Unsent.Soul wrote: »Unsent.Soul wrote: »Lava_Croft wrote: »Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?Lava_Croft wrote: »You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.Lava_Croft wrote: »You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.
It's not your resource node just because you are fighting mobs next to it and it never will be.
"Next to it".
After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.
You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.
Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.
And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?
Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.
Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.
Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
I wonder how long it will take for Godwin's Law to appear.
As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.
I will spell it out one last time, in point form, so that you can understand.
1) It is the ****principle****, not the loot that matters
2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work
Just so there is no confusion, here is the definition of ****principle****
******* a basic idea or rule that explains or controls how something happens or works**********
We are talking about ideas, not the relative value or scarcity of loot.
Triggered!
So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?
Just laughing at this, really. You've almost dedicated a page to explain your views. This CLEARLY is a hot issue for you. I've added my opinion, several pages ago. Why this thread is still open, is beyond me. It's just a pissing contest now.
anitajoneb17_ESO wrote: »By way of analogy, if I clear a road through the forest to get to a gold deposit, and someone else uses my road and beats me to said gold deposit, are the contents of the gold deposit theirs since they technically got to it first?
By way of analogy, if you clear a road through the forest to reach a gold deposit and someone else reaches the gold by other means (using an already existing road to the gold from the other side, making a tunnel, parachuted from above) then YES, the gold is legitimately HIS/HERS.
But again you forget the main point in the story : the forest IS FULL OF GOLD !!!
My advice is to not fret when you cannot grab the resource node you had set your sights on. In this situation I can grab the resource node just fine while you are busy fighting monsters. Next time I will be fighting monsters and you can grab the resource node.Lava_Croft wrote: »The only entitlement displayed in this thread comes from people who think they own a resource node just because they are fighting mobs nearby. Most people will just walk on the next node, which usually is less than 15 seconds away.Lava_Croft wrote: »The notion that fighting mobs nearby a resource node automagically makes you the owner of said resource node is a false notion, no matter how many words you throw at it.
Move along to the next resource node and stop making such a stupidly big deal about it.
You should follow your own advice, and move along to the next node, JUST LIKE I DO, and stop desperately defending your entitlements.
YET YOU ARE APPARENTLY INCAPABLE OF FOLLOWING YOUR OWN ADVICE
Oh, you are a barrel of laughs, cupcake.
Unsent.Soul wrote: »Unsent.Soul wrote: »Lava_Croft wrote: »Are you now comparing raiding a guild bank with taking resource nodes while someone else is fighting monsters nearby?Lava_Croft wrote: »You can keep trying to cover up plain insults with funny stories, but in the end you are someone who thinks that just because he is fighting monsters near a resouce node, the resource node should be his. Since both I and the game's mechanics very much disagree with you there's not much to talk about.Lava_Croft wrote: »You just got unlucky and will have to walk to the next resource node. Instead of trying to bend the entire world to your will, it's much easier to bend a bit yourself.
It's not your resource node just because you are fighting mobs next to it and it never will be.
"Next to it".
After that many slaughtered pixels dedicated to explaining that you aren't able to get the mats off the node without fighting a mob, because the node is placed inside the mob's area of attack, and you still cling to the idea that there's a significant distance between the mob and the node.
You *are* pacrooti. Taking things the rest of the world considers owned just because they aren't actively in someone's hand. And oblivious even when it's explained.
Pacrooti could fight the ogre, but that seems like work. So pacrooti will look for easier pickings, and if someone else is fighting the ogre then pacrooti will use whispering fang to pick up the ogre's node while the ogre is busy. Because pacrooti doesn't like work.
Just because the game's mechanics allow it doesn't mean it's right. Example: raiding the guild bank then leaving.
And if you embrace the idea of taking advantage of a path to a node that someone else has cleared, then why not embrace pacrooti as a nickname?
Maybe when someone has a node poached from them, they should call out a pacrooti sighting in zone chat, follow 'pacrooti' around a bit inviting everyone to come see 'pacrooti'.
Wrongful acts do not withstand the attention of the public. If node poaching is okay, then let the attention of the public on the node poachers make that judgment.
Or... You could change your behaviour and be considerate of others. This isn't a single player game, you know? There are other people playing in the same space as you.
