Lord_Dexter wrote: »
Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Rune_Relic wrote: »No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.
No, there really isn't any excuse to be telling me what I should and should not be doing with my mouth. If I wanna tell someone they are bad - I will and I have the right to do so. It's up to them to listen/talk to me and improve or ignore me because "boohooo he's too straightforward and mean".Rune_Relic wrote: »Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
They taught each other because they don't care about FEELZ and call each other out on BS and make suggestion on how to improve their performance - both individual and as a group.Rune_Relic wrote: »All I am saying is...
If you were helping you would have been asked for it beforehand.
You werent asked...so you're lecturing.
Lecturing people gets the response it deserves.
That's why you'll never clear any hard content for a while. This attitude right here. The only response "lecturing" deserves is "thank you, please tell me more". A person went out of his way to help you, initiated it without being asked.
Also don't see it as lecturing. See it as a group member complaining about your bad performance.failkiwib16_ESO wrote: »So just because 1 khajiit healer and tank can pull off first spot on leaderboards doesn't mean it's a good idea for all teams.
Many of those leaderboard top players are experienced as hell, and can play with less than optimal builds, gear and races and get great results - that doesn't mean other trial guilds can do that.
It's not weird that the less experienced trial guilds cut off the low hanging fruits such as bad race, bad gear, bad build
-they do that untill they somewhat get to gather a team to try out the trials, pull through a few times - start farming, then go for Hardmode and after that hell can be farmed they start to relax and become more open-minded lol
No one is doing that. THey are just looking at your performance. If you can heal and drop horns as a khajit - go ahead. If you can pull required DPS with Nords - go ahead and be a Nord. The other thing is that guilds like that tend to have people who want to maximize their number and will naturally go with a good race. But for healing and tanking races aren't important at all.
The irony here is brilliant. You're getting irritated that I'm telling you that you are better off not using group finder. Doesn't it feel great being told what is or isn't best for youKramUzibra wrote: »Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Iv beaten vmol not flawlessly but iv completed it. DSA, all the dungeons. I haven't the opportunity to beat the trials yet. Like I said I always try and help the random the best I can and I have yet been in a situation where I needed to kick them because of performance in fact me and my group mainly kick players who essentially use false advertisment just to get in the dungeon and I have no sympathy for them getting penalized for getting kicked since they lied. Also stop trying to tell players how to utilize the group finder! If they wanna be A**holes about it and kick who ever for whatever then more power to them. Not everyone has to be decent or nice just as long as they are not in violation of the Zenimax rules. Tell you what I'll continue to use groupfinder the way Zenimax intendeded it to be used and the same goes for the vote to kick mechanic
Stoopid_Nwah wrote: »The irony here is brilliant. You're getting irritated that I'm telling you that you are better off not using group finder. Doesn't it feel great being told what is or isn't best for youKramUzibra wrote: »Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Iv beaten vmol not flawlessly but iv completed it. DSA, all the dungeons. I haven't the opportunity to beat the trials yet. Like I said I always try and help the random the best I can and I have yet been in a situation where I needed to kick them because of performance in fact me and my group mainly kick players who essentially use false advertisment just to get in the dungeon and I have no sympathy for them getting penalized for getting kicked since they lied. Also stop trying to tell players how to utilize the group finder! If they wanna be A**holes about it and kick who ever for whatever then more power to them. Not everyone has to be decent or nice just as long as they are not in violation of the Zenimax rules. Tell you what I'll continue to use groupfinder the way Zenimax intendeded it to be used and the same goes for the vote to kick mechanic?
KramUzibra wrote: »Stoopid_Nwah wrote: »The irony here is brilliant. You're getting irritated that I'm telling you that you are better off not using group finder. Doesn't it feel great being told what is or isn't best for youKramUzibra wrote: »Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Iv beaten vmol not flawlessly but iv completed it. DSA, all the dungeons. I haven't the opportunity to beat the trials yet. Like I said I always try and help the random the best I can and I have yet been in a situation where I needed to kick them because of performance in fact me and my group mainly kick players who essentially use false advertisment just to get in the dungeon and I have no sympathy for them getting penalized for getting kicked since they lied. Also stop trying to tell players how to utilize the group finder! If they wanna be A**holes about it and kick who ever for whatever then more power to them. Not everyone has to be decent or nice just as long as they are not in violation of the Zenimax rules. Tell you what I'll continue to use groupfinder the way Zenimax intendeded it to be used and the same goes for the vote to kick mechanic?
