Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Still no auction house, seriously??

  • Gargath
    Gargath
    ✭✭✭✭✭
    A big NO for the auction house.
    It will ruin eso trading & economy.
    With guild traders scattered across Tamriel it's still better to search for rare items than with only single trader.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Pops_ND_Irish
    Pops_ND_Irish
    ✭✭✭✭✭
    Pallmor wrote: »
    I forgot how much it SUCKS SUCKS SUCKS SUCKS to play an MMO without an auction house, or any sort of decent trade system for us casual players to sell our stuff. Guess I'll have to sell my rare motifs, recipes, and sets to a freaking vendor for 17 gold. Woo hoo!!

    Ill give you 5000 for the lot !
  • Azuramoonstar
    Azuramoonstar
    ✭✭✭✭
    i like the game the way it is. I don't want or need an auction house and i have been playing mmo since 2004. The lack of auction house is better imo, less chance rmt have to corner markets.

    Play MUD most the ones i tried have no auction house.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    Not to throw a wrench in your math, but there are 171 Guild Traders per platform, and many trading guilds without a trader that week. The total number of trading guilds per platform has to be in the 300+ range imo.
    Also, the "12%" selling wares is so off, as it doesn't include zone sales, sales in guilds with out kiosks, etc.

    EDIT: After re-reading the above post, I noticed you said 6 platforms. There are only 4 platforms...PC/NA, PC/EU, X-Box & Ps4.
    And calling someone a "Smartass" when your info is so wrong is sort of childish imo...
    Edited by wenchmore420b14_ESO on November 8, 2016 5:24PM
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    max_only wrote: »
    I thought most things we pick up were trash anyway? Just decon it for the improvement mats and sell the mats in bulk no? I mean, I'm not at max level right now but just from visiting cities I can tell what pieces are actually worthwhile (worth holding on to and selling) and I don't have any of those. So selling mats in bulk by advertising in zone is my money maker. I kind of wish there was an AH but I certainly don't miss it or complain about it because I would rarely get a sale from one in games where it existed. There was always something better on sale and at a better price than what my casual butt could acquire --- except for mats. There is always a market for gathering mats, in every game with a halfway decent craft system.

    Trade spam economies went out of style awhile ago (and for good reason). So if the developers of ESO are trying to bring that abomination back - I'm not going to support their efforts. In my opinion that system should stay dead and buried in the past where it belongs. Because the last thing I want to do when I sit down to play a game is stand around town advertising like some commercial while reading silly arguments about how much something is supposedly really worth. And don't even get me started on how annoying it was to constantly read people asking for price checks in guild chat due to the lack of a stable and centralized market since no one really knows what anything is worth.

    At least you can buy stuff from guild traders now though. Used to you couldn't even do that unless you belonged to a trading guild. So things have gotten a little better at least.


    i think you are confusing guild store and guild trader there. you always had to be in the guild to access the store.

    Guild traders are basically guild stores. They give the public access to buy from guild stores. So there is no confusion.

    In the old days you could not access guild stores at all unless you belonged to the guild. Now at least you can access them to buy things. So things are a little better. But they are still pretty bad, especially in regards to selling.

    This game's economy is basically a cartel.
    Edited by Jeremy on November 8, 2016 2:59PM
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    i like the game the way it is. I don't want or need an auction house and i have been playing mmo since 2004. The lack of auction house is better imo, less chance rmt have to corner markets.

    Play MUD most the ones i tried have no auction house.

    False.

    It is much easier to corrupt/rig/control a smaller market than it is a larger one.

    In other words: if you believe a server-wide economy would be vulnerable to rmt - then these guild stores are 100x more vulnerable to them.
  • snakester320
    snakester320
    ✭✭✭✭
    Jeremy wrote: »
    i like the game the way it is. I don't want or need an auction house and i have been playing mmo since 2004. The lack of auction house is better imo, less chance rmt have to corner markets.

    Play MUD most the ones i tried have no auction house.

    False.

    It is much easier to corrupt/rig/control a smaller market than it is a larger one.

    In other words: if you believe a server-wide economy would be vulnerable to rmt - then these guild stores are 100x more vulnerable to them.

    its seen all the time guilds sister guild and so on outbidding ppl in a strip to control the market for that area .. With a auction house it free for all and there's little chance of controlling the market.....yes you always going to get rmt in any mmo there already at a guess owning theses traders in a certain area and it's not even realised
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    Jeremy wrote: »
    Jeremy wrote: »
    max_only wrote: »
    I thought most things we pick up were trash anyway? Just decon it for the improvement mats and sell the mats in bulk no? I mean, I'm not at max level right now but just from visiting cities I can tell what pieces are actually worthwhile (worth holding on to and selling) and I don't have any of those. So selling mats in bulk by advertising in zone is my money maker. I kind of wish there was an AH but I certainly don't miss it or complain about it because I would rarely get a sale from one in games where it existed. There was always something better on sale and at a better price than what my casual butt could acquire --- except for mats. There is always a market for gathering mats, in every game with a halfway decent craft system.

