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Group Dungeons - Why do people get upset when they die?

  • disintegr8
    disintegr8
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    Dying in PVP does not bother me as I am rubbish at PVP and keep getting killed. Usually by NB's who stun me and hit me 4 or 5 times before my toon can get up and fight back (probably animation canceling). It is different to PVE as it doesn't cost you anything except time.

    Dying in dungeons and trials is a fact of life and you have good and bad runs, especially when using PUG's. If my tanks die I take it personally as it usually means I have stuffed up unless everyone else is already dead. I only get annoyed with multiple deaths/wipes in fights I have previously had no trouble with, as this means that something (or someone) in the group is not working right.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • prettynink
    prettynink
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    Well when you aren't bad at the game you usually don't die very often. Everyone will die one day, some with the knowledge they wasted what time they had frustrated because they were in your group.

    I'm sorry, I almost died laughing at this. A bit harsh there at the end eh but totally worth it. Ok so yea on topic , kinda what ^^^ said. Those who are very good at this game seldom do they die. I for one am one of those people and I hate my time being wasted. While I may not rage out if I get myself stuck in an incompetent group, and try to help others out as much as I can. You can't base your perceptions and your feelings on other people. Frustration can be justified, perhaps not to you OP.
    XBOX ONE: NA
    gt=PRETTYPHOENIX
    561 stam sorc redguard ad (Ma'tet) (9 trait crafter) (Stormproof)
    561 mag dk dunmer dc (Annaksunamin)(Empress)
    561 mag sorc altmer dc (Ammeratasu)(Stormproof)
    561 mag nb altmer dc (The Queen Akasha)(Stormproof)
    561 mag plar altmer dc (Sekmet Menchit) (Shehai Shatterer)
    561 heath dk imp dc (The Queen Khalessi) (Offtank)
    561 stam nb bosmer dc (Missandei Unsullied)
    561 stam sorc orc dc (Hannibal Lectress)
    561 stam dk khajiit dc (Maleficent Domina)
    561 stam plar redguard dc (Laggatha Lothbrok)
    561 healer breton dc (Harleen Quindell) aka Boots
    lvl 15 mag plar argonian ep (Sees All Draws)

    Affiliations
    Guild Lead of xTheDarkBrotherhoodx(PVE.Dungeons,Trials,PVP)In house Trade)
    Officer in Daggerfall Big Ticks( PVP)
    UNREST(Trader)
    Motto
    Loyalty,Honor,and Respect

    PAWS (Positively Against Wrip-Off Stuff) Let Crown Crates Go Night Night, May They NEVER Wake
  • WhitePawPrints
    WhitePawPrints
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    I don't like to die in the game because then I know that comes with the shame of being a hindrance to the rest of the group.

    Thus, I've made my play style to perform my role, while avoiding death. It's worked out well where I am usually the last to die, no matter the role I am... And many times I have had to save the fight by reviving others being the last one alive. Feels good to be the one to avoid a wipe.

    In wipes though, I will tend to point out where a player didn't respond properly to a mechanic. If they continue to make the same mistake, that is when I get frustrated.
    Edited by WhitePawPrints on November 27, 2016 11:23PM
  • prettynink
    prettynink
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    Exactly, tbh I don't understand this topic. Like is it really THAT inconceivable as to why people get upset when they die, or is it not ok that people get upset?
    I don't like to die in the game because then I know that comes with the shame of being a hindrance to the rest of the group.

    Thus, I've made my play style to perform my role, while avoiding death. It's worked out well where I am usually the last to die, no matter the role I am... And many times I have had to save the fight by reviving others being the last one alive. Feels good to be the one to avoid a wipe.

    In wipes though, I will tend to point out where a player didn't respond properly to a mechanic. If they continue to make the same mistake, that is when I get frustrated.