I wonder how long it will take for Godwin's Law to appear.
As usual, the premise completely goes over your head. Now, either you are purposely pretending to be obtuse, or you are genuinely un-intelligent.
I will spell it out one last time, in point form, so that you can understand.
1) It is the ****principle****, not the loot that matters
2) the principle at hand is the 'right' of Person A to profit off the labour of Person B
3) when you loot a guild bank, you are filling your own pockets at the expense of others who put labour in
4) when you don't have to fight a mob on top of a node because another player is doing it for you, you are also profitting off their work
Just so there is no confusion, here is the definition of ****principle****
******* a basic idea or rule that explains or controls how something happens or works**********
We are talking about ideas, not the relative value or scarcity of loot.
Triggered!
So you disagree with the definition of 'principle'. Or are you just acting like an internet tough guy because you don't have anything of value to add?
Just laughing at this, really. You've almost dedicated a page to explain your views. This CLEARLY is a hot issue for you. I've added my opinion, several pages ago. Why this thread is still open, is beyond me. It's just a pissing contest now.
What, you don't enjoy a good, robust debate?
Oh right, you don't, hence the distinct lack of actual arguments.
danielpatrickkeaneub17_ESO wrote: »There are some soft people playing this game.
Anyway, if you farm hardcore for about 4 hours this will happen to you maybe 6 times at worst. Realistically it's more like twice. Meanwhile you're going to be farming hundreds of nodes. Somehow we have a 10 page thread now on something that happens about 2% of the time. Just get over it and move along. Challenge them to a duel or something if you're really all that hurt over it.
I try to not take nodes when someone else is killing mobs over them but it isn't then end of the world if I do it or if someone does it to me. Chances are high the next node is 20 feet away anyway. That said, if you're complaining about being out raced to a node, equip rapid maneuvers.
I don't think I have ever seen soo many long,well written posts by a-holes ,justifying why them being a-holes in the game is ok
Do what I do...ignore and move on...people that do these things ingame are people not worth knowing anyway
It is sad that players would steel another players node or mats. But, they are in the game and I call them PARASITES. They most likely act the same in real life not showing any common courtsey. You really see this happening in K Roost with the chests. On several occasions I have been on a chest and another player will just stand there waiting for me to mess up so he or she can grab it. They make sure they stand right in front of you to distract your attention from opening the chest.One instance comes to note while I was trying to open a Masters Chest and did not get it on the first try.
The other player grabbed it and began to try and open it. While he was doing that the NPC's that stand close to it respawned and began attacking that player. Oh course he had to stop what he was doing to fight them off. Well while he was doing that I went back to the chest and opened it laughing the whole time. Sometimes what goes around comes around.
@Cryptical
Where did i pretend or claim or act like what you claim didnt hapoen?
Please provide reference.
In fact in several posts i have iirc referenced the abilitybto use legsl mechanics to harrass others as wrong. I observed that this can take many forms but should be handled by reporting behavior in game to responsible parties.
One of the most recent was this:
Either way tho, if i though others conduct was in violation of the rules in any way, i would report it to the appropriate enforcers. Running to the forums after a loss for namecalling - not good form by the way i was taught.
So please provide a reference to support your claim.
Thank you.
Dump the fake sense of injury. On page ONE in your FIRST post in this thread you started misconstruing our complaint:You don't get to claim every resource node in sight just because you fought a daggerback
Every resource in sight? When was that ever desired? Answer, it wasn't. It was always about someone coming up and snaking the ONE node that was being guarded by mobs while those mobs were distracted by someone else.
Not all nodes, just one.
Not even merely in sight, in close proximity.
After NINE pages of this thread I can only conclude that you are intentionally mistaking our complaint, and basically acting in bad faith.
Basically, after nine pages of this it looks like you are being a troll. Ciao.
anitajoneb17_ESO wrote: »It's not a matter of opinion whether or not a mob is 'nearby' when that mob will force a fight if you try to harvest. That's a testable true/false fact.
Nope. I can harvest nodes quickly enough so that I don't have to fight the mobs, even if the mobs are very close. So no, fighting mobs close or very close to the node does NOT make the node yours, by any mean.