Losing my maelstrom Vcard

pod88kk
pod88kk
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Hello everyone,
So I've decided to finally give maelstrom a try on my magicka sorc. I've recently hit max cp and felt that I wouldn't have been able to complete it without them.
At the moment the gear I'm using is 2 infernal guardian, 5 Twice Born & 4 Treasure Hunter.
Are there any particular skills I should use or different gear I should get?
  • Kammakazi
    Kammakazi
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    Y r u using Infernal Guardian
  • jakeedmundson
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    Just make sure you have a ranged interrupt (for rounds 8 and 9), ward, power surge, and boundless storm at the ready...the new destro ult makes quick work of most bosses too so that's a good one to have...

    I actually use a heavy attack build and can do no deaths runs under an hour with it... link is below

    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build/p1

    If i could ever find a lightning staff i would swap out the 1 kena and use it... but that has never happened :|

    there are plenty of guides out there to help with mechanics... so don't get overwhelmed and drop it. the first couple times you beat it really are fun and make you feel accomplished... so power through.
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
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    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • Tryxus
    Tryxus
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    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • pod88kk
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    Just make sure you have a ranged interrupt (for rounds 8 and 9), ward, power surge, and boundless storm at the ready...the new destro ult makes quick work of most bosses too so that's a good one to have...

    I actually use a heavy attack build and can do no deaths runs under an hour with it... link is below

    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build/p1

    If i could ever find a lightning staff i would swap out the 1 kena and use it... but that has never happened :|

    there are plenty of guides out there to help with mechanics... so don't get overwhelmed and drop it. the first couple times you beat it really are fun and make you feel accomplished... so power through.

    Do you not lose the second mundus when you weapon swap with TBS?
  • Lukums1
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    Zzz follow the below try not to listen to people who little to none experience. (not saying those people are in this thread).

    Run the following for easy clear.

    Julianos, 5 piece / elegant 2 rings 1 neck 2 weapons back bar / valk skoria (best set - can argue till cows come home) Trash staff ensure gold and sharpen.

    Option 2.

    TBS 5 piece / elegant 2 rings 1 neck 2 weapons back bar / valk skoria (again I can argue this very well)

    Option 3.

    Julianos 5 piece / 5 piece spinner no monster helm / torgs swords 129 spell damage / trash staff sharpen gold

    Option 4.

    TBS / 5 piece Spinner no monster helm / torgs swords / trash staff.

    TBS and Spinner setup I overload for 50-58.5k this makes short work of any boss in VMA.

    All the above setups I've ran flawless with the one to really suggest would be julianos and spinner the dps from these sets combined I found as an overall view to be the most sustained damage.

    Setup as follows:

    Force Pulse / crystal frags / harden ward / bound agies / inner light / meteor
    Power surge / liquid lightning / harden ward / bound agies / thundering presence / energy overload
    Power surge / mages wrath / harden ward / bound agies / inner light - / energy overload

    This setup will easily get you clears don't worry about the spell damage it all comes from overload when using elegant set and when using spinner it's over all dot damage.

    Because you won't run wall of elements (newbie in VMA) therma in Blue Tree gets a little wasted I go heavy into elemental and precise for the maximize damage when using overload.

    Best of luck.
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  • nick_dean14
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    Are you going to be trying normal or vet mode?

    Assuming you're used to completing dungeons, If it's only normal mode maelstrom you should be able to smash it if you've just hit max cp. Just slot hardened ward or harness magika and blow through everything.

    vMA, on the other hand, is a complete nightmare the first time though. Expect to die, a lot. And use hundreds of potions and thousands of gold on repairs. My best advice is to just dip into it for short regular sessions, if you end up beating your face against a wall for 4 hours straight you'll probably get discouraged and not want to come back to it. If you clear a round, take a break, do something else and come back to maelstrom another day, or your elation from finally clearing a stage will quickly be wiped away as you spend your next 50 lives getting screwed over by mechanics you haven't got used to yet. It took me months to get my first clear, but once you've been through it the hard way once it gets infinitely easier. Watching YouTube guides helps to a certain degree, but seeing a pro do it, and physically pulling it off yourself are completely different and in some ways I found it can be discouraging to know exactly what you're meant to do, seeing someone do it easily, and continually screw it up yourself. Just take it slow, and keep in mind that it's meant to be brutally unforgiving, and as you get used to each round you'll start to see what you messed up, what got you killed and how you should have done things differently. It just takes a lot of time and deaths to get to that point, but as long as you go in knowing that, and don't let yourself get too mad with it, you'll get there eventually.

