Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »I think it's also important to remember that you really have nothing to lose by venturing into Cyro to grab shards. If you take a fall, your gear won't need repairing, you won't lose coin. I guess one could argue that your pride and ego stand the be bruised beyond repair but, c'mon.
So the thing tho @Callous2208 the shards behind gates you literally cannot get unless you PvP and most often PvP and siege in a group
Incorrect. You could waltz on through if other people have pvp'd for you and taken the respective keeps already. Or just jump right in a battle and contribute, you may find it to your liking. Everyone is different, I get it. If pvp frightens someone or triggers them in some way, ESO made it to where you don't actually need all those shards to have a complete character build. You can flesh out your toon with all sp's provided in PvE only, with skills left over to boot!
@Callous2208
1. We don't want to PvP
2. You're suggestion requires PvP
You're pointing out the flaw in the suggestion that I've been pointing out to others. So going forward to the other ideas was an ask for a token that allowed the player not to be PvP eligible. That still requires PvP tho so it's not really an option and I'd argue that that messes with PvP in a negative way.
The other idea is a PvE only Cyrodil campaign which doesn't negatively impact PvP and seems most logical
It's not about a build or anything, it's about completing PvE content that today forces PvP
But that's not PvE content. And my first suggestion of having others pvp for you and getting them while the gate is open isn't pvp. It's walking through an open gate.
Edit: I believe the issue is that you're looking at things from the wrong perspective. You're not missing any pve content in Cyro. You're missing pvp skyshards, delves and dolmens.
NewBlacksmurf wrote: »@IselinNewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
No just one conversation. A rather bizarre one with you.
This is the original post:
Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
"war/allinace free instance"
"war-free token from the Crown Store"
Which parts of what the OP was asking for are you having trouble understanding?
As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?
@Iselin
You are waaaaaayy off base and lack understanding and comprehension
Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content
I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.
MAN!!!!
People just are asking for ways to do content without having to pvP.
There's nothing else there so your whole exaggerations are waaay off base
There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.
People already solo veteran content (actual vet dungeons)
Do you comprehend it all now?
No need for your passive aggressiveness or capital hysterics lol.
Here... I''ll just add a few little word to one of your own sentences so maybe you can understand what is actually being said.
"People just are asking for ways to do content IN A PVP ZONE without having to pvP."
It's a ridiculous self-entitled notion.
@Iselin
No it's not ridiculous but it is very self entitled for you to say that others requesting a non-PvP experience for PvE content is self entitled after the developers redesigned the entire rest of the game to remove factions from PvE.
That's right. They designed the entire rest of the world for you... and you're not satisfied with that. What was that you were saying about entitlement?
@Iselin
Maaaannn......it wasn't designed for me. It was designed for all of us dude.
You're way off base and pushing an us vs them rhetoric. ZOS didn't make One Tamriel cause of PvE players. We could already play the stuff, technically it's for the PvP folks who chose a faction and then couldn't do some PvE content.
Please go read up on the game.....you have no idea of what you're talking about. Seriously you don't and are unwilling to even Google before making some of your comments.
So back on topic.
It's a simple ask....can we play the content outside of being forced to PvP. That's it.
Ridiculous self-entitled notions don't need to be complex. They usually are a simple ask.
Bruh....what are you even saying now?
So now you've gone from extreme to extreme. So it's not anything other than a NO in your opinion cause it's a selfish request?
How does someone who doesn't PvP who offers a question of how to keep from PvPing but to do PvE content in Cyrodil even affect you?
It literally doesn't....that's selfish to even make this suggestion because nothing they're asking even takes away from PvP at all.....
Let's have everything be free and easy for everyone... instant CP561 + all the loot and skill points for all! (coming to a cash shop near you.) After all, this doesn't affect anyone who wants to earn it as designed.
NewBlacksmurf wrote: »The other idea is a PvE only Cyrodil campaign which doesn't negatively impact PvP and seems most logical
Wrong. It affects it more than you might think. As I said, when I first started, if there was a PVE only Cyrodiil I would have taken it. I wouldn't have even tried PVP because I wasn't interested at the time.
Having a PVE only Cyrodiil would limit any new traffic of PVPers. The older players will eventually get bored and leave (especially when battlegrounds come out), and Cyro will be dead as a post.
Having a campaign with no PVP is a terrible, terrible idea.
