfish.
  • Khaos_Bane
    Khaos_Bane
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    me_ming wrote: »
    Khaos_Bane wrote: »
    Nax wrote: »
    olivesforge
    Try using Repent instead of Radiant on Kena. Or the tree-minder. Or Nereineth. 3 good reasons right there.
    I would think most reasonable pepole would understand that "always have Repentance on your bar" also implies "...in situations with multiple enemies, not a single boss." Lol


    Qbiken wrote: »
    Even worse is when u get a healer in your group that doesn´t use healing springs.....
    In my opinion, as a templar healer, healing springs is only needed in a couple of vet dungeon situations, depending on the group you run with. Trials are of course another animal all together. If I'm pugging and I see that the group likes to camp in red poop, then I'll slot it. But when running with my friends, rapid and ritual of retribution are all the healing we need. HoTs mean I can spend the time I would've spent using Healing Springs to do other things to benefit the group, like buffing, debuffing and doing damage.

    Agreed on HS, it's a great ability though. If I am in a very good high DPS group I basically only need to use repent through trash. Many boss fights only need extended and repid regen with combat prayer or BoL sprinkled in and of course ele drain . Otherwise I throw shards and DPS as I can.

    Advice for New Templar Healers:

    Use Healing Springs and use it A LOT. You won't have problems with mana and it's tremendous healing with cleansing ritual up. It will also teach you to focus on the fight rather gimp yourself with BoL. It will teach you good habits so use it.

    Be sure to set your targeted AoE to automatic to make it even better.

    Healing Springs is inefficient on bosses in vWGT, vICP, vRoM, vCoS and even in most vet dungeons. lol.

    Healing Springs is best in trials NOT 4-man dungeons.

    HS is NOT inefficient AT ALL and it's very efficient way to heal on stages of the Kena fight. In fact, when I get Templar BoL spammers in those very dungeons I have suggested using healing springs and they find it much easier to use.


    Also, since you completely missed that I was talking to NEW Healers using it to learn.

    Edited by Khaos_Bane on December 15, 2016 1:07PM
  • Zyrudin
    Zyrudin
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    Khaos_Bane wrote: »
    Since I have started tanking with my DK I really notice a lot of Templar Healers that really don't understand their best and most basic group skills or don't care. I am absolutely shocked that the majority of Templars don't even bother to run with repentance or throw shards. This is not only low level players either, I have run into plenty high CP Templars that don't run these basic skills.

    Maybe I am telling you how to play, but two abilities that help the group so much and you don't run them? Really ? Do you realize how bad other classes would love to have those two skills for healing?

    My main is a Templar healer and I have been running shards and repent since I acquired the skills. Templar Healer is all I used to play so I never saw any other healers and what skills they ran or didn't run. I just assumed they all ran these two abilities. Who wouldn't use an instant free heal that also fills your group with STA ? Are you kidding me ?

    Come on!

    It could be that nobody (the actual game system itself included) told them about these skills and their utility.
    It could also be that someone told them and they didn't listen or thought "hey, I've got this far in overworld questing without them, why do you ask for them?"

    A lot of people have asked for tutorials for new players in ESO (actual content tutorials, could be even a whole questline of increasing difficulty). Until then, unaware players will have to rely on more experienced ones explaining to them why these skills are useful and when to use them, among other things.
    Edited by Zyrudin on December 15, 2016 1:11PM
  • Zyrudin
    Zyrudin
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    Delta1038 wrote: »
    I pretty much never use repentance, mostly because it feels redundant and unnecessary. I have never had an issue with magicka preventing me from healing so I tend to prefer radiant aura to boost stats across the board. As for shards, I do try to use that but I just am no as big a fan of Aedric Spear as I am for Dawn's Wrath it seems. I like putting the light column on enemies a lot and of course the laser beam from my hand is one of my only actual offensive maneuvers. I might consider using shards more often but I have had some say its the best thing in the world and others say they would rather I focus on other skills. So I am admittedly uncertain about this.