    It's pretty fortunate that you're a sorc, I've been reliably told that it's by far the easiest class (but by 'easiest' I still means face meltingly hard first time around). My main is a magic sorc as well and it's the only class I've even attempted vMA on, I've only cleared it 6 times, but after my first clear, all of the others were done during the 2 week orsinium event, so in my experience, subsequent clears are far, FAR easier.

    If you're interested, this is what I've been using to clear it. It's by no means the best I'm sure, but it seems relatively safe and has got me through my recent runs just using regular cheap magika potions and only 15-20 deaths.

    2 pieces Ilambris (max magika enchants)
    5 pieces julianos (max magika enchants)
    3 pieces infallible aether (spell damage enchants)
    Sharpened lightning destro (basic crafted one with spell damage enchant)
    Sharpened inferno destro (again a normal crafted one, same enchant)

    All gear should be divines (my shoulder has only dropped in infused though), and 1 heavy armour, 1 medium and 5 light.

    On my front (lightning) bar I run:
    Bound aegis
    Inner light
    Crystal fragments
    Hardened ward
    Crushing shock
    Energy overload (ult)

    On my back (inferno) bar I use:
    Bound aegis
    Inner light
    Power surge
    Liquid lightning
    Elemental blockade
    Energy overload (ult)

    On my third (overload) bar I take:
    Bound aegis
    Inner light
    Power surge
    Hardened ward
    Liquid lightning

    I have overload on both bars just in case of emergencies when reapplying my dots on the final boss round, as I find it's quicker and safer than bar swapping to reapply the shield if you find a crem guard in your face unexpectedly. And if I had another ult I'd end up firing that by mistake occasionally and wasting 800 ultimate.

    Just try and keep the dots up as much of the time as possible, trying to position them on the portals that enemies appear through. Try and keep power surge up as much as possible, other than that just stay on our front bar and just hit hardened ward whenever you're about to get hit hard. Then just spam crushing shock and light attacks and use c-frags when it proc's.

    I also run the crit-chance Mundas stone and the ozorga's frothgar drink for extra health and magic regen.

    It's not original, it's not perfect, but it's the safest way I've found to clear vet mode. The only thing to remember is not to use crushing shock when you're hiding in the shield in the final boss fight in the vault of umbridge round, just overload instead. But it might take a while before you get to 'enjoy' that particular fight!

    Keep in mind that the build is helpful, but the most important thing is the patience and not getting burnt out on it. Little and often and you'll slowly start to chip away at it, your score is less than meaningless first time, so use every sigil and just get through the round. The satisfaction from finally finishing it the first time around is honestly the best feeling this game can give you, so keep at it. Don't do it for the weapon drops, you're setting yourself up for disappointment if you're expecting to do it a couple of times and get a BiS piece. Do it for the stormproof title, and the satisfaction that you finally managed to kill that f**ker Voriak Solkyn.

    Good luck!
    Guildmaster of Tamriel Trials Team. A PvE focused dungeons and trials guild on the PS4 EU server.
    Check out our thread if you're interested in joining!
  • FriedEggSandwich
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    Lots of good advice here already. Julianos, elegant, tbs and spinners are all decent sets for the job. I personally use 5x elegant and 5x spinners with a vma destro on front bar and torugs swords on my overload bar. This probably isn't any better than 5 julianos with 5 spinners, or 5 julianos with 5 elegant, but it's what I score best with. Using julianos will get your crit over 60% and this will give you more reliable surge heals, so probs best to use that with spinners or elegant (I still don't know what the optimal amount of spell pen is for vma).

    Crushing Shock is definitely the morph you should start with until you learn what absolutely has to be interrupted and what can be left alone or just dps'd through. Once you're familiar with the mandatory interrupts and can anticipate them you should swap to the Force Pulse morph for more dps and therefore better scores. Fwiw the only mandatory interrupts are the trolls in stage 5 (but only strictly in the final round), the flame shapers in stage 8 and the final boss of stage 9 (assuming no defensive sigil). All other interruptable channels can be ignored, avoided or dps'd through, with the possible exception of archers depending on how long they've been channeling for; if they've just started you can just burn them, but if they've been at it a while you're better off bashing them first. Once you're comfortable with what you should interrupt a simple bash is more than enough and crushing shock becomes obsolete. Remember that frags can also be used as a ranged interrupt against non-boss cc-able mobs.

