i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
Zos's official stance on animation canceling was that is was an unintended side effect of the combat mechanics, but adds an interesting depth of skill for the game. So they kept it.
So based on those who made the game, you could argue the animations ARE there for a reason like you said. The reason? To animation cancel. /Dropmic
actually they said that about light attack weaving, not animation cancelling. light attack weaving is just doing a light attack, with a skill, not cancelling a skills animation to do another skill then cancel that animation to do anotehr skill pulling of up to 5 skills per second instead of the 1 skill per second designed with animations.
WuffyCerulei wrote: »
i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
Doctordarkspawn wrote: »The problem is more setups are not viable, and the game never tells you important steps to maximize DPS, such as animation cancling and buff management, (Which the game does a terrible job of giving help with, with the default UI. When the default UI has a bufftracker, we may finally be able to rest. And by that I mean a decent one, not the visual effects we have now.)
I'd love to make 2handed DPS. I like tanky DPS. But their not viable and if it's not meta people are not interested on working on it. ZOS has allways done this, be it with DPS or tanks, we are pidgeon holed not because it's 'meta'. It became meta because it was one of the only things to be proven effective. (Sidenote, if anyone has a setup for 2H in PVE that pulls 20 or higher DPS holla at me, I''d love to see it.)
You are preaching to the chior, I wish ZOS would overhaul their system and give us sample builds or even fighting styles full of preselect abilities just to give some friggin clue on how to build characters. Many of my friends hate this game not because it's not fun, but because it almost takes joy in not telling you how to hit the DPS numbers it should be hitting.
So yeah, the Meta will dissapear when the game allows more things to be viable. But under our current staff team, it will never happen.
TLDR: I hear you. But until ZOS gives us rigid classes or makes higher DPS easier to achieve or starts actually teaching how to achieve it, people will go with what has been proven to work. We saw great strides with the weapon ultimates, further outlining and giving tools. But until we get more skill lines, or more ways to hit high DPS with fewer buffs, we will see the same old thing.
Rebornlogic wrote: »i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
lol i can push 23k+ just using my skill rotations w/o animation cancelling animation canceling only adds like 1k dps. hope you dont attempt maelstrom. inb4 "i cant do this there is wayyy to many bugs:(" "i shouldnt have to animation cancel (cheat) just to do this:(" let me know if i need to put more " "
Rebornlogic wrote: »i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
lol i can push 23k+ just using my skill rotations w/o animation cancelling animation canceling only adds like 1k dps. hope you dont attempt maelstrom. inb4 "i cant do this there is wayyy to many bugs:(" "i shouldnt have to animation cancel (cheat) just to do this:(" let me know if i need to put more " "
You can do vMA with much, MUCH less dps. You just won't get a good score because it will take longer, too.
But maybe you meant that you hope they don't attempt to get top scores? Yeah, that would be the case. But finishing it? They can finish it with 20k. But they might have some issues with resource management without weaving a few heavy attacks here and there, is that what you mean?
Rebornlogic wrote: »Rebornlogic wrote: »i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
lol i can push 23k+ just using my skill rotations w/o animation cancelling animation canceling only adds like 1k dps. hope you dont attempt maelstrom. inb4 "i cant do this there is wayyy to many bugs:(" "i shouldnt have to animation cancel (cheat) just to do this:(" let me know if i need to put more " "
You can do vMA with much, MUCH less dps. You just won't get a good score because it will take longer, too.
But maybe you meant that you hope they don't attempt to get top scores? Yeah, that would be the case. But finishing it? They can finish it with 20k. But they might have some issues with resource management without weaving a few heavy attacks here and there, is that what you mean?
my point with it was saying that 20k+ is cheating obviously points out the fact that as a dps there gear/rotations are off. as it can be achieved relevantly easy. so i made a reference to vMA as there gear/skill rotation is most likely not sufficient to clear it
Problem is people play stupid builds and then DEMAND that the most difficult content be completable with it.