    Repentance is the most useful skill you can activate for a group mid-fight. Often, the group having stamina to dodge / block, means less damage taken and therefore less heals necessary for you, even if it's a magicka based group (for those, consider equipping energy orbs as well). ;)
  • xX_NachtJager_xx
    xX_NachtJager_xx
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    I always ask before if anyone needs shards. I personally don't like to run it. But I will if someone asks
    CP460 Magsorc, Stamblade, Templar Healer, DK Tank. AKA the drunken nord
  • paulsimonps
    paulsimonps
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    Khaos_Bane wrote: »
    me_ming wrote: »
    Khaos_Bane wrote: »
    Nax wrote: »
    olivesforge
    Try using Repent instead of Radiant on Kena. Or the tree-minder. Or Nereineth. 3 good reasons right there.
    I would think most reasonable pepole would understand that "always have Repentance on your bar" also implies "...in situations with multiple enemies, not a single boss." Lol


    Qbiken wrote: »
    Even worse is when u get a healer in your group that doesn´t use healing springs.....
    In my opinion, as a templar healer, healing springs is only needed in a couple of vet dungeon situations, depending on the group you run with. Trials are of course another animal all together. If I'm pugging and I see that the group likes to camp in red poop, then I'll slot it. But when running with my friends, rapid and ritual of retribution are all the healing we need. HoTs mean I can spend the time I would've spent using Healing Springs to do other things to benefit the group, like buffing, debuffing and doing damage.

    Agreed on HS, it's a great ability though. If I am in a very good high DPS group I basically only need to use repent through trash. Many boss fights only need extended and repid regen with combat prayer or BoL sprinkled in and of course ele drain . Otherwise I throw shards and DPS as I can.

    Advice for New Templar Healers:

    Use Healing Springs and use it A LOT. You won't have problems with mana and it's tremendous healing with cleansing ritual up. It will also teach you to focus on the fight rather gimp yourself with BoL. It will teach you good habits so use it.

    Be sure to set your targeted AoE to automatic to make it even better.

    Healing Springs is inefficient on bosses in vWGT, vICP, vRoM, vCoS and even in most vet dungeons. lol.

    Healing Springs is best in trials NOT 4-man dungeons.

    HS is NOT inefficient AT ALL and it's very efficient way to heal on stages of the Kena fight. In fact, when I get Templar BoL spammers in those very dungeons I have suggested using healing springs and they find it much easier to use.


    Also, since you completely missed that I was talking to NEW Healers using it to learn.

    While its not inefficient there is also something called over kill. I see a lot of inexperienced and sometimes those that call themselves experienced healers do nothing but spam healing springs through out the entire fight. Applying some good HoTs and using BoL is a far superior way of healing in 4 man content. It lets you get some breathing room to apply your resource management skills as well as Infallible Aether if you have that and or helping with dealing damage, especially during execute. Obviously in a fight like Kena that last part is not that wise cause so much damage is going around but there are tons of other Veteran Dungeon boss fights where it is true. But for Kena I would not recommend Healing Springs, you are far to spread out, Mutagen/Rapid Regen + Cleansing Ritual+Buff from Combat Prayer and a few Breath of Lifes and you are solid, if you got room for it you can even use Siphon Spirit to help a bit or Purifying Light, though for Trials I would obviously suggest you use the other morph, Power of the light.

    Same thing in other fights where the group gets spread out a lot, Say last boss of Banished Cells 2, Tank goes to take the Daedroths away and people get pulled up and cursed left and right having to cleans, or the Lord Warden fight in vICP where the boss teleports around all over the place while everyone is also trying to avoid the portals. Breath of Life will work better in those situations simply cause you don't have to aim it and people aren't taking a crap ton of damage and your HoTs will do most of the work.
  • Zyrudin
    Zyrudin
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    Cryptical wrote: »
    We are not your spare batteries.

    I am afraid I'll have to disagree here: healers ARE the groups batteries, they are exactly that. :smile:
    Groups can and should self sustain, but it is the healer's job to keep those resources going whenever needed and keep the group alive and kicking.
  • Zyrudin
    Zyrudin
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    P3ZZL3 wrote: »
    vamp_emily wrote: »
    Constructive feedback is useful. I'm leveling a Templar right now. My ultimate goal is to heal, but I'm not ready for that yet. So threads like this are helpful. Thank you.

    One thing I would do ( if you haven't done it yet ) is go to PvP and get War Horn and you want to morph it to Aggressive War Horn. I suggest doing this before hitting level 50. Alliance War skills are much easier to get in low level PvP, such as Black waters.

    This raises an interesting question. Warhorn or Barrier? The team I generally run with in all dungeons LOVE me dropping barrier a lot of the time, especially as the tank has Warhorn.

    Thoughts?

    Also, as a side note, ran 4 dungeons with a group last night, on vet hard mode, whilst pokey pokey and BoL Spam. Magicka didn't go under 50%

    I always prefer to use Barrier as a healer ultimate.
  • Skinless_Jerk
    Skinless_Jerk
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    People always complain about other classes - I've set my tanks up to never have to rely on Templar and that goes for it's heals 95% of the time.

