Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Guild Traders, a thoroughly miserable experience

  • Valethar
    Valethar
    ✭✭✭✭
    AzuraKin wrote: »
    and majority of players like it.

    And again, no one has any metrics to prove that claim.
    AzuraKin wrote: »
    if we wanted a game that had a global auction house, guess what, we wouldnt have played eso for 2+ years.

    So you're saying this mythical majority only plays to spend time on the trader?

    Got it. ;)

    If you'd bothered to actually read what I wrote, you might have noticed that I wasn't casting a vote in either direction. I was merely pointing out that a) this has been discussed in one form or another since the forums first went live during testing, and b) that in the end, all of the complaints about either system are really moot, because ZOS made the call to go the way they went. They've already stated this is the way it is, and they aren't interested in changing it.

    It's their playground, they can put the toys wherever they want.
    Edited by Valethar on November 27, 2016 6:56AM
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • Anslay
    Anslay
    ✭✭✭
    Myrcy wrote: »
    AzuraKin wrote: »
    Can you name one really good trading guild that does not charge a weekly fee or doesn't have a you must sell X amount weekly requirement to stay in it?

    I can name several on PC NA.

    Simply put, many people do like the guild trader store system.

    But, don't take my word for it ... do a search in the forums on Auction House threads.

    Or, better yet, join a guild and find out for yourself.


    I am in a guild. Several guilds. I was wondering when the white knights would come out in force. :) All I'm suggesting is for ZOS to actually allow they player base a choice. See how long the guild trader store option would really last if there was an actual option for something else.

    All the people who love the guild trader system could have a blast doing what they love.. and for the people who would opt to use an central auction house.. we would be happy too. Is there some reason that would not be a best of both worlds?

    or how about this, you think tempering alloys are high now? make a global auction house and see them triple in price (and that probably a conservative estimate).

    I don't think that would happen. Now there would probably be people who tried to control the auction house to control the price, but there would be so many people using the auction house at all hours of the day that they would need to do not much else other than trying to control the prices... but eventually, they would grow tired of this, and move on I would think.

    Basically we would see what we see now with people undercutting the highest price in order to make a quick sale. There would be many many people selling all sorts of stuff, so the competition would be high. There is almost always someone who is willing to sell for less than the other guy.

    All I am advocating for is a choice. If I were given a choice, I wouldn't have to even think twice about what option I would pick. I would hands down prefer a global auction house.

    P.S. Also, let's not forget, tempering alloys can be farmed for, so no one is forced to buy off the auction house if the prices are more than they are willing to pay.. also, if people are unwilling to buy at a price that is too high, eventually, those who are selling will have a choice to make... keep trying to sell for too high, or lower the price so the item sells.

    BTW, I have never once bought a tempering alloy or any other gold upgrade item off the guild trader. I farm for the things I need.... just saying. :)

    I"m confused..

    If you farm for the things you need then why are you spending so much time complaining about the trader system on the forums?

    Because I dislike the system, dislike the guilds I've been in who pump their members for donations/gold/ X to be able to keep the godforsaken guild trader, and I would like to have a choice about how I sell and buy the items I do. Just because I don't buy tempering items off the guild trader stores does not mean I don't sell them and or buy other things.

    Why exactly are people so threatened by the idea of allowing the player base the option to make a choice? If the guild trader store option is so great.. then what is the fear in allowing people to make a choice and or maybe use both? I personally wouldn't use both.. but I'm not afraid to allow people a choice either.

    I had this debate internally when I first started the game and had no love for the trader system at first. My good friend and I decided that we would just try and embrace it and see where it goes (over lunch one day) and a couple years later, I can say that I love the bonds that it has formed and appreciate the vast number of great people that I've gotten close to because of the trader system. I know members of the guild often team for content and ask each other for build advice, trading advice, etc. I don't understand the "pump members for" comment. Please understand that these locations are expensive and to be in the most prime locations, members will find that they need to participate in the system to varying degrees. It's not "pumping members for gold" at all, it's asking people to pay agreed upon participation requirements that help the guild maintain a location and the members of that guild enjoy the profits of such.

