Stoopid_Nwah wrote: »
Don't get me wrong, I'm all for manners and politeness, but we are talking about imaginary materials from a video game, does it matter all that much?
Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
One thing that GW2 did right in my opinion. Every one has their own nodes and other players are not regarded as a nuisance.
I find it in bad taste to use the fact that someone else is clearing the way to the node in that fashion and I usually just head the other direction - away from that player.
anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
(...)ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.
They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.
For argument sake, do you know this for sure or are you deducting this and therefore it is your opinion?
Is there a potential for this having other reasons, perhaps technical sort, maybe game balancing? The chests, could the intention have been to give you an incentive to try harder but not to punish you too much if you fail?
I don't know personally as I have not read anything coming directly from ZOS in regards to these points.
Thats why I find those developer interviews or blogs most interesting, often they will tell you about unintended side effects and how they tried to avoid those in future content.
(...)
So, you know, yeah you can ignore it to throw doubt on the obvious, sure, but i think they meant it that wsy because thry deliberately made it so.
Maybe they didnt mean for you to take falling dmg either.
Bryanonymous wrote: »Bryanonymous wrote: »They do it on purpose. No excuses. Why? Because they can.
Well, yes.
just like when the Cowboys take the lead with 1s left on a sixty yard field goal and win the game, even though the redskins have been ahead the entire game up until then.
Or if the professional athlete thing bother you insert any other number of casual games like poker among friends and a bluff or bowling and striking out in the tenth.
ZOS built some rewards in the game to be specifically kill-and-get and for those once you start the fight if you get the kill others CANNOT take them from you.
ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.
They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.
Perhaps it's a competition for you, however I make plenty of gold without needing to step on other players. Still, your argument is hard to believe. Seems more like playing devils advocate for rude behavior. No one is stopping you from being rude. That's your choice. But please spare us the crap comparisons.
anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
First world problems, move twenty virtual meters in any direction to find the next node.
Bryanonymous wrote: »Bryanonymous wrote: »They do it on purpose. No excuses. Why? Because they can.
Well, yes.
just like when the Cowboys take the lead with 1s left on a sixty yard field goal and win the game, even though the redskins have been ahead the entire game up until then.
Or if the professional athlete thing bother you insert any other number of casual games like poker among friends and a bluff or bowling and striking out in the tenth.
ZOS built some rewards in the game to be specifically kill-and-get and for those once you start the fight if you get the kill others CANNOT take them from you.
ZOS deliberately built other resources to be win-race-and-get. First to access the node gets the goodies.
They even added a second or two shutout for race-nodes treasure chests so if you fail the pick others can try and pick them... showing they intent these things to be competed for and not just given to who gets anywhere close.
Perhaps it's a competition for you, however I make plenty of gold without needing to step on other players. Still, your argument is hard to believe. Seems more like playing devils advocate for rude behavior. No one is stopping you from being rude. That's your choice. But please spare us the crap comparisons.
I really dont care how big your want to claim your gold supply is in an internet forum post. It has nothing to do with the subject.
Sorry but its not crap to point out that (even though it apparently upsets some) zos put some resources in the game with non-combat acquisition methods.
I know, you are fighting so to some that means everything in sight must be yours but thats not how zos designed their game.
Sure, people can choose to call names and toss insults at others who "steal rudely" those resources they wish were combat linked but thats more a comnent on them than the one playing this game.
There are probably lotsa games where every resource is combat linked, no race linked. This isnt one of those so maybe you should consider that in most other types of games its not considered rude to pull out a win in the end just because the other side was almost about to probably win. Its not stepping on anyone its called playing the game.
Part of that thing called good sportsmanship is when you do good and come close but the other guy wins... dont go off with how rude it is that they did not let you win. Sportsmanship is not just refraining from teabagging after a kill. Its also about being decent to the winner when you lose.
.
anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
We aren't the ones making forum threads devoted to the topic and posting novels about why it's rude...I go after the nodes I see because...they're there? I also like to be as efficient as possible farming so 99% of the time I have a specific route I follow; if someone is on that route but fighting mobs it doesn't change my route I just grab the node and go or move on if it's not there. Sorry if that hurts your feelz.AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
I am sorry that this happened to you. You can take my nodes anytime
For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...
My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.
And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
I am sorry that this happened to you. You can take my nodes anytime
For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...
My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.
And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
I am sorry that this happened to you. You can take my nodes anytime
For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...
My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.
And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
And here we have the entitlement poor sport thing going on full swing.
its not stabbing you in the back if i get to a node before you..
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
I am sorry that this happened to you. You can take my nodes anytime
For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...
My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.
And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
And here we have the entitlement poor sport thing going on full swing.
its not stabbing you in the back if i get to a node before you. You and i have no partnership. You and i have no agreement. if we did, no problem. But we don/t and when resources are setup as race-wins types, its not rude to win the race and take the node and move on.
its not treating you rudely to win the race to the node. it really isn't.
its not griefing you to take something that isn't yours.
What is rude is losing a race at the last bit and then going to forums to call names and be derogatory about the folks who won the race.
Now, if i had say dragged over mobs to interfere with your noding, that could be considered interference and i would agree its at least close to out of bounds. But notice, its the "our nodes stolen" folks mentioning that as a payback option to those who win the race fair and square.