"Better off" ha!! No I'm irritated because your trying to tell me HOW to use group finder.
" don't kick them "
" if you aren't prepared to carry a newer player, quit using group finder."
Furthermore I wouldn't have a problem with someone telling me how something should be done especially if it makes sense and especially if I keep dropping dead left and right holding the group back from completing the dungeon.
[/quote]KramUzibra wrote: »Stoopid_Nwah wrote: »The irony here is brilliant. You're getting irritated that I'm telling you that you are better off not using group finder. Doesn't it feel great being told what is or isn't best for youKramUzibra wrote: »Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Iv beaten vmol not flawlessly but iv completed it. DSA, all the dungeons. I haven't the opportunity to beat the trials yet. Like I said I always try and help the random the best I can and I have yet been in a situation where I needed to kick them because of performance in fact me and my group mainly kick players who essentially use false advertisment just to get in the dungeon and I have no sympathy for them getting penalized for getting kicked since they lied. Also stop trying to tell players how to utilize the group finder! If they wanna be A**holes about it and kick who ever for whatever then more power to them. Not everyone has to be decent or nice just as long as they are not in violation of the Zenimax rules. Tell you what I'll continue to use groupfinder the way Zenimax intendeded it to be used and the same goes for the vote to kick mechanic?
"Better off" ha!! No I'm irritated because your trying to tell me HOW to use group finder.
" don't kick them "
" if you aren't prepared to carry a newer player, quit using group finder."
Furthermore I wouldn't have a problem with someone telling me how something should be done especially if it makes sense and especially if I keep dropping dead left and right holding the group back from completing the dungeon.
KramUzibra wrote: »Stoopid_Nwah wrote: »The irony here is brilliant. You're getting irritated that I'm telling you that you are better off not using group finder. Doesn't it feel great being told what is or isn't best for youKramUzibra wrote: »Stoopid_Nwah wrote: »Lol so no then to stormproof, vmol, etc since you have glanced over that twice now? Look I'm not trying to be harsh; I think offering advice is fantastic (assuming the person giving advice actually knows what they're talking about). I'm just saying that if you're going to use the group finder, be prepared to carry a group. The opposite is true as well-if you're going to use group finder, try to pull your own weight at least.KramUzibra wrote: »Stoopid_Nwah wrote: »Two questions:KramUzibra wrote: »KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Your right I shouldn't have said they are the same however both telling or suggesting a player should play or run a certain build or abilities are possible solutions in regards to content completion. The question is the effectiveness of the two methods. Most I assume would agree being rude will most likely yield a negative response and may not achieve your desired goal. So your best option is to be polite and hope the player consider your advice. If not.....kick em!!!
1. What happens when you give advice and they say okay thanks I'll work on that, but don't have the means to go make new gear, respec points, or unlock any skills you mentioned? Do they still get kicked?
2. Have you ever completed vma? Do you have your sharpened maelstrom weapons? Have you cleared vmol? I'm just curious why you think your advice should be taken so whole heartedly by players who don't even know you or your accomplishments.
I'm all for giving tips and advice to newer players, but perhaps if you're taking it this seriously, group finder isn't for you.
Lol idk I try my best to help with what I can. I might friend them and offer to run the dungeon at a later date when they are able to improve their character.
Less experienced players are bound to be chosen for your group from time to time, so keep offering advice, but don't kick them (or disband the group) unless they are being vulgar, harassing, etc...because that penalty for getting removed is a pain for people who have limited time to play. And if you aren't prepared to carry a newer player, quit using group finder.