    In all good guilds, no one joins without understanding the expenses; this allows them to make a choice regarding what makes sense based on their play style. My members are nothing but well-informed, adored, enjoy their items moving quickly, and often enjoy many other fun weekly events. There are also MANY fantastic guild that have minimal requirements and still maintain great locations. Our second guild never raised requirements from 3k sales weekly (which is NOTHING if you're actually participating in trading) and yet they've been able to hold decent mid-tier locations regularly.

    To say that you're ineligible for a system and complain about it just tells me that you aren't trying. I have tons of data that prove that it's easy to enjoy, participate, and see lots of positive in the system as it sits in place today.
    GM Ethereal Traders Union | Ethereal Traders Union II
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭

    Because I dislike the system, dislike the guilds I've been in who pump their members for donations/gold/ X to be able to keep the godforsaken guild trader, and I would like to have a choice about how I sell and buy the items I do. Just because I don't buy tempering items off the guild trader stores does not mean I don't sell them and or buy other things.

    Has it ever crossed your mind that you might be in the wrong trading guild?

    The guild trader I am in (and I know there are others) doesn't solicit donations/gold/X from me. In addition, I am totally free to list whatever goods/items I want to sell on the trader ... up to my 30 allowable listings.


    Riiigggghhhht... because the only reason people play ESO is for their fantastic guild trader stores........ <smirk>

    I know you may not like to hear this, but (just like the real world) there are players and trader guildmasters that genuinely enjoy making in-game gold by selling and trading ... and don't mind spending the time it takes to make that happen.



    Edited by Taleof2Cities on November 27, 2016 7:44AM
  • AzuraKin
    AzuraKin
    ✭✭✭✭✭
    funny, cause i have played games with global market places, and prices of stuff is so rediculous you would have to farm months to earn the money to buy a transitional gear piece while you are lvling up and learning the mechanics to dungeons to get the best dropped gears needed for those games end game content. and end game content goes for 5-20m in those games which in eso currency would be equivalent of about 15-60m or more.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    AzuraKin wrote: »
    funny, cause i have played games with global market places, and prices of stuff is so rediculous you would have to farm months to earn the money to buy a transitional gear piece while you are lvling up and learning the mechanics to dungeons to get the best dropped gears needed for those games end game content. and end game content goes for 5-20m in those games which in eso currency would be equivalent of about 15-60m or more.

    Yup. First of many problems with just having a global AH. Inflation runs rampant. It's not unusual to see low level items going for prices that only those already very well established in the game could possibly afford to buy.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • johu31
    johu31
    ✭✭✭✭
    Love the current system. Running a guild full of great traders is rewarding. I'm glad they all realize that traders don't come free and are happy to pay a small fee for them to make millions.
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Do the undaunted daily solo and mages daily (both take less then 10 min). You will get 2 - 3 motif pages a week and they sell fast at 20K.
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    A central auction house has issues too. It's a one stop shop for people looking to buy up every single high value item and repost them at whatever price they want. All they have to do is sit at that one location all day long and buy up every item that gets posted for less than their sell price and repost it. There will be no more good deals. No lucky finds. You will certainly be able to find everything in one convenient location and for low value items or things that have large supply, buyers will do fine. Undercutters will have a field day with those items (meaning you won't be able to sell any average items. Someone will come by and undercut you by 1g constantly). You want to find something valuable for a good price? Good luck. It won't happen.
    Edited by redspecter23 on November 27, 2016 8:48AM
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    given that there are four ways for players to buy and sell why should the devs divert resources to making a fifth?
  • pattyLtd
    pattyLtd
    ✭✭✭✭✭
    I didnt understamd it first but after seeing from up close what it takes to run these guilds i just dont understamd why they do it.

    For the gm's It's hard work and Very stressfull bc if they heaven forbid lose the bid in the top locations for one week many will leave the guild instantly.

