Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Other players pinching your mats/runes

  • moonbat
    moonbat
    ✭✭✭

    Don't get me wrong, I'm all for manners and politeness, but we are talking about imaginary materials from a video game, does it matter all that much?

    Exactly. Which makes one wonder why some folks make such a big deal about how they are entitled to grief other folks so that they can fill their bags with imaginary materials!
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

  • HumaKnight
    Rouven wrote: »
    One thing that GW2 did right in my opinion. Every one has their own nodes and other players are not regarded as a nuisance.

    I find it in bad taste to use the fact that someone else is clearing the way to the node in that fashion and I usually just head the other direction - away from that player.

    So true, I really wish they would implement personal nodes in this game too, just like GW2.

    I really don't see the upside to having it the way it is now, it just leads to harder to find nodes and *** with no manners or courtesy running up and taking nodes that someone else is working towards. Yeah the node doesn't belong to anyone, but if it wasn't for the person fighting the mob then the *** would have to fight the mob.

    I s'pose acting as they do says a lot about how they are in real life.
  • HumaKnight
    Danksta wrote: »
    Unless other players are taking materials from your bank/crafting bag/inventory they are not stealing your materials.

    I don't think anyone is saying that but nice try.

    People are putting across how unsportsmanlike it is.
  • moonbat
    moonbat
    ✭✭✭
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    it is my policy to not take a resource when a player is fighting a mob around it. I think it is just common decency and dont want it to happen to me. That said, nodes are up for grabs. U want it, get to it first. First come first served.
  • Bobby_V_Rockit
    Bobby_V_Rockit
    ✭✭✭✭✭
    Nah, they definately do it on purpose. The amount of times I've watched people streak in front of me while I'm running to a node is rediculous.

    Ah well, is just a game after all :)
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭


    Rouven wrote: »
    STEVIL wrote: »
    (...)ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.

    They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.

    For argument sake, do you know this for sure or are you deducting this and therefore it is your opinion?

    Is there a potential for this having other reasons, perhaps technical sort, maybe game balancing? The chests, could the intention have been to give you an incentive to try harder but not to punish you too much if you fail?

    I don't know personally as I have not read anything coming directly from ZOS in regards to these points.

    Thats why I find those developer interviews or blogs most interesting, often they will tell you about unintended side effects and how they tried to avoid those in future content.


    Ok so now here is the thing... no i dont have sny written ststements from xos so its a deduction. Just like i could say they wsnted you to take falling damage from falling heights because you know it hapoens.

    There are a lot of pick locks across tamriel. They had to code into them the delay after. It did not happen by accident. They also had to code in the others csn getvto it during your cooldown. They actuakly had to write a line of code to turn it back to open for all but not you.

    It required deliberate action to make it open for everyone but you for a timer countdown.

    It would have been easier to say open for all.
    It would have been easier to say you have a punish cooldown but its still locked.
    Instead the deliberately set a new unique status.


    So, you know, yeah you can ignore it to throw doubt on the obvious, sure, but i think they meant it that wsy because thry deliberately made it so.

    Maybe they didnt mean for you to take falling dmg either.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Rouven
    Rouven
    ✭✭✭✭✭
    .
    STEVIL wrote: »
    (...)

    So, you know, yeah you can ignore it to throw doubt on the obvious, sure, but i think they meant it that wsy because thry deliberately made it so.

    Maybe they didnt mean for you to take falling dmg either.

    Yes, I do think it important to ask questions and not to accept facts based on assumptions. Doesn't mean I dismiss your opinion. Doesn't mean I always ask the right questions either.

    (I also don't think to question things means to ignore them, on the contrary. Is this not the purpose of a gaming forum? To express and exchange opinions and ideas?)

    At the same time there is always a chance of change - see the leveling system for example, surely it took a lot of coding initially and perhaps we can agree more coding than having a two second delay on chests.

    Is that last sentence facetious?

    Edited typo.
    Edited by Rouven on November 17, 2016 9:48PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    STEVIL wrote: »
    They do it on purpose. No excuses. Why? Because they can.

    Well, yes.

    just like when the Cowboys take the lead with 1s left on a sixty yard field goal and win the game, even though the redskins have been ahead the entire game up until then.