You aren't forced to PVP. You don't literally have to kill other players to get any of the town quest (glorified fetch quest, why do you care some much about them) or skyshards. There is only a chance you will have an encounter with another player at most shard/delve locations, and there's a chance they're not even there for PVP. There is a whopping 4 shards that are locked behind gates, which if you can't be bothered to fight for you can wait it out until your team does the heavy lifting. Otherwise 1 and a third skill points isn't going to make or break any PVE oriented players character, as they have plenty of skill points to be had from the rest of the game's content. You could make PVP friends and pick a day where you go and do a skyshard run in Cyrodiil (I've helped a group with this before), the same way I could make PVE friends and level up my undaunted, get the skill points for completing group dungeons, etc. I haven't done that yet and I accept the ramifications of my choice, it can go the other way if you decided to accept that there are things in a open-PVP zone that you might not be willing to do. Cyrodiil is a fun and quirky zone, but it wasn't designed with strict PVE in mind. Most delves don't have a quest, most POI's don't have quest so you are mostly missing out on the long ass ride to get across a mildly interest zone.
There's no need for them to change/add anything, players simply choose what they are willing to do.
NewBlacksmurf wrote: »Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »I think it's also important to remember that you really have nothing to lose by venturing into Cyro to grab shards. If you take a fall, your gear won't need repairing, you won't lose coin. I guess one could argue that your pride and ego stand the be bruised beyond repair but, c'mon.
So the thing tho @Callous2208 the shards behind gates you literally cannot get unless you PvP and most often PvP and siege in a group
Incorrect. You could waltz on through if other people have pvp'd for you and taken the respective keeps already. Or just jump right in a battle and contribute, you may find it to your liking. Everyone is different, I get it. If pvp frightens someone or triggers them in some way, ESO made it to where you don't actually need all those shards to have a complete character build. You can flesh out your toon with all sp's provided in PvE only, with skills left over to boot!
@Callous2208
1. We don't want to PvP
2. You're suggestion requires PvP
You're pointing out the flaw in the suggestion that I've been pointing out to others. So going forward to the other ideas was an ask for a token that allowed the player not to be PvP eligible. That still requires PvP tho so it's not really an option and I'd argue that that messes with PvP in a negative way.
The other idea is a PvE only Cyrodil campaign which doesn't negatively impact PvP and seems most logical
It's not about a build or anything, it's about completing PvE content that today forces PvP
But that's not PvE content. And my first suggestion of having others pvp for you and getting them while the gate is open isn't pvp. It's walking through an open gate.
Edit: I believe the issue is that you're looking at things from the wrong perspective. You're not missing any pve content in Cyro. You're missing pvp skyshards, delves and dolmens.
@Callous2208
Even ZOS describes Cyrodil/Imperial City as having strictly PvE, PvP or both
Here's the first article which came around the release of Imperials city
http://www.elderscrollsonline.com/en-us/news/post/2015/07/17/the-imperial-city-guide-the-basics
It's not like we are trying to make it something else. It's described and offered in their writing as PvE so in context to ask for just to be PvE isn't out of context especially in how ZOS describes it.
rager82b14_ESO wrote: »I agree with you. When I did do pvp. I find no enjoyment having pve players just die because they are farming shards. It did nothing for my enjoyment.
Pvpers who want pvers to die for the shards are just being selfish. No good reason at all for shards to be in this pvp zone. You are not going to change a person mind by having force pvp for skill points.
It makes zero senses from a game design point of view for this to be allowed.
Keep in mind man, that on the flipside, a lot of stuff we need is locked behind PVE. There's not enough skyshards and lorebooks in Cyrodiil to live on. We also need to farm Undaunted for monster sets and passives. We need to farm zones and dungeons for gear.
A PVPer will no doubt spend, at the very least, 50% of their time in PVE, if not more. I've noticed most of the people on my friends list spending less time in Cyro since One Tamriel dropped, because they are doing pledges and farming gear.
Have you seen the crap gear we get from PVP? It's got nothing on PVE stuff.
So just like you find no enjoyment in a PVP enabled zone, we find no enjoyment outside a PVP enabled zone. I think ZOS want people to experience both sides, so let's just roll with it.
If I could have skipped PVP I probably wouldn't have tried it and discovered I liked it so much.
NewBlacksmurf wrote: »@IselinNewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
No just one conversation. A rather bizarre one with you.
This is the original post:
Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
"war/allinace free instance"
"war-free token from the Crown Store"
Which parts of what the OP was asking for are you having trouble understanding?
As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?
@Iselin
You are waaaaaayy off base and lack understanding and comprehension
Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content
I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.
MAN!!!!