    The "fees" they ask for most of the time dont even come close to the cost of the kiosk bid and they farm endlessly themselves to make up for the extra gold. 5k is nothing the kiosk in the best location are in the multi millions every week.

    I doubt if the gm's of the top guilds have alot of gold for themselves because of that.
    English is not my native language, no grammar police please, tyvm
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    alexkdd99 wrote: »
    I agree they're bad. The worst part is, most of the guilds that advertise their services stating "new members welcome" on these very forums make zero mention of the fact they'll make *** poor thinly veiled threats to all their members on a weekly basis that unless you donate 5k per week, you the 'freeloader' will be removed. Best part is, the very successful guilds that are the worst offenders for this are the ones with the guild masters sitting on millions upon millions of gold whilst they hound some lowly scrub for 5k of his first week pittance. Hey, works like real life some may say. They should at least be upfront when advertising on here that guild membership isn't free.

    There is one guild i donate weekly gold too because they have allowed me to accumulate a lot of gold since i began and it was down to them I managed to amass a lot of gold quickly. Guilds that rarely manage to shift my items don't get nothing other than the listing fees.

    Of course they will kick you for not paying your share, and they should.

    Most if not all will tell you about the fee before joining and you agree to it. If you agree to pay the fees then you should just pay them. They shouldn't have to continually remind people to pay the fee, or as you say threaten? I don't call asking someone to do something they agreed to do a threat but whatever.

    Honestly they shouldn't have to go through and check if everyone has paid but if not people will screw everyone else in guild over and not pay their share.

    Traders appear like they will be around for quite a while longer, and that makes the game better imo. I for one enjoy the traders and hope we never see anything even close to an auction house.


    Edit: also you should try running a top tier trade guild for any amount of time and you will see that these guild masters deserve anything they get plus more. I don't think many people understand everything that goes into running a trade guild that always keeps a trader in prime location.

    @alexkdd99 I really have no issue with what you have said, but by the same token when they're advertising on these forums they should be upfront with the fee requirements. They make zero mention of it. Every guild I have been in is down to being invited, not because I went begging for one. Then there's the fact that there are top guilds that don't go around handing out threat of removal. Why can some top guilds that regularly get top spots go without feeling the need to make umpteen weekly threats whilst others do it all the time?

    They've also got to appreciate that if they're going around inviting everyone in the likes of Mournhold, that not everyone caught up in their net is gonna have the gold to donate on a weekly basis. Not everyone is sitting with a huge surplus of gold. 5k to some newer guys or casuals is a lot. Just because 5k is peanuts to some of us, doesn't mean that's the case for all. I admit though, your post is enough to bring a tear to a glass eye. Those poor little guild masters forced to spend hours of their free time just to give us mere peasants a platform in which to make some gold in a game. It must be really, really tough for them. Life has dealt them a *** hand blah, blah, blah...
    Edited by Prof_Bawbag on November 27, 2016 10:28AM
  • jluchau
    jluchau
    ✭✭✭
    I'm sorry, but the way I see it. The Guild Trader system gives a better chance to more people to find a deal (if they are willing to look) or pay a higher price (if they have gold and don't want to look). With an AH system you are making it easier for people with deep pockets to make more money and manipulate the market. Sure, the market can be manipulated now, but it takes some leg work. Gather all the sales to one place and a few people with lots of money can really do some damage. It doesn't even take a ton of money. For instance I know 2 people with maybe 3 million between them who logged on the moment the new uber XP recipes were announced and the patch went live and bought up as many ambrosia recipes as they could at their current low prices. It took them about 30 minutes between the two of them to go to all the major clusters of Guild traders in the game and they grabbed quite a few at a good price, turned around and more than tripled their gold investment in about an hour. Thats in the current system. Change to an AH and one person could do the same thing in seconds. I think the current system rewards people willing to put in the time and effort. But is still easy enough to sell things if you are casual. Don't want to "play" the market game... don't get into that kind of trading guild. there are plenty of more casual guilds that still manage to make sales throughout the week. This game has people who love PVP, PVE Dungeons, Solo Questing, Theory Crafting, Role Play and yes even people who play the game just to play the market. If the market isn't why you like this game maybe don't stress so much about it.
  • FoolishHuman
    FoolishHuman
    ✭✭✭✭✭
    It's still better than games with an AH that are ruled by AH-Barons who have all the good items stockpiled and control the prices.
    Games with an AH also often have much lower drop rates, because you are expected to trade for your gear. In ESO, if you don't want to you never have to use a guild trader ever and can still get everything you need.
  • cravnbeer
    cravnbeer
    ✭✭✭
    Global AH is the worst. They are terrible for MMOs. I love ESO's guild trader system and find it much more preferable over a global AH
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    given that there are four ways for players to buy and sell why should the devs divert resources to making a fifth?