    Or if the professional athlete thing bother you insert any other number of casual games like poker among friends and a bluff or bowling and striking out in the tenth.

    ZOS built some rewards in the game to be specifically kill-and-get and for those once you start the fight if you get the kill others CANNOT take them from you.

    ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.

    They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.


    Perhaps it's a competition for you, however I make plenty of gold without needing to step on other players. Still, your argument is hard to believe. Seems more like playing devils advocate for rude behavior. No one is stopping you from being rude. That's your choice. But please spare us the crap comparisons.


    I really dont care how big your want to claim your gold supply is in an internet forum post. It has nothing to do with the subject.

    Sorry but its not crap to point out that (even though it apparently upsets some) zos put some resources in the game with non-combat acquisition methods.

    I know, you are fighting so to some that means everything in sight must be yours but thats not how zos designed their game.

    Sure, people can choose to call names and toss insults at others who "steal rudely" those resources they wish were combat linked but thats more a comnent on them than the one playing this game.

    There are probably lotsa games where every resource is combat linked, no race linked. This isnt one of those so maybe you should consider that in most other types of games its not considered rude to pull out a win in the end just because the other side was almost about to probably win. Its not stepping on anyone its called playing the game.

    Part of that thing called good sportsmanship is when you do good and come close but the other guy wins... dont go off with how rude it is that they did not let you win. Sportsmanship is not just refraining from teabagging after a kill. Its also about being decent to the winner when you lose.

    .

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • AsteriaStarfall
    AsteriaStarfall
    ✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    boldscot wrote: »
    First world problems, move twenty virtual meters in any direction to find the next node.

    Yup. Imx the most profit comes not from crowded nodes at all. Find anywhere without others and clean up. Wrothgar evrnt has been great. Getying 2 3 4 times the mats everywhere else cuz nobody much out there.

    Imo if its even a question of who gets it, you have alreadyblost, fighting for next to last vs last.

    Going internet trolling over what amount to coming in 22nd vs 21st... priceless.
    The guys in first, they are still grabbing nodes with no close calls.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Bryanonymous
    Bryanonymous
    ✭✭✭✭✭
    STEVIL wrote: »
    STEVIL wrote: »
    They do it on purpose. No excuses. Why? Because they can.

    Well, yes.

    just like when the Cowboys take the lead with 1s left on a sixty yard field goal and win the game, even though the redskins have been ahead the entire game up until then.

    Or if the professional athlete thing bother you insert any other number of casual games like poker among friends and a bluff or bowling and striking out in the tenth.

    ZOS built some rewards in the game to be specifically kill-and-get and for those once you start the fight if you get the kill others CANNOT take them from you.

    ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.

    They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.


    Perhaps it's a competition for you, however I make plenty of gold without needing to step on other players. Still, your argument is hard to believe. Seems more like playing devils advocate for rude behavior. No one is stopping you from being rude. That's your choice. But please spare us the crap comparisons.


    I really dont care how big your want to claim your gold supply is in an internet forum post. It has nothing to do with the subject.

    Sorry but its not crap to point out that (even though it apparently upsets some) zos put some resources in the game with non-combat acquisition methods.

    I know, you are fighting so to some that means everything in sight must be yours but thats not how zos designed their game.

    Sure, people can choose to call names and toss insults at others who "steal rudely" those resources they wish were combat linked but thats more a comnent on them than the one playing this game.

    There are probably lotsa games where every resource is combat linked, no race linked. This isnt one of those so maybe you should consider that in most other types of games its not considered rude to pull out a win in the end just because the other side was almost about to probably win. Its not stepping on anyone its called playing the game.

    Part of that thing called good sportsmanship is when you do good and come close but the other guy wins... dont go off with how rude it is that they did not let you win. Sportsmanship is not just refraining from teabagging after a kill. Its also about being decent to the winner when you lose.

    .

    I skimmed through your reply. Not even worth my time. The tone comes off as some who thinks they know something, but the words they put down are just a random concoction of excuses. Keep playing like someone with no respect. Your excuses are not fooling anyone.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Well, I'd pretty much assume that most people complaining did not "fight right on top on the node". And we were not there to verify this. In my experience, people claim nodes as "theirs" even if they're fighting mobs 20 meters away.
    Anyway, we might disagree, that's human, but calling other people's opinion "crap" just because you disagree with it doesn't speak much in favor of your opinion.