    Templars are treated like batteries and most templars won't like that, as long as you get healed when needed .... but then there will always be something else to complain about.

    To be fair if you are running trails then you will know the templars, or you're asking for trouble .. so I'm guessing you're running dungeons, which are so easy that I rarely even have to block, if you are running out of resources doing these then that's all on you chief.

    I tanked direfrost keep last week and the 3 below 200cp players really, really struggled. The dungeon ended up taking 1hour 40 mins but I never once ran out of resources and I didn't have shards or repent, why? Because the 'healer' had a bow and sword and shield .... oh and was also a stam NB hahaha.

    I was on my sorc tank and ended up having to solo the final boss (3 of them) because we had to wipe 3 times due to group members dying.

    Moral of the story ... STOP relying on other players, that's just asking to be let down.
    Edited by Skinless_Jerk on December 15, 2016 1:42PM
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • Khaos_Bane
    Khaos_Bane
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    People always complain about other classes - I've set my tanks up to never have to rely on Templar and that goes for it's heals 95% of the time.

    Templars are treated like batteries and most templars won't like that, as long as you get healed when needed .... but then there will always be something else to complain about.

    To be fair if you are running trails then you will know the templars, or you're asking for trouble .. so I'm guessing you're running dungeons, which are so easy that I rarely even have to block, if you are running out of resources doing these then that's all on you chief.

    I tanked direfrost keep last week and the 3 below 200cp players really, really struggled. The dungeon ended up taking 1hour 40 mins but I never once ran out of resources and I didn't have shards or repent, why? Because the 'healer' had a bow and sword and shield .... oh and was also a stam NB hahaha.

    I was on my sorc tank and ended up having to solo the final boss (3 of them) because we had to wipe 3 times due to group members dying.

    Moral of the story ... STOP relying on other players, that's just asking to be let down.

    But not everyone is as talented as you are. You have a natural gift of ESO'ing.

  • byrdmanwes
    byrdmanwes
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    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.
    Breton Templar Healer-AD
    Redgaurd Stamina Sorcerer Tank-AD
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    GT: Mr Byrdman86
    CP: 600
  • Skinless_Jerk
    Skinless_Jerk
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    Khaos_Bane wrote: »
    People always complain about other classes - I've set my tanks up to never have to rely on Templar and that goes for it's heals 95% of the time.

    Templars are treated like batteries and most templars won't like that, as long as you get healed when needed .... but then there will always be something else to complain about.

    To be fair if you are running trails then you will know the templars, or you're asking for trouble .. so I'm guessing you're running dungeons, which are so easy that I rarely even have to block, if you are running out of resources doing these then that's all on you chief.

    I tanked direfrost keep last week and the 3 below 200cp players really, really struggled. The dungeon ended up taking 1hour 40 mins but I never once ran out of resources and I didn't have shards or repent, why? Because the 'healer' had a bow and sword and shield .... oh and was also a stam NB hahaha.

    I was on my sorc tank and ended up having to solo the final boss (3 of them) because we had to wipe 3 times due to group members dying.

    Moral of the story ... STOP relying on other players, that's just asking to be let down.

    But not everyone is as talented as you are. You have a natural gift of ESO'ing.

    Hahahaha na man, I'm first to admit that I bad at most things in this game except ganking hahahaha.

    It's common sense to set myself up to not have to rely on what group finder pairs me with. I don't have no natural gift except being born gifted down south, if that counts?

    I've been through what you're 'choosing' to go through, I changed my set up to not have to rely on other players for the most part whereas you chose to slate them on the forums ... instead of telling other people how to play, maybe change your play style up for the better and never look back
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • Skinless_Jerk
    Skinless_Jerk
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    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    This guy gets it xxx
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • jaye63
    jaye63
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    Poor planning on your part does not constitute an emergency on my part. You arent tough enough or smart enough to keep from getting hammered? Not my fault. Not a reason for me to design my healer around your lack of planning. I've played games since before there were hard drives and I think I know a thing or two about how to build a healer. If I heal the party and you still die, it's you who needs to rethink how you build your toon, not complain about how I built mine.
  • Osteos
    Osteos
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    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    This right here.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Khaos_Bane
    Khaos_Bane
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    Khaos_Bane wrote: »
    me_ming wrote: »
    Khaos_Bane wrote: »
    Nax wrote: »
    olivesforge
    Try using Repent instead of Radiant on Kena. Or the tree-minder. Or Nereineth. 3 good reasons right there.
    I would think most reasonable pepole would understand that "always have Repentance on your bar" also implies "...in situations with multiple enemies, not a single boss." Lol


    Qbiken wrote: »
    Even worse is when u get a healer in your group that doesn´t use healing springs.....
    In my opinion, as a templar healer, healing springs is only needed in a couple of vet dungeon situations, depending on the group you run with. Trials are of course another animal all together. If I'm pugging and I see that the group likes to camp in red poop, then I'll slot it. But when running with my friends, rapid and ritual of retribution are all the healing we need. HoTs mean I can spend the time I would've spent using Healing Springs to do other things to benefit the group, like buffing, debuffing and doing damage.

