Talon_Draconis wrote: »There should not be farming or grinding for gear.
If you are lucky and get a rare or legendary item great if not get one made or trade for it,
You should not be able to grind and farm items...make them more rare and memorable if you see one.
Althought there should be legendary recipes and craft items but you should have to be lvl 50 in a craft to use them.
And the mats should be hard to get in the deepest dungeon the one tree from witch the wood for the shield must be harvested on the full moon ect.
JamieAubrey wrote: »So what I'm getting from this is If I run a dungeon and get nothing but crap I can never run that dungeon again and then have to go and spend gold/trade for an item
Talon_Draconis wrote: »Yep not everybody should have epic items.
They should be rare and game changing like omg you have stormbringer how did you get it.
Or one smith will make you the sword of power but you will have get me star iron smelted in dragon fire,
Talon_Draconis wrote: »There should not be farming or grinding for gear.
If you are lucky and get a rare or legendary item great if not get one made or trade for it,
You should not be able to grind and farm items...make them more rare and memorable if you see one.
Althought there should be legendary recipes and craft items but you should have to be lvl 50 in a craft to use them.
And the mats should be hard to get in the deepest dungeon the one tree from witch the wood for the shield must be harvested on the full moon ect.
Talon_Draconis wrote: »There should not be farming or grinding for gear.
If you are lucky and get a rare or legendary item great if not get one made or trade for it,
You should not be able to grind and farm items...make them more rare and memorable if you see one.
Althought there should be legendary recipes and craft items but you should have to be lvl 50 in a craft to use them.
And the mats should be hard to get in the deepest dungeon the one tree from witch the wood for the shield must be harvested on the full moon ect.

jedtb16_ESO wrote: »i see where you are coming from and don't entirely disagree. trouble is the game has been running over two years so it is kind of late to introduce that.
also if it was something spectacular the pvp people would be whining for a nerf almost immediately.
Talon_Draconis wrote: »What would you rather play
Nice 2h sword yeah i got mine by paying $20 bucks to Chinese gold seller I go 20 of them by farming a anchor for a week you want to buy one for 100k gold I want to buy a uber shield from a trader.
OR
WOW! that is great 2H sword yeah I got it when I was chased by a pack of dire wolves into some cave in the northern waste.
I was forged for a Giant King...Had to fight his skeleton for it.
I heading west loney moutain to slay a dragon the smith said he can make me a shield if I bring him some elder dragon scales.
I heard there is one there....I could use some help want to come along?
Talon_Draconis wrote: »There should not be farming or grinding for gear.
If you are lucky and get a rare or legendary item great if not get one made or trade for it,
You should not be able to grind and farm items...make them more rare and memorable if you see one.
Althought there should be legendary recipes and craft items but you should have to be lvl 50 in a craft to use them.
And the mats should be hard to get in the deepest dungeon the one tree from witch the wood for the shield must be harvested on the full moon ect.
So still just changing who gets the gold for the item if you can trade or sell them. Using the shield as an example many characters would need two shields as they have one on each bar. Usually the shield is a part of a set for the bonuses. So to replace shields already in use it would have to be part of a set. That means getting the other pieces of the set somewhere.
And why would the number of dragon scales be random? What if I don't get enough to make my shield? What if I get enough to make 10 shields? Can I sell them in a guild vendor? If so then really all you are doing is creating a way for elite players to profit off people unable or unwilling to do the epic adventure. As the dragon scales will be by definition extremely rare this opens up for all kinds of abuse. Potentially a person could make an account run all eight (or twelve) characters through the quest abandon the account and create another for another run of eight characters. With the rarity of the items that would lead to really productive gold farming.
Using your idea of dragon scales maybe you could create a number of epic dailies. Say each daily gives you ten dragon scales. Different weapons would take different amounts of dragon scales. You would need to have an NPC craft the weapon for you and the better the weapon blue/purple/yellow the more scales it costs. When you have it made it is bound to your account.
The biggest problem with that would be repeatable content though. The game survives on players repeating content. Once you get your weapon there would be no incentive to do the dailies. I am assuming you don't want the task involved in getting the weapon/shield to be a simple task. Assuming that there will be people either unable or unwilling to do the quest. So if anything you get from that quest isn't bind on pick-up it will lead to abuse in the market place.
Talon_Draconis wrote: »What would you rather play
Nice 2h sword yeah i got mine by paying $20 bucks to Chinese gold seller I go 20 of them by farming a anchor for a week you want to buy one for 100k gold I want to buy a uber shield from a trader.
OR
WOW! that is great 2H sword yeah I got it when I was chased by a pack of dire wolves into some cave in the northern waste.
I was forged for a Giant King...Had to fight his skeleton for it.
I heading west loney moutain to slay a dragon the smith said he can make me a shield if I bring him some elder dragon scales.
I heard there is one there....I could use some help want to come along?