    Good luck :)

    Edited by FriedEggSandwich on November 23, 2016 12:08AM
    PC | EU
  • DannyLV702
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    Tryxus wrote: »
    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward

    Not really. When you know the mechanics and spawn points, you won't be spamming shields
  • FriedEggSandwich
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    DannyLV702 wrote: »
    Tryxus wrote: »
    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward

    Not really. When you know the mechanics and spawn points, you won't be spamming shields

    Have to agree that monster sets are a bit pointless in vma. Of course they'll work but you may as well take a second 5 piece bonus. Mobs die so quick to force pulse weave anyway it's only really the bosses and mini-bosses that require a prolonged burn, and imo elegant and overload are too good at this to pass up.
    PC | EU
  • Oreyn_Bearclaw
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    My Two Cents:

    First, you are a Sorc so play to your strengths. I am of course talking about overload, power surge, and high stats. It may not be the way to go in trials anymore, but Overload cuts through VMA bosses like a hot knife through butter. Elegant is BIS in VMA on a magic sorc and it really isnt that hard to get. Then you want to pair this with a magic DPS 5 piece. Julianos is going to be the fastest, but TBS is just better when learning. You will appreciate the extra health and stamina. Lastly, pick your favorite monster set. LLambris and a magic sorc are a match made in heaven (as are elegant and overload). This absolutely melts things. Once you see it proc on an enemy, you can move on to the next one. It is amazing in here. Other options include Grothdarr, Infernal Guardian, Iceheart, Kena, Nerienth.

    This is how I would setup gear. Purple armor is fine, but gold weapons are important. You want to go 5/1/1 with undaunted passives.

    Jewelry: Elegant enchanted with Spell Damage
    Head and Shoulders: Pick a monster set (LLambris is BIS) Divines is best, all magic enchants
    Body: 4 TBS in divines, 1 Elegant in Divines and Magic
    Weapon 1: Sharp TBS Fire Staff in Sharp (No other trait is worth running) and a weapon power glyph
    Weapon 2: Sharp TBS Sword + Sharp Elegant 1H (sword, dagger, etc., it doesnt matter which) glyphs dont matter.

    The result is 5 TBS, 4 Elegant, 2 Monster on front bar, and 5 TBS, 5 Elegant, 2 Monster on back bar. It's the best of both worlds. Solid DPS on front bar and your overload will hit like a truck when it crits. The only expensive part of that build is the sharp Elegant 1H weapon. You can certainly get by with another trait, but Sharp is King in ESO. The DW passive doesnt apply to overload so it doesnt matter what type of one handed weapons you use.

    These are the bars I use when going for flawless or simple runs. I will also point out how to change for Speed. You are a sorc, so you have three bars.

    Destro: Force Pulse/Crushing Shock, Elemental Blockade, Hardened Ward, Bound Aegis, Inner Light, Meteor/Overload
    DW: Liquid Lightening, Power Surge, Bound Aegis, Boundless Storm, Dark Conversion/Rune Cage, Overload
    Overload: Liquid Lightening, Power Surge, Bound Aegis, Hardened Ward, Inner light, Overload

    You will want a shield on a destro bar when learning. Eventually, this can become crystal frags, but I would drop frags when learning. Blockade is better DPS and easier to deal with. Crushing Shock is probably better when learning, but force pulse is the goal. Just be sure you don't use CS on the round 7 boss. He enrages when he is interrupted (not an issue as you should overload him). You need Bound Aegis on every bar as its a toggle. As for the ultimate, you can slot meteor for better stats, but you should never cast it. Again when learning, just slot overload. There is nothing worse than accidentally dumping 1000 ultimate with an accidental meteor.

    Your DW bar is just about buffs and DOTs, so you really dont need inner light. This allows for a nice flex. Dark Conversion is awesome. It's an excellent heal and a few casts between rounds will solve any magic issues you have. The most important skill you have as a sorc (other than overload) is Power Surge. Your number one goal is to keep this up at all times. As long as this is active and you have DoTs going, you will have a really nice heal. Boundless storm is also a very underrated skill in here. You could run shield instead so you always have a shield in the same spot on your bars, but boundless is really nice. For the last stage, I swap Dark Conversion for Rune Cage. The stun is awesome for summoners and healers.

    Lastly, your overload bar is designed to be self sustaining. It has everything you need to clear any boss or stage. Liquid lightening is worth keeping up in your overload rotation. Your main goal is to build ultimate at each stage so you can just dump it on the boss. As you get better, you can start overloading some of the mini bosses as well. When learning, dont hesitate to use it. Most things die in 1-2 overload attacks. It is also really hand if you are low on magic. For speed runs, add frags to front bar, slot shield on back bar, and put boundless in your flex spot.

