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Chests and material node respawn mechanic
I've been playing ESO for 2 months now and I could check good and bad behaviors from players, which will never cease to exist. However game mechanics should be able to get rid of some possible bad behaviors and one that are annoying me alot is players leaving chest and material nodes with what they think it's trash, and some times is real trash like crawlers. Theses nodes and chests stay there until a unaware player go there and get this "trash", losing their time in the process and getting mad because of it and this can take a lot of time to happens making a chest/node worthless for a long period. Something must be done about it. Makes the chest/node vanish after 1-2 minutes after the player open/gather solves the problem in my opinion. Suggestions?
Edited by Psycholess on November 15, 2016 4:03AM