NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
But seriously, no. Cyrodiil is for PVP, and everywhere else is PVE. Let's keep it that way. If you're not confident collecting them yourself, join up with a group and just try to go around the main areas. There's usually lots of fighting along the bridges, at milegates, and around keeps (obviously).
It's very rare you'll find a PVPer in a delve, and if you do, try to ignore them. Chances are they will see your rank and not even bother, depending on who they are. People like me would leave you alone. We're not all savages.
I had a lot of fun adventuring Cyrodiil for the first time. I died so much - even to guards. You take the PVP out of Cyrodiil and I assure you it will be boring as hell. It's the thrill of knowing enemies are around that makes it all the fun.
Also, what platform and server are you on? If we're on the same one I'll take you around with my Templar tank. If you happen to get killed, whoever did it will probably ignore me so I can just resurrect you and we can continue on our journey. Heh.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
put on a solo pvp build?
you'd be surprised how bad people are when their not with their zergs
Or instead of being unkillable, give them some sort of neutral flag; for example, allow them to enter Cyrodiil as a member of a neutral faction, like the Fighters Guild or Mages Guild. Since they are neutral, killing them would grant no AP (but they would still technically be killable, as that is one of the purposes of being in Cyrodiil).Keep cyro PVP. It would break immersion to be PVE, as its the most sought after spot being in the middle of tamriel and we are at war and all.
The only thing that would make sense, if they even did go this route, is to have a queue for delegates to join that are unkillable, but also so you cannot attack.
OP, it doesn't even have to be a low pop campaign. As long as you stay away from the frontlines, you should be fine in a busy campaign as well.
A few things to keep in mind:
- When approaching a delve, stealth and try to only kill the minimum amount of mobs (usually 2 by the door are unavoidable). Dead mobs tell other players that someone has been there recently.
- Stealth when going in or out of delves. I have been passed by enemy players that did not see me.
- Be extra careful when you are far behind enemy lines, as a death would mean a fairly long trip back.
- Keep an eye on the towns that now have flags to capture (Bruma, Cropsford and Vlastarus), try to grab the quests there when they are owned by your alliance.
- Keep an eye on the enemy gate keeps. If they are under attack, you may get the chance to sneak in and grab your skyshards. Remember that it doesn't have to be your alliance opening the gates. Once the gate is open, anyone can go in. Just watch for the guards.
- If you see an enemy player, if they are a low rank, they are probably just PvEing as well, so try to communicate with them if you see each other. I have a friend who has gone through Cyro on multiple characters and somehow managed to make friends with other alliance players each time.
- Don't take death personally.
- Sh*t happens sometimes.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
AsteriaStarfall wrote: »Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.
There are absolutely no main story quests locked behind PvP. Where did you get that idea?AsteriaStarfall wrote: »Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
probablyafk wrote: »I was a bit peeved to see Cave Dweller achieve required me to go into Cyrodil. I don't enjoy PvP and ping at 300+ ms the whole time so, you know. Gank city.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
No just one conversation. A rather bizarre one with you.
This is the original post:
Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
"war/allinace free instance"
"war-free token from the Crown Store"
Which parts of what the OP was asking for are you having trouble understanding?
As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?
yes it would be too much to ask
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »So you don't want to play part of the game but you want what's in it?
Fine. I'll take a raid instance with no mobs and just loot piñatas everywhere.
This is hypocrisy. The PvE players in Cyrodiil still have to do PvE content. Quests, bosses, anchors etc. There will be no piñatas in pure PvE campaign.
There's no hypocrisy just a point about how there are many bits of content locked behind different activities (even more so with all the new BOP sets in specific dungeons.) You can only get some things in the IC, some just in trials, etc
The skyshards in Cyrodiil are meant to be gotten by doing the Cyrodiil content - and that includes the possibility of being killed by another player. A no PVP Cyrodiil instance is just as ridiculous as my trial loot example.
Well actually a no PvP Cyrodil and Imperial City aren't silly at all considering the rest of the world plays together and gets along just fine.
