Publius_Scipio wrote: »anitajoneb17_ESO wrote: »I like collecting motifs as well. You say you don't know how you would feel if motifs end up in there. What about people who like collecting cosmetics? They were hit first with the switch to buy 2 play. Now again with gambling crates.
My point exactly. Completionism is a form of addiction. Being frustrated by not being able to "have them all" up to a point where you (generic here, not you personally) cannot cope with it and not be happy with having 95% of "it" is not healthy. At this point, I believe leaving the game is the right thing to do. And that is what I would do if I was feeling, one way or the other, "forced" to buy crates.
Everything you said makes sense. My question/s, I guess to further the discussion is.... Having wrote what you did, Is ZOS legally responsible to shoulder the burden of having to essentially worry about and anticipate the actions of these said "completionists"?
Has ZOS not met its obligations to the public and its consumers by releasing this product of theirs? Where should this line of "within reason" be drawn in the sand before a video game company attempts something such as crown crates? Is the answer no because someone out there somewhere has an "addiction" so no one, not even those that might enjoy something like crown crates be able to see a system like this implemented?
I like collecting motifs as well. You say you don't know how you would feel if motifs end up in there. What about people who like collecting cosmetics? They were hit first with the switch to buy 2 play. Now again with gambling crates.
I collect Argonian themed cosmetics and armor sets. Shadows of the Hist with style parlor in July got me excited for my main which is obviously Argonian. I wanted Amberplasm from SotH. I fell in love with rooster frills and enveloping scales. I tried them out on pts and made it my computers wallpaper. Crown crates were not announced then, everything was direct purchase. Of course I assumed I would be able to buy it.
Even when crown crates were announced I assumed they wouldn't put anything they had shown prior in them. Red Pit Wolf. Been outside Anvil stables since May 31st and heavily anticipated. It also ended in the crates. Crown crates were not announced until mid August.
I would still have been very angry about crown crates because they are unethical, but I would have remained playing if it's implementation had been better. The people running this show must be brain dead.
Publius_Scipio wrote: »anitajoneb17_ESO wrote: »I like collecting motifs as well. You say you don't know how you would feel if motifs end up in there. What about people who like collecting cosmetics? They were hit first with the switch to buy 2 play. Now again with gambling crates.
My point exactly. Completionism is a form of addiction. Being frustrated by not being able to "have them all" up to a point where you (generic here, not you personally) cannot cope with it and not be happy with having 95% of "it" is not healthy. At this point, I believe leaving the game is the right thing to do. And that is what I would do if I was feeling, one way or the other, "forced" to buy crates.
Everything you said makes sense. My question/s, I guess to further the discussion is.... Having wrote what you did, Is ZOS legally responsible to shoulder the burden of having to essentially worry about and anticipate the actions of these said "completionists"?
Has ZOS not met its obligations to the public and its consumers by releasing this product of theirs? Where should this line of "within reason" be drawn in the sand before a video game company attempts something such as crown crates? Is the answer no because someone out there somewhere has an "addiction" so no one, not even those that might enjoy something like crown crates be able to see a system like this implemented?
This is one of the lessons learned by Champions Online. They introduced crates and what happened? No one bought them.
anitajoneb17_ESO wrote: »I collect Argonian themed cosmetics and armor sets. Shadows of the Hist with style parlor in July got me excited for my main which is obviously Argonian. I wanted Amberplasm from SotH. I fell in love with rooster frills and enveloping scales. I tried them out on pts and made it my computers wallpaper. Crown crates were not announced then, everything was direct purchase. Of course I assumed I would be able to buy it.
Even when crown crates were announced I assumed they wouldn't put anything they had shown prior in them. Red Pit Wolf. Been outside Anvil stables since May 31st and heavily anticipated. It also ended in the crates. Crown crates were not announced until mid August.
I would still have been very angry about crown crates because they are unethical, but I would have remained playing if it's implementation had been better. The people running this show must be brain dead.