    Trade spam economies went out of style awhile ago (and for good reason). So if the developers of ESO are trying to bring that abomination back - I'm not going to support their efforts. In my opinion that system should stay dead and buried in the past where it belongs. Because the last thing I want to do when I sit down to play a game is stand around town advertising like some commercial while reading silly arguments about how much something is supposedly really worth. And don't even get me started on how annoying it was to constantly read people asking for price checks in guild chat due to the lack of a stable and centralized market since no one really knows what anything is worth.

    At least you can buy stuff from guild traders now though. Used to you couldn't even do that unless you belonged to a trading guild. So things have gotten a little better at least.


    i think you are confusing guild store and guild trader there. you always had to be in the guild to access the store.

    Guild traders are basically guild stores. They give the public access to buy from guild stores. So there is no confusion.

    In the old days you could not access guild stores at all unless you belonged to the guild. Now at least you can access them to buy things. So things are a little better. But they are still pretty bad, especially in regards to selling.

    This game's economy is basically a cartel.

    no you are wrong. the guild store and guild trader are separate entities. in that the guild store becomes available at 50 members and is only available to guild members. if the guild successfully bids for a trader that then opens to other players.
    Edited by jedtb16_ESO on November 8, 2016 5:21PM
  • Orthus
    Orthus
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    Not to throw a wrench in your math, but there are 171 Guild Traders per platform, and many trading guilds without a trader that week. The total number of trading guilds per platform has to be in the 300+ range imo.
    Also, the "12%" selling wares is so off, as it doesn't include zone sales, sales in guilds with out kiosks, etc.

    EDIT: After re-reading the above post, I noticed you said 6 platforms. There are only 4 platforms...PC/NA, PC/EU, X-Box & Ps4.
    And calling someone a "Smartass" when your info is so wrong is sort of childish imo...

    So with there being 171 Guild Traders that would be only 85,500 people at most per server allowed to sell via a guild trader. The actual number is most likely lower than than due to being allowed to join multiple guilds.

    The "12%" was only for guild traders because that was the main point of the post that guild traders are limited number and it is impossible for all guilds to have a guild trader. As you said your self there are only 171 guild traders. So the current system of "Guild Traders" is not an inclusive system where all guilds and all players may take part of since only 171 guilds may take part in it and only a max of 85,500 people may take part of using guild traders.


    Edit: With your updated information about number of guild traders the percentage of players allowed to use GUILD TRADERS would be 25% of a server population with his estimate of 333,333 players per server.
    Edited by Orthus on November 8, 2016 6:15PM
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Gargath wrote: »
    A big NO for the auction house.
    It will ruin eso trading & economy.
    With guild traders scattered across Tamriel it's still better to search for rare items than with only single trader.

    http://www.esoui.com/downloads/info1245-TamrielTradeCentre.html

    There is very little difference between a centralized AH and the ESO system due to addons like this and their associated websites.

    The biggest difference is that the average player doesn't know about this centralized search function and doesn't realize the market is being manipulated.

  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    As someone else pointed out, there are currently 171 guild traders in the game. And when HagbardOM was doing his roster of guilds each week for several months last year, I looked over the data and there was a turnaround of around 30% each week on the traders. Considering how some established guilds sometimes lose their traders, I would guess that the number is a bit higher at the moment as new guilds try to get a foothold in.

    And while having a trader certainly boosts sales, don't underestimate the internal sales of a guild with no store. I am a member of a trading guild that's been pretty quiet for the last couple of months. I assume the GM got busy with RL stuff. There are about 250 members and we haven't had a trader in a few months, but I still list my 30 items at all times and I do have a fair amount of sales.

    And don't forget that capturing a keep or resource in Cyrodiil exposes your guild store to your entire faction there as well (It's a great place to shop for bargains).
    The Moot Councillor
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    AlnilamE wrote: »
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    That is entirely your choice. But anything in this game that you don't find at the first town hub would be so rare in a game with an AH that you would spend all your playing time camping the AH to get it. And that's not fun either.

    I'm not sure what platform you play on but on PS4 there are widely different selections at each hub. And no i don't spend ten seconds camping an AH its either there or it isn't rather than travel to every hub in the know world i can get that answer in ten seconds. I completely disagree with your assessment in every way.

