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Other players pinching your mats/runes

  • moonbat
    moonbat
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    moonbat wrote: »
    moonbat wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.

    Triggered!

    So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?

    Just laughing at this, really. You've almost dedicated a page to explain your views. This CLEARLY is a hot issue for you. I've added my opinion, several pages ago. Why this thread is still open, is beyond me. It's just a pissing contest now.

    What, you don't enjoy a good, robust debate?

    Oh right, you don't, hence the distinct lack of actual arguments.
  • moonbat
    moonbat
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    moonbat wrote: »
    By way of analogy, if I clear a road through the forest to get to a gold deposit, and someone else uses my road and beats me to said gold deposit, are the contents of the gold deposit theirs since they technically got to it first?

    By way of analogy, if you clear a road through the forest to reach a gold deposit and someone else reaches the gold by other means (using an already existing road to the gold from the other side, making a tunnel, parachuted from above) then YES, the gold is legitimately HIS/HERS.

    But again you forget the main point in the story : the forest IS FULL OF GOLD !!!

    Yes, THE FOREST IS FULL OF GOLD, which is why you must, absolutely must,, use someone else's road in order to get to the gold first. Because you need it sooooo badly . You poor, poor child.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    moonbat wrote: »
    Yes, THE FOREST IS FULL OF GOLD, which is why you must, absolutely must,, use someone else's road in order to get to the gold first. Because you need it sooooo badly . You poor, poor child.

    I don't use someone else's road. I just happen to not need a road.

  • Lava_Croft
    Lava_Croft
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    moonbat wrote: »
    Lava_Croft wrote: »
    moonbat wrote: »
    Lava_Croft wrote: »
    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.

    You should follow your own advice, and move along to the next node, JUST LIKE I DO, and stop desperately defending your entitlements.
    The only entitlement displayed in this thread comes from people who think they own a resource node just because they are fighting mobs nearby. Most people will just walk on the next node, which usually is less than 15 seconds away.

    YET YOU ARE APPARENTLY INCAPABLE OF FOLLOWING YOUR OWN ADVICE


    Oh, you are a barrel of laughs, cupcake.
    My advice is to not fret when you cannot grab the resource node you had set your sights on. In this situation I can grab the resource node just fine while you are busy fighting monsters. Next time I will be fighting monsters and you can grab the resource node.

    No. Big. Deal.
  • Rouven
    Rouven
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    This (thread) is not about facts.

    Fact is that all pixels are belong to ZOS.
    (Edit: Even the ones in your inventory. Even your avatar for that matter.)

    It's simply how we interact with each other and what impression that leaves.

    Each and every one of us is this gaming community.

    To extend someone the courtesy of maybe leaving him/her a resource node of which there are plenty because I can see it takes this person 10 seconds to fight the mob around the node ... I don't think that's a hard thing.

    Not claiming it's necessary either and no one HAS to do anything as long as it's within the terms and conditions.

    Have fun out there and enjoy the game.
    Edited by Rouven on November 19, 2016 6:05PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Rouven
    Rouven
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    sry double post
    Edited by Rouven on November 19, 2016 6:05PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Unsent.Soul
    Unsent.Soul
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    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.

    Triggered!

    So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?

    Just laughing at this, really. You've almost dedicated a page to explain your views. This CLEARLY is a hot issue for you. I've added my opinion, several pages ago. Why this thread is still open, is beyond me. It's just a pissing contest now.

    What, you don't enjoy a good, robust debate?

    Oh right, you don't, hence the distinct lack of actual arguments.

    Your insults are petty, just stop.
  • Bouldercleave
    Bouldercleave
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    There are some soft people playing this game.

    Anyway, if you farm hardcore for about 4 hours this will happen to you maybe 6 times at worst. Realistically it's more like twice. Meanwhile you're going to be farming hundreds of nodes. Somehow we have a 10 page thread now on something that happens about 2% of the time. Just get over it and move along. Challenge them to a duel or something if you're really all that hurt over it.

    I try to not take nodes when someone else is killing mobs over them but it isn't then end of the world if I do it or if someone does it to me. Chances are high the next node is 20 feet away anyway. That said, if you're complaining about being out raced to a node, equip rapid maneuvers.

    Although I agree with you 100% - logic and intelligent reasoning will NOT be tolerated here!

    Out of 11 pages, there are about 3 people that seem to get the overall insignificance of the whole thing. Thank you for being one of them.

    In the end, it's all about what YOU feel is right. I personally don't "node steal" if I see someone that is OBVIOUSLY fighting for the node or chest. It's just not not how I play. I just move on to the next of the 12374693158 nodes that are around.