So you happen to be in the situation where you were sure that the item you wanted would be available at some stage (I don't consider crates as making items "available"), and it appears that you were wrong : the item is not, and perhaps never will be, available.
That's just bad luck.
ESO is my first MMO (and I'm not too much of a gamer anyway, even with other types of games), and the first thing I had to learn upon starting ESO was : everything and anything can change and likely will change without warning. Stats are changed, sets are changed, cooldowns are changed, animation prioritization are changed, availability and drop rates are changed, recipes are changed, mobs are changed, mechanics are changed, rules are changed. My entire character, playstyle, achievements and rankings can (and will) be made worthless overnight or over time, because things are changed, buffed, nerfed, whatever. Change in this context is not even a necessity for progress or making the game better. It's the number one way of player retention, far above DLCs and expansions. Having us redo, relearn, re-grind... over and over, and make previously played hours artificially worthless is the very nature of MMOs, it's what makes them "endless".
Rules don't change in a single player game - or I can choose myself what changes I want, using mods. MMOs do change the rules, and don't ask me if I like it or not.
That's why I never take anything for granted in ESO. I refrain from any kind of completionism (completionism is by definition not compatible with "neverending" or "ever-expanding"... ). I would never have started spending money for anything on a collection, and even more so on the assumption something would be available the way I want or expect it.
In your case, ESO changed something and you're not happy with that change. Just bad luck.
Publius_Scipio wrote: »anitajoneb17_ESO wrote: »I like collecting motifs as well. You say you don't know how you would feel if motifs end up in there. What about people who like collecting cosmetics? They were hit first with the switch to buy 2 play. Now again with gambling crates.
My point exactly. Completionism is a form of addiction. Being frustrated by not being able to "have them all" up to a point where you (generic here, not you personally) cannot cope with it and not be happy with having 95% of "it" is not healthy. At this point, I believe leaving the game is the right thing to do. And that is what I would do if I was feeling, one way or the other, "forced" to buy crates.
Everything you said makes sense. My question/s, I guess to further the discussion is.... Having wrote what you did, Is ZOS legally responsible to shoulder the burden of having to essentially worry about and anticipate the actions of these said "completionists"?
Has ZOS not met its obligations to the public and its consumers by releasing this product of theirs? Where should this line of "within reason" be drawn in the sand before a video game company attempts something such as crown crates? Is the answer no because someone out there somewhere has an "addiction" so no one, not even those that might enjoy something like crown crates be able to see a system like this implemented?
@Publius_Scipio
As I've said before, you are assuming that I am talking about some legal argument for why gambling boxes are bad/scammy, but this is simply not the case. Nor is legality the only metric for measuring bad behavior. What you are trying to do is establish a legal basis for your argument, and you can have it, but that doesn't mean other metrics of wrongdoing are false or inconsequential.
To show what I mean regarding legality not being the only metric for wrongdoing, let us take an easy example, like infidelity in a romantic relationship. Cheating on your romantic partner is only grounds for legal action in a small selection of niche cases, such as relates to marriage or custody of children. The vast majority of the time, the only consequences to infidelity are social. People will call you a cheater, your romantic partner will probably leave you, but you will suffer no legal ramifications. It is the opinion of those around you that you are a cheater, even though you have broken no law. The accusations are still valid because you met all the socially-constructed definitions for cheating, and you will pay for it in lost social capital.
It is by that same line of reasoning that I call the gambling boxes a scam. It is not currently known to meet any legal definition of a scam (though apparently there are already state and national legal challenges to these types of activities), but it meets the socially-constructed definition for many people. What you seem to be trying to do is invalidate those socially-constructed definitions by using the basis of legality, but this was already accounted for a priori. So what we are trying to say is that if you want to argue against our accusations that these are a scam, you need to actually engage the underlying reasons we call them a scam, such as their exploitative design, opaque reward probabilities, how the use of RNG guarantees that some people will not receive what they want even if they spend huge sums of money, etc.