    But that same attitude can be applied to guild traders too. If you want something, check a couple of them and it's either there or it isn't.

    If you *really* want the item and it's rare, then you check as many traders as you want. Or in the case of an AH, you set up notifications and every time an item is posted, you drop whatever you are doing and rush like mad to the AH in hopes of getting it before it's sniped away from you. Fun stuff!

    Now, I will reiterate again that I think the default interface for the guild stores needs a major improvement, particularly for consoles, who don't have access to addons. If you guys had the functionality that AwesomeGuildStore gives us, I'm sure there would be far more buy-in.
    The Moot Councillor
  • Orthus
    Orthus
    AlnilamE wrote: »
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    As someone else pointed out, there are currently 171 guild traders in the game. And when HagbardOM was doing his roster of guilds each week for several months last year, I looked over the data and there was a turnaround of around 30% each week on the traders. Considering how some established guilds sometimes lose their traders, I would guess that the number is a bit higher at the moment as new guilds try to get a foothold in.

    And while having a trader certainly boosts sales, don't underestimate the internal sales of a guild with no store. I am a member of a trading guild that's been pretty quiet for the last couple of months. I assume the GM got busy with RL stuff. There are about 250 members and we haven't had a trader in a few months, but I still list my 30 items at all times and I do have a fair amount of sales.

    And don't forget that capturing a keep or resource in Cyrodiil exposes your guild store to your entire faction there as well (It's a great place to shop for bargains).

    Yes however we are talking about the Guild Traders which does open the market to all players without having to a consistently spam zone chat.

    May I ask what would be wrong with say a single guildless trader in each zone. That is in a very low traffic spot and with only say 5 slots per player. This would mean 100% of the playerbase can have their items on a trader and it would add another level of complexity to the trading market as now guilds have to compete against prices from everyone
  • Artis
    Artis
    ✭✭✭✭✭

    He has no reason to make up 7 million unique accounts. What an odd number to choose. Why not 10 million or 15? And I wasnt actually going off of what he said. Im really not sure why people are struggling with the math in that post as its OBVIOUS that 2 million was used. A fraction of what 7 million is. And its quite a fair number considering we have 2 Servers for each Platform. ESO Plus on PS4 has been one of the most bought Add-Ons for PS4 for close to 2 years now. For that to be a thing there has to be very large and very healthy population on ESO.

    And you think that they would be able to employee 30 employees with a population of something like 180,000 players? This game would be dead with those numbers.

    As for people complaining...I dont know how long youve been on these forums. But its been a constant topic of debate since the game launched in 2014. As for the make up of forum goers.....I dont know where you got the idea that only unsatisfied players come to the forums. But the vast majority of players that are unsatisfied quit without so much as a peep on these forums.

    Yes he does have a reason. To make the game seem more popular than it is. There's absolutely no reason to believe him since he has a history of saying the opposite of reality. He might be right or wrong, it's irrelevant, because we don't know for sure.
  • MrJKurayami
    I am not sure where all the hate for an AH is coming from, but all I can guess is most of the people not wanting an AH, seem to have no life, and enjoy spending hours playing shop-a-thon, because they have nothing else to do like a stay at home mom. But I have *** I got to do, and limited time to play. An AH, even if it was regional for the area you're in, would save so much time. The programing and all that, let's admit, is a mess. I don't see why people are afraid of a decent video game economy where even the guy that isn't in one of the 127 guilds that buy a vendor, can sell his wares, and not have to have a TP to every single store in the entire game just to buy an item with an alt.
  • Dissolution_Reborn
    Dissolution_Reborn
    ✭✭✭
    I put out ads in craigslist for the stuff I really had a hard time finding someone to buy in game.

    I haven't been able to actually sell anything in game but I did find a new puppy, scored a date with a girl sporting a sexy adams apple and received an offer to take pictures in my underwear. So theres that.
  • Necrelios
    Necrelios
    ✭✭✭✭✭
    The current guild trading system is a catastrophe. It needs to go and it needs to go right away. If I were president of Tamriel, I promise you this would be my first order of business.
    Edited by Necrelios on November 13, 2016 1:24AM
    Terms & Conditions ["We revoke permission to fictional legal constructs or private/public persons for selling of any private data, censorship, surveillance, personage or conversion as a trespass of law. We prohibit the practice of "procedural law" or corporate statues in place of divine law."]
  • Orthus
    Orthus
    I'm going to be honest and say I'm working on doing at least a weekly scan with tamriel trade centre, so at least the unofficial price scans are up to date and easy to serach.
    Artis wrote: »

    He has no reason to make up 7 million unique accounts. What an odd number to choose. Why not 10 million or 15? And I wasnt actually going off of what he said. Im really not sure why people are struggling with the math in that post as its OBVIOUS that 2 million was used. A fraction of what 7 million is. And its quite a fair number considering we have 2 Servers for each Platform. ESO Plus on PS4 has been one of the most bought Add-Ons for PS4 for close to 2 years now. For that to be a thing there has to be very large and very healthy population on ESO.