People just are asking for ways to do content without having to pvP.
There's nothing else there so your whole exaggerations are waaay off base
There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.
People already solo veteran content (actual vet dungeons)
Do you comprehend it all now?
No need for your passive aggressiveness or capital hysterics lol.
Here... I''ll just add a few little word to one of your own sentences so maybe you can understand what is actually being said.
"People just are asking for ways to do content IN A PVP ZONE without having to pvP."
It's a ridiculous self-entitled notion.
@Iselin
No it's not ridiculous but it is very self entitled for you to say that others requesting a non-PvP experience for PvE content is self entitled after the developers redesigned the entire rest of the game to remove factions from PvE.
That's right. They designed the entire rest of the world for you... and you're not satisfied with that. What was that you were saying about entitlement?
@Iselin
Maaaannn......it wasn't designed for me. It was designed for all of us dude.
You're way off base and pushing an us vs them rhetoric. ZOS didn't make One Tamriel cause of PvE players. We could already play the stuff, technically it's for the PvP folks who chose a faction and then couldn't do some PvE content.
Please go read up on the game.....you have no idea of what you're talking about. Seriously you don't and are unwilling to even Google before making some of your comments.
So back on topic.
It's a simple ask....can we play the content outside of being forced to PvP. That's it.
Ridiculous self-entitled notions don't need to be complex. They usually are a simple ask.
Bruh....what are you even saying now?
So now you've gone from extreme to extreme. So it's not anything other than a NO in your opinion cause it's a selfish request?
How does someone who doesn't PvP who offers a question of how to keep from PvPing but to do PvE content in Cyrodil even affect you?
It literally doesn't....that's selfish to even make this suggestion because nothing they're asking even takes away from PvP at all.....
Let's have everything be free and easy for everyone... instant CP561 + all the loot and skill points for all! (coming to a cash shop near you.) After all, this doesn't affect anyone who wants to earn it as designed.
WOW does this. I tried it out for the first time a few months back, ( i played when it first came out, but this time i was wanting to actually get into it, gave it a shot) made a brand new character (i had no idea what the hell i was doing) and when i went to start the game it put me in some weird place, max level, sub par full gear, tons of points to spend. ECT. I hated it, I hated WOW when it was first released, hated it now. It's a dumb cartoony game, with a story i didnt like at all.
Comparatively, what he's asking for is nowhere near what you're stating.
That being said. Cyro needs to stay PVP, its just the way of the game.
Thats just my opinion
NewBlacksmurf wrote: »@IselinNewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
No just one conversation. A rather bizarre one with you.
This is the original post:
Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
"war/allinace free instance"
"war-free token from the Crown Store"
Which parts of what the OP was asking for are you having trouble understanding?
As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?
@Iselin
You are waaaaaayy off base and lack understanding and comprehension
Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content
I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.
MAN!!!!
People just are asking for ways to do content without having to pvP.
There's nothing else there so your whole exaggerations are waaay off base
There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.
People already solo veteran content (actual vet dungeons)
Do you comprehend it all now?
No need for your passive aggressiveness or capital hysterics lol.
Here... I''ll just add a few little word to one of your own sentences so maybe you can understand what is actually being said.
"People just are asking for ways to do content IN A PVP ZONE without having to pvP."
It's a ridiculous self-entitled notion.
@Iselin
No it's not ridiculous but it is very self entitled for you to say that others requesting a non-PvP experience for PvE content is self entitled after the developers redesigned the entire rest of the game to remove factions from PvE.
That's right. They designed the entire rest of the world for you... and you're not satisfied with that. What was that you were saying about entitlement?
@Iselin
Maaaannn......it wasn't designed for me. It was designed for all of us dude.
You're way off base and pushing an us vs them rhetoric. ZOS didn't make One Tamriel cause of PvE players. We could already play the stuff, technically it's for the PvP folks who chose a faction and then couldn't do some PvE content.
Please go read up on the game.....you have no idea of what you're talking about. Seriously you don't and are unwilling to even Google before making some of your comments.
So back on topic.
It's a simple ask....can we play the content outside of being forced to PvP. That's it.
Ridiculous self-entitled notions don't need to be complex. They usually are a simple ask.
Bruh....what are you even saying now?
So now you've gone from extreme to extreme. So it's not anything other than a NO in your opinion cause it's a selfish request?
How does someone who doesn't PvP who offers a question of how to keep from PvPing but to do PvE content in Cyrodil even affect you?
It literally doesn't....that's selfish to even make this suggestion because nothing they're asking even takes away from PvP at all.....