You can feel free to try to explain why you think they aren't intentionally designed to exploit behavioral issues, or point out where the reward probabilities were posted officially and accountably, or try to overturn mathematical fact by demonstrating how probability is fake and everyone actually gets whatever they want, but I'm not personally holding my breath on any of that.
Publius_Scipio wrote: »anitajoneb17_ESO wrote: »I like collecting motifs as well. You say you don't know how you would feel if motifs end up in there. What about people who like collecting cosmetics? They were hit first with the switch to buy 2 play. Now again with gambling crates.
My point exactly. Completionism is a form of addiction. Being frustrated by not being able to "have them all" up to a point where you (generic here, not you personally) cannot cope with it and not be happy with having 95% of "it" is not healthy. At this point, I believe leaving the game is the right thing to do. And that is what I would do if I was feeling, one way or the other, "forced" to buy crates.
Everything you said makes sense. My question/s, I guess to further the discussion is.... Having wrote what you did, Is ZOS legally responsible to shoulder the burden of having to essentially worry about and anticipate the actions of these said "completionists"?
Has ZOS not met its obligations to the public and its consumers by releasing this product of theirs? Where should this line of "within reason" be drawn in the sand before a video game company attempts something such as crown crates? Is the answer no because someone out there somewhere has an "addiction" so no one, not even those that might enjoy something like crown crates be able to see a system like this implemented?
anitajoneb17_ESO wrote: »After reading this I thought at least some of it must've gotten through. But oh what a slap in the face the next page was.
All the painstaking effort to elaborate the issue as simple as possible, patiently going through every aspect to make it abundantly clear and avoid any kind of confusion or distraction. And the only response is that crown crates aren't "monetary value". None of the arguments are discussed, objected or acknowledged. It just goes full stop.
All that just to read insults or more posts from people like @Publius_Scipio who troll under the guise of "free speech" to distract from your arguments and spread ignorance. You can provide facts, arguments or try to engage in discussions: it won't do anything, much less will you hear any pro crate arguments. They have no reason to acknowledge this as scam or ask for more reasonable prices because they don't purchase crown crates themselves. It is tiring so I'm not going to bother with this anymore. Good luck to the rest.
You make it sound as if anti-crate people were making the effort to *educate* or *enlighten* the pro-crate crowd or "don't care don't buy" crowd, as if their opinion was "the plain truth", while it's only their opinion. And since you want elaborated argumentation, here's mine :In cases like this, free market ideals are inapplicable because a key requirement--that there exist interchangeable substitutes--doesn't really exist. At least not for people who care deeply about the game. So, tell me, what options do they have, except to complain and hope that ZOS will listen?
The bolded part is where it doesn't fit. "Caring deeply about the game" is used here as a justification for the absolute NEED of those items. But the truth is that you don't NEED those items, you just WANT them - and no matter how badly you want them, it's only a want, not a need. "Caring deeply about the game" in this case sounds like a disguise for actually not being able to cope with the frustration of not having something you want.
As to the hope that complaining will help and ZOS will listen... well if that makes you feel better, fine. But if you truly hope that things will change, you're probably wasting your time. ZOS chose to implement crates, because they can, and because it brings money. Making money is a legitimate goal of any company. Sure, they could have chosen a different ethical positioning - but they didn't. Those decisions are made in places and at levels where, believe me, forum feedback doesn't count at all.
As to the statement that "all they need to do is to make the items also available for direct purchase"... that would mean more people choosing direct purchase and less people buying crates, which means less income (even taking into account the people who would buy directly but never via crates). This is about money, not game design. In my view, the crown store isn't even part of the game, just like the souvenir shop in a museum isn't part of the museum.
ZOS_PeterT wrote: »We have removed some posts from this thread.
We would like to remind everyone to keep debates civil and constructive ,avoiding personal attacks and off topic banter.
Thank you for everyone's continued participation and feedback in the community.
XxLone_WolfxX402 wrote: »ZOS_PeterT wrote: »We have removed some posts from this thread.