    XBOX ONE: NA
    gt=PRETTYPHOENIX
    561 stam sorc redguard ad (Ma'tet) (9 trait crafter) (Stormproof)
    561 mag dk dunmer dc (Annaksunamin)(Empress)
    561 mag sorc altmer dc (Ammeratasu)(Stormproof)
    561 mag nb altmer dc (The Queen Akasha)(Stormproof)
    561 mag plar altmer dc (Sekmet Menchit) (Shehai Shatterer)
    561 heath dk imp dc (The Queen Khalessi) (Offtank)
    561 stam nb bosmer dc (Missandei Unsullied)
    561 stam sorc orc dc (Hannibal Lectress)
    561 stam dk khajiit dc (Maleficent Domina)
    561 stam plar redguard dc (Laggatha Lothbrok)
    561 healer breton dc (Harleen Quindell) aka Boots
    lvl 15 mag plar argonian ep (Sees All Draws)

    Affiliations
    Guild Lead of xTheDarkBrotherhoodx(PVE.Dungeons,Trials,PVP)In house Trade)
    Officer in Daggerfall Big Ticks( PVP)
    UNREST(Trader)
    Motto
    Loyalty,Honor,and Respect

    PAWS (Positively Against Wrip-Off Stuff) Let Crown Crates Go Night Night, May They NEVER Wake
  • alexkdd99
    alexkdd99
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    CosmicSoul wrote: »
    Lol I am sorry but its your own fault for playing an mmorpg and pugging, if you do not like dying that much and you really consider it a waste of your time maybe you should stop playing these games, I cannot believe people really think this is even a consequence in this mmorpg, if anything mmorpgs need to get more creative about the consequences of dying, the consequences where way worse in older mmorpgs.

    Yes today there is virtually no consequence for dieing. I remember one game I played, if you were high enough level you could lose a couple days worth of experience from dieing.

    Eso, lose a soul gem, lol.
  • Florial
    Florial
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    Yikes, glad I didn't join up on that particular trial. I have yet to run a trial (mostly family constraints) but it doesn't sound like a whole lot of fun when people start getting frustrated at one another. I'm very hesitant to join bigger group events such as trials due to my noobishness. Even though I'm a max CP player, doesn't mean I'm experienced. Sorry it was frustrating Emily.

    A few wipes doesn't really bother me in dungeons. If someone is intentionally causing problems, I do get irritated. If something doesn't go well, I just dust myself off and get up again. I do find that many players are rather thin skinned and fragile when it comes to adversity and can be quick to get frustrated and lash out. Some of my best experiences in games have been with other players who aren't the best and manage to get through a dungeon and have fun. Hubby and I were doing a dungeon in WoW years ago and our DPS folks kept dying and dying. We managed to get through it, they had loads of fun and thanked us profusely for sticking with them and not giving up.
  • kargen27
    kargen27
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    If you wanna do speed or no death runs do it with friends or guild mates you know are up to the task. Otherwise assume the run might take a while longer, death will be involved and you may need to pause to teach people mechanics.

    and then the parrot said, "must be the water mines green too."
  • WhitePawPrints
    WhitePawPrints
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    I think it is because in group content the reaction is to blame others for what happened.

    So when in a group setting after a wipe or two people start getting mad at each other. The tank missed a taunt. The healer ignored me. The dps stood in red. Just people natural reaction.

    It is the same reason sometimes in pvp when you beat someone(or so i hear,i have no idea what this is actually like to beat someone in pvp :p), they will whisper you and call you names, or hacker. The natural reaction is to look outside yourself for things to blame, other then just admitting you werent good enough and trying to do better.

    That is more the sign of immaturity. It is not all that often where I see a mistake that caused a wipe by a single player.

    When I ran normal Maw of Lorkhaj just a couple days ago, the raid was mostly from my guild and picked up players. I was probably the third most experienced player for the Trial there, and I have only done it twice before. I understood the concept of the runners on the final boss, and we only had one person who knew what it was and willing to do it. I understood the concept of the runners so I volunteered, even though I had never done it before.

    Safe to say, I missed cats my first time being one of two runners. The rest of the raid was very confused by the wipe, and I owned up to it in chat. I blatantly confessed that the wipe was solely on me, and they were pretty understanding. One person was being annoying, blaming me even though I knew the fault was mine... it should go without saying that he didn't last long in the raid.
  • ajwest927
    ajwest927
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    Dying mean failure, nobody likes to fail.
  • BlanketFort
    BlanketFort
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    If I die, then it's probably due to my own incompetence :lol:
    I get back up and join in on the fight (group content). Being in a bad mood doesn't help anyone, especially if tension starts to build between players.
    If I've spent the last hour dying and resurrecting, then I'll wish the group good luck, open a soda or a beer, relax, watch a movie, and then eventually get back into ESO to try it again.

