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Other players pinching your mats/runes

  • Lava_Croft
    Lava_Croft
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    Do you honestly feel that stealing objects from someone's house equals taking resource nodes when someone else is fighting mobs nearby?

    I mean really?
    Edited by Lava_Croft on November 19, 2016 1:44PM
  • Cryptical
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    Lava_Croft wrote: »
    Do you honestly feel that stealing objects from someone's house equals taking resource nodes when someone else is fighting mobs nearby?

    I mean really?

    Pacrooti picks up nodes that were made safe for harvesting by others. He could fight the spriggan himself, but that sounds like work.
    Xbox NA / Main heals
  • Lava_Croft
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    Cryptical wrote: »
    Lava_Croft wrote: »
    Do you honestly feel that stealing objects from someone's house equals taking resource nodes when someone else is fighting mobs nearby?

    I mean really?

    Pacrooti picks up nodes that were made safe for harvesting by others. He could fight the spriggan himself, but that sounds like work.
    Yes, people really go around Tamriel looking for nodes that are made safe by others, just because they shun work.

    People just go around Tamriel to collect nodes, sometimes they have to fight a monster and someone else might grab the node in the meantime while at other moments they themselves can grab a resource node while others are fighting nearby.

    Really, why is this such a big deal?
  • anitajoneb17_ESO
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    Lava_Croft wrote: »
    Really, why is this such a big deal?

    It's nice to be a "victim", I guess... ;)

  • Cryptical
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    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Do you honestly feel that stealing objects from someone's house equals taking resource nodes when someone else is fighting mobs nearby?

    I mean really?

    Pacrooti picks up nodes that were made safe for harvesting by others. He could fight the spriggan himself, but that sounds like work.
    Yes, people really go around Tamriel looking for nodes that are made safe by others, just because they shun work.

    People just go around Tamriel to collect nodes, sometimes they have to fight a monster and someone else might grab the node in the meantime while at other moments they themselves can grab a resource node while others are fighting nearby.

    Really, why is this such a big deal?

    Because you are receiving the fruit of some else's labor.

    You might try and say it's not a lot of labor - but that's avoiding that it's still their labor that cleared the node from attack.

    You might try and detach the mob from the node by inserting some vague 'nearby' language, but that's avoiding that the complaint is about clearing danger from a node where you WILL get attacked if you attempt a harvest. Actually, you did use 'nearby' just a few posts up.

    If you have EVER been upset about a cruddy dps in your group and felt that they shouldn't get loot after you did the work to defeat the boss, then you know EXACTLY why we get upset about doing the work to clear a node and someone else comes in and takes the loot. Although, it's even worse with nodes, because at least if you carried a crap dps through a dungeon you are not denied your boss drop, but we who clear a mob and get the node poached from under us ARE denied the loot we worked for.

    THAT is why it is such a big deal.

    So quit being pacrooti.
    Xbox NA / Main heals
  • Lava_Croft
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    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.
    Edited by Lava_Croft on November 19, 2016 2:06PM
  • Cryptical
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    Lava_Croft wrote: »
    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.

    Again with the 'nearby' diversion.

    It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.

    It's this simple - if you sneak up to the node and are detected by the mob when you start to harvest, then that's your node for beating the mob. That takes all your deceptive opinion of what is or is not 'nearby' out of it. That makes the mob and the node tied together.

    My name is not abnab. You did not give me a skill point to fight draugr and hand you the runes it was on top of. Stop treating me like your hireling.
    Edited by Cryptical on November 19, 2016 2:29PM
    Xbox NA / Main heals
  • Lava_Croft
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    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.
  • Cryptical
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    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    Xbox NA / Main heals
  • anitajoneb17_ESO
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    Cryptical wrote: »
    It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.

    Nope. I can harvest nodes quickly enough so that I don't have to fight the mobs, even if the mobs are very close. So no, fighting mobs close or very close to the node does NOT make the node yours, by any mean.
  • Lava_Croft
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    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.
  • mlstevens42_ESO
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    Name calling is it...that is what the fine fellow did when he decided that anything he thought he saw first was his. There were all sort of names being thrown about. Not by me however.....I just moved along as though he did not exist since it was a pointless topic. Just like this is a pointless topic.

    Just pointing out that some think they deserve all nodes in their sight because they can see them. It doesn't matter really how close they are.

    ( SEE GLOWY IT MUST BE MINE ALL MINE. Wait you are not supposed to poach my stuff I saw it first. I was fighting mobs nearby or getting another node or what not but dang you can not get that node unless I say so cause it was mine because I saw it.

    Just for that I will message you and tell you...that you are rude call you rude and obscene names question your parentage....and race you for the next few nodes to punish you... try to drag mobs to you to kill you and all sorts of other fun stuff because I get way to bent over something that at the end of the day doesn't matter at all.)

    Have had this sort of behavior happen to me over nodes that were in no way under them when I got that node they had their eye on. Really I can understand being a little disappointed after all it is not like I have never had someone jet by me on their horse or with some ability and grab the node I was after. Yes yes I have even had the so called rude behavior of someone grabbing the resource when I was on it. No I did not explode into hateful rhetoric over something that will respawn in a few minuts. Yes I have wished that they my competition were some place else but hey they have as much right to be there grabbing stuff as I do. It is not mine until it is in my bag.