You wanna play a pet sorcerer hybrid with bow, fine with me, go do normal dungeons, but stay away from difficult content.lordrichter wrote: »leepalmer95 wrote: »WuffyCerulei wrote: »A lot of times, I see 99.99% of builds for ESO are very much meta and dry-cut. Magicka builds: you HAVE to be Altmer, Breton, or Dunmer. Stamina builds: you HAVE to be Orc or Redguard. Yes, these races all have decent passives for their builds, but it leaves everything feeling the same. You don't see much with creative builds anymore. It's all Twice-Born this or Vicious Ophidian that. People, get creative with your builds. Wanna be a butt-kicking khajiit magicka templar with high damage or a tanky altmer, you can find many ways to get that build to work. Heck, I'm getting a magicka khajiit sorcerer with 40k magicka and 20k dps. Don't let it seem you have to do a meta build to be good. ESO has many many possibilities with builds, especially with One Tamriel.
20k dps is pretty low.
Most of my characters barely get 15k single target, and then only if the combat is entirely burst and the target goes down right away. And.. I don't care, because even 4-8k average DPS during a long combat from a level 10 is sufficient for the vast majority of the game.
LOL.
Rebornlogic wrote: »Rebornlogic wrote: »i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
lol i can push 23k+ just using my skill rotations w/o animation cancelling animation canceling only adds like 1k dps. hope you dont attempt maelstrom. inb4 "i cant do this there is wayyy to many bugs:(" "i shouldnt have to animation cancel (cheat) just to do this:(" let me know if i need to put more " "
You can do vMA with much, MUCH less dps. You just won't get a good score because it will take longer, too.
But maybe you meant that you hope they don't attempt to get top scores? Yeah, that would be the case. But finishing it? They can finish it with 20k. But they might have some issues with resource management without weaving a few heavy attacks here and there, is that what you mean?
my point with it was saying that 20k+ is cheating obviously points out the fact that as a dps there gear/rotations are off. as it can be achieved relevantly easy. so i made a reference to vMA as there gear/skill rotation is most likely not sufficient to clear it
20k dps is not easily achived, max spell power + max magicka min/maxed builds barely hit during the burst phase of entropy - meteor - high damage dot - direct damage skill to execute -execute in a 20s fight in trials without cheating. cheating is bypassing systems of limitation. it doesnt matter wether zos cares or not about people bypassing the system, its still cheating. saying zos doesnt care so its not cheating is like saying, stealing the answers to the math test to get 100 on the test isnt cheating if the teacher doesnt care.
Just because guides mention that running Altmer or Breton is the best race for that particular build does not mean you HAVE to do it. Hence the word "guide". I've read tons of guides and nowhere does it state "you must comply to play this race or forfeit to use this guide".
I am playing how I want, that does not mean that when I read a guide I want only subpar options. I choose and pick to my own liking but I like that my guide highlights what to do to maximise my DPS.
Tl;dr: The meta is a guideline. Never was anthing else, and people complaining about it read too much into guides being the absolute truth.
leepalmer95 wrote: »WuffyCerulei wrote: »A lot of times, I see 99.99% of builds for ESO are very much meta and dry-cut. Magicka builds: you HAVE to be Altmer, Breton, or Dunmer. Stamina builds: you HAVE to be Orc or Redguard. Yes, these races all have decent passives for their builds, but it leaves everything feeling the same. You don't see much with creative builds anymore. It's all Twice-Born this or Vicious Ophidian that. People, get creative with your builds. Wanna be a butt-kicking khajiit magicka templar with high damage or a tanky altmer, you can find many ways to get that build to work. Heck, I'm getting a magicka khajiit sorcerer with 40k magicka and 20k dps. Don't let it seem you have to do a meta build to be good. ESO has many many possibilities with builds, especially with One Tamriel.
20k dps is pretty low.
i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.
notimetocare wrote: »leepalmer95 wrote: »WuffyCerulei wrote: »A lot of times, I see 99.99% of builds for ESO are very much meta and dry-cut. Magicka builds: you HAVE to be Altmer, Breton, or Dunmer. Stamina builds: you HAVE to be Orc or Redguard. Yes, these races all have decent passives for their builds, but it leaves everything feeling the same. You don't see much with creative builds anymore. It's all Twice-Born this or Vicious Ophidian that. People, get creative with your builds. Wanna be a butt-kicking khajiit magicka templar with high damage or a tanky altmer, you can find many ways to get that build to work. Heck, I'm getting a magicka khajiit sorcerer with 40k magicka and 20k dps. Don't let it seem you have to do a meta build to be good. ESO has many many possibilities with builds, especially with One Tamriel.