Truth be told, i almost never end up competing for nodes. i consider it a fight for middle bad decision. if a node area is crowded enough its even a question, i go elsewhere. You profit much much more when there isn't competition. practically trip over nodes if nobody else is around and there are lots of areas where thats true. But if i am in an area and there is a node, i typically grab it if i can and if someone else gets it first... I go to the next node... I dont go to the internet to call them names or insult them.
To me, i was always taught that when you lose its good behavior to go on, maybe congratulate the other guy and move on. i was taught its very bad form to start bad mouthing the one who beat you or start calling them names or other such nonsense.
Its behavior i try to keep going in life and in the games i play.
if the panthers lose tonight in a last second field goal, i doubt we will see newton on the net complaining that thesaints was rude to kick the field goal and should have let them win or that that somehow in a strangely perverse sort of way shows the Saints have the entitlement mindset.
Sorry but when you say "entitled brats" and the example is someone who won a race fairly and someone who lost it and went posting with names and derogatory terms... - we definitely disagree on which of those most qualifies as the EBs.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
And so it begins…..
The selfish actions of the node ninjas’ create a feeling of discontent and having been exploited in this way some may feel the need to do the same to others and forget playing in a co-op manner. Eventually everyone in the game is a node/loot stealing, out for themselves ***.
People quit playing as its not a ‘fun’ place to be anymore. No more game
I do think this is highlighted more on the wrothgar event and as someone else said, it attracts in the sharks who normally aren’t interested in farming mats. Much like the packed dolmens on the witches festival.
AsteriaStarfall wrote: »anitajoneb17_ESO wrote: »Bad analogy. The person didn't watch you as you fought off multiple monsters and then come and take the bread which was sitting right under your feet since you made it obvious that you were fighting the monsters in order to get the bread.
That's where we disagree. You ASSUME this person saw you and consciously decided to screw you and grief you.
Believe me, most of us "heavy farmers" farm while chatting in TeamSpeak, listening to real world news, whatever. We might just as well farm "your" node without even having noticing you and your farming. Don't take this so personally.
Yeah, it is so easy to miss someone in combat as they are sitting RIGHT ON TOP OF A NODE. Because combat is like, invisible and stuff.
No, your analogy is crap. Deal with it.
Pretty much this. I had someone today, turn run towards me at an ore node that was hidden behind the hill...stop in front of me and dismount, and just as i was getting the last hit in on the enemy, he turned and farmed it.
At that moment, i said screw it, if i see a node, i'm getting it. If you are there in combat, to bad. To many times I have been nice enough to pass by a node because i saw someone else running towards it and then getting nodes stolen out from under me, so now i will steal them as well.
I am sorry that this happened to you. You can take my nodes anytime
For me, it's never been about the materials. I don't care about that. I used to harvest in WoW and EQ1, where the competition was fierce. Fewer nodes, random spawn points, and professional gold farmers training multiple mobs on top of me in order to knock me off the node (they lost). In modern games such as ESO and LOTRO, nodes are unbelievably plentiful. There is more than enough to go around, which is why I often give folks a wide berth if I see them going for the same node. I have stood on top of a herb node and seen it respawn within 30 seconds. ESO is node paradise...
My point, however, and I think that this is what many of us are getting at who are complaining about node stealing is this - we do not care so much about not getting imaginary materials - what we care about is being treated rudely. The nodes do not matter so much to me which is *precisely* why I prefer to let others have them if we are in competition for the same node. In fact, it is the *griefers* who believe that every imaginary material is so important that they must act like needy, entitled brats. Those of you who are defending this behaviour are the entitled ones. It is YOU who cares so much about the game that you must grab every node in sight. It is YOU who are projecting your special feelz onto us.
And the reason why good, co-operative behaviour is encouraged in any social setting is because of what AsteriaStarfall just wrote. If we all stab each other in the back, we all end up losing in the end. I would rather work with people than act like I am an extra from a Mad Max movie.
And here we have the entitlement poor sport thing going on full swing.
its not stabbing you in the back if i get to a node before you..
You only 'get the node first' because you take advantage of the fact that they are fighting off the mobs. They fight off the mobs so YOU don't have to. You benefit from someone else's work. Cry and bleat all you want, that's what it is.
This is a weird statement, since judging from your post you actually want people to play by rules not made by them. You want people follow your personal rules regarding resource nodes instead of the general rule that says "it's yours once it's in your inventory".Have you met ppl in IC when you´ve fought all spawns of a trap chest alone and they come and loot your chest?
Some people might say blame the system.
I´m more in favor of still blaming the pile of feces that abuses it. Too many people full of poo poo hide behind the shallow excuse of only playing by the rules not made by them.
Lava_Croft wrote: »This is a weird statement, since judging from your post you actually want people to play by rules not made by them. You want people follow your personal rules regarding resource nodes instead of the general rule that says "it's yours once it's in your inventory".Have you met ppl in IC when you´ve fought all spawns of a trap chest alone and they come and loot your chest?
Some people might say blame the system.
I´m more in favor of still blaming the pile of feces that abuses it. Too many people full of poo poo hide behind the shallow excuse of only playing by the rules not made by them.