Iv beaten vmol not flawlessly but iv completed it. DSA, all the dungeons. I haven't the opportunity to beat the trials yet. Like I said I always try and help the random the best I can and I have yet been in a situation where I needed to kick them because of performance in fact me and my group mainly kick players who essentially use false advertisment just to get in the dungeon and I have no sympathy for them getting penalized for getting kicked since they lied. Also stop trying to tell players how to utilize the group finder! If they wanna be A**holes about it and kick who ever for whatever then more power to them. Not everyone has to be decent or nice just as long as they are not in violation of the Zenimax rules. Tell you what I'll continue to use groupfinder the way Zenimax intendeded it to be used and the same goes for the vote to kick mechanic?
"Better off" ha!! No I'm irritated because your trying to tell me HOW to use group finder.
" don't kick them "
" if you aren't prepared to carry a newer player, quit using group finder."
KramUzibra wrote: »I run dungeons with the same two players, my sister and her boyfriend and we usually use the group finder or pick up a random to help with the dungeon. Soooo it is my group and it is my RIGHT to tell you what you should use. It's your right or the random players right to decide whether or not they listen and if they choose not to then it is my right to tell my sister and her boyfriend to kick him or her because they are unwilling to compromise in order to complete the dungeon.
Rune_Relic wrote: »What if they didnt know how to use zone chat ?
What if they couldnt type fast enough with everything going on ?
What if they had no idea what a taunt was or how to get it ?
Every body is bad at start and you have to accept you are going to get that in a PUG and especially in normal.
Please, do not tell people how to play their characters. They aren't yours. Thank you!
This was directly after a dungeon:
Click here
KramUzibra wrote: »KramUzibra wrote: »Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
Wrong If your in my group and not preforming adequately then I absolutely have an excuse to tell you or suggest playing your class/build a certain way that may be more effective for whatever content we as a group are attempting to accomplish.
The difference between "tell" and "suggest" is the real point whenever these threads come up.
Essentially the same thing. only one is more polite than the other. Bottom line if your don't want to listen or accept the advice of others then don't be surprised when your kicked.
The fact that some can't see any essential difference between them illustrates all too clearly why these threads keep popping up.
Rune_Relic wrote: »@Rune_Relic
Hi there. So I don't know you at all, and we can't see your image, so I don't know what kind of advice you received, or even if it was earned. This answer might not apply to you, but let me tell you a little story that happened couple days ago.
So I was in a PUG in normal CoS. Me as DPS around 200 CP, another DPS above me, and a healer at 400 something. The tank was around 60 CP. Was running resto and SnB, but I think he never taunted in the whole damn dungeon. When we asked him to taunt, in voice chat and in written chat, he never replied. When we asked him to engage, he never replied. We didn't kick him, we finished the dungeon with everyone of us taking alternate random aggro (with a couple wipes on Velidreth), but thanks this was just normal difficulty, or we would never have it finished.
My point is, sometimes advices are deserved, even if they are not asked. I'm not saying it is your case, as I don't know you at all. It doesn't seem to be,since you look a lot less noob than myself. Nonetheless, many times people will give them because it will greatly increase the enjoyment of the WHOLE group. You're right, it's not MY group. But it's not YOURS either. People have to stop thinking that they can just head in any competitive group instance, do anything they want, even if it's not helping the group at all, and think that other ppl can't complain.
This is a ''play however you want'' game. In solo overland questing. When you play with other ppl, they have expectations. If you don't answer them, most ppl will kindly give you advices. And if you ruin their fun by screwing around, they have the right to kick you. Once again, it's not just 1 ppl that own the group that will kick you. The whole group has to agree to kick someone.
Just my 2 cents...
So Its a PUG....its Normal.
You are going to get new players and inexperienced players and even bad players.
No surprise there really is there.
If you cant face running with new, inexperienced or bad players.
1. Dont PUG
2. Dont do normal.
What if they didnt know how to use zone chat ?
What if they couldnt type fast enough with everything going on ?
What if they had no idea what a taunt was or how to get it ?
Every body is bad at start and you have to accept you are going to get that in a PUG and especially in normal.
A CP60 has no other ALTS.
It really doesnt take long to get 60CP either.
So you are looking at someone that has probably grind all the way to level 50 and then started venturing into dungeons.
Probably with very few passives and skills unlocked.
How is a player going to git gud after kick, kick, kick, kick, kick....
