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Dear ZOS: Tanks need a new taunt!

Mrs_Malaka
Mrs_Malaka
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Oh Great and Powerful ZOS:
Although you do have two taunts for tanks (one from the Undaunted skill line and another from the One Hand & Shield skill line) which work well in some ways, myself and a few of my friends were discussing how beneficial it would be to have an AOE taunt that would grab a number of 3-5 mobs at one time (kind of like the way a Dragonknight's Talons ability works); this would be extremely useful, especially when some pulls can be a whole room of mobs and using puncture or inner fire on each single mob at a time can be a bit confusing. Sometimes, I cannot tell which are aggro'd and which aren't because of cramped spaces with too many mobs in one tight group or just that there is a lot of mobs running all over the place and I have to chase after each single one. I will admit that I am new to tanking but I have had seasoned tanks agree with how this would be an improvement to the tank role in ESO. :)
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  • PerArdua
    PerArdua
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    I disagree an area taunt would make tanking too easy . Yes it can be hard to tell who and what you have taunted but I d rather that than dropping and aoe n hiding behind a shield rinse and repeat
    Edited by PerArdua on December 13, 2016 10:46AM
  • ValkynSketha
    ValkynSketha
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    No to aoe taunts, it will make tanking easier, also good tanks knows how to get the most aggro when the fight start.
  • Messy1
    Messy1
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    Doesn't really matter anyway, some bosses and mobs ignore taunts :(
  • pattyLtd
    pattyLtd
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    Oh great and powerfull ZOS: We really don't need this it would make things incredibly dull for the tanking role.
    English is not my native language, no grammar police please, tyvm
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    The tank can just start the fight with some ranged aoe attacks before the rest of the group engages.
    That way all the mobs attack the tank first and before they disengage they should be practically dead if the groups dps is decent.
  • AzraelKrieg
    AzraelKrieg
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    How long has it been since the last AOE taunt topic?
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  • Doctordarkspawn
    Doctordarkspawn
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    No to aoe taunts, it will make tanking easier, also good tanks knows how to get the most aggro when the fight start.

    "Make tanking easier"

    Sod off. Just sod off. As a tank main, sod right off.

    Anyway ZOS has said that they dont wanna do it, as they dont want for tanks to be the answer to everything and personal survivability to have a place. S'not happening, they have publicly said they will not do it.
  • SickDuck
    SickDuck
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    Not needed and would make game less fun. ZOS already stated that they have no intention on aoe taunts around the beginning of ESO.
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  • Paulington
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    The "AoE Taunt" thing has been flogged far beyond death, the consensus among tanks is that it is not wanted because it is not needed. If you can run into a pack of mobs and shout to taunt, where's the skill?

    As it currently stands, tanks need to run in, taunt the biggest and scariest thing first, then taunt in decreasing priority until everything is taunted whilst chaining in the other adds, all while maintaining taunt on the big scary things. This means tanks can juggle 3-4 big scary adds and 5 or more small adds at a time quite often and all while blocking, casting skills that benefit the group, staying alive and juggling their resources. It's a skilled role.

    An AoE taunt would remove a huge part of skill from tanking, no thanks.
  • SickDuck
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    Aoe taunt for the poor:
    Run in the middle of the group and start aoe the mobs. This will get their attention for sure.
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  • DRXHarbinger
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    Lol at aoe taunt. Think about what happens when you draw the entire trash pool of sun eaters, dreadstalkers etc on you. Instadeath. The posts asking for the size of the aoe to be nerfed etc etc. If you want trash taunts just leap in and off you go. You'll generally always get them all on you.
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  • raglau
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    I play tank, healer and DPS and IME tanking in ESO is already faceroll. I can simultaneously chat to a friend on Skype, drink a cup of tea and tank any of the 4 man content with no thought at all.

    An AoE taunt will remove the one tiny piece of interest that tanking in ESO has; sizing up the enemy group and deciding which to taunt and hold aggro on.
    Edited by raglau on December 13, 2016 11:57AM
  • ValkynSketha
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    No to aoe taunts, it will make tanking easier, also good tanks knows how to get the most aggro when the fight start.

    "Make tanking easier"

    Sod off. Just sod off. As a tank main, sod right off.

    Anyway ZOS has said that they dont wanna do it, as they dont want for tanks to be the answer to everything and personal survivability to have a place. S'not happening, they have publicly said they will not do it.