    And you think that they would be able to employee 30 employees with a population of something like 180,000 players? This game would be dead with those numbers.

    As for people complaining...I dont know how long youve been on these forums. But its been a constant topic of debate since the game launched in 2014. As for the make up of forum goers.....I dont know where you got the idea that only unsatisfied players come to the forums. But the vast majority of players that are unsatisfied quit without so much as a peep on these forums.

    Yes he does have a reason. To make the game seem more popular than it is. There's absolutely no reason to believe him since he has a history of saying the opposite of reality. He might be right or wrong, it's irrelevant, because we don't know for sure.

    While he may or may not be lying, it does not change the fact that there are a limited number of guild trader locations, and spots in those to sell. There is a point in which player count will be larger than available in the guild trader market at least with the current system. I am not arguing for a full on auction house. However there should be scalable unguilded and scalable guild traders in place that increase with the player count to mitigate players not having a trader to work with.
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't mind trade guilds til they start begging for donations and cloud chat with auctions. Want the best vendor spot? Not my problem. I'd prefer what we had in uo with vendors at our houses, that way we managed our own sales and fees.
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    Not to throw a wrench in your math, but there are 171 Guild Traders per platform, and many trading guilds without a trader that week. The total number of trading guilds per platform has to be in the 300+ range imo.
    Also, the "12%" selling wares is so off, as it doesn't include zone sales, sales in guilds with out kiosks, etc.

    EDIT: After re-reading the above post, I noticed you said 6 platforms. There are only 4 platforms...PC/NA, PC/EU, X-Box & Ps4.
    And calling someone a "Smartass" when your info is so wrong is sort of childish imo...

    You do know you can go look up how many we have on the wiki right? If there are 171 Traders the wiki is way off. And I dare you to go count all the traders, because Im definitely not going to spend my time doing it.

    As for the for 12 %. Youre trying to mix in sales that are unaccountable. Funny how you claim my percentage is WAYYYY off but cant back up your claim with factual numbers. Its kind of painfully obvious when you read my post that the 12 percent is in regards to Traders. Not inter Guild sales or open air.

    Rereading the post aye? You might want to re-re-read it. I didnt say anything about 6 platforms. I said 6 servers, which there is in fact 6 of them. Im starting to think your problem is reading comprehension.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Artis wrote: »

    He has no reason to make up 7 million unique accounts. What an odd number to choose. Why not 10 million or 15? And I wasnt actually going off of what he said. Im really not sure why people are struggling with the math in that post as its OBVIOUS that 2 million was used. A fraction of what 7 million is. And its quite a fair number considering we have 2 Servers for each Platform. ESO Plus on PS4 has been one of the most bought Add-Ons for PS4 for close to 2 years now. For that to be a thing there has to be very large and very healthy population on ESO.

    And you think that they would be able to employee 30 employees with a population of something like 180,000 players? This game would be dead with those numbers.

    As for people complaining...I dont know how long youve been on these forums. But its been a constant topic of debate since the game launched in 2014. As for the make up of forum goers.....I dont know where you got the idea that only unsatisfied players come to the forums. But the vast majority of players that are unsatisfied quit without so much as a peep on these forums.

    Yes he does have a reason. To make the game seem more popular than it is. There's absolutely no reason to believe him since he has a history of saying the opposite of reality. He might be right or wrong, it's irrelevant, because we don't know for sure.

    Theres a huge difference between promising something and going back on that promise and saying they intend on working on something and then not being able to make it happen. One would make him a liar, the other makes him just someone that falls short of their goals. Which is a common thing that happens in Video Games. As the face of ZOS ESO Developer Team hes unfortunately going to take a lot of flak for things that were company policy/business practices that are no longer company policy/business practices. To hold that against him is so disjointed from reality that its kind of sad.