We would like to remind everyone to keep debates civil and constructive ,avoiding personal attacks and off topic banter.
Thank you for everyone's continued participation and feedback in the community.
I love it how everyone is mad about the crown crate's a dev come's in a talk's about how we need to keep debates simple and civilized not giving a f*** about the state the community is after the crown crate release, great communication skills with the community
Bryanonymous wrote: »XxLone_WolfxX402 wrote: »ZOS_PeterT wrote: »We have removed some posts from this thread.
We would like to remind everyone to keep debates civil and constructive ,avoiding personal attacks and off topic banter.
Thank you for everyone's continued participation and feedback in the community.
I love it how everyone is mad about the crown crate's a dev come's in a talk's about how we need to keep debates simple and civilized not giving a f*** about the state the community is after the crown crate release, great communication skills with the community
That's not a dev. Forum moderator.
XxLone_WolfxX402 wrote: »Bryanonymous wrote: »XxLone_WolfxX402 wrote: »ZOS_PeterT wrote: »We have removed some posts from this thread.
We would like to remind everyone to keep debates civil and constructive ,avoiding personal attacks and off topic banter.
Thank you for everyone's continued participation and feedback in the community.
I love it how everyone is mad about the crown crate's a dev come's in a talk's about how we need to keep debates simple and civilized not giving a f*** about the state the community is after the crown crate release, great communication skills with the community
That's not a dev. Forum moderator.
ok well even the forum moderators do not give a hoot they just apparently not give a hoot about anything what is going on, obviously people would be angry/pissed at the crown crate's coming to eso so why remove posts from the forum pages when people will speak their mind anyways about the subject?
Bryanonymous wrote: »XxLone_WolfxX402 wrote: »Bryanonymous wrote: »XxLone_WolfxX402 wrote: »ZOS_PeterT wrote: »We have removed some posts from this thread.
We would like to remind everyone to keep debates civil and constructive ,avoiding personal attacks and off topic banter.
Thank you for everyone's continued participation and feedback in the community.
I love it how everyone is mad about the crown crate's a dev come's in a talk's about how we need to keep debates simple and civilized not giving a f*** about the state the community is after the crown crate release, great communication skills with the community
That's not a dev. Forum moderator.
ok well even the forum moderators do not give a hoot they just apparently not give a hoot about anything what is going on, obviously people would be angry/pissed at the crown crate's coming to eso so why remove posts from the forum pages when people will speak their mind anyways about the subject?
A forum moderator has a specific job that they get paid to do. Their rules are set by their superiors and they merely act as the 'security guard', but even if they actually cared about the game, they do not have any authority to do anything about it. The voice between us and ZoS is Gena Bruno, the public relations rep.
Publius_Scipio wrote: »Doctordarkspawn wrote: »Publius_Scipio wrote: »@Publius_ScipioPublius_Scipio wrote: »How is what I said wrong? And you just explained the free market, which is exactly what i been saying throughout this thread pages and pages back now.
If your local grocery store stops selling the kind of apples you like and instead sells only mystery boxes that might contain that apple variety or might contain some other variety or might not even contain apples at all, you would likely be upset. The option that the store presents to you is a take-it-or-leave-it option, and you'd probably just leave it. Go shop at another grocery store in town. That's how the free market works. Am I correct in assuming that, so far, we are in agreement?
Now, what if you're in a small town, and that is the only store that sells fruit? There's a butcher, but he sells only meat. There's a fishmonger, but he doesn't sell fruit either. What if your one and only source of fruit in this small town decides to do this? The thing about the free market is that it assumes that both sides have a full array of options. And if we're talking about buying fruit, there is almost always more than one option if you don't like what one store is doing, so you can take your business elsewhere and let the free market sort itself out.
But that choice doesn't really exist. Sure, there are other games you could go to. But they're not the same--it's not the same setting, not the same people, not the same mechanics, etc. You won't be invested in another game the same way as this one. If the only fruit seller in town starts pulling shenanigans like that, I could just stop shopping there and only buy from the butcher. They're similar (if all you care about is having something to eat), but very different and most would not consider them to be viable substitutes.