    If there was a huge timer on the node respawn it may be different, but in all the time I have played I have never really seen a lack of resource nodes.

  • STEVIL
    STEVIL
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    Agobi wrote: »
    I don't think I have ever seen soo many long,well written posts by a-holes ,justifying why them being a-holes in the game is ok :D

    Do what I do...ignore and move on...people that do these things ingame are people not worth knowing anyway :D

    And i dont think i have ever seen as many name calling and insult posts being considered acdeptable by one side of an argument that is claiming to be against rude behavior.

    And yes, i do just what you say. i ignore anyone in game who decides insults and griping into chat are appropriate behavior about resources i gather.

    So, good suggestion, i can agree with that.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    Palidon wrote: »
    It is sad that players would steel another players node or mats. But, they are in the game and I call them PARASITES. They most likely act the same in real life not showing any common courtsey. You really see this happening in K Roost with the chests. On several occasions I have been on a chest and another player will just stand there waiting for me to mess up so he or she can grab it. They make sure they stand right in front of you to distract your attention from opening the chest.One instance comes to note while I was trying to open a Masters Chest and did not get it on the first try.
    The other player grabbed it and began to try and open it. While he was doing that the NPC's that stand close to it respawned and began attacking that player. Oh course he had to stop what he was doing to fight them off. Well while he was doing that I went back to the chest and opened it laughing the whole time.
    Sometimes what goes around comes around.

    Since the designers put a fail-lock-out-opening-for-others into the game and also made master chests so difficult not everybody gets it on eht first try, it seems not out of whack for other players seeing a valuable node designed to be up for grabs to wait and get into it (or try) if you fail.

    Cut out the monsters you used to get your final get with and you would have a case where you got there first, tried, failed, they got a chance during the built-in lockout, then if they failed you get another try and so on until the first one to beat the clock gets the goods.

    Some seem to think thats not by design.

    i see it as a well done design intended to put a gamey competiive challenge to those nodes when two players are both in proximity.

    That whole kind of game play gets a lot less interesting and rather pointless if people here get their way and chest are "first one close gets it no matter how many times it takes them."

    But hey thats why zos put in a lot of resources where all you gotta do is do a little damage to a monster that gets killed and you get a drop-kill reward nobody can compete with you for. Some like it that way, others like both, etc... more than just vanilla and all that.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    Cryptical wrote: »
    STEVIL wrote: »
    @Cryptical

    Where did i pretend or claim or act like what you claim didnt hapoen?

    Please provide reference.

    In fact in several posts i have iirc referenced the abilitybto use legsl mechanics to harrass others as wrong. I observed that this can take many forms but should be handled by reporting behavior in game to responsible parties.

    One of the most recent was this:
    Either way tho, if i though others conduct was in violation of the rules in any way, i would report it to the appropriate enforcers. Running to the forums after a loss for namecalling - not good form by the way i was taught.


    So please provide a reference to support your claim.

    Thank you.

    Dump the fake sense of injury. On page ONE in your FIRST post in this thread you started misconstruing our complaint:
    You don't get to claim every resource node in sight just because you fought a daggerback

    Every resource in sight? When was that ever desired? Answer, it wasn't. It was always about someone coming up and snaking the ONE node that was being guarded by mobs while those mobs were distracted by someone else.

    Not all nodes, just one.
    Not even merely in sight, in close proximity.

    After NINE pages of this thread I can only conclude that you are intentionally mistaking our complaint, and basically acting in bad faith.

    Basically, after nine pages of this it looks like you are being a troll. Ciao.

    Ok so a little but of lesson here in net dodging 101.

    made a specific claim about me. i asked for a reference.

    instead of providing it, points to where i did not make a claim that he had said something but made a statement that some claims were not valid.

    Amusing...
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    Cryptical wrote: »
    It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.

    Nope. I can harvest nodes quickly enough so that I don't have to fight the mobs, even if the mobs are very close. So no, fighting mobs close or very close to the node does NOT make the node yours, by any mean.

    there is even a passive specifically speeding up harvest so maybe the disigners thought it was critical to be able to get nodes in small windows of opportunity?
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    @moonbat @cryptical and others are trying to make hay out of the "profit off someone else's work" morals.
    There is also the just sitting there unattended lumber thing running around

    First topic

    back on page 9 i posted this easy question for them. Think they all magically missed it, tho in fact it was in a quote from moonbat post so...

    For those who claim the profit off other peoples work position...