    And the statement is most definitely relevant in the argument of accessibility of the Guild Traders. Calling him a liar doesnt change that. Its one of the few indications we have of the games population. And as I already commented even I admit 7 million is an overblown number that doesnt reflect active numbers of players in the game. And since we dont have a factual number to work with right now I shrunk it down to an estimate of 2 million (the fact Im having to repeat all of this is a solid indication that you and others are struggling to argue my actual point) which puts it at about 333,333 on each server. Its funny how I shrunk the number down to 2/7ths of the given number by Matt which would work in your favor more than mine and youre still trying to change the subject.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    it definitely doesn't help any arguments or the economy when there are traders that remain empty of ALL product simply to deny guilds from using them. there appears to be a trend going on where people are spending millions just to restrict access to the guild trading system so that people only shop at certain guild stores.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    @Korah_Eaglecry
    "You do know you can go look up how many we have on the wiki right? If there are 171 Traders the wiki is way off. And I dare you to go count all the traders, because Im definitely not going to spend my time doing it."
    Since I don't expect you to count them, here is a spread sheet of every kiosk, names of trader, location, and the guilds at that location. (Kudos to @calia1120 for this list)..
    https://docs.google.com/spreadsheets/d/1t0cLprRTiHTch6y2MRJz09NQ9KqNYidd4I0S6u2HfVg/edit#gid=844984451

    "As for the for 12 %. Youre trying to mix in sales that are unaccountable. Funny how you claim my percentage is WAYYYY off but cant back up your claim with factual numbers. Its kind of painfully obvious when you read my post that the 12 percent is in regards to Traders. Not inter Guild sales or open air."
    True. I was trying to include non guild sales into the mix. But as far as "factual numbers", your numbers including your "12%" are all hypothetical in itself as you have no idea as to the exact numbers of population, but based on a educated guess.

    "Rereading the post aye? You might want to re-re-read it. I didnt say anything about 6 platforms. I said 6 servers, which there is in fact 6 of them. Im starting to think your problem is reading comprehension."
    You might be right about my comprehension. Where do you get 6 servers? There is the one (mega) server per platform, right?
    As I understand it, though I will admit I might be wrong, each zone has a cap on population, and when the cap is reached, a new instanced zone is used, not different servers just different instances of zones, and the kiosk in those zones would remain the same in all instances. So that being said, please explain your meaning of 6 servers over 4 platforms. I'm sincere in wanting to know.

    But the fact remains that the OP is about auction house vs trade guilds. I am still a supporter of the current system wholeheartedly.
    BUT, in the last month I have seen a major location taken by a "troll" guild for the past 4 weeks, who have zero listings, and take the spot just to keep other guilds out. This has to stop and be addressed. Yes the system has problems, but lets fix it, not scrap it.
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    AlnilamE wrote: »
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    That is entirely your choice. But anything in this game that you don't find at the first town hub would be so rare in a game with an AH that you would spend all your playing time camping the AH to get it. And that's not fun either.

    I'm not sure what platform you play on but on PS4 there are widely different selections at each hub. And no i don't spend ten seconds camping an AH its either there or it isn't rather than travel to every hub in the know world i can get that answer in ten seconds. I completely disagree with your assessment in every way.

    PC has roughly the same thing in every faction hubs trader. If you're on console, you may have limited experience with mmorpg auction houses. You would not have experienced the "sniping" of items off of the market as soon as they appear. This is an issue in many MMO's with a global AH system. People, or in a lot of cases bots, camp the interface or run scripts to scoop up all the rare stuff as soon as it's posted. This leaves you to either walk away frustrated with no item, or give in and camp the AH yourself. I believe this is what the poster you quoted was referring to.

    I hate these nonsense arguments. Failing to realise that everyone saying there should be a AH knows what one is and have played games which have them (Every other game), yet their experience is positive when it comes to using it, they don't see your claimed doom and gloom response to AH.

    I'm Still yet to get one of you AH denier's to explain why the trading in the game should be exclusive to only a small percentage of the community.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    Not to throw a wrench in your math, but there are 171 Guild Traders per platform, and many trading guilds without a trader that week. The total number of trading guilds per platform has to be in the 300+ range imo.
    Also, the "12%" selling wares is so off, as it doesn't include zone sales, sales in guilds with out kiosks, etc.

    EDIT: After re-reading the above post, I noticed you said 6 platforms. There are only 4 platforms...PC/NA, PC/EU, X-Box & Ps4.
    And calling someone a "Smartass" when your info is so wrong is sort of childish imo...

    171 stores max of 500 people 85500 people max capable of selling to the community, zone sales happen with a AH as well so take them out of the equation.

    We all know numerous traders are not in hub areas and are less likely to be visited, so we could probably reduce this figure by 20000 due to people being unlikely to visit every theives den to check the trader.