In cases like this, free market ideals are inapplicable because a key requirement--that there exist interchangeable substitutes--doesn't really exist. At least not for people who care deeply about the game. So, tell me, what options do they have, except to complain and hope that ZOS will listen?
And ZOS doesn't have to do much--if all that ZOS did was offer all the Crown Crate items up for direct no-hassle purchase, 90% of the complaints would go away. They can still keep the gambling option around, for people who think gambling is fun or people who want to try their luck at getting something for cheaper. The key problem is having things that are accessible only if you jump through ridiculous hoops with no option of direct purchase.
After reading this I thought at least some of it must've gotten through. But oh what a slap in the face the next page was.
All the painstaking effort to elaborate the issue as simple as possible, patiently going through every aspect to make it abundantly clear and avoid any kind of confusion or distraction. And the only response is that crown crates aren't "monetary value". None of the arguments are discussed, objected or acknowledged. It just goes full stop.
All that just to read insults or more posts from people like @Publius_Scipio who troll under the guise of "free speech" to distract from your arguments and spread ignorance. You can provide facts, arguments or try to engage in discussions: it won't do anything, much less will you hear any pro crate arguments. They have no reason to acknowledge this as scam or ask for more reasonable prices because they don't purchase crown crates themselves. It is tiring so I'm not going to bother with this anymore. Good luck to the rest.
I think you are terribly illogical and misguided in your thoughts regarding the matter. That's what I actually think. Your distaste and anger for the opinions here and your inability to have actually proven beyond opinion what ZOS has done wrong says it all. You and anyone else here has proven ZERO fact of any wrongdoing on ZOS's part. If there is, then you spearhead the effort to get ZOS to do whatever it is that you will find acceptable. I and many others here await your resounding success on the matter and we will all sit at a round table and eat crow. And you definitely want me to respond since you keep tagging me. You keep crusading, the general population of ESO will continue doing what it does, and that is play ESO.
T'is sad when everything you have said in this post could be applied to you. The illogical and misguided, distaste and anger for the opinions here....
What's sad is when people disrespect ZOS. What is sad is when someone disagrees with something ZOS did and labels them scammers. That's where I see sadness. Unless you don't think such a label is derogatory and that ZOS has bad intentions with crown crates. To make revenue in a way that as far as I know is legal for ZOS to do. Unless you or someone else will show that crown crates are in fact illegal, and then i will agree that ZOS is making "dirty money".
"Need" and "want", what's the distinction you're trying to make? What I quoted was on point on that. If you want something bad enough that it makes you leave the game then I'd say that is a need. I can cope with not having many things but they will add more and more content into the crates. Ultimately even I will be frustrated by constantly being taunted with items I want but knowing that there is no way to get them. And there is nothing wrong with that. If that's what we enjoy then we have every reason to complain about it. Otherwise we look for what we enjoy elsewhere. But as mentioned, many games are unique and "elsewhere" isn't easy to find. I could specify more but I'm already going in circles with this.
Direct purchases bring money, crown crates steal it.
Prof_Bawbag wrote: »What can she do though? It's similar to Gstaff (or whatever guise he's under now) over on the Beth forums, he's only a mouth piece, a buffer between us and Bethesda. The state of the game etc isn't their concern, only answering questions relating to any issues (technical or general queries) and moderating the forums are their concern. They get those answers from higher up.
anitajoneb17_ESO wrote: »"Need" and "want", what's the distinction you're trying to make? What I quoted was on point on that. If you want something bad enough that it makes you leave the game then I'd say that is a need. I can cope with not having many things but they will add more and more content into the crates. Ultimately even I will be frustrated by constantly being taunted with items I want but knowing that there is no way to get them. And there is nothing wrong with that. If that's what we enjoy then we have every reason to complain about it. Otherwise we look for what we enjoy elsewhere. But as mentioned, many games are unique and "elsewhere" isn't easy to find. I could specify more but I'm already going in circles with this.
