Atleast it needs one counter.
Bow ulti can be dodged/blocked/interrupted.
DW ulti can be dodged/blocked/purged
2h ulti is utter crap anyways, if you ain't under 7-8k HP. Can be dodged afaik.
resto ulti is defensive.
1h&s ulti is defensive.
destro ulti cannot be dodged, blocked, interrupted, purged.
If you ask me, for something that can kill 20 ppl in a few seconds, it should not cost 250 ulti, but 500-1000 lol
jphipps85b14_ESO1 wrote: »The thing is, the players I see complaining about this are complaining about it in a PvP sense. Please for the love of all that is right do not TOUCH the ability because a minority % of the player base wants to whine about it.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
Elegant weave LMH/shields with LMH/other and sets that proc on damage or LMH or shields can be very "attacking" while still cycling new shields every 2 seconds or so. Also, one of the shields lasts 10s and while yeah thats weaker shield when combined with two others thats Ok and allows a couple extra attacks every 12s or so.
Not saying its the greatest ever done etc.. but a lot of the really strong sorc players complaints about the duration reduction was that it didn't hurt shield stacking much at all and made more casual shield use more annoying.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
Elegant weave LMH/shields with LMH/other and sets that proc on damage or LMH or shields can be very "attacking" while still cycling new shields every 2 seconds or so. Also, one of the shields lasts 10s and while yeah thats weaker shield when combined with two others thats Ok and allows a couple extra attacks every 12s or so.
Not saying its the greatest ever done etc.. but a lot of the really strong sorc players complaints about the duration reduction was that it didn't hurt shield stacking much at all and made more casual shield use more annoying.
Some people can pull shield stacking off by animation cancelling each shield. But by the time you swap bars back the first cast has only a second left on it.
It doesn't work in a practical fight though, and it shouldn't be used as an argument for balance. It's only really good for theoretical forum crybaby stam-tards anymore. "Boo hoo Sorc is so OP with its three shields."
PS: Nobody uses empowered ward outside of PVE. It's a 5K-6K shield in PVP mate, even if it lasts ten seconds that's laughable.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
Elegant weave LMH/shields with LMH/other and sets that proc on damage or LMH or shields can be very "attacking" while still cycling new shields every 2 seconds or so. Also, one of the shields lasts 10s and while yeah thats weaker shield when combined with two others thats Ok and allows a couple extra attacks every 12s or so.
Not saying its the greatest ever done etc.. but a lot of the really strong sorc players complaints about the duration reduction was that it didn't hurt shield stacking much at all and made more casual shield use more annoying.
Some people can pull shield stacking off by animation cancelling each shield. But by the time you swap bars back the first cast has only a second left on it.
It doesn't work in a practical fight though, and it shouldn't be used as an argument for balance. It's only really good for theoretical forum crybaby stam-tards anymore. "Boo hoo Sorc is so OP with its three shields."
PS: Nobody uses empowered ward outside of PVE. It's a 5K-6K shield in PVP mate, even if it lasts ten seconds that's laughable.
Well now it all makes sense.
The shield change didn't hurt shield stacking. Everyone knew the change to shield duration would only hurt the casuals relying on an easy over-performing mechanic. Shield stacking is still just as effective as before, and people are running larger shields now than before.
Some people can pull it off, but you can't and so you think it's not viable.
You don't need to "flawlessly animation cancel" your shields to survive. That's the biggest load of crap I've ever heard, I mess up my animation canceling all the time.
To be honest it sounds like you and your build are the one drooling, not the stamina players killing you easily.
Bryanonymous wrote: »Please stop trying to nerf a PvE game because of dead PvP. Just stop.
they make some builds and skills op every patch, let us magicka players have some fun.
Bryanonymous wrote: »Please stop trying to nerf a PvE game because of dead PvP. Just stop.
Yes, it'd be a shame if all them NPCs blocked your ultimate. You know, because they block all the time. Get over yourself man.
Bryanonymous wrote: »Please stop trying to nerf a PvE game because of dead PvP. Just stop.
Yes, it'd be a shame if all them NPCs blocked your ultimate. You know, because they block all the time. Get over yourself man.
I see pve blocking npcs very frequently.
You don't need to "flawlessly animation cancel" your shields to survive. That's the biggest load of crap I've ever heard, I mess up my animation canceling all the time.
To be honest it sounds like you and your build are the one drooling, not the stamina players killing you easily.
Do the math. I know counting is hard for you, but let's do it together shall we?
Bar swap. = .5 to 1 second depending on lag
Shield 1 cast = 1 second clap animation (5 sec shield and some change)
Shield 2 cast = 1 second fist animation (4 secs left first, 5 on the second)
Bar swap = .5 to 1 second lag.