    The game currently lets anyone take any node if he/she's there first, regardless of anyone fighting mobs around it or not. Deal with it.

  • moonbat
    moonbat
    ✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
  • Stoopid_Nwah
    Stoopid_Nwah
    ✭✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
    We aren't the ones making forum threads devoted to the topic and posting novels about why it's rude...I go after the nodes I see because...they're there? I also like to be as efficient as possible farming so 99% of the time I have a specific route I follow; if someone is on that route but fighting mobs it doesn't change my route I just grab the node and go or move on if it's not there. Sorry if that hurts your feelz.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.

    And here we have the entitlement poor sport thing going on full swing.

    its not stabbing you in the back if i get to a node before you. You and i have no partnership. You and i have no agreement. if we did, no problem. But we don/t and when resources are setup as race-wins types, its not rude to win the race and take the node and move on.

    its not treating you rudely to win the race to the node. it really isn't.

    its not griefing you to take something that isn't yours.

    What is rude is losing a race at the last bit and then going to forums to call names and be derogatory about the folks who won the race.

    Now, if i had say dragged over mobs to interfere with your noding, that could be considered interference and i would agree its at least close to out of bounds. But notice, its the "our nodes stolen" folks mentioning that as a payback option to those who win the race fair and square.

    Truth be told, i almost never end up competing for nodes. i consider it a fight for middle bad decision. if a node area is crowded enough its even a question, i go elsewhere. You profit much much more when there isn't competition. practically trip over nodes if nobody else is around and there are lots of areas where thats true. But if i am in an area and there is a node, i typically grab it if i can and if someone else gets it first... I go to the next node... I dont go to the internet to call them names or insult them.

    To me, i was always taught that when you lose its good behavior to go on, maybe congratulate the other guy and move on. i was taught its very bad form to start bad mouthing the one who beat you or start calling them names or other such nonsense.

    Its behavior i try to keep going in life and in the games i play.

    if the panthers lose tonight in a last second field goal, i doubt we will see newton on the net complaining that thesaints was rude to kick the field goal and should have let them win or that that somehow in a strangely perverse sort of way shows the Saints have the entitlement mindset.

    Sorry but when you say "entitled brats" and the example is someone who won a race fairly and someone who lost it and went posting with names and derogatory terms... - we definitely disagree on which of those most qualifies as the EBs.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • moonbat
    moonbat
    ✭✭✭
    STEVIL wrote: »
    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.

    And here we have the entitlement poor sport thing going on full swing.

    its not stabbing you in the back if i get to a node before you..



    You only 'get the node first' because you take advantage of the fact that they are fighting off the mobs. They fight off the mobs so YOU don't have to. You benefit from someone else's work. Cry and bleat all you want, that's what it is.
  • craftycarper73
    craftycarper73
    ✭✭✭✭✭
    its annoying when this happens but its not the end of the world, as there no ones nodes till its engaged, some people have less scruples than others so its gonna happen more times than it wont.

    the issue thats bigger for me is when someone farms a node or chest, and leaves the crap behind they dont want(which is generally no good to anyone). Forgot how many times ive ran to an ancestor silk node to farm it only to find a worm or crawler or a chest that has some green item that has been left.

    I personally think that if you engage a node you take it all or nothing at all, it will stop this leaving of items and will help with node spawns as if something is left in a node/chest than it doesnt respawn as its still there..
    Born, Bred & Made in Manchester UK, RIP 22 Angels. 22/05/2017

    PC-EU

    The Place by Tony Walsh Please Read
    This is the place in the North West of England

    It’s ace, it’s the best and the songs that we sing

    From the stands, from our bands set the whole planet shaking

    Our inventions are legends! There’s nowt we can’t make and



    So we make brilliant music. We make brilliant bands

    We make goals that make souls leap from seats in the stands

    And we make things from steel and we make things from cotton

    And we make people laugh, take the mick summat rotten



    And we make you at home and we make you feel welcome

    And we make summat happen, we can’t seem to help it

    And if you’re looking for history then yes, we’ve a wealth

    But the Manchester way is to make it yourself



    And make us a record, a new number one

    And make us a brew while you’re up, love. Go on!