And someone doing a learning run for the first time is looking for a competitive group instance ?
Exactly my point. Some people are new to the game and have no idea what's going on and what are tactics for each role. That's why you MUST (I didn't say can, I say MUST) give them some kind advices, even if they don't ask for them. That was the point of your original post, wasn't it? You find some guy rude because he gave you advice? Now you just protect yourself by implying everyone that doesn't agree with you automatically kick everyone that doesn't run meta build. That's just false.
Nobody has to be told anything. Everyone can figure everytthing out for themselves.
The fact you want to dictate to everyone is the point you dont get.
You want to stroke your epeen at how awesome you are then fir eaway.
Yopu hget the repsonse you deserve./
IMO, the only time a kick would be necessary is when a group faces wipe after wipe because of one player not doing his role and it becomes clear that we will never be able to complete the dungeon with such a player. So, you have 2 options. Leave, because you have to go to sleep because you have work in the morning, or kick the player and wait for a decent one to join. If you leave, the remaining 3 players of the group are still stuck with the problem, but if you kick, only the kicked one has a problem. And if he gets kicked from many groups day after day, I hope he will have the decency to google some help.
When I started doing dungeons, around CP40, I was really bad. I was always dying, either from red AOE or other stuff. But I knew my role. I knew I had to dish out as much dmg as possible. And when people gave me tips and advices to understand mechanics, I said thank you. I didn't start a whining post in the forums.
Rune_Relic wrote: »@Rune_Relic
Hi there. So I don't know you at all, and we can't see your image, so I don't know what kind of advice you received, or even if it was earned. This answer might not apply to you, but let me tell you a little story that happened couple days ago.
So I was in a PUG in normal CoS. Me as DPS around 200 CP, another DPS above me, and a healer at 400 something. The tank was around 60 CP. Was running resto and SnB, but I think he never taunted in the whole damn dungeon. When we asked him to taunt, in voice chat and in written chat, he never replied. When we asked him to engage, he never replied. We didn't kick him, we finished the dungeon with everyone of us taking alternate random aggro (with a couple wipes on Velidreth), but thanks this was just normal difficulty, or we would never have it finished.
My point is, sometimes advices are deserved, even if they are not asked. I'm not saying it is your case, as I don't know you at all. It doesn't seem to be,since you look a lot less noob than myself. Nonetheless, many times people will give them because it will greatly increase the enjoyment of the WHOLE group. You're right, it's not MY group. But it's not YOURS either. People have to stop thinking that they can just head in any competitive group instance, do anything they want, even if it's not helping the group at all, and think that other ppl can't complain.
This is a ''play however you want'' game. In solo overland questing. When you play with other ppl, they have expectations. If you don't answer them, most ppl will kindly give you advices. And if you ruin their fun by screwing around, they have the right to kick you. Once again, it's not just 1 ppl that own the group that will kick you. The whole group has to agree to kick someone.
Just my 2 cents...
So Its a PUG....its Normal.
You are going to get new players and inexperienced players and even bad players.
No surprise there really is there.
If you cant face running with new, inexperienced or bad players.
1. Dont PUG
2. Dont do normal.
What if they didnt know how to use zone chat ?
What if they couldnt type fast enough with everything going on ?
What if they had no idea what a taunt was or how to get it ?
Every body is bad at start and you have to accept you are going to get that in a PUG and especially in normal.
A CP60 has no other ALTS.
It really doesnt take long to get 60CP either.
So you are looking at someone that has probably grind all the way to level 50 and then started venturing into dungeons.
Probably with very few passives and skills unlocked.
How is a player going to git gud after kick, kick, kick, kick, kick....
And someone doing a learning run for the first time is looking for a competitive group instance ?
Exactly my point. Some people are new to the game and have no idea what's going on and what are tactics for each role. That's why you MUST (I didn't say can, I say MUST) give them some kind advices, even if they don't ask for them. That was the point of your original post, wasn't it? You find some guy rude because he gave you advice? Now you just protect yourself by implying everyone that doesn't agree with you automatically kick everyone that doesn't run meta build. That's just false.
No there is no MUST boss anyone around.
Do you know the difference between rule by consensus and mob rule ?