    So no I DO know what you are talking about and no I am not trying to justify anything. Was just explaining my take on the matter which is ....not yours until it is in your sack. Until then it is a free for all. I am not going to follow anyone around and try to grab crap while they fight mobs because I myself try to just avoid fighting the mobs in the first place. When I gather I gather I am not interested in killing mobs. It is a waste of time so waiting for some one to come along just so I can use them as a meat shield isn't going to happen. Nor am I gonna stand behind any one and try to grab that chest they are working on. Just not worth the wait.

    Any how this is just beating a dead horse I am not going to change my mind about it no matter what you decide to call me. Good luck
  • Cryptical
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    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Xbox NA / Main heals
  • THEDKEXPERIENCE
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    There are some soft people playing this game.

    Anyway, if you farm hardcore for about 4 hours this will happen to you maybe 6 times at worst. Realistically it's more like twice. Meanwhile you're going to be farming hundreds of nodes. Somehow we have a 10 page thread now on something that happens about 2% of the time. Just get over it and move along. Challenge them to a duel or something if you're really all that hurt over it.

    I try to not take nodes when someone else is killing mobs over them but it isn't then end of the world if I do it or if someone does it to me. Chances are high the next node is 20 feet away anyway. That said, if you're complaining about being out raced to a node, equip rapid maneuvers.
  • Sheuib
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    If you happen to have the CP buff that makes looting resources take half the time many times you can actually loot the resource before the mobs start their attack. You will still have to fight them but you at least get the resource.

    And, those people that say they did it but didn't see someone fighting the mobs I call BS on that. Are your graphics set so low that you don't see fights happening 10 feet away seriously?
  • moonbat
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    Cryptical wrote: »
    What is aggravating is when you have some one who decides that any node they see is some how OWNED by them. You do not own any nodes they are free to be picked up by any one who happens to get there and grab it first. They might be just down the hill fighting some thing true but unless you are right on the node others can not be expected to assume that node has been claimed. I do leave nodes that people are fighting on...but down the hill around the corner you standing and staring off into space next to a node and not grabbing it after a few moments. I will assume the node is still in play and will grab it.

    This idea that one must leave all nodes within line of sight of another player alone is just silly. You may have decided there is some form of rules that govern how it should be done, but there isn't. Trying to hold someone else to your own private code is beyond the pale. If this were against the rules there would be something to prevent it from happening or there would be real consequences for doing 'node stealing'.
    Why is it that those who are defending the poaching continue to put words in our mouths? Could it be because they have no answer to what we are actually saying, that they must fabricate some new scenario so they can pretend to be faultless?

    Nobody proposed "any node they see". That's you, apparently unable to respond to the actual described scene so you must twist it into something that fits your goal.

    They are desperately trying to rationalize their behaviour by repeatedly strawmanning those who would disagree. I was accused of being selfish and greedy myself, when I *explicitly* stated, numerous times that *** I routinely pass by nodes if I see another player fighting mobs right on top of it****. Yet somehow it is I who is the greedy one, trying to stuff my own pockets at the expense of others...not them. Either they are just desperately trying to defend their inferior logic by throwing anything against the wall and hoping it will stick, or they are genuinely un-intelligent.

    Also, here is a point worth considering. When you enact the labour of killing a mob, would it be right for another player to come along and take the loot that is located *within* the corpse of the mob? Of course not. However, it is the same principle at play here - taking something that you didn't earn. In the case of the loot within the dead mob, that loot is *internal* whereas the node that has been placed underneath the feet of aggressive mobs is a form of external loot - someone will have to *fight* the mobs to get it. So in the end it is merely a difference of internal vs external loot, with the underlying *principle* remaining the same - it is a jerk move to fill your own pockets at the expense of someone else's *labour*.

    They are incapable of addressing our actual arguments, which is why they invent strawman arguemnts and then shoot those down.
    Edited by moonbat on November 19, 2016 7:09PM
  • Lava_Croft
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    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.
  • moonbat
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    Agobi wrote: »
    I don't think I have ever seen soo many long,well written posts by a-holes ,justifying why them being a-holes in the game is ok :D

    Do what I do...ignore and move on...people that do these things ingame are people not worth knowing anyway :D

    Yeah. They pathetically signal how 'macho' and how 'tough' they are because "It's just some worthless ancestor silk brah, run along and get the next node that is like 2 feet away brah"

    They say this, yet they are incapable of following their own advice. If it's 'just a worthless node' they can do as I do, and avoid other players who are fighting directly on top of nodes. Yet they just can't resist. They are so *hardcore*, so *macho* that they *must* get that ancestor silk.

    And this is why I refer to those of you who are desperately trying to defend your parasitic behaviour as needy, entitled children, because this is how you are acting. And it is the behavior that offends me, not the loot (as I have only repeated multiple times on this thread, I am not so needy, entitled and childish that I *must* take nodes out from under players as they are fighting mobs directly on top of said nodes. I can live without getting every node. Apparently those trying to rationalise it here cannot)
  • moonbat
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    Lava_Croft wrote: »
    Really, why is this such a big deal?