    And make us feel proud that you’re winning the league

    And make us sing louder and make us believe it



    that this is the place that has helped shape the world

    And that this the place where a Manchester girl

    Name of Emmeline Pankhurst from the streets of Moss Side

    Led a Suffragette City with sisterhood pride



    And this is the place with appliance of science

    We’re on it, atomic, we strut with defiance

    In the face of a challenge we always stand tall

    Mancunians in union delivered it all



    Such as housing and libraries, and health, education

    And unions and co-ops, the first railway station

    So we’re sorry! Bear with us! We invented commuters!

    But we hope you forgive us – we invented computers!



    And this is the place Henry Royce strolled with Rolls

    And we’ve rocked and we’ve rolled with our own Northern Soul

    And so this is the place to do business, then dance

    Where go-getters and goal setters know they’ve a chance



    And this is the place where we first played as kids

    And me Mam lived and died here, she loved it she did

    And this is the place where our folks came to work

    Where they struggled in puddles, they hurt in the dirt



    And they built us a city. They built us these towns

    And they coughed on the cobbles to the deafening sound

    Of the steaming machines and the screaming of slaves

    They were scheming for greatness, they dreamed to their graves



    And they left us a spirit, they left us a vibe

    The Mancunian Way to survive and to thrive

    And to work and to build, to connect and create and

    Greater Manchester’s greatness is keeping it great



    And so this is the place now we’ve kids of our own

    Some are born here, some drawn here but we all call it home

    And they’ve covered the cobbles, but they’ll never defeat

    All the dreamers and schemers who still teem through these streets



    Because this is a place that has been through some hard times

    Oppressions, recessions, depressions and dark times

    But we keep fighting back with Greater Manchester spirit

    Northern grit, northern wit in Greater Manchester’s lyrics



    And there’s hard times again in these streets of our city

    But we won’t take defeat and we don’t want your pity

    Because this a place where we stand strong together

    With a smile on our face, Mancunians Forever



    And we’ve got this* as the place where a team with a dream (*Forever Manchester)

    Can get funding and something to help with their scheme

    Because this is the place that understands your grand plans

    We don’t do No Can Do, we just stress Yes We Can!



    Forever Manchester’s a charity for people round ‘ere

    You can fundraise, donate. You can be a volunteer

    You can live local, give local. We can honestly say

    We do charity differently, that Mancunian Way



    And we fund local kids, and we fund local teams

    We support local dreamers to work for their dreams

    We support local groups and the great work they do

    So can you …help us help… local people like you?



    Because this is the place in our hearts, in our homes

    Because this is the place that’s a part of our bones

    ‘Cos Greater Manchester gives us such strength from the fact

    That this is the place. We should give something back.

    Always remember. Never forget. Forever Manchester.
  • SublimeSparo
    SublimeSparo
    ✭✭✭✭✭
    Wow. Just wow.
    This is even a thing?
    If you want nodes guarded by enemies, i dunno maybe "git gud" at killing.
    If you can't and you think others are being rude, maybe skip the nodes near enemies?
    Not everyone enjoys farming nor has unlimited time to do so, expecting people to stop and wait for every person in combat along a farm path just in case they were going to harvest that node (and which one in particular? In most places there are 4-5 nodes within 20m, i often fight random mobs near nodes through boredom or am testing something and have no intention to harvest a node) is frankly ridiculous
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • MattT1988
    MattT1988
    ✭✭✭✭✭
    ✭✭
    If someone is fighting the adds guarding a node I'll leave it for him/her. He/She's doing the work he/her should get it.

    In saying that there really isn't a way to stop these people being arseholes short of giving everyone their own nodes instead of making everyone share them so to speak, but that idea brings a whole new set of problems so I doubt that'll happen.
    Edited by MattT1988 on November 18, 2016 7:41AM
  • Siphoneer
    Siphoneer
    ✭✭✭
    Someones stole your nudes
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    It's not yours if it's not in your inventory.
  • Suter1972
    Suter1972
    ✭✭✭✭
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    And so it begins…..

