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Other players pinching your mats/runes

Suter1972
Suter1972
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So im farming in Ors and literally just running from one end of map to the other, picking up mats and runes. Its clear others are out farming too as theres quite a few people around.

I eventually get into the wilderness, away from wayshrines and I spot a runestone. Its surrounded by spiders. I go over and half way through the fight with the spiders (im literally stood over the rune), some other player literally runs up to the runestone and nicks them while im fighting the spiders over the top of them and unable to collect. 3 minutes later ive found a new mat/rune and the same player does it again!

Ive had this multiple times in the last few days, across anything from ruby ash to ancestor to runes. Some players simply don’t give a hoot. Ive even factored in they may not realise im there for the mat/rune. Maybe its just me, as id always back off if saw someone else on their way to collect something.

Im now left with the quandary, do I do the same to others and wait for them to engage the mob before going in and nicking the item
Was - Breton DC ( GIRL - Guy In Real Life toon) Magika Templar Healer/ 5-8 trait Crafter - currently CP290 and learning now starting again on xbox…...

xbox suter1972 - Character name - Hota Woskeef

Xbox EU ESO+ Mature (40+) UK casual gamer
  • Knootewoot
    Knootewoot
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    Most players run around like chicken without a head, not paying attention. I doubt they do it on purpose. It's because of this event.

    I also accidently looted a chest where another player was first. I just did not see him as I ran in blinding speed in cloak across the map. As soon I was near the chest I used it and then you only see the lockpick system. When I was done lewting a player spammed light attacks fireballs at me and called me some names.

    I apologized but that didn't help.

    But since the event doesn't last long I expect more headless guys running around until the event ends.

    when it ends I go back to Cyrodill for harvesting since there is an abundance there and drops more then PvE land.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Rune_Relic
    Rune_Relic
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    When exploration conflicts with combat.

    I would say add a node tag that locks them...but then you would have 'that guy' that would tag all nodes and then go and collect at leisure holding everyone else up.

    So you speed up the respawn timer...then people will just wait at the same node instead of moving around.

    Perhaps a 10s lock-tag could work....but the coding involved might be not worth the effort.
    And would it be bot proof ?

    Perhaps people in combat can place at mine at the local node.
    Anyone out of combat gets blown up trying to use the node.
    Edited by Rune_Relic on November 16, 2016 12:40PM
    Anything that can be exploited will be exploited
  • kevlarto_ESO
    kevlarto_ESO
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    Yea I have had a couple of players swipe the node while I am fighting on the node, not cool, when they try it again I cloak up an run off leaving them the mobs to contend with, I had some player follow me like a lost puppy one day had no idea what they thought they were doing.

    I share the nodes give way to the closer player, there are plenty of them out there no need to be a butt about it.

    Then you have those players that leave just the TA or crawlers in nodes, that's silly because that node will not respawn so the person doing that is hurting themselves to, take it all or take nothing please :)
    Edited by kevlarto_ESO on November 16, 2016 12:40PM
  • BlanketFort
    BlanketFort
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    It is annoying, but I just shrug it off. As someone mentioned, I doubt it is always intentional. I, too, have accidentally "nicked" a node, or two, due to my lack of awareness at that moment.
    Sometimes, I also forget to hold block when soloing a boss (the few that can be soloed) as a player approaches, so they can get a couple of hits in, because I was too focused on not dying.
  • AzuraKin
    AzuraKin
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    or maybe until you pick it up, its anyones. and to be frank, if you cannot look around and say no ones here run up kill adds take node, you gotta a lot of work on your build. specially spiders as spiders should die in less then 5s.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Suter1972 wrote: »
    do I do the same to others and wait for them to engage the mob before going in and nicking the item

    That's up to you.
    Disrespect and carelessness tend to spread like wildfire because "someone did it to us, so we can do it to others".

    That being said, don't overrate such behaviour and don't overreact to it. Enough nodes for everyone. That sort of "node war" you're describing is also considered by some (including myself) as a little "game" that makes farming a little bit more spicy.

    Also, sometimes, we farm in pre defined routines like automatons, and not notice that someone else is fighting mobs, presumably for the node. We just go for the node as part of our routine, rather brainless and unaware.

    Edited by anitajoneb17_ESO on November 16, 2016 12:44PM
  • elantaura
    elantaura
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    Bring a kick ass DPS, look about before you engage mob , you need time to kill but also that moment cool down. Before it lets you loot ( that's the moment I get got) if there are lots of people around ignore the node.
    That does not mean you take it when someone else is doing it, you can be a better person than that. But it's not worth the fact you will wish they let you gank someone in pve kind of feeling you will get when someone chooses to be a real "male spawnof a female canine" about it.
    PS4 EU 1200+ cp - I enjoy RP, Housing, PVE and PVP

  • Dasovaruilos
    Dasovaruilos
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    If you are a templar, try throwing Shards on top of the resource before killing the mobs.

    I noticed that the color and animation of the shards hide the glowing of the resources pretty well. So, unless someone has spotted the resources before you get there, you can at least hide it a little bit against other players that want to do that.