    We can also reduce by 5000 due no guild being full (thats being generous)

    then we have people belonging to more than one trade guild, so another 5000, we all know this is more.

    so at best we now have 55500 selling to the community! this if we have 500,000 players is around 10% so we have 90% locked out of trading! Personally I don't find this very fair.

    So what will AH bring us?
    PROs

    Greater convenience
    Greater availability
    Greater Choice (ever wanted gear set for level 38?)
    Some where for crafters to sell rather than Chat.
    Inclusive to all players


    Cons
    Bots sniping certain items
    market manipulations, (although this is still possible with ESO, has been done)
    Trade Guilds will have no meaning.

    I'd say the Pro's out weight the Cons.

    Feel free to add Pros and Con's, but do expect me to refute crap claims.
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    The trade system is terrible in this game to begin with. What makes it a thousand times worse is how tedious it is to search for anything.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    AlnilamE wrote: »
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    That is entirely your choice. But anything in this game that you don't find at the first town hub would be so rare in a game with an AH that you would spend all your playing time camping the AH to get it. And that's not fun either.

    I'm not sure what platform you play on but on PS4 there are widely different selections at each hub. And no i don't spend ten seconds camping an AH its either there or it isn't rather than travel to every hub in the know world i can get that answer in ten seconds. I completely disagree with your assessment in every way.

    PC has roughly the same thing in every faction hubs trader. If you're on console, you may have limited experience with mmorpg auction houses. You would not have experienced the "sniping" of items off of the market as soon as they appear. This is an issue in many MMO's with a global AH system. People, or in a lot of cases bots, camp the interface or run scripts to scoop up all the rare stuff as soon as it's posted. This leaves you to either walk away frustrated with no item, or give in and camp the AH yourself. I believe this is what the poster you quoted was referring to.

    I hate these nonsense arguments. Failing to realise that everyone saying there should be a AH knows what one is and have played games which have them (Every other game), yet their experience is positive when it comes to using it, they don't see your claimed doom and gloom response to AH.

    I'm Still yet to get one of you AH denier's to explain why the trading in the game should be exclusive to only a small percentage of the community.

    two points.....

    has it not occurred to you that one of the reasons people are against ah is the fact that they too have played games with auction houses and know exactly what it means in terms of manipulation?

    trading is not exclusive to a small percentage of the community. anyone can offer goods for trade anywhere at any time.
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    I mean you can argue against auction house until the cows come home but the current system is flawed and a joke. Its a system of exclusion and inconvenience. There's no reason a person should have to travel all over an entire game world and spend hours to find and item they seek. That's backwards and puts a lot of people off. The trading player to player system is flawed too. All i see in chat is this guy scammed me that guy scammed me this person is a scammer. Why is it even possible to pull a scam? I won't trade player to player at all no matter what anyone says. I won't use a guild trader either no matter what anyone says. They are bad systems and I know because I've played with GOOD systems aka auction houses. You're not deterring gold sellers with this current system in the least hence all the posts about bots farming and gold sellers spamming chat. If you think you're deterring them you're delusional all this is doing is inconveniencing everyone.

    I disagree, I think the system is far superior to all of the games I've played with an AH. Also I've never seen people shouting about getting ripped off in chat. Ever. At all. Since beta. Is this a console issue?

    Yup Ps4 and its daily people shouting this ones a scammer that ones a scammer. Somehow they take the other persons items while withdrawing their own. And i seriously don't know how you can prefer this backwards travel all over the entire game world system to a central auction house. Why not at least have all the guild traders in one big bazaar? Why make it as inconvenient as possible then claim its better? It's not better no matter how many people claim it is. I'd love to poll players that left this game and see how many left over these reasons.

    I like it better because I do. I like popping around to find deals sometimes. It's all subjective though. If I say it's better for me then it is. You stomping your feet and telling me I'm wrong won't change my mind, no matter how many tears you shed. I doubt very few people that left, did it because there was no AH. Everyone in my trade guilds, pve guild, and rp guilds likes this system better. Can I, based on this info, safely say that you are the one who is indeed in the wrong?

    Would a centralized Zone Auction House harm your ability to pop around? Instead of travelling to 6 different Traders in one location all you had to do was go to 1. Youd know right away whether the item you were looking for was at that location and you could move on to another potential location. This quickens your search and allows you to get back to playing the game while allowing you to continue to play this tedious mini game of "Which Trader Has The Goods?".