    The selfish actions of the node ninjas’ create a feeling of discontent and having been exploited in this way some may feel the need to do the same to others and forget playing in a co-op manner. Eventually everyone in the game is a node/loot stealing, out for themselves ***.
    People quit playing as its not a ‘fun’ place to be anymore. No more game

    I do think this is highlighted more on the wrothgar event and as someone else said, it attracts in the sharks who normally aren’t interested in farming mats. Much like the packed dolmens on the witches festival.
    Was - Breton DC ( GIRL - Guy In Real Life toon) Magika Templar Healer/ 5-8 trait Crafter - currently CP290 and learning now starting again on xbox…...

    xbox suter1972 - Character name - Hota Woskeef

    Xbox EU ESO+ Mature (40+) UK casual gamer
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    .
    STEVIL wrote: »
    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.

    And here we have the entitlement poor sport thing going on full swing.

    its not stabbing you in the back if i get to a node before you. You and i have no partnership. You and i have no agreement. if we did, no problem. But we don/t and when resources are setup as race-wins types, its not rude to win the race and take the node and move on.

    its not treating you rudely to win the race to the node. it really isn't.

    its not griefing you to take something that isn't yours.

    What is rude is losing a race at the last bit and then going to forums to call names and be derogatory about the folks who won the race.

    Now, if i had say dragged over mobs to interfere with your noding, that could be considered interference and i would agree its at least close to out of bounds. But notice, its the "our nodes stolen" folks mentioning that as a payback option to those who win the race fair and square.

    Truth be told, i almost never end up competing for nodes. i consider it a fight for middle bad decision. if a node area is crowded enough its even a question, i go elsewhere. You profit much much more when there isn't competition. practically trip over nodes if nobody else is around and there are lots of areas where thats true. But if i am in an area and there is a node, i typically grab it if i can and if someone else gets it first... I go to the next node... I dont go to the internet to call them names or insult them.

    To me, i was always taught that when you lose its good behavior to go on, maybe congratulate the other guy and move on. i was taught its very bad form to start bad mouthing the one who beat you or start calling them names or other such nonsense.

    Its behavior i try to keep going in life and in the games i play.

    if the panthers lose tonight in a last second field goal, i doubt we will see newton on the net complaining that thesaints was rude to kick the field goal and should have let them win or that that somehow in a strangely perverse sort of way shows the Saints have the entitlement mindset.

    Sorry but when you say "entitled brats" and the example is someone who won a race fairly and someone who lost it and went posting with names and derogatory terms... - we definitely disagree on which of those most qualifies as the EBs.



    But it isn't a fair race to the node. One player has to kill the mobs, the other only has to turn up and take the node while the first player is on a cooldown.

    You don't seem to understand that the complaint is not about two people racing to get a node and the person who "loses" thinks that it should be theirs. It's not a race. For one person its a fight, for the other it's theft - and you can see that from the attitudes of the people here who will take these nodes, either they think it's "funny" (how come unless they are aware it's rude?) or they are "role-playing" a thief, in which case they acknowledge that it's theft.

    It doesn't have to be a dog-eat-dog world, even in the limited context of a video game it is perfectly possible for people to maintain standards of behaviour.

    And Cam Newton might be upset if he found out that Tom Brady had deflated the football... (to continue your rubbish analogy).

    P.S. I think it's a stretch to say that the developers "designed" competitive node gathering. Even the cool down on lock attempts can hardly be said to have been developed to provide a combative farming mini game. It's more that failing to unpick a lock means you have to wait, and if someone else is there then they might get a go. It is too much to say that they actively wanted us to be fighting over chests or nodes.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Suter1972 wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    And so it begins…..

    The selfish actions of the node ninjas’ create a feeling of discontent and having been exploited in this way some may feel the need to do the same to others and forget playing in a co-op manner. Eventually everyone in the game is a node/loot stealing, out for themselves ***.
    People quit playing as its not a ‘fun’ place to be anymore. No more game

    I do think this is highlighted more on the wrothgar event and as someone else said, it attracts in the sharks who normally aren’t interested in farming mats. Much like the packed dolmens on the witches festival.

    Actually, its the reverse.

    its the false belief that fighting a monster entitles you automatically to ownership of every node you decide is "guarded by the monster" that is fueling the emotions here.

    i dont believe i own any node, until i open it.