    I guess some people just don't have the patience to die, especially if they don't have a lot of time. Perfectly understandable behaviour :)
  • ForsakenSin
    ForsakenSin
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    "Group Dungeons - Why do people get upset when they die? "

    i don't think that is the question...

    The question is " Why do they quit so easy and blame others for their death ? "
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • UrbanMonk
    UrbanMonk
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    I mostly do dungeons with my guild m8s and buddies, and when we die we take it like a surprise, that how could we die and we jsut laugh about it, because at the end of day it's meant to be fun. But if people expect not to die, it's just rubbish.
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
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    youtube.com/c/UrbanMonkGaming
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    ___________________________________________________________________________________________________________________________________
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  • vamp_emily
    vamp_emily
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    Florial wrote: »
    Yikes, glad I didn't join up on that particular trial. I have yet to run a trial (mostly family constraints) but it doesn't sound like a whole lot of fun when people start getting frustrated at one another. I'm very hesitant to join bigger group events such as trials due to my noobishness. Even though I'm a max CP player, doesn't mean I'm experienced. Sorry it was frustrating Emily.

    A few wipes doesn't really bother me in dungeons. If someone is intentionally causing problems, I do get irritated. If something doesn't go well, I just dust myself off and get up again. I do find that many players are rather thin skinned and fragile when it comes to adversity and can be quick to get frustrated and lash out. Some of my best experiences in games have been with other players who aren't the best and manage to get through a dungeon and have fun. Hubby and I were doing a dungeon in WoW years ago and our DPS folks kept dying and dying. We managed to get through it, they had loads of fun and thanked us profusely for sticking with them and not giving up.

    Hi Florial :)

    The trial was fine, I was just using it as an example. The question really is based on my experience from the 2 years of playing the game. We did have one issue in the trial but it was kind of my fault. I crafted the tank some PvP gear, and forgot all about it until she joined the group and died a few too many times. I am working on getting her new gear so she will be fine the next time around.




    Edited by vamp_emily on November 28, 2016 1:55PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Because some people value their time?

    if they value their time then why are they wasting it playing a video game instead of bettering themselves or helping others :)
  • vamp_emily
    vamp_emily
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    I value everyone's time.

    I will not group in most vet dungeons because I feel I am not ready yet and don't want to let people down. I have done a few vet dungeons, but that was when we all agreed that it was more of a training run.

    One of my first vet runs, we died so many times, I almost waved the white flag to give up. It wasn't that I was upset with anyone it was just the fact I didn't see how we were going to complete it ( Vet COA ). We finally asked for advise from one of the guild members and finished it :) I was so happy after completing it without giving up.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Enslaved
    Enslaved
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    When you die in a group dungeon, others look at you as a female would after a poor performance in the bed. You feel their gaze upon you, even trough the virtual eyes on the interwebs, and they burn your soul.

    Oh, and all that bragging about how you soloed vCOA just self proved to be BS. And they will tell all their friends how you have L2P issues. You know, none of their friends will ever group with you. Forever alone. Only solution is ALT+F4 and uninstall the game. Unplug PC/console and drop them in the bay. River will suffice if sea is too far away. Drop out of college or quit job. Divorce, leave family, go to a desert or desolate mountain. Live off eating scorpions/berries and goat poop. Forever alone.
  • visionality
    visionality
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    The natural reaction is to look outside yourself for things to blame, other then just admitting you werent good enough and trying to do better.

    There are some (rare) cases when a group wipes due to only one group member, but normally it's exactly what you say: Most people totally overestimate their abilities in PVE and PVP. Instead of admitting that they do NOT react perfectly every millisecond of the game and cannot 1vsX against players that are their level (nobody can, that's the definition of "their level"), they delude themselves by thinking it must be "the weak healer", "the sluggish DPS" or "the non-aggroing tank" that causes their failure. Or the hacker, macro stacker or exploiter in PVP.

    However, every death makes that illusion a bit weaker and reality ("maybe you are not as good as you tend to believe?") sinks in and as this is a painful experience, ppl tend to get moody or lash out against others.
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