Collecting Sky Shards and Questing in Cyrodiil

  • idk
    idk
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    It's not that rough getting all the sky shards in Cyrodiil. Maybe get killed once or twice by players who timing is bad.
  • NewBlacksmurf
    NewBlacksmurf
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.
    Edited by NewBlacksmurf on November 3, 2016 3:27PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Iselin
    Iselin
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

  • Elijah_Crow
    Elijah_Crow
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    This is just silly. You don't "need" the sky shards from PvP areas.

    The fact is, there is various types of gameplay in ESO and incentives to do that type of content. I guess you want solo versions of group delves and group dungeons and veteran dungeons and etc, etc.

    There are lots of types of gameplay in ESO and if you want the rewards, participate in the content that rewards it. That means having to PvP to get some skyshards or just do without.
  • NewBlacksmurf
    NewBlacksmurf
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    Edit: also doing some of the quests and activities (non-PvP) but PvE in Cyrodil raises rank which is another bunch of skill points. It's waaay more than the 5 or 10 you're assuming so it's actually a big deal cause it's in excess of 50+ now

    That's how your comments read to me.
    Edited by NewBlacksmurf on November 3, 2016 3:47PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Lashiing
    Lashiing
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    put on a solo pvp build?
    you'd be surprised how bad people are when their not with their zergs
    Edited by Lashiing on November 3, 2016 3:46PM
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  • Solus
    Solus
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    Alucardo wrote: »
    But seriously, no. Cyrodiil is for PVP, and everywhere else is PVE. Let's keep it that way. If you're not confident collecting them yourself, join up with a group and just try to go around the main areas. There's usually lots of fighting along the bridges, at milegates, and around keeps (obviously).
    It's very rare you'll find a PVPer in a delve, and if you do, try to ignore them. Chances are they will see your rank and not even bother, depending on who they are. People like me would leave you alone. We're not all savages.
    I had a lot of fun adventuring Cyrodiil for the first time. I died so much - even to guards. You take the PVP out of Cyrodiil and I assure you it will be boring as hell. It's the thrill of knowing enemies are around that makes it all the fun.

    Also, what platform and server are you on? If we're on the same one I'll take you around with my Templar tank. If you happen to get killed, whoever did it will probably ignore me so I can just resurrect you and we can continue on our journey. Heh.

    Im a bad guy then.. I went into a delve near DC and i had to go to the bathroom so i hid on these ledges in the beginning (there are stairs that go down right as you enter and a bunch of ledges you can hide on)

    I came back and made my way towards the boss. ( i think there are two in this delve) one guy was hiding like me. Killed him. Found him totally by chance. Was avoiding mobs and going along the edge and he was crouched in a corner. Another was more than half way through the boss. Killed him and the boss.

    Im terrible. But why, why did it feel so good?
    Edited by Solus on November 3, 2016 3:49PM
    The-Pumpkin-King // Stamblade

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  • Iselin
    Iselin
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
  • Wreuntzylla
    Wreuntzylla
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    Do as we do.

    Join or build a guild that is a mix of PvP and PvE players, and setup a symbiotic relationship. One of the responsibilities of the PvPer in this sort of arrangement is to assist the PvEer when they are forced to step into a PvP zone for some specific purpose.

    An interesting side effect is that we sometimes make PvP adherents out of pure PvP phobics. The PvE player's perspective on PvP is largely based on losing. Put them in a winning group and they realize that preparing for PvP is just like preparing for PvE. Some become completely obsessed with mastering PvP in all its forms, which can't be done by design, but we don't ruin their dreams. A couple of the converts have become on par in this game with the Cyrodiil rats.

    If I could tell every PvEer stepping into Cyrodiil one thing, it would be this.

    PvP pugging is absolutely no different than PvE pugging.

    With essentially the same results. Tonight, when you want to run trials, are you thinking hey, I'll pug it? Or are you looking over at the hot poker in the fireplace an debating which will be worse? Don't expect a different result in PvP. Join a trials PvP guild.
  • Callous2208
    Callous2208
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    Even before I was really into PvP, I always found pve and collecting shards in Cyro quite exhilarating. The rush of riding around that vast area, seeing the sights, and always knowing certain death could be around any corner. I recall trying my hand fighting off other single enemies, and hiding as a zerg train passed by dangerously close to me. Good times. Everyone should at least give it a go.
  • Solus
    Solus
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    Keep cyro PVP. It would break immersion to be PVE, as its the most sought after spot being in the middle of tamriel and we are at war and all.

    The only thing that would make sense, if they even did go this route, is to have a queue for delegates to join that are unkillable, but also so you cannot attack.

