Rohamad_Ali wrote: »What's crazy is wow is still subscription based and they retain more players every year then here .
Same could be said for FFXIV. Sub model is perfectly fine, and can be accepted by a large playerbase. You've just got to have the regular quality content updates and top tier communication and expectations management to go with it.
Love it when vets have to explain how long they've been gaming.
It's like, you think you're the only one? Lulz
Rohamad_Ali wrote: »What's crazy is wow is still subscription based and they retain more players every year then here .
Same could be said for FFXIV. Sub model is perfectly fine, and can be accepted by a large playerbase. You've just got to have the regular quality content updates and top tier communication and expectations management to go with it.

jd_newell_ESO wrote: »No.
Simply because WoW has been and continues to be developed with the goal of retaining long term players.
ESO is being developed to have people drop in for a few weeks to see the latest dlc and then leave until the next.
Rune_Relic wrote: »^^^
Graphics = ESO
Gameplay= WOW
Until ESO gets a grip on the gameplay (aka balance/mechanics) aspect, it will never overtake WOW.
ES is at a distinct disdvantage coming from a vertical progression single player back ground which are its strengths.
A massive community that preferred solo play over group play.
But that doesn't stop it using its strengths to remain unique within a community framework.
ESO could develop a better form of gameplay than WOW if they honoured the past and embraced the new.
Carving a new and unique path is always difficult....but progress is progress regardless.
Supersuperguy wrote: »And WoW is by far the most complete MMO.
In other games, you find yourself asking for more; being PVP, open world, pet classes (Like the recent combat pet thread here) mounts, endgame, solo, difficulty, cosmetics which games such as DCUO are severely lacking
WoW has it all, cannot say that about any other MMOs.