Do you know the difference between mafia and democracy ?
God help us if you have forgotten already after two world wars.
IMO, the only time a kick would be necessary is when a group faces wipe after wipe because of one player not doing his role and it becomes clear that we will never be able to complete the dungeon with such a player. So, you have 2 options. Leave, because you have to go to sleep because you have work in the morning, or kick the player and wait for a decent one to join. If you leave, the remaining 3 players of the group are still stuck with the problem, but if you kick, only the kicked one has a problem. And if he gets kicked from many groups day after day, I hope he will have the decency to google some help.
This is the big difference between imposing your expectations upon others and not doing so.
It apparently goes straight over your head though.
That player wants a learning run (there expectation).....you three want a speed run (your expectation).
This is no ones fault except ZOS though for putting the two completely different expectations together in the first place.
We need an 'expectation' selector so we don't have these arguments.
When I started doing dungeons, around CP40, I was really bad. I was always dying, either from red AOE or other stuff. But I knew my role. I knew I had to dish out as much dmg as possible. And when people gave me tips and advices to understand mechanics, I said thank you. I didn't start a whining post in the forums.
So you knew your role but you was dying left right and center.
If only you could see the irony of your previous paragraph.
Scenario 1. 4 people are new to a dungeon. They have hit a roadblock. They discuss the problem. They identify a fix. The players come up with ways how they can apply that fix or if they cant at a peer to peer level.
Scenario 2. 4 people are new to a dungeon. They have hit a roadblock. One players tells everyone else what they are going to do and when. One person disagrees. The alpha mail tells the other two players to kick him/her. They re-role until they find someone that takes orders in a master to slave fashion.
Scenario 3. 4 people are new to a dungeon. They are just sticking their toe in the water to find out how difficult it is and what they need to do. Each one of them tries to improve their own performance next time regardless of any prompting.
Do you even recognise the difference between the three scenarios ?
Its the difference between a nursery school child that needs there hand held all day long and a degree student who has to do all the study and research on their own and falling back on tutors only if essential and they want it.
Rune_Relic wrote: »No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.
No, there really isn't any excuse to be telling me what I should and should not be doing with my mouth. If I wanna tell someone they are bad - I will and I have the right to do so. It's up to them to listen/talk to me and improve or ignore me because "boohooo he's too straightforward and mean".Rune_Relic wrote: »Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
They taught each other because they don't care about FEELZ and call each other out on BS and make suggestion on how to improve their performance - both individual and as a group.Rune_Relic wrote: »All I am saying is...
If you were helping you would have been asked for it beforehand.
You werent asked...so you're lecturing.
Lecturing people gets the response it deserves.
That's why you'll never clear any hard content for a while. This attitude right here. The only response "lecturing" deserves is "thank you, please tell me more". A person went out of his way to help you, initiated it without being asked.
Also don't see it as lecturing. See it as a group member complaining about your bad performance.failkiwib16_ESO wrote: »So just because 1 khajiit healer and tank can pull off first spot on leaderboards doesn't mean it's a good idea for all teams.
Many of those leaderboard top players are experienced as hell, and can play with less than optimal builds, gear and races and get great results - that doesn't mean other trial guilds can do that.
It's not weird that the less experienced trial guilds cut off the low hanging fruits such as bad race, bad gear, bad build
-they do that untill they somewhat get to gather a team to try out the trials, pull through a few times - start farming, then go for Hardmode and after that hell can be farmed they start to relax and become more open-minded lol
No one is doing that. THey are just looking at your performance. If you can heal and drop horns as a khajit - go ahead. If you can pull required DPS with Nords - go ahead and be a Nord. The other thing is that guilds like that tend to have people who want to maximize their number and will naturally go with a good race. But for healing and tanking races aren't important at all.
Rune_Relic wrote: »No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.
No, there really isn't any excuse to be telling me what I should and should not be doing with my mouth. If I wanna tell someone they are bad - I will and I have the right to do so. It's up to them to listen/talk to me and improve or ignore me because "boohooo he's too straightforward and mean".Rune_Relic wrote: »Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
They taught each other because they don't care about FEELZ and call each other out on BS and make suggestion on how to improve their performance - both individual and as a group.Rune_Relic wrote: »All I am saying is...