    Agreed on HS, it's a great ability though. If I am in a very good high DPS group I basically only need to use repent through trash. Many boss fights only need extended and repid regen with combat prayer or BoL sprinkled in and of course ele drain . Otherwise I throw shards and DPS as I can.

    Advice for New Templar Healers:

    Use Healing Springs and use it A LOT. You won't have problems with mana and it's tremendous healing with cleansing ritual up. It will also teach you to focus on the fight rather gimp yourself with BoL. It will teach you good habits so use it.

    Be sure to set your targeted AoE to automatic to make it even better.

    Healing Springs is inefficient on bosses in vWGT, vICP, vRoM, vCoS and even in most vet dungeons. lol.

    Healing Springs is best in trials NOT 4-man dungeons.

    HS is NOT inefficient AT ALL and it's very efficient way to heal on stages of the Kena fight. In fact, when I get Templar BoL spammers in those very dungeons I have suggested using healing springs and they find it much easier to use.


    Also, since you completely missed that I was talking to NEW Healers using it to learn.

    While its not inefficient there is also something called over kill. I see a lot of inexperienced and sometimes those that call themselves experienced healers do nothing but spam healing springs through out the entire fight. Applying some good HoTs and using BoL is a far superior way of healing in 4 man content. It lets you get some breathing room to apply your resource management skills as well as Infallible Aether if you have that and or helping with dealing damage, especially during execute. Obviously in a fight like Kena that last part is not that wise cause so much damage is going around but there are tons of other Veteran Dungeon boss fights where it is true. But for Kena I would not recommend Healing Springs, you are far to spread out, Mutagen/Rapid Regen + Cleansing Ritual+Buff from Combat Prayer and a few Breath of Lifes and you are solid, if you got room for it you can even use Siphon Spirit to help a bit or Purifying Light, though for Trials I would obviously suggest you use the other morph, Power of the light.

    Same thing in other fights where the group gets spread out a lot, Say last boss of Banished Cells 2, Tank goes to take the Daedroths away and people get pulled up and cursed left and right having to cleans, or the Lord Warden fight in vICP where the boss teleports around all over the place while everyone is also trying to avoid the portals. Breath of Life will work better in those situations simply cause you don't have to aim it and people aren't taking a crap ton of damage and your HoTs will do most of the work.

    Nah, it's very efficient, especially at the end of the Kena fight when you have two bands of lightning, even during the phase with one band of lightning. It's much more efficient to stand close together and not move around, healing through the Damage while they DPS. The rest of the Kena fight I agree with, like I said above. Obviously it's not as useful in highly mobile fights, everyone knows this.

  • Khaos_Bane
    Khaos_Bane
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    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.
  • byrdmanwes
    byrdmanwes
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    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    Radiant aura and repentance effects everybody. The key difference is the radiant aura effects all 3 resources of everyone not just the one. For the most part repentance is completely useless is the majority of boss fights since there is usually a lack of mobs.
    Repentance is also the one that heals not Radiant Aura....You might have things backwards
    Breton Templar Healer-AD
    Redgaurd Stamina Sorcerer Tank-AD
    Dark elf Magic Dragonknight DPS-AD
    Imperial Dragon knight Tank-EP
    Nord Blazing Shield Templar-DC
    GT: Mr Byrdman86
    CP: 600
  • Khaos_Bane
    Khaos_Bane
    ✭✭✭✭✭
    byrdmanwes wrote: »
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    Radiant aura and repentance effects everybody. The key difference is the radiant aura effects all 3 resources of everyone not just the one. For the most part repentance is completely useless is the majority of boss fights since there is usually a lack of mobs.
    Repentance is also the one that heals not Radiant Aura....You might have things backwards

    I know what they both do. Where did I ever say Radiant Aura is the one that heals? I know repentance is the one that heals.