    Yes it will make tanking easier, right now you need to keep aggro the most dangerous, while buffing/debuffing/bashing/stack weak mobs and so on, also this makes dds to invest in some survivability, as tank wont aggeo all.
  • Brrrofski
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    You don't need it. Any competent tank knows what already works as a sort of aoe taunt and then properly taunt what needs to be taunted. I have aoe taunts on a saptank - sap and refreshing path. Stam dks have volatile. Magica have that and talons and cinder storm. Templars have ritual and shards. Sorcs have hurricane/boundless and encase.

    You use those skills before DPS use theirs and you get aoe aggro. Then just properly taunt the ones you definitely 100% do not want on others and you're golden.
    Edited by Brrrofski on December 13, 2016 12:11PM
  • AzuraKin
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    tank should only need to taunt the big hitters anyways like snipers.
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  • Dubhliam
    Dubhliam
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    No.

    If you can't figure out which targets you need to prioritize in a trash pack, then it's simply your L2P issue.

    If you have teammates that run away from each and every mob that attacks them, then it's their L2P issue.
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  • NewBlacksmurf
    NewBlacksmurf
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    AOE taunt would be nice.

    It's not a L2P ...it's a players preference.
    Considering ppl just speed through content and complain if they die cause XYZ....it also makes a lot of sense. Morph could go stam or magi

    Aaaannnnddddd... Everyone isn't on PC with add-Ons or playing on console with your set up. Let's be a bit more open minded as they're not asking to remove anything.

    (Beware of the negative posts)
    Edited by NewBlacksmurf on December 13, 2016 3:12PM
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  • Fallen_Ray
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    I agree with you. I have the same problem can't identify the taunted ones due to the cramped up spaces in some dungeons and massive amount of enemies when that happens I mostly find myself spamming pierce armor like a noob at everything just to make sure I have em all in my grasp.
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  • Woeler
    Woeler
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    Need aoe taunt = pure l2p issue.
  • Birdovic
    Birdovic
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    No, not this again ._.
    The only thing they could do, is to add some markers on taunted mobs, which only the tank can see. Should help new players.
    Edited by Birdovic on December 13, 2016 1:48PM
  • PerArdua
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    Fallen_Ray wrote: »
    I agree with you. I have the same problem can't identify the taunted ones due to the cramped up spaces in some dungeons and massive amount of enemies when that happens I mostly find myself spamming pierce armor like a noob at everything just to make sure I have em all in my grasp.

    That's what cc is for . Then pick ur targets tho you should know what you want to prioritise b4 u engage
  • Asardes
    Asardes
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    AoE DoTs work as short term taunts. Some work better than others. For example cinder storm works better than razor caltrops for some reason.
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  • Fallen_Ray
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    Birdovic wrote: »
    No, not this again ._.
    The only thing they could do, is to add some markers on taunted mobs, which only the tank can see. Should help new players.

    Also agree! Well, make more noticeable markers. Taunted targets have the red Final Fantasy-like Berserk aura but in a large mob you loose visual of what is taunted and what is not
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  • Wifeaggro13
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    pattyLtd wrote: »
    Oh great and powerfull ZOS: We really don't need this it would make things incredibly dull for the tanking role.

    Tanking is already is incredibly dull. To have an AOE taunt would require them to have an actual agro table and actual tanking mechanics.
  • NyPetiwowp
    NyPetiwowp
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    l2taunt
  • Enslaved
    Enslaved
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    More taunts = more tumorscalebolaids procs = more fun
    Or is it...
  • Sogreth
    Sogreth
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    SickDuck wrote: »
    Not needed and would make game less fun. ZOS already stated that they have no intention on aoe taunts around the beginning of ESO.

    It was actually make the game more fun. Not less, but w/e
  • Woeler
    Woeler
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    Sogreth wrote: »
    SickDuck wrote: »
    Not needed and would make game less fun. ZOS already stated that they have no intention on aoe taunts around the beginning of ESO.

    It was actually make the game more fun. Not less, but w/e

    Ah you mean "I don't need to do anything at all anymore"-fun?
  • leepalmer95
    leepalmer95
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    Sogreth wrote: »
    SickDuck wrote: »
    Not needed and would make game less fun. ZOS already stated that they have no intention on aoe taunts around the beginning of ESO.

    It was actually make the game more fun. Not less, but w/e

    Yes because tanking is so challenging at the moment.

    Why taunt the hard hitting adds when you can press 1 aoe taunt and hold block.
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  • idk
    idk
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    @Mrs_Malaka

    Fortunately Zos designs the game and intended for tanks not taunt every mob in a group which means an AoE taunt is not needed.

    Tanks need to choose what is priority for them to taunt. DDs and healers are all able to cope with one or two smaller mobs by blocking and moving and of course killing them.

    It's great that an AoE taunt is not needed.
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