The point where you seem to go around in circles is when you say you have or will have to leave the game because of the crates, but cannot leave the game because you have no other equivalent game to go to. You're stuck.
On the other hand, you can try and open your eyes to the fact that you don't NEED any crown crate items to play the game, and that is NO MATTER how hard you WANT any of those items. And that is valid even if you care for collections or cosmetics, because the game is otherwise also full of cosmetic and collectible items. You can open your eyes and realize that everyone you see ingame with one of those shiny items has been a victim of this trap system, in full knowledge or not, consensually or not. You can open your eyes to the fact that you CAN carry on enjoying the game like you always have, without ever touching a crate. You'd be unstuck.
In my opinion, the point where the frontier between wanting and needing gets blurry in someone's mind and behaviour is where addiction starts to settle in.
I'm not supporting crown crates, but instead of trying to convince ZOS to withdraw them, I try to explain to people that they can (and should) be totally ignored.Direct purchases bring money, crown crates steal it.
I don't think it's theft. People are informed of the content of the crates, their prices, and while they don't know the drop rates, at least they know that they don't know the drop rates. On that basis, they choose to buy or not to buy. The whole thing is not classy, I agree, but it's definitely not theft. Or you can call nearly EVERY sales promotion move a theft. The vast majority of companies everywhere are trying all the time to make us buy things we don't need at the maximum possible price. ZOS is just one of them.
It is true. The item they want will end up being quite expensive, but it is true.They think if they get something they don't like they'll just turn it into gems and get it that way. These things are not true.
And you haven't even mentioned all the subs they lost. That is not lucrative either.
anitajoneb17_ESO wrote: »Noone in the entire ESO Team ever talked to us about crown crates. Only Matt Firor did - and Matt isn't ESO, Matt is ZOS.
anitajoneb17_ESO wrote: »It is true. The item they want will end up being quite expensive, but it is true.They think if they get something they don't like they'll just turn it into gems and get it that way. These things are not true.And you haven't even mentioned all the subs they lost. That is not lucrative either.
You don't have a clue about how many subs they lost. Neither do I. Invalid argument.
As to the rest... well if you can't enjoy the game anymore because of crown crates, that's your choice. You're free to stay - that implies free to leave. I've tried everything I could to convince you, but ultimately it's your call. And in any case, it's a much better call than to loathe crates, but stay ingame and buy them because you feel you NEED the stuff inside them, which unfortunately, is likely to be the case for quite a few people.
I've seen countless of people quit because of this. The exact numbers are irrelevant as long as there are people that did end their subscription. They destroyed the trust of many of their costumers, that doesn't even have to be argued.
You left out most arguments and taking others out of context means to argue dishonestly. But who cares about all that, the forum says you're right so it must be I'm just making stuff up.
Sypher made a good point. I watched him live stream on Twitch and absolutely nothing in the crates effects anyone else but you. And the money that is made from the crates will go into something else, which is funding the devs and giving them a bigger budget. Not to mention there was probably a team of people just working on the crates, and I am betting it wasn't a huge team.
I mean it's a free to play game, you aren't required to pay monthly. They do have to make money somehow. My past experiences with something similar had game breaking finds in them, these do not. Anyone can completely avoid them and it still will not effect you in any way shape or form, other than cosmetically.
Sure it would be frustrating to not get the thing you want, and also not have the money to get it either. I get that.
Sypher made a good point. I watched him live stream on Twitch and absolutely nothing in the crates effects anyone else but you. And the money that is made from the crates will go into something else, which is funding the devs and giving them a bigger budget. Not to mention there was probably a team of people just working on the crates, and I am betting it wasn't a huge team.
I mean it's a free to play game, you aren't required to pay monthly. They do have to make money somehow. My past experiences with something similar had game breaking finds in them, these do not. Anyone can completely avoid them and it still will not effect you in any way shape or form, other than cosmetically.