Actually Cyrodil should have PvP, and non-PvP campaigns because everyone doesn't want to do PvP.
Just like anyone now can duel in PvE zones
Duels... lol. Trade you a no PVP Cyrodiil and IC for a PVP everywhere Tamriel. Deal?
Yes there are different parts to this game that don't appeal to some... just deal with it.
I'm no asking for any trade nor is that of any interest to me but look at what you're saying and what we are saying.
You want a PvP game everywhere.
We want a PvE game everywhere.
But you're saying...deal with it
No one is saying No you can't have a phased or different PvP experience. So why would you say deal with it as I don't want PvP or even duels so I'm forced to change my settings but I'm still blocked by other duelers from doing stuff cause they choose to duel on top of NPCs in towns.
It seems pretty obvious that the game would benefit from a PvE server and a PvE server or phasing whatever they do.
It makes a whole heck of a lot of sense. Deal with it, makes absolutely no sense especially for the PvE conversation.
But let's actually look at where the shads are located in Cyrodil and Imperial City.
You actually have to go to contested or challenged areas to collect them all. You can't avoid PvP even in a dead zone cause you're literally at enemy keeps and towns
No I actually do not want PVP everywhere. I was just saying that to emphasize the point. I prefer and have always preferred this DAoC-like system of separate PVP zones.
What I don't do is complain about not having access to things that are locked behind content I chose not to do. That's the whole point here.
ESO is a rich world because it has content that appeals to different tastes. Whining about not having the things others have access to, and asking for it to be modified according to my taste is not something I would ever do. But then, I'm old like that.
@Iselin
That doesn't emphasize a point if you're making empty comments. It causes me to read it and dismiss most of what you're writing because now it's pointless to write anything that's outside of reason in context to what's being discussed.
The topic is specifically about collecting skyshards in a PvP only zone. To suggest to go to a dead or less populated zone and collect sky shards in context and under the actual understanding of where these are located which many are in contested areas, doesn't offer any solutions.
I played DAOC and while I enjoyed the game, it's not an accurate comparison. There were not PvE skill points locked in the frontier in DAOC. Also no one is complaining about not doing content. They situation is they (we) are trying to do content that by design forces us to PvP. PvP is not the content, PvP is the situation this content forces.
The content we are seeking are the skyshards that produce skill points.
And while your comments suggest people are whinning....(looks around) I don't see that here in my comments so let's not generalize. People are looking for realistic alternatives and in context to thaat discussion feedback provides the idea that a PvE Cyrodil makes a viable solution to the dilemma. The context is the game is now One Tamriel which means the faction based boarders were removed except for Cyrodil and Imperial City zones.
Skill points? Dude, we're talking about 5 out of 300+. You get one hell of a lot more skill points in Cyrodiil by PVPing there. Fretting about those is petty in the extreme - especially now that you can go anywhere at every level. Hell I have CP400+ characters that PVP and have never even bothered to get all the Cyrodiil skyshards... and they have tons of unspent skill points.
Suggesting a PVE Cyrodiil instance for those measly 15 skyshards is nothing more than misguided entitlement mentality by the PVP-phobic.
@Iselin
There's actually a total of 46 skyshards in Cyrodil alone not counting Imperial City.
Outside of skyshards there are the public dungeons, dolemans generals and daily quests for PvE
I don't think you really understand what you're talking about.
We're all talking about the same thing: content some don't want to do as designed but they want it redesigned so they don't miss out on the rewards.
@Iselin
It's not all the same if you're giving input with an incorrect understanding or lacking factual information.
And people aren't saying they don't want to go to Cyrodil, they are saying they don't want to be forced to PvP in Cyrodil so I don't think you're understanding is in context to the discussion.
That's how your comments read to me.
No that's your spin. People are saying they want the rewards of content they don't want to do. "forced to PVP" "forced to group" "forced to do quests" "forced to do veteran dungeons"... it's all the same entitled idiotic mentality. No one is "forcing" you to do anything. You just need to choose what parts of the game you want to play and learn to be content with the consequences of your choices..