    It's nice to be a "victim", I guess... ;)

    Nice try, but some of us civilized folks don't tolerate rude behaviour. This clearly offends your precious sensibilties, otherwise you wouldn't be here desperately trying to justify it.
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Now we are back to 'if the game mechanics allow it then it must be morally and ethically correct'

    Edited by moonbat on November 19, 2016 5:05PM
  • moonbat
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    Lava_Croft wrote: »
    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.

    You should follow your own advice, and move along to the next node, JUST LIKE I DO, and stop desperately defending your entitlements.
  • Lava_Croft
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    moonbat wrote: »
    Lava_Croft wrote: »
    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.

    You should follow your own advice, and move along to the next node, JUST LIKE I DO, and stop desperately defending your entitlements.
    The only entitlement displayed in this thread comes from people who think they own a resource node just because they are fighting mobs nearby. Most people will just walk on the next node, which usually is less than 15 seconds away.
  • moonbat
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    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.
  • moonbat
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    Cryptical wrote: »
    It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.

    Nope. I can harvest nodes quickly enough so that I don't have to fight the mobs, even if the mobs are very close. So no, fighting mobs close or very close to the node does NOT make the node yours, by any mean.

    Good for you. The entire world is not you. The entire world cannot loot a node in a millisecond and kill any mobs nearby with their awesome set-proc. Try to think of the world outside of you little entitled bubble.
  • moonbat
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    Lava_Croft wrote: »
    moonbat wrote: »
    Lava_Croft wrote: »
    The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.

    Move along to the next resource node and stop making such a stupidly big deal about it.

    You should follow your own advice, and move along to the next node, JUST LIKE I DO, and stop desperately defending your entitlements.
    The only entitlement displayed in this thread comes from people who think they own a resource node just because they are fighting mobs nearby. Most people will just walk on the next node, which usually is less than 15 seconds away.

    YET YOU ARE APPARENTLY INCAPABLE OF FOLLOWING YOUR OWN ADVICE


    Oh, you are a barrel of laughs, cupcake.
  • Unsent.Soul
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    moonbat wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.

    Triggered!
  • moonbat
    moonbat
    ✭✭✭
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.

    By way of analogy, if I clear a road through the forest to get to a gold deposit, and someone else uses my road and beats me to said gold deposit, are the contents of the gold deposit theirs since they technically got to it first?
  • moonbat
    moonbat
    ✭✭✭
    moonbat wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.

    Triggered!

    So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?
    Edited by moonbat on November 19, 2016 5:37PM
  • Unsent.Soul
    Unsent.Soul
    ✭✭✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    Cryptical wrote: »
    Lava_Croft wrote: »
    You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.

    It's not your resource node just because you are fighting mobs next to it and it never will be.

    "Next to it".

    After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.

    You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.

    Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
    You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.

    Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.

    And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?

    Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.

    Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.

    Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
    Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?

    I wonder how long it will take for Godwin's Law to appear.

    As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.

    I will spell it out one last time, in point form, so that you can understand.

    1) It is the ****principle****, not the loot that matters
    2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
    3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
    4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work


    Just so there is no confusion, here is the definition of ****principle****

    ******* a basic idea or rule that explains or controls how something happens or works**********

    We are talking about ideas, not the relative value or scarcity of loot.

    Triggered!

    So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?

    Just laughing at this, really. You've almost dedicated a page to explain your views. This CLEARLY is a hot issue for you. I've added my opinion, several pages ago. Why this thread is still open, is beyond me. It's just a pissing contest now.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    moonbat wrote: »
    By way of analogy, if I clear a road through the forest to get to a gold deposit, and someone else uses my road and beats me to said gold deposit, are the contents of the gold deposit theirs since they technically got to it first?

    By way of analogy, if you clear a road through the forest to reach a gold deposit and someone else reaches the gold by other means (using an already existing road to the gold from the other side, making a tunnel, parachuted from above) then YES, the gold is legitimately HIS/HERS.

    But again you forget the main point in the story : the forest IS FULL OF GOLD !!!

    Edited by anitajoneb17_ESO on November 19, 2016 5:54PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    moonbat wrote: »
    Cryptical wrote: »
    It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.

    Nope. I can harvest nodes quickly enough so that I don't have to fight the mobs, even if the mobs are very close. So no, fighting mobs close or very close to the node does NOT make the node yours, by any mean.

    Good for you. The entire world is not you. The entire world cannot loot a node in a millisecond and kill any mobs nearby with their awesome set-proc. Try to think of the world outside of you little entitled bubble.

    It's not about that. It's about Cryptical's premise being flatout wrong.

    Besides, if other players are not as good as me at farming nodes, does that morally force me to let them have everything ? Just because they're slow ???

    On a side note : you're being quite rude, for someone who thinks he's "civilized".

    Edited by anitajoneb17_ESO on November 19, 2016 5:57PM
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