    Why would I pop around at all if there was one centralized spot? How would I find any good deals if everyone could see everything and it's price all on one screen at one AH location? How would I make any gold on supposedly rare items if every single player in the game was listing the same exact item in the same exact spot for all to see? Even when I'm searching traders I am playing the game, I do not feel rushed to get back to it. Besides, if the traders in the major hot spots don't have it, I move on. Takes maybe 10 minutes tops. If I really, really want that item, I might extend my search out a bit. No worries there either. Lastly, I can ask in zone. I can't recall the last time one of my "wtb" messages went unanswered in Mournhold. I like this system. It works for me and my Guildies. I never much cared for the AH in the thousands of other MMO's I played. Lucky for me I found an mmo that I enjoy that happens to have a an economic system that better suits me.

    Re-read my comment. Youd still have to pop around to other zones for their Auction Houses.

    I see what you're saying now, I think. So basically one open trader per zone? I could maybe see that. That's really not too far off from what we've got now. The major change of course being the guild requirements. Could work, idk. I just really am against the global AH system entirely.

    Im a proponent of GAH but I know its not going to happen here. The Trade Guilds have a strangle hold on the system and many support it for whatever reasons. But I think a system that consolidates the Guild Traders and opens the door for more inclusion for players both sellers and buyers would help the game economy.

    I believe those reason have been quite clearly stated in this thread by multiple people, and by many in the previous threads throughout this forums life. Inclusion is always a good thing in gaming, but total inclusion at the expense of a fair and engaging economic system like we have now, is not worth it to me. I would not be opposed to the system you suggested, with minor tweaks perhaps, but I will never support a global AH. I have not played an mmo in recent history with a GBH that I thought was even remotely a good system.

    I wasnt questioning the reasons given. Just not in the mood to sit here and cover each one. As far as a fair and engaging economic system. Im going to hold back a laugh here because theres nothing fair about a system that requires you to join a Guild, bid on the opportunity to sell your wares and then cross your fingers you win. Any Guild thats been at it longer than their competition is going to be able to easily outbid them. The system is far from fair or engaging. Its the opposite. Its exclusive and demands players to participate in a tedious exercise that doesnt accomplish anything beyond exchanging goods for gold. Items are also listed at higher rates because not as many players are able to list their wares so things seem more rare than they actually are. The supply IS there its just not accessible in the current system.

    I apologize. I was not aware that ZoS implemented a system in which the only way to sell goods was through a guild trader system. I did not realize that a players choice to voluntarily sit out and not participate in a trader guild, instead utilizing other viable avenues of trade in game was, the same as being forced to do something. I did not pick up on the fact that competing with bots and AH barons for elite and rare gear in a global system was far more engaging than the ins and outs of the many small markets we can utilize now. A refusal to participate, inability to understand, or unwillingness to put forth any more effort than list, click, sell, does not mean the system is faulty. It also does nothing to dissuade myself or others from effectively using it and enjoying it. Trust me, there's just as much eye rolling and laughter on this end, when someone claims a global AH is ever a good system for an mmorpg.

    Alright smartass. Lets do this by the numbers then shall we? Since youre under the impression that players are just "sitting out" when their only option is to join a guild or to hock their wares to strangers in Text Chat. And you know what. Because Im a fair guy Im going to go with a small population size over all 6 servers and assume that all Guild Traders are taken and each Guild using them are full with active players. We're also going to assume that each player is only active in one Guild with a Guild Trader.

    Matt Firor over the summer stated that there were 7 million unique accounts for ESO. Now we both know that 7 million accounts arent active right this moment. So lets go with a conservative 2 million players over all 6 servers. Bringing the total population per server to around 333,333 on each server. Such a low number SHOULD help you in your argument, yes?

    Now we also know that theres something like 80 Guild Traders in the game. And we know that each guild can support 500 members per. So thats 40,000 active players selling wares in the Guild Traders on just one server. 240,000 players over 6 servers.

    Thats 12% of the population on individual servers and 12% on all 6 total.

    So on any given day or week in ESO, assuming everyone is active and all slots within these guilds are filled. A whopping 12% of the population may sell their wares to other players.

    But we both know that many players are in multiple guilds that have traders and we know that multiple guilds hold multiple traders with their duplicate guilds. We also know that not every one of these guilds have filled every slot with active players. And we dont actually know the population size of all 6 servers.


    But sure, the majority of players are just "sitting it out". It has nothing to do with limited space in guilds, limited guild traders and a system that benefits the few while excluding the many.

    Not to throw a wrench in your math, but there are 171 Guild Traders per platform, and many trading guilds without a trader that week. The total number of trading guilds per platform has to be in the 300+ range imo.
    Also, the "12%" selling wares is so off, as it doesn't include zone sales, sales in guilds with out kiosks, etc.