Let's have everything be free and easy for everyone... instant CP561 + all the loot and skill points for all! (coming to a cash shop near you.) After all, this doesn't affect anyone who wants to earn it as designed.
WOW does this. I tried it out for the first time a few months back, ( i played when it first came out, but this time i was wanting to actually get into it, gave it a shot) made a brand new character (i had no idea what the hell i was doing) and when i went to start the game it put me in some weird place, max level, sub par full gear, tons of points to spend. ECT. I hated it, I hated WOW when it was first released, hated it now. It's a dumb cartoony game, with a story i didnt like at all.
Comparatively, what he's asking for is nowhere near what you're stating.
That being said. Cyro needs to stay PVP, its just the way of the game.
Thats just my opinion
NewBlacksmurf wrote: »
There's a total of 46 shards in Cyrodil not counting IC
The dolemans and delve/public dungeons also actually mater to PvE players.
I think you'd have to look at all the PvE content and I do believe you may see you've under estimated the benefits of this to a player who has no interest in PvP. As mentioned in a lot of previous comments, speaking for myself I've done for literally two years now all the suggestions you and others have made.
This is why I'm asking a bit different than the OP but in the same context for a PvE and non PvP Cyrodil.
NewBlacksmurf wrote: »You aren't forced to PVP. You don't literally have to kill other players to get any of the town quest (glorified fetch quest, why do you care some much about them) or skyshards. There is only a chance you will have an encounter with another player at most shard/delve locations, and there's a chance they're not even there for PVP. There is a whopping 4 shards that are locked behind gates, which if you can't be bothered to fight for you can wait it out until your team does the heavy lifting. Otherwise 1 and a third skill points isn't going to make or break any PVE oriented players character, as they have plenty of skill points to be had from the rest of the game's content. You could make PVP friends and pick a day where you go and do a skyshard run in Cyrodiil (I've helped a group with this before), the same way I could make PVE friends and level up my undaunted, get the skill points for completing group dungeons, etc. I haven't done that yet and I accept the ramifications of my choice, it can go the other way if you decided to accept that there are things in a open-PVP zone that you might not be willing to do. Cyrodiil is a fun and quirky zone, but it wasn't designed with strict PVE in mind. Most delves don't have a quest, most POI's don't have quest so you are mostly missing out on the long ass ride to get across a mildly interest zone.
There's no need for them to change/add anything, players simply choose what they are willing to do.
@Bazeric
There's a total of 46 shards in Cyrodil not counting IC
The dolemans and delve/public dungeons also actually mater to PvE players.
I think you'd have to look at all the PvE content and I do believe you may see you've under estimated the benefits of this to a player who has no interest in PvP. As mentioned in a lot of previous comments, speaking for myself I've done for literally two years now all the suggestions you and others have made.
This is why I'm asking a bit different than the OP but in the same context for a PvE and non PvP Cyrodil.













unhander_2 wrote: »Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
They didn't do that based on player feedback. The faction removal idea was proposed in 2012, before any players even knew the game existed.NewBlacksmurf wrote: »after the developers redesigned the entire rest of the game to remove factions from PvE.
I would agree with thatGhost-Shot wrote: »I see the skyshards and dailies as a way of drawing people in to Cyrodiil who otherwise wouldn't try PvP, and believe it or not, a lot of them end up enjoying it.
Hope that it died in your favour and that they're already open
Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »NewBlacksmurf wrote: »Callous2208 wrote: »I think it's also important to remember that you really have nothing to lose by venturing into Cyro to grab shards. If you take a fall, your gear won't need repairing, you won't lose coin. I guess one could argue that your pride and ego stand the be bruised beyond repair but, c'mon.
So the thing tho @Callous2208 the shards behind gates you literally cannot get unless you PvP and most often PvP and siege in a group
Incorrect. You could waltz on through if other people have pvp'd for you and taken the respective keeps already. Or just jump right in a battle and contribute, you may find it to your liking. Everyone is different, I get it. If pvp frightens someone or triggers them in some way, ESO made it to where you don't actually need all those shards to have a complete character build. You can flesh out your toon with all sp's provided in PvE only, with skills left over to boot!
@Callous2208
1. We don't want to PvP
2. You're suggestion requires PvP
You're pointing out the flaw in the suggestion that I've been pointing out to others. So going forward to the other ideas was an ask for a token that allowed the player not to be PvP eligible. That still requires PvP tho so it's not really an option and I'd argue that that messes with PvP in a negative way.