    I dont think they should do it though. I collected a majority of the skyshards that arent locked just by joining a campaign that had low pop and playing at 12AM pacific time. Literal ghost town
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  • White wabbit
    White wabbit
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    Just put Rapids on your mount if you have it and away you go
  • Asardes
    Asardes
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    Lashiing wrote: »
    put on a solo pvp build?
    you'd be surprised how bad people are when their not with their zergs

    One day I went to CWC just to clear it and do a settlement quest. Came out a couple AR higher and unlocked Vigor in the process because waiting for the bosses to respawn took so long after falling prey to grinders that grinding the grinders themeslves was way better :D
    Edited by Asardes on November 3, 2016 4:03PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Enodoc
    Enodoc
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    ✭✭✭✭✭
    Solus wrote: »
    Keep cyro PVP. It would break immersion to be PVE, as its the most sought after spot being in the middle of tamriel and we are at war and all.

    The only thing that would make sense, if they even did go this route, is to have a queue for delegates to join that are unkillable, but also so you cannot attack.
    Or instead of being unkillable, give them some sort of neutral flag; for example, allow them to enter Cyrodiil as a member of a neutral faction, like the Fighters Guild or Mages Guild. Since they are neutral, killing them would grant no AP (but they would still technically be killable, as that is one of the purposes of being in Cyrodiil).
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  • Osteos
    Osteos
    ✭✭✭✭✭
    AlnilamE wrote: »
    OP, it doesn't even have to be a low pop campaign. As long as you stay away from the frontlines, you should be fine in a busy campaign as well.

    A few things to keep in mind:

    - When approaching a delve, stealth and try to only kill the minimum amount of mobs (usually 2 by the door are unavoidable). Dead mobs tell other players that someone has been there recently.
    - Stealth when going in or out of delves. I have been passed by enemy players that did not see me.
    - Be extra careful when you are far behind enemy lines, as a death would mean a fairly long trip back.
    - Keep an eye on the towns that now have flags to capture (Bruma, Cropsford and Vlastarus), try to grab the quests there when they are owned by your alliance.
    - Keep an eye on the enemy gate keeps. If they are under attack, you may get the chance to sneak in and grab your skyshards. Remember that it doesn't have to be your alliance opening the gates. Once the gate is open, anyone can go in. Just watch for the guards.
    - If you see an enemy player, if they are a low rank, they are probably just PvEing as well, so try to communicate with them if you see each other. I have a friend who has gone through Cyro on multiple characters and somehow managed to make friends with other alliance players each time.
    - Don't take death personally.
    - Sh*t happens sometimes.

    This is very good advice! Especially not to take it personally. I would add to listen to the game and not music when in Cyrodiil. Players make noise even in stealth. When you enter a delve listen for a few seconds for sounds of fighting.

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  • NewBlacksmurf
    NewBlacksmurf
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
    Edited by NewBlacksmurf on November 3, 2016 4:10PM
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  • Iselin
    Iselin
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    ✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
  • AsteriaStarfall
    AsteriaStarfall
    ✭✭✭
    Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.
  • Iselin
    Iselin
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    ✭✭✭
    Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.

    Well using your logic, nothing for PVP should ever be locked behind PVE either, right?
    Edited by Iselin on November 3, 2016 4:26PM
  • Enodoc
    Enodoc
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    Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.
    There are absolutely no main story quests locked behind PvP. Where did you get that idea?

    The PvE quests in Cyrodiil are specifically designed as PvEvP, in that they are so incidentally pointless (when compared with the true PvE quests in the other zones), the only thing that makes them interesting is the fact that they're in a PvP zone. All of Cyrodiil's nominally "PvE" content is specifically designed as content for a PvP zone, stuff to do when there is a lull in PvP action, or as you're passing through to get somewhere else.
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  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.

    I have a better idea. You go back and read just one post, the one that started this thread.
  • Cryptical
    Cryptical
    ✭✭✭✭✭
    I was a bit peeved to see Cave Dweller achieve required me to go into Cyrodil. I don't enjoy PvP and ping at 300+ ms the whole time so, you know. Gank city.

    There's an easy solution.

    1) Put on a bunch of plus-stamina gear with sneak cost reduction and stam regen.
    2) Sneak everywhere.

    I did it. It's not impossible. Learn some patience.

    Pro tip: stay off roads and be aware of the 'straight line' type of routes between attractions and transit shrine points. You will only cause your own discovery if you put yourself in between the nearest enemy keep and the place they are heading to capture.
    Xbox NA
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.

    I have a better idea. You go back and read just one post, the one that started this thread.

    @Iselin

    I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
    The OP literally has comments pages back to try the dead campaigns

    No one other than you is talking about veteran dungeons.

    Are you in more than one conversation by chance?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.

    I have a better idea. You go back and read just one post, the one that started this thread.