    You are going to need to bang your head against this place for a while so I wont go into specifics. A few pointers:

    -Always look at your death recap. You need to identify what is killing you so you can adjust.
    -Pay attention to kill order. As a general rule, kill healers, archers, mages, melee in that order.
    -Most rounds have an obvious mechanic. Something that has low health that randomly spawns that must be killed or you will have a bad day. Identify it and make it a priority
    -Grab sigils while learning. There is no shame in it. They are all useful in their own way. Power sigils on bosses, Sheild sigils for archers and mages, Speed sigil (also boosts all stat regen) is great if you are struggling with resources, Healing sigil is nice on high damage rounds.
    -Keep Surge up 100% and trust it. Use shields in emergencies, not as part of your rotation.
    -Stand your ground and stack your DOTs. Try to put Blockade and Liquid lighting on top of a portal and draw enemies into it. That combined with LLambris is all the AOE you need. Nothing is going to die if you are running away spamming shields.
    -Build your overload so you can just burn the bosses. It will take some time to figure out what mechanics you can just ignore, but the best thing about magic sorc is that overload simplifies the bosses.

    Edited by Oreyn_Bearclaw on November 23, 2016 9:24AM
  • DRXHarbinger
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    DannyLV702 wrote: »
    Tryxus wrote: »
    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward

    Not really. When you know the mechanics and spawn points, you won't be spamming shields

    Have to agree that monster sets are a bit pointless in vma. Of course they'll work but you may as well take a second 5 piece bonus. Mobs die so quick to force pulse weave anyway it's only really the bosses and mini-bosses that require a prolonged burn, and imo elegant and overload are too good at this to pass up.

    Yeah have to agree when the op is just starting out in there. Good work people.

    OP infernal guardian is epic in there. Keep it on. It's beast.
    PC Master Race

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  • jakeedmundson
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    pod88kk wrote: »
    Just make sure you have a ranged interrupt (for rounds 8 and 9), ward, power surge, and boundless storm at the ready...the new destro ult makes quick work of most bosses too so that's a good one to have...

    I actually use a heavy attack build and can do no deaths runs under an hour with it... link is below

    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build/p1

    If i could ever find a lightning staff i would swap out the 1 kena and use it... but that has never happened :|

    there are plenty of guides out there to help with mechanics... so don't get overwhelmed and drop it. the first couple times you beat it really are fun and make you feel accomplished... so power through.

    Do you not lose the second mundus when you weapon swap with TBS?

    simple answer - no
    1 staff
    1 sword (or both if you want) are TBS - you're actually forced to waste a slot with this build if you don't have a mal lightning staff.
    4 pieces of TBS armor with 1 kena and 2 peices of IA
    3 jewelry IA

    IF i could ever get a sharpened lightning mal staff... i would switch it up to have 5 tbs armor with 2 IA (no monster piece)
    then use torugs swords on my back bar.
    Edited by jakeedmundson on November 23, 2016 4:31PM
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • pod88kk
    pod88kk
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    I'm sure I'll be lucky enough to get the stuff I want first time.... That happens right?..... Right?
  • SanTii.92
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    I agree with pretty much eveything @Oreyn_Bearclaw says, (and actually using 1 tbs dw weapon and staff would have saved a ton of gold.. pretty smart, thought bis would be ma inferno sharp front and 2 elegant weapons) Except for the part he is not using frags on front bar, which is absolutely crazy.. you should slot that on ward place, and move that to the back bar instead of conversion / prison.
    Edited by SanTii.92 on November 23, 2016 7:08PM
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Danksta
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    DannyLV702 wrote: »
    Tryxus wrote: »
    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward

    Not really. When you know the mechanics and spawn points, you won't be spamming shields

    Well I'm going to go out on a limb and assume the OP doesn't know spawn points yet... Did that really need to be said?
    BawKinTackWarDs PS4/NA

  • SanTii.92
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    Danksta wrote: »
    DannyLV702 wrote: »
    Tryxus wrote: »
    Kammakazi wrote: »
    Y r u using Infernal Guardian

    For a Sorc, that's a good set in vMSA due to Hardened Ward

    Not really. When you know the mechanics and spawn points, you won't be spamming shields

    Well I'm going to go out on a limb and assume the OP doesn't know spawn points yet... Did that really need to be said?

    spaming shields will only make your sustain a nightmare imo.. if not running ilambris you should use Iceheart for a more deffensive approach.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    SanTii.92 wrote: »
    I agree with pretty much eveything @Oreyn_Bearclaw says, (and actually using 1 tbs dw weapon and staff would have saved a ton of gold.. pretty smart, thought bis would be ma inferno sharp front and 2 elegant weapons) Except for the part he is not using frags on front bar, which is absolutely crazy.. you should slot that on ward place, and move that to the back bar instead of conversion / prison.