  • Skinless_Jerk
    Skinless_Jerk
    ✭✭✭
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    This guy gets it xxx
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    It is not terrible at all, circumstantial yes but not terrible. You seem very worried about 'everyone's' resources as tank hahahahaha. Worry about your own resources man, and your runs will be a lot less stress.
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • HegemonIQ
    HegemonIQ
    ✭✭✭
    my main is a Templar healer. I spam shards like crazy, since I mostly spec for pure healing and shards is good for the CC and AOE in addition to the synergy (any little bit helps) - its kinda the only DPS I have sometimes lol. I don't run repentance UNLESS nobody else in the group has it. No point in more than 1 person having it, especially if the other person gets the corpses before you.

    Even if you don't use it, repentence (and the other morph) increases your tri stat recovery by 10% just for being slotted. I usually keep it on for that.

    Completely agree --I use Blazing Shards, how could any templar healer not be using shards!
  • Skinless_Jerk
    Skinless_Jerk
    ✭✭✭
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    Radiant aura and repentance effects everybody. The key difference is the radiant aura effects all 3 resources of everyone not just the one. For the most part repentance is completely useless is the majority of boss fights since there is usually a lack of mobs.
    Repentance is also the one that heals not Radiant Aura....You might have things backwards

    I know what they both do. Where did I ever say Radiant Aura is the one that heals? I know repentance is the one that heals.

    Actually radiant aura gives 20% increased health recovery, which technically is a heal if its increasing how fast you rocover health
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • Zyrudin
    Zyrudin
    ✭✭✭✭
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    This guy gets it xxx
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    It is not terrible at all, circumstantial yes but not terrible. You seem very worried about 'everyone's' resources as tank hahahahaha. Worry about your own resources man, and your runs will be a lot less stress.

    Not to step on anybody's foot, but when I play healer, I am "worried" about everyone's resources - it's part of what I am there to do. :smile:
  • byrdmanwes
    byrdmanwes
    ✭✭
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    Radiant aura and repentance effects everybody. The key difference is the radiant aura effects all 3 resources of everyone not just the one. For the most part repentance is completely useless is the majority of boss fights since there is usually a lack of mobs.
    Repentance is also the one that heals not Radiant Aura....You might have things backwards

    I know what they both do. Where did I ever say Radiant Aura is the one that heals? I know repentance is the one that heals.

    Maybe be re-read the way you wrote your post. It's ambiguously written. So your point gets lost and confusing. But said straight. Radiant Aura is NOT terrible and is better for boss fight. Repentance is NOT terrible, but is more suited for fight mobs.
    Breton Templar Healer-AD
    Redgaurd Stamina Sorcerer Tank-AD
    Dark elf Magic Dragonknight DPS-AD
    Imperial Dragon knight Tank-EP
    Nord Blazing Shield Templar-DC
    GT: Mr Byrdman86
    CP: 600
  • Skinless_Jerk
    Skinless_Jerk
    ✭✭✭
    Zyrudin wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    This guy gets it xxx
    Khaos_Bane wrote: »
    byrdmanwes wrote: »
    1st the other morph of repentance helps the whole group not just stamina players. So the question becomes help part of the group or the whole group?

    2CD Shards are a luxury. You don't just get them. We throw them when other priorities are taken care of. Personally shards are usually one of my last priorities. HOTS, Buffs, Rebuffs and healing the idiots that stand in red circles end up taking priority.

    3rd If you need someone else to manage your resources, then you should reconsider how you are playing.

    Sorry radiant Aura is terrible, it is not better than repentance. It benefits everyone to keep the groups resources up and contribute to DPS rather than overhealing.

    It is not terrible at all, circumstantial yes but not terrible. You seem very worried about 'everyone's' resources as tank hahahahaha. Worry about your own resources man, and your runs will be a lot less stress.

    Not to step on anybody's foot, but when I play healer, I am "worried" about everyone's resources - it's part of what I am there to do. :smile:

    I agree with you man, I'm the same on my Templar ... but OP is a tank who worries about everyone's resources including himself and instead of managing his resources better he solely blames the Templar hahahaha - poor templars hahaha
    CP561 Breton Templar
    CP561 Woodelf NB
    CP561 Orc Sorcerer
    CP561 Dark Elf Dragon Knight
    CP561 Redguard Dragon knight
    CP561 High Elf NB

    MBE for my contribution to the world of sarcasm
    Velcro is a rip-off
  • DoccEff
    DoccEff
    ✭✭✭✭✭
    Repentance is a free heal that restores stamina too. If you don't use it as a healer you are giving away so much of your own potential and make you look worse than you may actually be. So please. Just use it for everyone's good.
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