    just had a rethink on this..... there are actually five ways to buy and sell (but thanks for that agree anyway)

    so to rephrase.....

    given that there are five ways for players to buy and sell why should the devs divert resources to make a sixth?
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    One of the biggest problems from a selling point of view so far as the present guild trader system is concerned - and it's highlighted in a number of posts here defending the system - is that it is entirely geared to high level play, not to mention hardcore farming. However, there are players at all levels of the game, some of them casual, who just want to be able to sell a duplicate motif or stack of mats without having to choose between commitment to a trading guild or giving up an adventuring session in order to spam zone chat. I suspect that in practice most just sell such stuff to NPC merchants for a pittance rather than endure the hassle of doing otherwise.

    One way round this without having to ditch the whole system and adopt an auction house or other alternative would be to have a single guild trader in one city location per zone where non-guilded players could list a very small number of items (in total, not per zone) at a high commission rate, all commission to be shared between the guilds trading in that location. Then again, perhaps in future players could list just a few items for sale at their house.

    It simply shouldn't be necessary for such a basic core part of any MMO to be hidden behind artificial barriers like guild membership.

    As for buying, well that has been pretty universally agreed to be severely hampered by the lack of a proper search function resulting in players having to travel all over the world looking for the one item they want (and then carrying on searching if they want to see if it's cheaper elsewhere). Guild trader locations have become easier to reach with One Tamriel, but again that only works for experienced high-level players who know where every trader is and how to reach them. The system just doesn't cater for the inexperienced lower-level players who just want to buy or sell the odd item or two.

    The system also doesn't work for anyone who doesn't want to use addons or who can't use them because of their platform, as it's again pretty universally agreed that addons are essential for anyone intending to make effective use of the guild trader system.

    The system does need some changes, but it doesn't need to be dumped in favour of an auction house or other alternative, there are simple ways of refining it so that everyone has reasonable access to buying and selling in the game without artificial barriers or restrictions being placed in their way. Such refinements don't need to spoil anything for the trading guilds, but would open up trading to more players which in turn would benefit the trading guilds in the long term as players leveled through the game and outgrew the non-guild traders with a view to joining trading guilds rather than carrying on selling to NPC merchants as they do at present.
  • Fudly_budly
    Fudly_budly
    ✭✭✭✭
    Saucy_Jack wrote: »
    Let me break this down, just to clarify:

    One of my guilds is Ethereal Traders Union. Our guildmaster @Anslay is the freaking best, and even if she were "sitting on millions upon millions of gold", I'd be fine with that, because as guildmaster the sheer amount of work she puts into keeping our guild running like clockwork and running events, etc. is immense and she would deserve every penny (does gold have pennies?).

    After about 10 months in-game, I was accepted by ETU and have made approx. 700k in 3 weeks. The weekly requirement is very easy to earn. I love being in ETU!! thanks. BTW Saucy, I enjoy following your chat posts and have profitably acted on some of your hints. I found a divines purple Boots of the Air for 500g and an flipping for 15k! Woot!
    Edited by Fudly_budly on November 27, 2016 2:16PM
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    Tandor wrote: »
    One of the biggest problems from a selling point of view so far as the present guild trader system is concerned - and it's highlighted in a number of posts here defending the system - is that it is entirely geared to high level play, not to mention hardcore farming. However, there are players at all levels of the game, some of them casual, who just want to be able to sell a duplicate motif or stack of mats without having to choose between commitment to a trading guild or giving up an adventuring session in order to spam zone chat. I suspect that in practice most just sell such stuff to NPC merchants for a pittance rather than endure the hassle of doing otherwise.