If you were helping you would have been asked for it beforehand.
You werent asked...so you're lecturing.
Lecturing people gets the response it deserves.
That's why you'll never clear any hard content for a while. This attitude right here. The only response "lecturing" deserves is "thank you, please tell me more". A person went out of his way to help you, initiated it without being asked.
Also don't see it as lecturing. See it as a group member complaining about your bad performance.failkiwib16_ESO wrote: »So just because 1 khajiit healer and tank can pull off first spot on leaderboards doesn't mean it's a good idea for all teams.
Many of those leaderboard top players are experienced as hell, and can play with less than optimal builds, gear and races and get great results - that doesn't mean other trial guilds can do that.
It's not weird that the less experienced trial guilds cut off the low hanging fruits such as bad race, bad gear, bad build
-they do that untill they somewhat get to gather a team to try out the trials, pull through a few times - start farming, then go for Hardmode and after that hell can be farmed they start to relax and become more open-minded lol
No one is doing that. THey are just looking at your performance. If you can heal and drop horns as a khajit - go ahead. If you can pull required DPS with Nords - go ahead and be a Nord. The other thing is that guilds like that tend to have people who want to maximize their number and will naturally go with a good race. But for healing and tanking races aren't important at all.
Rune_Relic wrote: »Mine says page cant be reached. And I agree to that said but, I also disagree with some of that mentality. If you bluntly tell someone "Hey your build is wrong, do this this this and this or you're a skrub" then I completely agree to tell them to go take a walk and come back when I have the patience. But if someone actually tries to help you? Like "Hey, you know you can do this for a higher health" or "Mind if I suggest this set and you take a look at it see if you like it?" then I disagree with your mentality. Because no one gets good by themselves, you'll need help at some point.
Hhhmm! So how did the 1st players clear hardmode dungeons ?
Who taught them what to do and when ?
No.
There really isnt any excuse to be telling anyone what they should and should not be doing unless you were asked for advice.
Whether you choose to give any advice is of course upto you.Some people like to figure stuff out for themselves
AverageJo3Gam3r wrote: »Unless you have a vMOL clear on your card (PvE) or are a grand overlord (PvP), grow a thicker skin. Everyone except these two groups of folks have room to grow and expand in their build, playstyle, and knowlege of the game. Constructive criticism should always welcomed. I get tired of tanks coping an attitude when I point out that aggressive warhorn leads to faster clears so the ult regen build is BiS or a healer arguing with me when I ask that they should make room on their bar for combat prayer or elemental drain.
Play as you want but that doesn't mean everything is equally strong. I don't half-butt anything in my life. I take pride in my work and being the absolute best at everything I do. It's not rude to ask group members to approach challenging group content the same way.
OrphanHelgen wrote: »
To sum up:
Dont queue as a tank if you dont taunt.
Dont queue as a healer if you dont heal, but rather spamming jesus beam.
Dont queue as a dd, if you have seriously low dps and no rotation at all.
Because in craglorn anything works. You just need another person to make it a bit easier. In group content your "soloing group content" experience doesn't mean anything. No one wants your solo build. YOu need to run a group build to optimize the group's performance, not yours. Otherwise you slow down everyone else.Rune_Relic wrote: »
/sighs at reply
I have no problem soloing group content.
I find it amusing in craglorn people want to group with me ..so fine...no problem.
I enter group area and start emptying bags and reading bookshelves for the stuff I am missing.
They rush off to boss (after I said I want to explore).
Fine ...you lot rush off that's your choice..this is mine.
They start expecting me to hurry up so they can do the boss.
Fine...rush to boss.
We get to the boss...one is doing next to no damage and dying..the other is AFK for 1-2 mins before deciding to join in.
The boss eventually dies..they get their sparklies and leave...wanting to meet up outside.
Get outside..say goodbyes...notice I have missed two books.
Go back in and solo the group dungeon ...get books.
Please spare me the git gud = take orders crap.
Some of you may need mummy to hold your hand.
many of you want to role play mummy and daddy.
Some of us don't.