    EDIT: After re-reading the above post, I noticed you said 6 platforms. There are only 4 platforms...PC/NA, PC/EU, X-Box & Ps4.
    And calling someone a "Smartass" when your info is so wrong is sort of childish imo...

    171 stores max of 500 people 85500 people max capable of selling to the community, zone sales happen with a AH as well so take them out of the equation.

    We all know numerous traders are not in hub areas and are less likely to be visited, so we could probably reduce this figure by 20000 due to people being unlikely to visit every theives den to check the trader.

    We can also reduce by 5000 due no guild being full (thats being generous)

    then we have people belonging to more than one trade guild, so another 5000, we all know this is more.

    so at best we now have 55500 selling to the community! this if we have 500,000 players is around 10% so we have 90% locked out of trading! Personally I don't find this very fair.

    So what will AH bring us?
    PROs

    Greater convenience
    Greater availability
    Greater Choice (ever wanted gear set for level 38?)
    Some where for crafters to sell rather than Chat.
    Inclusive to all players


    Cons
    Bots sniping certain items
    market manipulations, (although this is still possible with ESO, has been done)
    Trade Guilds will have no meaning.

    I'd say the Pro's out weight the Cons.

    Feel free to add Pros and Con's, but do expect me to refute crap claims.

    fair? its false....

    you do not have to be in a trade guild to trade.
  • AzuraKin
    AzuraKin
    ✭✭✭✭✭
    Pallmor wrote: »
    Reverb wrote: »
    The majority of eso players do just fine with the existing trade system (especially since zeni stopped sabotaging bids with the maintenance time). The majority of people who want an AH just because they're used to it from other games and don't want to adapt to a different structure.

    I like most of the ways that ESO chooses to differentiate themselves from mmo generica - the guild stores instead of auction house, the lack of player inspection, the decision (so far) not to put advantage-giving weapons and gear in tbe cash shop.

    L2Adapt

    Did it ever occur to you that the reason that other MMO's have auction houses is that they work and players like them?

    did it ever occur to you to read zos's statements from guild traders? you complain about guild traders but what we have now is better then what we had when game first came out and guess what dude, people made money, there were people with millions of gold the first month of the game and news flash, you could only trade with other people in your guild through guild stores at the time. all transactions with people not in your guild, was through zone posting. so quit yer bellyachin. the eso trade system is fine, and is in line with what zos wanted, a somewhat realistically believable trade system. and btw most people i know that want an global auction house are either people who want to try to control the market pricing so they can lower the price of stuff easily, buy everything up, then raise the price and resell the stuff for more money because global auction houses only help speculators.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Scarran
    Scarran
    Soul Shriven
    newtinmpls wrote: »
    Scarran wrote: »
    I would rather play the game to do fun activities like PvP or Dungeons or Questing rather than spending what can be a long time bouncing around traders trying to see if someone has listed a particular item that I need which isn't one of the chosen few.

    First of, I am using you as an example, apologies if you feel targeted.

    I note that a great many people on the forums don't seem to take responsibility for their own choices/approaches to the game.

    If bouncing around different traders isn't fun for you (sometimes it is for me - those times I do it) then do something else.

    If you can't be "happy" "effective" if you can't "enjoy the game" without some super special BiS item, that's on you, its not an inherent badness of the game.

    So to anyone who isn't having "fun" doing "X" that you feel you have to - break the mold, baby! You don't have to!

    Just go have fun.

    Just noticed this and I felt the need to respond seen as though you are using me as an example.

    What your saying is just because I do not find it fun I should not look at finding ways to improve it and make it more enjoyable? Sometimes in life you need to do activities which may not be fun but that shouldn't stop you looking at finding a middle ground which not only makes it more enjoyable but tries not to destroy other peoples enjoyment.

    So your recommendation is to not buy anything at all in the game just because I do not find it as fun as questing or dungeons or PvP? Do you really think that is a reasonable solution to all of the people who do not find the current implementation to be fun? Sometimes due to various reasons you may wish to buy something rather than grind for it, I do not think it is unreasonable to look for ways to improve this method if you do not find it enjoyable rather than avoid it altogether.

    I did not find navigating the default ui fun either, so in your sense I should have run around with the ui hidden and avoid interacting with anything? Instead I downloaded UI addons which altered it to suit my needs, so there are instances where altering the way something works can help improve your enjoyment. You know what else I do not find fun proc sets in PvP but let's not look at changing them as we should just avoid PvP altogether rather than find a solution to them.

    So the just avoid it if it isn't fun is a ludicrous statement when you start pairing the same statement with other game activities, so why should it be valid in this case?
    Edited by Scarran on November 14, 2016 7:05PM
Sign In or Register to comment.