tribbsb16_ESO wrote: »Ragnaroek93 wrote: »Lava_Croft wrote: »And with good reason. Stamina Nightblades + Wrobel gear = insane burst only countered by stacking health.Ragnaroek93 wrote: »Stam was more fun before the WB buffs, etc. Now, it's find a new song to put on repeat for hours and drink. Currently it's Bushmills andhttps://www.youtube.com/watch?v=2_vOX3s9f_w
When was WB buffed? It was nerfed this last patch when the empower was given to WB and the CC was given to DS--- whereas before WB had both.
WB used to have like a 2 sec cast timer on it. That and the immovable nerf was an indirect buff to WB. For DKs specifically, stampede nerf ruined class synergy with stam since stampede>ardent flame ability for passive snare>dps>execute was standard "I win" against sorcs--considering most didnt know how to shield stack and/or counter 1 of the 3 stam DKs that were playing at the time. The stampede nerf also was an indirect buff to WB as it further limited class-specific alternatives for stam builds,which are sorely needed to balance Stam. WB has been buffed consistently for years now, excluding the recent,deserved balancing acts.
Ah yes. I remember now. The recent nerfs were painful, but I agree, well deserved. The skill was admittedly too strong before that. But yeah, I don't think a bashable 2s cast time ability has any place in this game while an instant cast with major fracture remains for nightblades.
Still complaining about stamina nightblades in the current heavy armor or destro ult meta? Are you serious?
Aren't you playing magicka nightblade? Do you want to tell me that 60k magicka on a nightblade with dampen magicka and destro ult is in a bad position right now?
Since magicka nightblade benefits way more from spell power than magicka I don't see the point of stacking magicka, sorc is a different story.
Ragnaroek93 wrote: »Lava_Croft wrote: »And with good reason. Stamina Nightblades + Wrobel gear = insane burst only countered by stacking health.Ragnaroek93 wrote: »Stam was more fun before the WB buffs, etc. Now, it's find a new song to put on repeat for hours and drink. Currently it's Bushmills andhttps://www.youtube.com/watch?v=2_vOX3s9f_w
When was WB buffed? It was nerfed this last patch when the empower was given to WB and the CC was given to DS--- whereas before WB had both.
WB used to have like a 2 sec cast timer on it. That and the immovable nerf was an indirect buff to WB. For DKs specifically, stampede nerf ruined class synergy with stam since stampede>ardent flame ability for passive snare>dps>execute was standard "I win" against sorcs--considering most didnt know how to shield stack and/or counter 1 of the 3 stam DKs that were playing at the time. The stampede nerf also was an indirect buff to WB as it further limited class-specific alternatives for stam builds,which are sorely needed to balance Stam. WB has been buffed consistently for years now, excluding the recent,deserved balancing acts.
Ah yes. I remember now. The recent nerfs were painful, but I agree, well deserved. The skill was admittedly too strong before that. But yeah, I don't think a bashable 2s cast time ability has any place in this game while an instant cast with major fracture remains for nightblades.
Still complaining about stamina nightblades in the current heavy armor or destro ult meta? Are you serious?
Aren't you playing magicka nightblade? Do you want to tell me that 60k magicka on a nightblade with dampen magicka and destro ult is in a bad position right now?
arkansas_ESO wrote: »Ragnaroek93 wrote: »Lava_Croft wrote: »And with good reason. Stamina Nightblades + Wrobel gear = insane burst only countered by stacking health.Ragnaroek93 wrote: »Stam was more fun before the WB buffs, etc. Now, it's find a new song to put on repeat for hours and drink. Currently it's Bushmills andhttps://www.youtube.com/watch?v=2_vOX3s9f_w
When was WB buffed? It was nerfed this last patch when the empower was given to WB and the CC was given to DS--- whereas before WB had both.
WB used to have like a 2 sec cast timer on it. That and the immovable nerf was an indirect buff to WB. For DKs specifically, stampede nerf ruined class synergy with stam since stampede>ardent flame ability for passive snare>dps>execute was standard "I win" against sorcs--considering most didnt know how to shield stack and/or counter 1 of the 3 stam DKs that were playing at the time. The stampede nerf also was an indirect buff to WB as it further limited class-specific alternatives for stam builds,which are sorely needed to balance Stam. WB has been buffed consistently for years now, excluding the recent,deserved balancing acts.
Ah yes. I remember now. The recent nerfs were painful, but I agree, well deserved. The skill was admittedly too strong before that. But yeah, I don't think a bashable 2s cast time ability has any place in this game while an instant cast with major fracture remains for nightblades.
Still complaining about stamina nightblades in the current heavy armor or destro ult meta? Are you serious?
Aren't you playing magicka nightblade? Do you want to tell me that 60k magicka on a nightblade with dampen magicka and destro ult is in a bad position right now?
Can somebody explain to me how people are getting 60k max magic?
WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
not true, people put in less then 15 attribute points or equivalent in enchants on gear into health before 1.6.
arkansas_ESO wrote: »Ragnaroek93 wrote: »Lava_Croft wrote: »And with good reason. Stamina Nightblades + Wrobel gear = insane burst only countered by stacking health.Ragnaroek93 wrote: »Stam was more fun before the WB buffs, etc. Now, it's find a new song to put on repeat for hours and drink. Currently it's Bushmills andhttps://www.youtube.com/watch?v=2_vOX3s9f_w
When was WB buffed? It was nerfed this last patch when the empower was given to WB and the CC was given to DS--- whereas before WB had both.
WB used to have like a 2 sec cast timer on it. That and the immovable nerf was an indirect buff to WB. For DKs specifically, stampede nerf ruined class synergy with stam since stampede>ardent flame ability for passive snare>dps>execute was standard "I win" against sorcs--considering most didnt know how to shield stack and/or counter 1 of the 3 stam DKs that were playing at the time. The stampede nerf also was an indirect buff to WB as it further limited class-specific alternatives for stam builds,which are sorely needed to balance Stam. WB has been buffed consistently for years now, excluding the recent,deserved balancing acts.
Ah yes. I remember now. The recent nerfs were painful, but I agree, well deserved. The skill was admittedly too strong before that. But yeah, I don't think a bashable 2s cast time ability has any place in this game while an instant cast with major fracture remains for nightblades.
Still complaining about stamina nightblades in the current heavy armor or destro ult meta? Are you serious?
Aren't you playing magicka nightblade? Do you want to tell me that 60k magicka on a nightblade with dampen magicka and destro ult is in a bad position right now?
Can somebody explain to me how people are getting 60k max magic?
Ghost-Shot wrote: »One day we will see a magicka set, one day...
Ghost-Shot wrote: »One day we will see a magicka set, one day...
WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
not true, people put in less then 15 attribute points or equivalent in enchants on gear into health before 1.6.
DK's didn't because it's easy not to melt instantly when you can reflect infinite projectiles and regain stam for blocking from dropping ultimates at a reasonable pace. Other than that the general rule was to have around 3k health in PvP which required most attributes and some enchants to be health.
Ghost-Shot wrote: »One day we will see a magicka set, one day...
WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
not true, people put in less then 15 attribute points or equivalent in enchants on gear into health before 1.6.
DK's didn't because it's easy not to melt instantly when you can reflect infinite projectiles and regain stam for blocking from dropping ultimates at a reasonable pace. Other than that the general rule was to have around 3k health in PvP which required most attributes and some enchants to be health.
Now i wonder why people do not just invest in health if they think the current dmg to health ratio is wrong... It´s not like you can´t alter that.
WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
not true, people put in less then 15 attribute points or equivalent in enchants on gear into health before 1.6.
DK's didn't because it's easy not to melt instantly when you can reflect infinite projectiles and regain stam for blocking from dropping ultimates at a reasonable pace. Other than that the general rule was to have around 3k health in PvP which required most attributes and some enchants to be health.
Now i wonder why people do not just invest in health if they think the current dmg to health ratio is wrong... It´s not like you can´t alter that.
I have literally doubled my HP from 22k to 44k and every increment in between, but still feels stupid as hell.WillhelmBlack wrote: »KisoValley wrote: »First week Viper rings, second week Selene's and Velidreth and Red Mountain neck.
Time to upgrade my Ice Furnace set though! This *** ain't random.
@Wrobel why not just remove magicka from the game at this point zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I heard Selene's was typically garbage, and I have not had a single death recap with Red Mountain on it. Pretty sure Widowmaker or Blackrose is preferred
That's not the point btw.
You're right, the point is to complain about a sample size of 2.
100% of the time ZOS favors stam all the time.
Except for that nearly one year span when they favored sticks and dresses.
Also, @Wrobel , @ZOS_BrianWheeler , @ZOS_RichLambert (sorry, wasn't sure who handles itemization), could we maybe get Vicious Ophidian jewelry next week? Or at the very least could you guys confirm whether or not it's possible for the golden to sell this jewelry? My mismatched blue and purple jewelry is driving me bonkers, and I've yet to find a group who can complete veteran trials.
That was a time when there was no Magicka and Stamina, ZOS decided to separate the 2 in 1.6 and have forever favoured stamina since, trying to make it stronger each patch. Stamina builds were balanced properly in Thieves Guild, now they've been overbuffed excessively.
Dresses and sticks was favoured on all classes, sword and shield and resto were the strongest weapons but that had nothing to do with how much mag and Stam you had, everyone put everything into health.
not true, people put in less then 15 attribute points or equivalent in enchants on gear into health before 1.6.
DK's didn't because it's easy not to melt instantly when you can reflect infinite projectiles and regain stam for blocking from dropping ultimates at a reasonable pace. Other than that the general rule was to have around 3k health in PvP which required most attributes and some enchants to be health.
Now i wonder why people do not just invest in health if they think the current dmg to health ratio is wrong... It´s not like you can´t alter that.