    One way round this without having to ditch the whole system and adopt an auction house or other alternative would be to have a single guild trader in one city location per zone where non-guilded players could list a very small number of items (in total, not per zone) at a high commission rate, all commission to be shared between the guilds trading in that location. Then again, perhaps in future players could list just a few items for sale at their house.

    It simply shouldn't be necessary for such a basic core part of any MMO to be hidden behind artificial barriers like guild membership.

    As for buying, well that has been pretty universally agreed to be severely hampered by the lack of a proper search function resulting in players having to travel all over the world looking for the one item they want (and then carrying on searching if they want to see if it's cheaper elsewhere). Guild trader locations have become easier to reach with One Tamriel, but again that only works for experienced high-level players who know where every trader is and how to reach them. The system just doesn't cater for the inexperienced lower-level players who just want to buy or sell the odd item or two.

    The system also doesn't work for anyone who doesn't want to use addons or who can't use them because of their platform, as it's again pretty universally agreed that addons are essential for anyone intending to make effective use of the guild trader system.

    The system does need some changes, but it doesn't need to be dumped in favour of an auction house or other alternative, there are simple ways of refining it so that everyone has reasonable access to buying and selling in the game without artificial barriers or restrictions being placed in their way. Such refinements don't need to spoil anything for the trading guilds, but would open up trading to more players which in turn would benefit the trading guilds in the long term as players leveled through the game and outgrew the non-guild traders with a view to joining trading guilds rather than carrying on selling to NPC merchants as they do at present.

    the fifth option fits this case..... it is an mmo. socialize. you don't have to spam zone chat or use the npcs or guilds.

    socialize..... network.
  • collettd101
    collettd101
    ✭✭
    Saucy_Jack wrote: »
    Because I dislike the system, dislike the guilds I've been in who pump their members for donations/gold/ X to be able to keep the godforsaken guild trader, and I would like to have a choice about how I sell and buy the items I do.

    There's already a choice - buying and selling in zone chat. If that's the route you want to take, I'd suggest Deshaan, Grahtwood, Stormhaven, and Reaper's March since those zones generally have the most foot traffic out of all the zones, though some might include Craglorn and Wrothgar in that list as well.

    Not a viable option for those of who have families, careers, a real life, etc. And the zone chat spam is annoying.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I love Guild Traders, and have from the instant they announced them. Totally the right direction to take.


    That said, it isn't finished. They only implemented the bare minimum. Features from add-ons like Master Merchant, Advanced Filters, and Awesome Guild Store needed to be added to the UI. The lack of certain critical features is what I think is really driving dissatisfaction with the Guild Traders.

    1. We need them to finish the search capability. We need to be able to search on specific item properties, and that needs to include full and partial text search.
    2. We need to be able to save the last search, at minimum, but I would prefer to see the last several searches and the ability to save searches for later.

    These two things dramatically reduce the problem with having to move from trader to trader looking for something. I use these things a lot when I search for stuff. No "master global index" is required because it is really pretty easy to find out whether a trader has something I am looking for. Open trader, pick search, start search. Yes, I still have to move from trader to trader, and there is nothing to tell me what trader to go to, but if I cannot find something in the first 10 or so traders, I am looking for something really rare.

    Using the current item search to find out if an item is in the store, and what it is selling for is pretty bad. On the seller side, it is worse. To find out what things are actually selling for, the seller has to browse through transaction logs. This is insane, and makes it clear that ZOS just threw together the bare minimum and shoved it out the door. These transaction logs are the most important improvement from the Auction House that I came from because they tell me exactly what buyers are actually paying, not just what sellers are asking. It is a shame they implemented this so poorly.