    @SanTii.92

    Yeah a sharp VMA staff on front bar is probably a hair better, but it's really close. This way costs less (only need one elegant weapon), gets you more magic on your front bar, and basically the same spell damage. The spell damage bonus between a VMA weapon and a crafted glyph is a wash. One is a flat bonus, the other is a proc based buff. On average, they come to about the same number. You are trading more magic with an extra piece of elegant for a light attack buff from the VMA enchant. In any event, he probably doesn't have a VMA staff anyway. If you don't have a VMA staff in Sharp, it's a moot point. :smile:

    As for frags, obviously this is powerful DPS tool. As you get better, absolutely run it. When learning, I think a front bar shield is really strong. Force pulse, bound aegis, and innerlight are not optional IMO. I also don't like running staff on back bar becaus elegant is too good with overload. Therefore, you need to drop either frags or blockade.

    To me, blockade is much better. It melts adds in here, especially when stacked on top of liquid lightening. For anything that really needs single target DPS, you have overload.

    If going for speed, then yes you add frags and put a shield on your back bar (and overload bar). What Streak One (590k+ on mSorc) does is actually move boundless to his overload bar and he doesn't bother with dark conversion or rune cage. I am not quite that good, most of us aren't. I like the utility and like surge on my overload bar in case I forget to cast it.
    Edited by Oreyn_Bearclaw on November 23, 2016 9:54PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Sorry for wall of text, but one more thing. If you setup the gear like I mentioned above, all you need is another TBS staff and to replace you Elegant jewelry and one armor piece with Infallible Aether, and you are set for trials. I think its about as good as you can do without an Aether and VMA staff in sharp, and those are hard to come by. You end up going 5 TBS, 4 Aether, 2 llambris on both bars. It pulls 40k+ on trial bosses no problem. Might not be absolute BIS (BSW is prob a touch better than TBS), but its easy to get and your health will be in a good spot. It is what I run when working on Rakkhat HM. The nice thing about crafted staffs is that it's easy to get the right trait. A bad trait on an armor piece or two is not a dealbreaker, but a staff that is not sharp is NEVER worth running. Sharp is the single most OP thing in the game, but that's a different thread.
  • KingYogi415
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    Step 1: Switch to redgaurd or khajiit.

    Step 2: Obtain VO 5 piece. Mix with NMG and veli or krag.

    Step 3: Close eyes and mash buttons.

    Enjoy
  • SanTii.92
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    SanTii.92 wrote: »
    I agree with pretty much eveything @Oreyn_Bearclaw says, (and actually using 1 tbs dw weapon and staff would have saved a ton of gold.. pretty smart, thought bis would be ma inferno sharp front and 2 elegant weapons) Except for the part he is not using frags on front bar, which is absolutely crazy.. you should slot that on ward place, and move that to the back bar instead of conversion / prison.

    @SanTii.92

    Yeah a sharp VMA staff on front bar is probably a hair better, but it's really close. This way costs less (only need one elegant weapon), gets you more magic on your front bar, and basically the same spell damage. The spell damage bonus between a VMA weapon and a crafted glyph is a wash. One is a flat bonus, the other is a proc based buff. On average, they come to about the same number. You are trading more magic with an extra piece of elegant for a light attack buff from the VMA enchant. In any event, he probably doesn't have a VMA staff anyway. If you don't have a VMA staff in Sharp, it's a moot point. :smile:

    As for frags, obviously this is powerful DPS tool. As you get better, absolutely run it. When learning, I think a front bar shield is really strong. Force pulse, bound aegis, and innerlight are not optional IMO. I also don't like running staff on back bar becaus elegant is too good with overload. Therefore, you need to drop either frags or blockade.

    To me, blockade is much better. It melts adds in here, especially when stacked on top of liquid lightening. For anything that really needs single target DPS, you have overload.

    If going for speed, then yes you add frags and put a shield on your back bar (and overload bar). What Streak One (590k+ on mSorc) does is actually move boundless to his overload bar and he doesn't bother with dark conversion or rune cage. I am not quite that good, most of us aren't. I like the utility and like surge on my overload bar in case I forget to cast it.

    Honestly, I think that the extre set piece on front bar plus the enchant will most likly outdps that ma front bar.. And yea, as you are learning stuff could be better to run ward on front bar. Wasn't fully aware your post was considering that.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
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