2-3 second first shield
3-4 on the second
But wait! It takes 1-2 seconds to swap BACK and complete the recast the first shield. So you have to do it early or you go unshielded for a second or two. The smart people can see the problem with this. Please move on if you haven't yet, there's nothing else I can do to explain it.
It is obvious you don't play a sorc as shield stacking just isn't practical anymore with such short shield times.Your math doesn't make sense though, it's like you're running no penetration at all. With 3500 spell damage and 43K magicka, you should be hitting much higher against a setup like that. I can only dream of 3500 spell damage, that's not a world I'm a part of. I hit much harder than you against the same type of 1H-Tremor-BR-Viper-etc setups, with far less damage.
Anyway it's irrelevant what people say about the stationary morph, it doesn't move so don't stand in stupid applies. In PvE mobs don't really activate mobile AoEs and actively track you with roots and CC and damage. You can't apply that saying to EoTS because it moves with you. If you're playing the right way, your target isn't going to get away from you unless he's running from you 100% to begin with. If he's even remotely invested in trying to kill you, he shouldn't be escaping.
You're a Sorc with three shields, three shields is also a world I'm not a part of. Put your shields up before the ult and refresh one or two mid ult if you need to the ult still works on your back bar, then go back to attacking your target.
What people are saying is they are being chased down and being slowed from the added effect which isn't possible as they are 2 different morphs. Now if we had both sides of the 2 morphs then I could possibly agree for a nerf but not for how it really is.
Find me 1 person who is actively still using 3 shields and I'll show you someone who isn't attacking anyone.
Elegant weave LMH/shields with LMH/other and sets that proc on damage or LMH or shields can be very "attacking" while still cycling new shields every 2 seconds or so. Also, one of the shields lasts 10s and while yeah thats weaker shield when combined with two others thats Ok and allows a couple extra attacks every 12s or so.
Not saying its the greatest ever done etc.. but a lot of the really strong sorc players complaints about the duration reduction was that it didn't hurt shield stacking much at all and made more casual shield use more annoying.
Some people can pull shield stacking off by animation cancelling each shield. But by the time you swap bars back the first cast has only a second left on it.
It doesn't work in a practical fight though, and it shouldn't be used as an argument for balance. It's only really good for theoretical forum crybaby stam-tards anymore. "Boo hoo Sorc is so OP with its three shields."
PS: Nobody uses empowered ward outside of PVE. It's a 5K-6K shield in PVP mate, even if it lasts ten seconds that's laughable.
Well now it all makes sense.
The shield change didn't hurt shield stacking. Everyone knew the change to shield duration would only hurt the casuals relying on an easy over-performing mechanic. Shield stacking is still just as effective as before, and people are running larger shields now than before.
Some people can pull it off, but you can't and so you think it's not viable.
You don't need to "flawlessly animation cancel" your shields to survive. That's the biggest load of crap I've ever heard, I mess up my animation canceling all the time.
To be honest it sounds like you and your build are the one drooling, not the stamina players killing you easily.
Do the math. I know counting is hard for you, but let's do it together shall we?
Bar swap. = .5 to 1 second depending on lag
Shield 1 cast = 1 second clap animation (5 sec shield and some change)
Shield 2 cast = 1 second fist animation (4 secs left first, 5 on the second)
Bar swap = .5 to 1 second lag.
2-3 second first shield
3-4 on the second
But wait! It takes 1-2 seconds to swap BACK and complete the recast the first shield. So you have to do it early or you go unshielded for a second or two. The smart people can see the problem with this. Please move on if you haven't yet, there's nothing else I can do to explain it.
That's a cute play by play, but completely irrelevant in terms of actual possible combat. When you're being focused heavily, you should be focused on re-positioning yourself and cycling your shields, and you don't have to have flawless animation cancel to do so. When you're recovered you should be pressuring your target (or targets) well enough not to need every shield, making do with only one or two.
I'm not the one that needs to do math, you just need to learn to play better. You're arguing that shield stacking is not viable anymore, because you can't maintain your shields under the current length they last. But earlier you admitted to running very high damage, and that you cannot sustain your shields long enough to survive.
And the funny thing is that shields have only increased in size, before the length change shields were being bursted down at the same rate as today if you were being focused. The only difference now is that you can't have shields up all the time, especially when you're pressuring your target. But if you're pressuring your targets properly you don't need to have them up 100% anyway.
Sounds like you have a sustain issue, but with damage that high how you have trouble doing better damage with an ult like EoTS is beyond reason. Sounds like you need to incorporate more sustain and penetration, but clearly you're mathematically above that.