    The UI needs to have some way to quickly find out what an item has sold for. A search capability in the transaction log would be a start, but what Master Merchant does is tell you the average sale price for the item because it browses the log for you. I don't know if ZOS needs to go that far, but some way to search the log is necessary.

    They need a Looking For Guild tool that will locate guilds, guilds with traders, and guilds that consistently have traders. The first hurdle to getting access to a trader is finding a guild, and ZOS is doing nothing to make that easier. My feeling is that this makes it seem like getting a guild with a trader is some really difficult task. There are guilds with traders that are not full advertising right here on the forum. It is not hard to find one, but it is not as easy as it could be.

    On PC North America, not every trading guild demands fees, donations, or sales. I am in trading guilds that have absolutely nothing like that. They get traders each week and I give them no gold. I just sell stuff. I am also in a serious trading guild and I give them gold every week, in addition to the sales I do with that trader. To sell stuff in a serious guild, one has to be a serious collector of merchandise. Any future Guild Finder needs to be able to identify the difference between optional and mandatory membership "fees".

    Whether directly farming for stuff to sell, or collecting stuff indirectly from normal play, it is not hard to come up with a few thousand gold worth of stuff to sell each week, playing a couple hours per week. Just picking up all the ore, wood, and cloth nodes you pass by every time you play will net you a couple hundred gold. Doing delves, dungeons, dolmens, and world bosses will get you set drops that could sell for hundreds, or thousands, of gold.

    As a parting thought... those people who as asking for an auction house are forgetting one thing. The auction house that ZOS would initially implement would be considered by many to be unusable. This is just how ZOS works. An auction house will not be "Crown Crates" and it won't get the spit and polish that they are capable of. It could take years before ZOS came back to address critical design flaws.

    TL;DR: The guild trader system is not bad, it is just that ZOS never bothered to finish it. If ZOS ever comes back and finishes it, it will be a lot easier and a lot more useful, like it should be.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Cavarka
    Cavarka
    ✭✭✭
    I would prefer a global market. But if that is not going to happen, for the love of God please clean up the guild trading UI.
    Edited by Cavarka on November 27, 2016 6:27PM
  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Constantly catering to casuals dumbs a game down and makes it boring. ESO has done enough of that recently.
  • xboxone1Q
    xboxone1Q
    ✭✭✭
    That's why I don't donate anymore, the guild bank says 2 million plus. They require me to give 2 k a week or else. :/ I don't even have 10 k in the bank, I feel so poor. lol :0
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    Constantly catering to casuals dumbs a game down and makes it boring. ESO has done enough of that recently.

    Catering to causals is what keeps most modern high budget games afloat nowadays. Without those causals I highly doubt ESO would have much legs left or would have probably died awhile ago.
    Edited by Prof_Bawbag on November 27, 2016 4:54PM
  • nine9six
    nine9six
    ✭✭✭✭✭
    Guild Traders sucks.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Constantly catering to casuals dumbs a game down and makes it boring. ESO has done enough of that recently.

    Catering to causals is what keeps most modern high budget games afloat nowadays. Without those causals I highly doubt ESO would have much legs left or would have probably died awhile ago.

    Cater to casuals and it might as well be.
  • alexkdd99
    alexkdd99
    ✭✭✭✭✭
    Can you name one really good trading guild that does not charge a weekly fee or doesn't have a you must sell X amount weekly requirement to stay in it?

    I can name several on PC NA.

    Simply put, many people do like the guild trader store system.

    But, don't take my word for it ... do a search in the forums on Auction House threads.

    Or, better yet, join a guild and find out for yourself.


    I am in a guild. Several guilds. I was wondering when the white knights would come out in force. :) All I'm suggesting is for ZOS to actually allow they player base a choice. See how long the guild trader store option would really last if there was an actual option for something else.

    All the people who love the guild trader system could have a blast doing what they love.. and for the people who would opt to use an central auction house.. we would be happy too. Is there some reason that would not be a best of both worlds?