20k dps is pretty low.
For dps not spammed with warhorn? Thats perfectly fine and barely behind otherwise.
This. You don't need the ideal damage to complete everything in ESO, it just makes it faster and easier. For vDSA for example, two dds with 20k dps are sufficient. You don't even need more than 10k dps in vMA as long as you follow the mechanics and stay alive. In group play, you just need to accept that the group also depends on your performance, so it's understandable that others get frustrated when there are people using ineffective builds and slowing everyone down, because it's their time that you take,especially in vet trials.
LEGENDARYYY wrote: »notimetocare wrote: »leepalmer95 wrote: »WuffyCerulei wrote: »A lot of times, I see 99.99% of builds for ESO are very much meta and dry-cut. Magicka builds: you HAVE to be Altmer, Breton, or Dunmer. Stamina builds: you HAVE to be Orc or Redguard. Yes, these races all have decent passives for their builds, but it leaves everything feeling the same. You don't see much with creative builds anymore. It's all Twice-Born this or Vicious Ophidian that. People, get creative with your builds. Wanna be a butt-kicking khajiit magicka templar with high damage or a tanky altmer, you can find many ways to get that build to work. Heck, I'm getting a magicka khajiit sorcerer with 40k magicka and 20k dps. Don't let it seem you have to do a meta build to be good. ESO has many many possibilities with builds, especially with One Tamriel.
20k dps is pretty low.
For dps not spammed with warhorn? Thats perfectly fine and barely behind otherwise.
Have you been living under a rock since launch?itll take som time to get there, but anything less than 30k single is not fine atm.
SublimeSparo wrote: »
Lets do some rough math:
Dots
Wall of elements ~3k per second
Liquid Lightning ~5k per second
Velocious Curse ~20k per 3.5s (6k per second roughly)
Spammables
Force Pulse ~3x5k per second + Light attack ~4k weaved
Procs
Crystal frags on proc ~30k every 5s roughly (6k per second roughly)
It's too early to do proper maths but at the most basic-
Placing wall of elements and liquid lightning followed by light attack weaved force pulse will get you ~20k dps
Adding curse and proc'd frags in probably gets you closer to 30k
Now add ultimates, monster set procs and raid buffs in and you get up to the 40k+ territory
Doctordarkspawn wrote: »To the people going "Game is fine, git gud scrubs"
It's not fine. It's reallly not. Just because the system quote "Works" Unquote does not mean it's a good system. Ramping up the difficulty and demanding players do the hardest content to maximize DPS when it should -only- be needed for trials, (And oh god was this game in better shape before those ever came around) and not dungeons.
With One Tamriel, ZOS has *** the happy ballance they were going for, and now no one is happy. I wish, that they would look at the mess they created and fix it sooner rather than later. For now, I wait for them to make the build I have made, have fought hard to make viable and fun, to be made unplayable so I can leave this game. I dont have any other MMO's to go to, so, this will simply be....where I leave.
Doctordarkspawn wrote: »To the people going "Game is fine, git gud scrubs"
It's not fine. It's reallly not. Just because the system quote "Works" Unquote does not mean it's a good system. Ramping up the difficulty and demanding players do the hardest content to maximize DPS when it should -only- be needed for trials, (And oh god was this game in better shape before those ever came around) and not dungeons.
With One Tamriel, ZOS has *** the happy ballance they were going for, and now no one is happy. I wish, that they would look at the mess they created and fix it sooner rather than later. For now, I wait for them to make the build I have made, have fought hard to make viable and fun, to be made unplayable so I can leave this game. I dont have any other MMO's to go to, so, this will simply be....where I leave.
i gonna cut through chase, 20k dps is not low, 20k dps is on point for a non-cheater. only way to beat the 20k dps mark is literally this thing called animation cancelling. now you can say all you want zos dont, care, but news flash, why would zos care when if they did away with animation cancelling most of the game's pop would leave. btw on top of the *** with 1t that tells you the game is dying, the fact they would allow cheating such as animation canceling to exist is also a sign of game dying. you can say i am wrong all you want but end of story is animations were put on skills for a reason, and to bypass those reasons is the definition of cheating.