    Say u walk up to a spot where you KNOW there are two ogres and s chest spawn on top of each other.
    The chest is there unopened, unpicked.
    The ogres are not.
    No other player is either.
    Its obvious at that point someone else killed the ogres.
    Its obvious at that point you are able to loot the chest without a fight cuz someone else killed the ogres.
    Is it stealing or immoral for you to pick the lock?


    Really interested to see whether they will respond at all or just keep ducking it, say yeah its wrong because it is profit from other labor or if they will go with the no its ok because the owner isn't there at the moments so i can take it. if i had to guess my money would be on either ignore it or go with the illusion we never know there were monsters there or somesuch in spite of the fact that anyone running nodes farming gets to know whats got company and what doesn't.

    Second topic...

    Some keep trying to drag it to "on top of" vs "nearby" but in fact in reality the result of "proximity fight pre-ownership" is just that nearby issue being brought into play.

    i recounted a while back the actual story where i was picking a chest. Someone was fighting a troll "nearby" i know from lotsa of experience there that chest and that troll aren't linked. At one part of that troll's walk around he gets close to the chest but not close enough he will aggro you standing right at the chest. he NEVER blocks chest picking unless you choose to move outside closer so he gets you.

    But armed with confidence that "fight means i own the resource" mindset, the player who decided to go for the troll first or who came in from the direction of the troll or who stepped a step too far and drew attention - well they went righteous and (like others here have suggested) kited the toll over for the bam bam interrupt then blah blah profanity profanity thief steal blah blah chat when in the end i got the chest.

    So, in fact, the cut and dried clear case is:
    Knowing that resources keyed for acquire-by-interact are not owned until taken. never any dispute there. No hard feelings. i dont think i own any nodes or resource until i take it so i dont get bent out of shape when i dont get them.
    believing that all resources are "earned by fight" if a fight breaks out leads to hurt feelings and gripijng over stolen this and that and since there are no clear boundary lines showing on the map, confusions over what is and isn't "fight-locked".

    But again, what is amazing is the ones claiming tha anti-rude behavior high ground are the ones with the post-loss griping, insults a plenty, net posts disparaging etc etc.




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Stoopid_Nwah
    Stoopid_Nwah
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    Why is this still being discussed :lol:? There is going to be no right answer here; the nodes do not belong to any of us, we all can fight mobs and pick a lock, if someone fights a mob near a resource node it's probable they also see and want the resource, but it's not a huge loss if someone else takes it. Could they just avoid you and move on to the next resource? Sure, but if they're on a route and the node is there, why would they? So you can get 6 ancestor silk instead? Did killing a few mobs suddenly pass the title of ownership of said node to you? My opinion here is no. And this is where it becomes a bit subjective.

    As @danielpatrickkeaneub17_ESO said, if you're so worked up over it, go ahead and duel them. But that would indeed just be a waste of time and would prove you really do care that much about resources.

    If any of you are so bothered by having a resource "stolen" that you wish to resort to making 11 page threads and name-calling, go ahead and message me on xbox; I'll send you that 6 ancestor silk you had "stolen" from you after your heroic feat of slaying 2 durzogs.
    Edited by Stoopid_Nwah on November 19, 2016 9:00PM
  • NordSwordnBoard
    NordSwordnBoard
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    The easiest way to spot the losers in this argument is to look at how often they resort to insults, bold/caps, use of hyperbole to make points, and harp on semantics.

    The point of an argument is progress or discourse, not winning.

    Ethos, logos, pathos.

    For the record, I don't bother with nodes with players near them. The most efficient thing to do imo is go the opposite direction. This moderate approach allows me to avoid interacting with both the "entitleds" and the "poachers" and do what I came to do, which is farm.

    Regardless of your views on this, ask yourself this question:

    "Why am I allowing this person to rent space in my head?" In other words, why devote all this time and energy towards behavior thats immature or beneath you? Moving on instead of dwelling on it is really the best remedy.

    Happy Farming!
    Fear is the Mindkiller
  • Cryptical
    Cryptical
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    Today's email from pacrooti: "Pacrooti would like you to know that the original owner of these components did not deserve them. They will have a much better home with you."
    Xbox NA
  • Rva_Kun
    Rva_Kun
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    When I take nodes from people when they're in combat the following happens:

    A whisper
    I get called a Jerk with no Ethics
    And the list goes on.

    Kids tryna ruin the Alloy God's farming route will get their nodes taken from them. SYNFF is here.
    It's beyond pathetic how a person QQ's about one node when there's easily 100+ nodes..
    Edited by Rva_Kun on November 19, 2016 9:02PM
    Actions Speak Louder Than Words.
    Fear Over The Internet = Priceless.
    Correcting Ego's Since 03'
    NA > EU

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