    I also just stand right on top of the resource while fighting.

    Sometimes a random still goes and picks it up, but is much rarer.
  • runagate
    runagate
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    It's annoying but I don't farm so I rarely encounter it. I graciously share anything that's around. I've noticed the same thing happening at dolmens a lot recently. Some level 18 person coming up to get all the pinions without contributing to the fight. I back away and watch them die horribly slowly shooting light bow attacks at a boss. I'm not even after pinions but I guarantee they don't get that last pinion. ;)

    It's not against the ToS nor should it be a big deal to you. But every single person who justifies this behavior, whether as not against the rules or as RPing should be muted and ostracized by everyone, forever. If you show your true colors others will take note, and that includes all the *** here on the forums. If you're knowingly griefing someone over some stupid little node don't expect to be grouped with anyone decent at endgame.
  • Loc2262
    Loc2262
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    We just go for the node as part of our routine, rather brainless and unaware.

    I quite agree with that. The other day I had a similar experience while grinding XP with a friend at Auridon's South Beacon. I was happily killing mobs (rather quickly with my stamblade) when suddenly I received a whisp from some player in the area, rather rudely calling me names. I was like, "What's wrong?" and he asked why I wouldn't let him kill some mobs too.

    I proceeded to explain he just needed a few hits to get the XP, and invited him to the grinding group. Turned out he just had a bad day and was frustrated about his RL girlfriend. ;)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Abeille
    Abeille
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    Some people have no class.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • danno8
    danno8
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    2004 called, it wants it's thread back.

    Seriously though, it's impolite (when done purposely), but there is nothing to be done.

    Move on, don't get worked up over it.
  • Runs
    Runs
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    Something I posted in another thread on the same subject....
    Runs wrote: »

    I really don't care if someone takes "my" nodes. I don't, or try not to, take anyone else's...

    I would like to point out though, I do see an over abundance of people attacking monsters they don't need to before going to a node. Many times you can get the node either being completely unseen, or only being seen while grabbing it but still being able to get it before they hit. This is one of the reasons that I really don't care if someone "stole" a node. I think some people intentionally do crap like that just so they can whine in zone or on the forums.

    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • Andohir
    Andohir
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    I do not "steal" any nodes when I'm aware of other players nearby, even fighting mobs. I usually wait a few seconds if the player is interested in the node or not.

    What bothers me more is when I stand in front of a chest and need to destroy an item, when within these seconds another player just loots it. It doesn't happen often, but often enough.
    This also happened to me in the starting area (pre 1T) when I played ESO just a few hours - but that player was unexpectedly nice and sent me a letter with the looted item few minutes later, explaining that she/he forgot to assume I was just destroying an item and apologized for "stealing".

    What bothers me the most: leaving low level items and especially picklocks in several types of crates, urnes, etc so they don't respawn their content or leaving lures only in plant nodes. Imo picklocks should be abandoned from vessels - make them buyable from npcs and findable in thieves boxes only.
    Edited by Andohir on November 16, 2016 1:10PM
  • lohworm
    lohworm
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    Caff32 wrote: »
    Let's assume for a moment that when you're farming mats that some nodes are actually "your" nodes not just nodes in the world without ownership. In ESO there is a guild for Thieves. The game has an entire DLC dedicated to stealing. You might say the game encourages it. That being said, when someone "steals" your node, don't get mad. Instead you should laugh and say "You scamp!" then compliment them on their role playing.

    I'm not really sure they're roleplaying thieves...
    I rather think they have just no fair-play at all...

    When I run to a node or a chest, if I see another player running to the same node or chest, even if I may be the first to get on it, I change direction and leave him the loot.
    Not because I roleplay a gentleman, but because that's how I play.

    It doesn't matter, since it's just a game after all...
    But I tend to think they may act the same IRL.
  • jedtb16_ESO
    jedtb16_ESO
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    it is bad manners but nothing get worked up about.
    pc eu eso+

    paraphrasing soren kierkegaard.... when we look at the forum all we can do is laugh.
  • Cherryblossom
    Cherryblossom
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    letting someone else have the node doesn't give me anything! I don't get your point.
  • AzuraKin
    AzuraKin
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    the point is, people dont like free markets anymore. they want a heavily regulated environment where their self-interests are protected from smarter, faster members of the market.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Asardes
    Asardes
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    It's a multiplayer game. It will happen. No need to get upset about it. Just move on. Farming mats is a waste of time in the long run anyway. They are cheap as dust now and doing writs nets more tempers overall.
    Edited by Asardes on November 16, 2016 1:27PM
    Beta tester since February 2014, playing ESO-TU since October 2015
    vMA | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1

    PC-EU CP 2000+
    Member of:
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    Traders of the Covenant