The other idea is a PvE only Cyrodil campaign which doesn't negatively impact PvP and seems most logical
It's not about a build or anything, it's about completing PvE content that today forces PvP
But that's not PvE content. And my first suggestion of having others pvp for you and getting them while the gate is open isn't pvp. It's walking through an open gate.
Edit: I believe the issue is that you're looking at things from the wrong perspective. You're not missing any pve content in Cyro. You're missing pvp skyshards, delves and dolmens.
@Callous2208
Even ZOS describes Cyrodil/Imperial City as having strictly PvE, PvP or both
Here's the first article which came around the release of Imperials city
http://www.elderscrollsonline.com/en-us/news/post/2015/07/17/the-imperial-city-guide-the-basics
It's not like we are trying to make it something else. It's described and offered in their writing as PvE so in context to ask for just to be PvE isn't out of context especially in how ZOS describes it.
Interesting. But I dare say you're still asking for the pvp and the mix to be removed entirely, which was never their intentions. Honestly, if you go to Cyro not looking for pvp, 9/10 times you will not find it. What is this irrational fear of PvP that prevents players from grabbing the shards when the time is right? Don't say you just won't out of principle because you hate pvp that much. Run in their and get them and never come back. It is likely you won't even come across an enemy player. You can in fact go to Cyro for PvE only, however that does not stop the pvp from happening around or to you. Stand and don't fight back, revive, move on. It's not that bad and not even remotely worth a pve only reboot. Keep in mind this is coming from someone who spends a great deal of time in heavy roleplay, even in Cyro. It's not that bad.
Only if delves outside of Cyrodiil have pvp flagged so I can kill grinders while collecting skyshards
I wasn't there then unfortunately, my first one was Jan 2014, so I don't really know the details. I know players requested all that stuff during beta, but I believe it was all already on the drawing board. Since the feedback existed, they were able to say it was based on player feedback (and maybe that feedback encouraged them to go through with it and push it out faster), but based on that Polygon article, I think a lot of it was already under consideration.NewBlacksmurf wrote: »In 2012 there was closed alpha and soon after in 2013 closed beta. I believe you were around then as I was. During the closed beta in 2013 faction were locked for both PvE and PvP.
Later near the end of 2013 closed beta based on player feedback they stated they were giving us a test to unlock the factions during one of the beta weekends to test it out and weeks to follow with different variations
From that people wanted what later became Cadwell quests.
And after release there were new threads everyday asking for them to remove the faction walls that prevented players from playing with their friends in PvE based on a faction choice.
Dead campaigns are dead because there's nobody there. If someone turned up, the PvP would still be technically possible, which wouldn't be true in the proposed "PvE campaign". But I hate dead campaigns for the same reason; they defeat the purpose of the PvE-in-PvP content. Sure they make it easier, and while they exist they are the best way to get the quests and skyshards done safely, but ZOS should be shutting down dead campaigns if nobody's using them, as they are useless for PvP.Now regarding how you feel removing PvP somehow messes up Cyrodil.
So let me clarify what you're writing in context to this thread
So i and others should go to a dead campaign and do our PvE stuff cause it's pretty much empty but changing one campaign so that it's PvE somehow messes up Cyrodil.
Exactly what is messed up. A PVE campaign....that idea ...It's literally just an empty campaign but where players cannot attack other players.
It doesn't even require crazy programming. Just in the script that we've seen [\pvp= 0 ] instead of the trigger that allows all three to fight. Not sure the value is 0 but I'm using that as an example.
Nothing else needs changing cause it's like a new campaign before anyone enters after a reset but with no PvP enabled
That's as basic as it gets and that hurts no one in PvP
unhander_2 wrote: »But seriously, no. Cyrodiil is for PVP, and everywhere else is PVE. Let's keep it that way. If you're not confident collecting them yourself, join up with a group and just try to go around the main areas. There's usually lots of fighting along the bridges, at milegates, and around keeps (obviously).
It's very rare you'll find a PVPer in a delve, and if you do, try to ignore them. Chances are they will see your rank and not even bother, depending on who they are. People like me would leave you alone. We're not all savages.
I had a lot of fun adventuring Cyrodiil for the first time. I died so much - even to guards. You take the PVP out of Cyrodiil and I assure you it will be boring as hell. It's the thrill of knowing enemies are around that makes it all the fun.
Can't deny that, it is quite exciting when I'm in Cyrodiil
unhander_2 wrote: »Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?