@Iselin
It's not a spin it's how you're choosing to interpret. People are saying they don't want to be forced to PvP. They are saying they want to do the content without forced PvP. They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City.
And it is not all the same. Again that's is your interpretation which I'm hoping to correct.
Also please do not tell me what content I need to do as I've paid for all content and as stated above, took the suggestions and have run into problems because of some of the highly contested areas in both Cyrodil and Imperial city.
I've even joined group of others who wanted to complete this stuff many times but largely those will be a mix of PvE and PvP players which again result in similar challenges for contested areas.
If you have viable suggestions we welcome those but the ones given aren't viable in actual practice.
"They aren't saying they want the rewards without ever stepping into Cyrodil or Imperial City." No, just a modified version of it free from "forced PVP." What part of this being exactly the same as making solo versions of the veteran dungeons so you can get a monster mask are you not understanding? Or do you think that solo veteran dungeons would also be a good thing?
@Iselin
Go back and read through again....
Are you in too many conversations as no one has said anything about not wanting to do Cyrodil or IC. They point have wrote a few times asking how to do the content and avoid PvP. You understand PvP is not a zone and it's not content, it's when a Player versus Player happens which is dueling, Cyrodil and Imperial City which means PvP is a choice in some zones and not others.
What the heck does doing a verteran dungeon solo have to do with any of this?
Nothing because if you're suggesting people that only PvP have to solo a veteran dungeon, that's not forced as you can buy those from the PvP vendors.
See here's the issue you're not maybe aware of.
PvP players can go PvP almost anywhere, they can get items via PvP currency and also gain skills points whenever and wherever they'd like.
PvE players cannot unless they enter PvP zones which if you actually go in dead campaigns and test and don't PvP ever, you'll understand that you have to do some PvP to get to all the shards. To get to the quests, to complete the public dungeons or delves in PvP zones.
I have a better idea. You go back and read just one post, the one that started this thread.
@Iselin
I did...comments above I'm telling you that your interpretations are off. You have gone off on your own thing
The OP literally has comments pages back to try the dead campaigns
No one other than you is talking about veteran dungeons.
Are you in more than one conversation by chance?
No just one conversation. A rather bizarre one with you.
This is the original post:
Would it be too much to ask for a war/allinace free instance for us PvE players to collect our Sky Shards in Cyrolag and complete the NPC quests there, if instancing is not possible how about a war-free token from the Crown Store. I know I'm lame in PvP as I'm more oriented towards PvE as a non hardcore casual player who plays for enjoyment
Thoughts anyone? ZOS Please?
"war/allinace free instance"
"war-free token from the Crown Store"
Which parts of what the OP was asking for are you having trouble understanding?
As to how this is similar to people who do not want to group for a veteran dungeon for a monster mask asking for a solo version of the dungeon so they can get one without doing the content as designed.... do I really need to explain that to you?
@Iselin
You are waaaaaayy off base and lack understanding and comprehension
Read it! It point blanks asks for them to be able to do the CONTENT without PvP. It says IF ....again... IF ITS NOT POSSIBLE to phase or have a PvE campaign to allow them to buy a York from the crown store. The token is an ANTI-PvP token so others can't kill or attack them while they do PvE content
I'm not having any trouble understanding, you're just completely mis-interpreting the entire thread as seen by all of your comments.
MAN!!!!
People just are asking for ways to do content without having to pvP.
There's nothing else there so your whole exaggerations are waaay off base
There is absolutely no relation of this thread to any group content whether it's veteran or not but just so you understand and that's what I've been pointing out to you all along you lack understanding of what you're talking about.
People already solo veteran content (actual vet dungeons)
Do you comprehend it all now?
AsteriaStarfall wrote: »Quite simply in any mmo. Nothing for PvE should ever be locked behind PvP...ever. There is no argument for this. PvP players can go anywhere and acquire anything they wish. However the PvE player that either is bad or has zero interest in pvp now is being forced to do it for main story quests and items (skyshards) that are used in PvE for additional skills and such.