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Necromancy

  • Gothren
    Gothren
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    @Gothren
    "yeah because making shields not stack and being able to crit is not gonna cause sorcs going completely defensive and spamming shields just to stay alive."


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    Nah I read your grotesque post with numerous grammatical errors that you didn't even bother to reread. What I got from your poorly written post was that you don't like shields.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    at this point...why not Guard class? they are immortal! they have a large variety of skills...they gain dmg the more time spent in combat...hell screw my nightblade...I wana be a guard!
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Yeah Necromancy is actually legal in the Empire despite what Arch-mage Hannibal Traven made you believe, he only hated Necromancy for personal reasons but used his position as arch-mage to make it seem like it was bad but it was by no means Illegal, The Natives of Morrowind despite hatred of Necromantic Practice upon their ancestors bodies utilize Necromancy to defend their tombs, What do you think a Bone Lord is? Its one of the most terrifying looking undead their is, it is skeletal, it floats, has an elevated skull and has 4 arms.

    The most evil thing you can do in ES is intentionally become a Vampire because with vampires your not only giving the middle finger to the Aedra but your also accepting the fact that you will now oppress mortals and prey on their lifeblood, at least with Necromancy the dead don't feel a thing, Hell lycanthropy may be considered even more evil then vampirism on account of the immortality being a reason one would become a vampire, what reason would someone have to become a werewolf though if not to kill? they are not immortal so it doesn't grant you anything else other then the powers to kill and hunt innocent people.

    Edited by TX12001rwb17_ESO on November 18, 2016 3:11PM
  • ForsakenSin
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    @Gothren
    "Nah I read your grotesque post with numerous grammatical errors that you didn't even bother to reread. What I got from your poorly written post was that you don't like shields."

    I understand your trolling so i will just post this.

    1) My English is not my first language having said that i think my point came across pretty good ( Grammar *** )
    2) I don't understand how you managed to get the idea i don't like shields ? when my main char was a sorc and if you have a look at my signature as well you will understand why i said RIP killed by DB ..cos that is when the shields were nerferd from 20 sec to 6 sec.. ....


    so yhea again ... i don't understand how you managed to miss the whole point... please in future reread and try i know its hard but try hard not to troll.... here have a free hug " there there its ok i know u just want a hug its ok...."

    all the best :)
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Mercutio
    Mercutio
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    I would love the option to be "evil" by way of a Necromancer or something like EQ's Shadow Knight. Those were my two favorite classes for years and I still have fond memories.

    Lore can be adjusted. Off the top of my head:

    Molag Bal has let loose a legion of invisible demons that can infect men and give them access to dark powers.

    Bam.
    The problem with arguing with a jackass is that they never stop braying.
    *
    #DwemerLife
  • ForsakenSin
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    Mercutio wrote: »
    I would love the option to be "evil" by way of a Necromancer or something like EQ's Shadow Knight. Those were my two favorite classes for years and I still have fond memories.

    Lore can be adjusted. Off the top of my head:

    Molag Bal has let loose a legion of invisible demons that can infect men and give them access to dark powers.

    Bam.

    That's a good idea actually

    there could be another way to join .. maybe a dark mages that wish to understand the dark powers of Molag Bal and you need to find books ect to get that skill line ?
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • JD2013
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    Mercutio wrote: »
    I would love the option to be "evil" by way of a Necromancer or something like EQ's Shadow Knight. Those were my two favorite classes for years and I still have fond memories.

    Lore can be adjusted. Off the top of my head:

    Molag Bal has let loose a legion of invisible demons that can infect men and give them access to dark powers.

    Bam.

    Can I play as an Exorcist class to go around ridding people of these demons??

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    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • Kendaric
    Kendaric
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    at this point...why not Guard class? they are immortal! they have a large variety of skills...they gain dmg the more time spent in combat...hell screw my nightblade...I wana be a guard!

    You can... all it takes is an arrow to the knee.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • Enslaved
      Enslaved
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      Necro will never be added, I guess. Just imagine what boost would lag get in PvP... Horrible.
    • Mojmir
      Mojmir
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      JD2013 wrote: »
      Mercutio wrote: »
      I would love the option to be "evil" by way of a Necromancer or something like EQ's Shadow Knight. Those were my two favorite classes for years and I still have fond memories.

      Lore can be adjusted. Off the top of my head:

      Molag Bal has let loose a legion of invisible demons that can infect men and give them access to dark powers.

      Bam.

      Can I play as an Exorcist class to go around ridding people of these demons??

      tumblr_n3b6foPxVT1tvppgqo1_500.gif

      More. Like


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    • Sigma957
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      Tharn did say we'll make a necromancer out of you yet when you made that flesh atro lol
    • xenowarrior92eb17_ESO
      xenowarrior92eb17_ESO
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      ZOS_DaryaK wrote: »
      Necromancy has one place and that is the forum.