Sure it would be frustrating to not get the thing you want, and also not have the money to get it either. I get that.
In the past, when companies have introduced crate type systems, it has almost always been the case that the opposite has happened.
lordrichter wrote: »Sypher made a good point. I watched him live stream on Twitch and absolutely nothing in the crates effects anyone else but you. And the money that is made from the crates will go into something else, which is funding the devs and giving them a bigger budget. Not to mention there was probably a team of people just working on the crates, and I am betting it wasn't a huge team.
I mean it's a free to play game, you aren't required to pay monthly. They do have to make money somehow. My past experiences with something similar had game breaking finds in them, these do not. Anyone can completely avoid them and it still will not effect you in any way shape or form, other than cosmetically.
Sure it would be frustrating to not get the thing you want, and also not have the money to get it either. I get that.
There are a couple points that people tend to miss. I do not watch Sypher, so I don't know whether he did or not.
FIrst, yes, there is a team that is doing merchandise for the Crown Store. They have said as much. That team needs to do new stuff every month for the Showcase. Now they need a team to do Crown Crates. Chances are that it is not the same team, or at least, not the same size of team. More output means more resources, unless cuts are made elsewhere. From where I stand, Crown Crates have already ramped up the development investment in the Crown Store. This is exactly what I don't want to see happening to the game. I am playing ESO for the game, not the Crown Store.
Second, we don't know what ZOS is going to do with any additional revenue. We don't know whether it will go into ESO, at all. Even if it does, I would imagine there is a line of groups with their hand out looking for Crown revenue, and game development is not the first in line. For example, they will give revenue to the Crate Development Team before they give it to the Game Development Team. Who knows whether ZeniMax Media and Bethesda get a cut of the Crown sales off the top, before anyone in the studio even sees the money. Steam, Sony, and Microsoft get a cut of the Crown sales. Out of the gate, the Game Development Team might be getting the table scraps, by the time all those hands are happy. If Crown Crates don't do well, there might not be a lot of table scraps left from Crown revenue.
Let us also not forget that Crown Crates are not free. This UI was not just something they found laying around. That investment of effort came from somewhere, and someone paid for it. They were not making ESO game content with this investment. They were making Crown Crates, and those crates need to return on that investment. It is the responsibility of the Crown Crate Development Team to see that happens. TANSTAAFL.
While there is nothing in the crates that affects anyone but the player, all of us are already affected by the crates themselves. We will continue to be affected by the crates for a long time.
Sypher made a good point. I watched him live stream on Twitch and absolutely nothing in the crates effects anyone else but you. And the money that is made from the crates will go into something else, which is funding the devs and giving them a bigger budget. Not to mention there was probably a team of people just working on the crates, and I am betting it wasn't a huge team.
I mean it's a free to play game, you aren't required to pay monthly. They do have to make money somehow. My past experiences with something similar had game breaking finds in them, these do not. Anyone can completely avoid them and it still will not effect you in any way shape or form, other than cosmetically.
Sure it would be frustrating to not get the thing you want, and also not have the money to get it either. I get that.
@Solus
Couple things. You're assuming the extra revenue will go back into the game. In the past, when companies have introduced crate type systems, it has almost always been the case that the opposite has happened. The money goes to the shareholders and the dev teams get thinned out, leaving just enough to keep adding more items to crates, and perhaps release a half-hearted content update infrequently. This is the concern of many people, myself included. I'm not concerned about the cosmetic items that I will or won't get because of the crates, I'm concerned about how ZOS's approach to ongoing development will change.
"It's free to play...they have to make money somehow."
It's buy to play, with an optional subscription. If you don't subscribe, you have to buy the DLC. And they have fairly expansive list of things to buy from the crown store. F2P titles often have all of their content available to everyone, with an optional sub and cash shop, so ESO is already more expensive than many MMO's, and I'm fine with all of those things. My point is, ZOS hasn't been working for free up until this point.