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    Asardes | 50 Nord Dragonknight | EP AR 38 | Master Crafter: all traits & recipes, all styles released before Greymoor
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 18 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 18 |
    Veronique Nicole | 50 Breton Templar | DC AR 18 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 18 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 18 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 18 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 18 |
    Joleen the Swift | 50 Redguard Templar | DC AR 18 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 18 |
    Claudius Tharn | 50 Necromancer | DC AR 18 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 18 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 700+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 21 |
  • AzuraKin
    AzuraKin
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    Asardes wrote: »
    It's a multiplayer game. It will happen. No need to get upset about it. Just move on. Farming mats is a waste of time in the long run anyway. They are cheap as dust now and doing writs nets more tempers overall.

    so what your saying its easier then ever to get temper mats and so we should drop back down to the 2014 prices.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • GreenhaloX
    GreenhaloX
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    Very funny.. how does some "accidentally" grab a node from someone else or not see someone else there first. So, you're saying you can't see a big old figure or toon standing there. Come on, now. True, it is a game and nobody owns any node, but it is just common courtesy. Even the Thieves' Guild have code of conducts; "Honor among thieves." There is no quest or mission to go steal a node or to rob some other's players in ESO. This shite has been happening everyday since day 1. It happened to me oftentimes as well. Plenty of times, players are also using the rapid to speed pass and get to the next node first, and then to the next and so on. Yes, I too shrug it off and move on. I see another going towards it, then I move on or if we both get there, I signal to let that other take it. Also, if I see someone fighting adds or mob by the node, I jump in to help, but then I leave and not go after that node. So many complaining from players on zone chat and other/previous posting on here, it's not stopping those inconsiderate players or making any difference. Whatever.. it is just a game and I move on. Plenty of other nodes around and it quickly respawn.
  • Lucious90
    Lucious90
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    Welcome to an Open world MMO, I hear Skyrim doesnt have this issue. But on a more serious note, Nodes aren't yours until its in your bags. I've had my fair share swiped from underneath my nose plenty of times and I've swiped nodes from others. Move on there are other nodes out there, no reason to be upset
    Xbox/NA
    Naturegoat - Stam Warden
    Healgoat- Mag temp
    Staticgoat- Stam Sorc
  • Lolssi
    Lolssi
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    Some people just have no manners. Even if they're roleplaying.
  • Asardes
    Asardes
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    AzuraKin wrote: »
    Asardes wrote: »
    It's a multiplayer game. It will happen. No need to get upset about it. Just move on. Farming mats is a waste of time in the long run anyway. They are cheap as dust now and doing writs nets more tempers overall.

    so what your saying its easier then ever to get temper mats and so we should drop back down to the 2014 prices.

    Price is a function of supply and demand. Even if the supply increases, if the demand increases at a greater rate the price is going to increase. Also currency itself can be seen as merchandise against other goods. If the supply of gold is high, there can be price increases of a purely inflationary nature even without a change in supply and demand. I wasn't in the game in 2014 so I don't know what the prices were back then, but the game population has increased, and there are now more gold sources (ex. thieves guild repeatable quests), while the number of gold sinks has not increased. In fact as the game population matures, some gold sinks (bank upgrades, backpack upgrades for chars, riding lessons) actually decrease. There are probably many players now that have lots of gold and nothing else to spend it on. So they farm and craft sets, then fully upgrade it. In conclusion there are many factors involved, and supply of tempers is just one of them.

    Edited by Asardes on November 16, 2016 1:43PM
    Beta tester since February 2014, playing ESO-TU since October 2015
    vMA | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1

    PC-EU CP 2000+
    Member of:
    Pact Veteran Trade: Exemplary
    The Alchemist's Emporium: Friend
    Traders of the Covenant


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 38 | Master Crafter: all traits & recipes, all styles released before Greymoor
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 18 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 18 |
    Veronique Nicole | 50 Breton Templar | DC AR 18 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 18 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 18 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 18 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 18 |
    Joleen the Swift | 50 Redguard Templar | DC AR 18 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 18 |
    Claudius Tharn | 50 Necromancer | DC AR 18 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 18 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 700+
    Member of:
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 21 |
  • AzuraKin
    AzuraKin
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    deal with it. this is just part of 1t, now instead of you only competing with other alliance players (heck many zones you could run around farming for mats with no competition, now you have competition in most zones if not all. dont blame the players, blame zos.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • STEVIL
    STEVIL
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    Ok so last time I checked this game had tons of resources keyed to fighting and beating content. The most common is the glow corpse that drops stuff that only is available to those who hurt the target.

    Last time I checked they also had tons of resources not at all related to killing that go to the first to access them. Some of those have locks where even if first if you fail the pick others get a window to try.

    So this notion that combat makes all resources your owned property and others fulfilling the access it first are stealing is just flawed.

    You don't get to claim every resource node in sight just because you fought a daggerback. Really, your heroic vanquish of the daggerback does not mean that columbine patch at the edge of your keen eye glow is magically yours.

    Nor does your awesomely incredible death match against spiders grant you sole rights to the runestone.

    The game is designed to have different ways to get different resources. Some ARE get by combat. Some arent. Some are basically first access, a race. Some arent.

    We have had threads where folks walked up to two resources, started one and gripes that while they were picking the lock others stole the runes next to it.

    Oh well...
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

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