    So if i am fighting two winterborn near a wayshrine and someone swoops in and grabs the water skin or runestone or backpack contents, i dont get upset, have my feelings hurt or any of those things. Since I know those nodes aren't mine, were never mine and i did not succeed at getting to them, i dont feel the urge to throw around all the name calling and ire and insults the folks who have declared themselves as owners-before-the-fact do.

    The worst i get is a "damn if only i was quicker" and move on. losing a race doesn't require i go to the net and toss insults.

    i do of course harvest the kill-drop-stuff first since, by game rules, they ARE linked to kills unlike the nodes and nobody can take them.

    Tonight i won one game of Frag and lost one. i congratulated the winner it was close too. But i didn't feel the need to go to the net and talk about how he shoulda let me win the first game too.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Have you met ppl in IC when you´ve fought all spawns of a trap chest alone and they come and loot your chest?

    Some people might say blame the system.
    I´m more in favor of still blaming the pile of feces that abuses it. Too many people full of poo poo hide behind the shallow excuse of only playing by the rules not made by them.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    moonbat wrote: »
    STEVIL wrote: »
    moonbat wrote: »
    moonbat wrote: »
    moonbat wrote: »
    Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.

    That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
    Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.

    Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.

    No, your analogy is crap. Deal with it.

    Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.

    At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.

    I am sorry that this happened to you. You can take my nodes anytime :wink:

    For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...

    My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.

    And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.

    And here we have the entitlement poor sport thing going on full swing.

    its not stabbing you in the back if i get to a node before you..



    You only 'get the node first' because you take advantage of the fact that they are fighting off the mobs. They fight off the mobs so YOU don't have to. You benefit from someone else's work. Cry and bleat all you want, that's what it is.

    Fighting the mob and killing the mob earns you the kill-drop and the Xp. Nothing else.

    Was in wrothgar once, long while back. Came out from a shrine and grabbed a treasure chest.

    There is a troll nearby.

    You can stand by that chest spot all day.

    that troll will walk around and get kinda close but never ever come after you. it looks close but nope just outside its perception range.

    one on given day, someone was fighting that troll.

    When i came off the shrine to go quest and moved in to pick the chest - guess what? They thought the chest was thiers because they had decided somewhere along the way that fighting that troll earned them the chest. So they kite the troll over so his bam-bam interrupts my lockpick but i still get the chest anyway after things cool down.

    Then in a rare case of me glancing at chat, the blah blah theif name calling etc etc etc etc because you know they feel they earned the chest by you know fighting a monster they decided was within their own self-defined ownership radius.

    if they came here to the forums they would find "but we want it types" to reinforce their notion of "if you see it and want it then fighting earns it" posters to reinforce their mindset.

    On the other hand if the general broad position was the reality "thats one resource you do not earn by fighting" attitudes would change.

    Not all resources in the game are presented in kill-grants. ZOS built more than one way to acquire stuff.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Derra wrote: »
    Have you met ppl in IC when you´ve fought all spawns of a trap chest alone and they come and loot your chest?

    Some people might say blame the system.
    I´m more in favor of still blaming the pile of feces that abuses it. Too many people full of poo poo hide behind the shallow excuse of only playing by the rules not made by them.
    This is a weird statement, since judging from your post you actually want people to play by rules not made by them. You want people follow your personal rules regarding resource nodes instead of the general rule that says "it's yours once it's in your inventory".
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lava_Croft wrote: »
    Derra wrote: »
    Have you met ppl in IC when you´ve fought all spawns of a trap chest alone and they come and loot your chest?

    Some people might say blame the system.
    I´m more in favor of still blaming the pile of feces that abuses it. Too many people full of poo poo hide behind the shallow excuse of only playing by the rules not made by them.
    This is a weird statement, since judging from your post you actually want people to play by rules not made by them. You want people follow your personal rules regarding resource nodes instead of the general rule that says "it's yours once it's in your inventory".

    Actually no - i´m only saying playing by the rules blindly without taking other people into consideration makes you an ***.

    I´m also stating this specific example as there is no way to actually avoid fighting those NPCs (edit: well there is one - you just have to wait for an idiot to fight them for you - :tired_face: ) as they´re directly linked to the chest - but the reward is not linked to them. Which is contrary to how resource nodes work (they don´t have NPCs linked to them).
    Edited by Derra on November 18, 2016 10:16AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

Sign In or Register to comment.