GrumpyMuffin wrote: »Wouldn't it be illegal if they didn't publish the drop rates?
Not sure if it would technically be gambling. You are paying real money for crowna, there is no gamble there. How you spend that virtual currency in a virtual world is a different thing.
I'm in agreement that these are bad, but in terms of legal systems i think they are good.
That's technically money laundering
I don't think that means what you think it means ....
And no, it is not illegal if they don't publish the drop rates. LOTS of games have never published drop rates with things like this and I am pretty certain they haven't had the police kicking their doors down ...
Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
no.... you make the claim. i'm just asking for your data to back it up.
Ok then, I'll go ahead and send out a test to every person on the planet asking to write an essay on how drop rates, RNGs, and probability theory works. I'll get back to you when I get the results from the 7 billion or so responses worldwide.
Until then, I'll just have to make baseless claims using assumptions that simply equate to common sense.
there is no such thing as common sense
You are definitely proof of that.
Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
no.... you make the claim. i'm just asking for your data to back it up.
Ok then, I'll go ahead and send out a test to every person on the planet asking to write an essay on how drop rates, RNGs, and probability theory works. I'll get back to you when I get the results from the 7 billion or so responses worldwide.
Until then, I'll just have to make baseless claims using assumptions that simply equate to common sense.
there is no such thing as common sense
You are definitely proof of that.
lol, it always amuses me how quickly some people get stroppy when one challenges their generalizations.
if you talk to people in the field of cognition they will tell you that almost everything that passes for common sense is neither common nor sense.
jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
no.... you make the claim. i'm just asking for your data to back it up.
Ok then, I'll go ahead and send out a test to every person on the planet asking to write an essay on how drop rates, RNGs, and probability theory works. I'll get back to you when I get the results from the 7 billion or so responses worldwide.
Until then, I'll just have to make baseless claims using assumptions that simply equate to common sense.
there is no such thing as common sense
You are definitely proof of that.
lol, it always amuses me how quickly some people get stroppy when one challenges their generalizations.
if you talk to people in the field of cognition they will tell you that almost everything that passes for common sense is neither common nor sense.
jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
and on that..... the vast majority do understand the mechanism, but they don't like the results.
jedtb16_ESO wrote: »Bouldercleave wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
Do you argue just to hear yourself speak? You know that it's truentheogenic wrote: »jedtb16_ESO wrote: »Bouldercleave wrote: »I'm not sure knowing the drop rates would change anyone's thinking about the crates at all.
1) There are a WHOLE LOT of people that have no idea how odds, drop rates and RNG work
2) Those that love the idea of the crates are going to buy them anyway
3) Those who hate the idea of crates are not going to buy them anyway.
I just don't see how knowing the drop rate will change anyone's mindset. If anything, I think it will give false hope to people that don't really understand how the mechanics of it work. As @GrumpyMuffin stated already a 1 in 100 chance does not mean that you buy 100 boxes and are sure to get what you want.
who are those people?
90% of the people posting in "I refined x amount and only got y" threads.
Maybe not 90%, but quite a few
and on that..... the vast majority do understand the mechanism, but they don't like the results.
It's less than $50 with discounted crowns. Still a lot, but that is for guaranteed, plus any coming in drops.MarkusLiberty wrote: »Some people seem to be under the impression that buying a certain amount of crowns to spend on the crates will pretty much guarantee them what they want.
It kinda does though, as each set of crates contains a limited amount of items, you will eventually get so many duplicates that your currency in gems starts growing incredibly fast.
On the PTS I was able to get 100 gems after spending 12 000 crowns, which allowed me to purcase any legendary tier item. And at this point I also had several of the legendary items unclocked trough random drop.
They also made a statement saying that they would look into increasing the drop rate of rare items, as well as allowing you to convert concumable items into gems, which will further decrease the amount of crowns spent per gem.
Did I read this correctly? I know you did this on PTS so the crowns were free and for testing, but 12,000 crowns is 120$. So a legendary tier item cost 120$, give or take a little for RNG.
Wouldn't it be illegal if they didn't publish the drop rates?
Well said. One of the key reasons why I am happy to spend the equivalent in £ on, say, books or records or other tangible items that, fingers crossed, will be around in twenty or thirty years' time. I know, everyone is different and has their own views and opinions on this, but I just can't place the same value on something that I don't ever own, that won't last as long and that may not be what I was hoping for in the first place.Rohamad_Ali wrote: »...I think dropping $30 bucks for a costume or a mount is rediculous . Absurd . Boarder line criminal as you will never really own a virtual item in this game . I can't buy the mount and then go feature it in a new tv series , it's not mine , it's ZOS's intellectual property .