    @Iselin

    I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
    The OP literally has comments pages back to try the dead campaigns

    No one other than you is talking about veteran dungeons.

    Are you in more than one conversation by chance?

    No just one conversation. A rather bizarre one with you.

    This is the original post:

    Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment :p

    Thoughts anyone? ZOS Please?


    "war/allinace free instance"
    "war-free token from the Crown Store"

    Which parts of what the OP was asking for are you having trouble understanding?

    As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?

  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.

    I have a better idea. You go back and read just one post, the one that started this thread.

    @Iselin

    I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
    The OP literally has comments pages back to try the dead campaigns

    No one other than you is talking about veteran dungeons.

    Are you in more than one conversation by chance?

    No just one conversation. A rather bizarre one with you.

    This is the original post:

    Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment :p

    Thoughts anyone? ZOS Please?


    "war/allinace free instance"
    "war-free token from the Crown Store"

    Which parts of what the OP was asking for are you having trouble understanding?

    As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?

    @Iselin

    You are waaaaaayy off base and lack understanding and comprehension

    Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content

    I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.

    MAN!!!!

    People just are asking for ways to do content without having to pvP.
    There's nothing else there so your whole exaggerations are waaay off base

    There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.

    People already solo veteran content (actual vet dungeons)

    Do you comprehend it all now?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Eirella
    Eirella
    ✭✭✭✭✭
    Mutagem wrote: »
    yes it would be too much to ask

    There are already underpopulated/empty campaigns, just go to those if you're so afraid of pvp.
    Edited by Eirella on November 3, 2016 5:13PM
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Browiseth
    Browiseth
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    ✭✭
    No, it would mean more server space is available for people looking to actually PvP, and those players would actually need to pick fights with others who actually know how to PvP

    and we can't have that
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Iselin
    Iselin
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    ✭✭✭
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    EvilCroc wrote: »
    Iselin wrote: »
    So you don't want to play part of the game but you want what's in it?

    Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.

    This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.

    There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc

    The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.


    Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
    Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
    Just like anyone now can duel in PvE zones

    Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?

    Yes there are different parts to this game that don't appeal to some... just deal with it.

    I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.

    You want a PvP game everywhere.
    We want a PvE game everywhere.

    But you're saying...deal with it

    No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.

    It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
    It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.

    But let's actually look at where the shads are located in Cyrodil and Imperial City.
    You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns

    No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.

    What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.

    ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.

    @Iselin

    That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.

    The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.

    I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.

    The content we are seeking are the skyshards that produce skill points.

    And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.

    Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.

    Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.

    @Iselin
    There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.

    Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE

    I don't think you really understand what you're talking about.

    We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.

    @Iselin

    It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
    And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.

    That's how your comments read to me.

    No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..

    @Iselin
    It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.

    And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
    Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.

    I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.

    If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.

    "They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?

    @Iselin

    Go back and read through again....
    Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.

    What the heck does doing a verteran dungeon solo have to do with any of this?
    Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.

    See here's the issue you're not maybe aware of.
    PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.

    PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.

    I have a better idea. You go back and read just one post, the one that started this thread.

    @Iselin

    I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
    The OP literally has comments pages back to try the dead campaigns

    No one other than you is talking about veteran dungeons.

    Are you in more than one conversation by chance?

    No just one conversation. A rather bizarre one with you.

    This is the original post:

    Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment :p

    Thoughts anyone? ZOS Please?


    "war/allinace free instance"
    "war-free token from the Crown Store"

    Which parts of what the OP was asking for are you having trouble understanding?

    As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?

    @Iselin

    You are waaaaaayy off base and lack understanding and comprehension

    Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content

    I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.

    MAN!!!!

    People just are asking for ways to do content without having to pvP.
    There's nothing else there so your whole exaggerations are waaay off base

    There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.

    People already solo veteran content (actual vet dungeons)

    Do you comprehend it all now?

    No need for your passive aggressiveness or capital hysterics lol.

    Here... I''ll just add a few little word to one of your own sentences so maybe you can understand what is actually being said.

    "People just are asking for ways to do content IN A PVP ZONE without having to pvP."

    It's a ridiculous self-entitled notion.

  • AlnilamE
    AlnilamE
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    Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.

    The thing is, Cyrodiil PvE was designed with the PvP aspect of it in mind. Without it, it's like having a group dungeon without bosses.

    And there's nothing in Cyrodiil that's mandatory. There are enough skyshards outside of it that you can load out your character with all the skills you need. And if you are a completionist, the skyshards, delves, dolmens and even the fishing achievement can be obtained with a bit of careful sneaking.

    You don't actually have to 1v1 half a dozen enemy players before they let you out of your Alliance's safe zone...
    The Moot Councillor
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