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      Well there we have our official answer...time to move folks! nothing to see here!
    • Memnock
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      Good , no new classes. The game already has 4 classes , there is no need for more.

      If new skill lines are added to the game , make them general access , like mages and fighters guilds.
    • Savos_Saren
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      Gothren wrote: »
      i don't remember wardens in any of ES lore. i say no. sounds a lot like WOW stuff

      I'm not sure Dragonknights or Templars were in ES lore until ESO, either. At least, according to this chart:

      http://elderscrolls.wikia.com/wiki/Classes

      scroll down to "Playable Classes".
      Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

      PC NA AD
      Savos Saren
    • Savos_Saren
      Savos_Saren
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      ZOS_DaryaK wrote: »
      Necromancy has one place and that is the forum.

      DKUR9Tk.png

      Well there we have our official answer...time to move folks! nothing to see here!

      I think DaryaK was saying "No" to necro-ing old posts in the forum. Not saying "No" to a necromancer class.
      Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

      PC NA AD
      Savos Saren
    • SaibotLiu
      SaibotLiu
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      Necromancy is perfectly legal in Cyrodiil at this time. It's not a stretch to consider it could be made legal in all other factions as a result. There is nothing in the lore to prevent that from happening, there is lore hinting that necromancy is in danger of becoming mainstream.
    • TheLaughingSwine
      Hello, I would love a Necromancer as, there is nothing i love playing more in a Fantasy RPG then the roll of a summoner and if they made a Necromancer I'm sure that is all i would play ... but with that said i really would like them to fix the summoning with Sorcerers and i believe this can be done ... they have the tools they just need to change some things around ... here is how i would help the summoners out ...

      Daedric Prey:
      Curse an enemy with a destruction rune, dealing Magic Damage to the target and Magic Damage to all other nearby enemies after 8 seconds.

      The enemy that is under the effects of Daedric Prey will aggro your pet's causing your pet's to attack the cursed enemy.

      When your pet's hit a enemy that is under the effects of Daedric Prey that damage hit's all enemies around the cursed target within 28 meters.

      If you use this skills with not enough magicka to cast your pet's will aggro on the target enemy you tried to cast the curse on for 8 seconds.

      If there are no enemies within 28 meters of the cursed target your pet's aggro on that target and deal an additional 85% damage to the target except the Storm Atronach which only deals an additional 50% damage.


      Greater Storm Atronach:
      Summon a greater storm atronach that has no legs and floats around, following you for 60 seconds. This atronach gains no normal attack bonus(he deals about the same amount of damage as your other pets with this normal attack)

      When every you cast Mages Fury/Lighting Form/Lighting Splash your atronach will cast a more powerful version of the spell dealing 550% more damage then yours.

      This gives all your pets AoE damage and a good amount of single target damage...making them useful for clearing adds or helping you with a single target.

      Thank you for reading
      Edited by TheLaughingSwine on November 22, 2016 2:06PM
    • Mic1007
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      Gothren wrote: »
      no wardens yes necromancy

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      @Mic1007
      Champion Rank 900+
      DC/AD/EP
      PC NA

      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    • deevoh1991
      deevoh1991
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      What's necromancy?
      I think the closest bet is your summoned daedra and pets from the magic sorcs
      PSN GT : Divzor
    • Vanthras79
      Vanthras79
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      SaibotLiu wrote: »
      Necromancy is perfectly legal in Cyrodiil at this time. It's not a stretch to consider it could be made legal in all other factions as a result. There is nothing in the lore to prevent that from happening, there is lore hinting that necromancy is in danger of becoming mainstream.

      I wonder if necromancy would put someone at odds with the Mage's Guild? Perhaps the Knights of the Lamp make their entrance here to oppose the forces of Mannimarco?

      Also, for those who have referenced Arch-mage Hannible Traven. You have to remember ESO is in the Second-era, Traven was of the late Third-era.

      Besides Necromancy is easy, even a child of five should be able to do it (roughly paraphrasing Abnur Tharn).
      Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

    • crashen17b14_ESO
      crashen17b14_ESO
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      I have said it before, and I will say it again. We already have the backbone of a necromancy skill. It's called Soul Magic, that mostly useless skill line with the good ultimate. I say overhaul it. Make soul trap deal more damage, and have a morph that increases damage by undead pets, add a few skills like summon skeleton/zombie/wraith/flesh colossus, and maybe a couple frost based attacks and call it a day.
    • WhiteMage
      WhiteMage
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      WhiteMage wrote: »
      ZOS_DaryaK wrote: »
      Necromancy has one place and that is the forum.

      DKUR9Tk.png

      Ya know... I'm not one to dabble in necromancy myself, but just this once...

      Well, all I can say is: see you all again in May :trollface:

      Ahem.

      Notice that I didn't specify which May.
      The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
    • AhPook_Is_Here
      AhPook_Is_Here
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      looks like necromancy is alive and well, on the forums at least...
      “Whatever.”
      -Unknown American
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