    Wouldn't work as auction house would just drop all prices incredibly fast. As someone else pointed out, just search forum for the countless threads of people debating this.

    Auction house is incredibly easy to be manipulated. Yes the traders can be also but it is a whole lot harder to do. I would not count on traders going anywhere anytime soon.

    This idea that it take forever to find things is untrue. If you are looking for anything that is not some obscure item you can easily find it in any main hub. Now if you are looking for a cheaper price then that is on you.

    Also if you cant pay the 5k a week then you really didn't have anything worth selling to begin with.
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    Constantly catering to casuals dumbs a game down and makes it boring. ESO has done enough of that recently.

    Catering to causals is what keeps most modern high budget games afloat nowadays. Without those causals I highly doubt ESO would have much legs left or would have probably died awhile ago.

    Cater to casuals and it might as well be.

    To you maybe. Luckily the game isn't all about what I want or what you want.
  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    How I joined my guild .. someone spammed on zone chat and... i just felt like it that day.

    I found out later that they had failed to have a public guild trader and all I was selling to was my guildmates.

    I have had all this gear and maps and mats I wasn't using that was filling up my bank and inventory and I thought someone else might want them but I didn't want to just give them away I mean I won them right...

    But I started playing this game 6 weeks ago, I literially have no idea what anything is worth..and I have no idea if anyone will ever want this below cp160 random blue and purple gear... but if I want to 'sell' them I have to know.. so I.. almost randomly choose a price, vaugely based on things that look similar in my guilds store. some of the mats you can get a good idea but most of the gear is random.

    In the end I have basically found a way to juggle a bunch of stuff out of my inventory and bank into a guild store for a month where they will never sell. I just realised its a great way to save space.. in a way. I wonder if I should recall and lower thier price to another randomly chosen number.

    I, a new player, needs help working out how to use guild traders. I have friends who have played for longer than me that have no idea how to use these things, they didn't know you could buy things from the public stores they thought you had to be a member of the guild to use them.. they have played for years... it is dark and shadowing and confusing.

    But for now I am still leaning towards Tandor there is a million ways to improve the system before deciding it is terrible and giving up on it. I does have flavour and it does give life to guilds.

    (I have also joined a PVP guild but they don't have anything for sale in thier store)
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    Narvuntien wrote: »
    How I joined my guild .. someone spammed on zone chat and... i just felt like it that day.

    I found out later that they had failed to have a public guild trader and all I was selling to was my guildmates.

    I have had all this gear and maps and mats I wasn't using that was filling up my bank and inventory and I thought someone else might want them but I didn't want to just give them away I mean I won them right...

    But I started playing this game 6 weeks ago, I literially have no idea what anything is worth..and I have no idea if anyone will ever want this below cp160 random blue and purple gear... but if I want to 'sell' them I have to know.. so I.. almost randomly choose a price, vaugely based on things that look similar in my guilds store. some of the mats you can get a good idea but most of the gear is random.

    In the end I have basically found a way to juggle a bunch of stuff out of my inventory and bank into a guild store for a month where they will never sell. I just realised its a great way to save space.. in a way. I wonder if I should recall and lower thier price to another randomly chosen number.

    I, a new player, needs help working out how to use guild traders. I have friends who have played for longer than me that have no idea how to use these things, they didn't know you could buy things from the public stores they thought you had to be a member of the guild to use them.. they have played for years... it is dark and shadowing and confusing.

    But for now I am still leaning towards Tandor there is a million ways to improve the system before deciding it is terrible and giving up on it. I does have flavour and it does give life to guilds.

    (I have also joined a PVP guild but they don't have anything for sale in thier store)

    How many members does your guild have? I ask because some people spam guild invites just to get access to their own guild bank. I think you need around 50 members before the bank opens up for the creator of the guild. If there's not much members I'd leave and look elsewhere. There's dedicated guild forums on here that advertise for members.
Sign In or Register to comment.