Silver_Strider wrote: »Bed of Kagrenac's Hope lol
Crown store will be full of crown-only furniture etc soon. Yaaaaaay.
BrianDavion wrote: »Millions of gold seems unlikely. that said housing may demonatrate something intreasting, namely the vast gulf between the rich and the poor.
GhostwalkerLD wrote: »I'm afraid to watch, until we find out if they will go through with casino crates as the higher-ups have been pushing for. I am too afraid that all the cool housing stuff will be locked behind forced gambling and the whale with the biggest paycheck is the only one who gets to enjoy all it has to offer.
The only question I am really interested in at this point is "will housing be kept completely separate from the gambling boxes."
If not I may just be done.
My thoughts exactly. Of course Matt Firor is all "Oh, don't worry, this is all for in-game gold only!!!!" but we've already seen how they will say crap like that to make it all sound awesome, and then by the time they actually implement it in the game? Nope.
Besides, we've already seen housing items from crown-crates in the datamining threads and post, so clearly they are not separate even at this stage.
Pfft, housing. Can I have my own daedric pocket realm please? Thanks.
... seriously though, I'm massively impressed that ZOS actually are being reasonable with housing and selling them and their content for in-game gold. Bravo devs and suits, bravo.
Hazel_knox wrote: »@f047ys3v3n I'm really interested in the idea of housing, I' be willing to play this game for weeks with all my spare time if I could acquire something bigger, such as castle, although that feels like more of a Guild thing. Reading your post gave a concern though, 5 million gold? That is an extremely large amount of gold to have, I understand people have money like that, but is that normal? I find myself struggling to make gold and I'm almost champ level 100. I feel like I have truly fallen behind if everyone's rich such as yourself.
SantieClaws wrote: »If the housing is account wide yes does that mean only one house? Will you be able to have a house and the apartment you can get with a quest?
SantieClaws wrote: »If the housing is account wide yes does that mean only one house? Will you be able to have a house and the apartment you can get with a quest?
Apparently it's possible to obtain multiple dwellings.
Edit: Finally just watched the video.
Yeah you can own multiple rooms/houses and they're all account-based so any of your characters can visit or live in any of the houses.
So what can we actually do with the houses? Is it just a room/building you can decorate or do they have any practical use?
The only MMO I played with housing was Ultima Online where it was mainly a place to store/display your stuff (people would do crazy things, like arranging dyed cloth bolts and boxes to look like everything from a piano to a jacuzzi) and you could buy merchant NPCs to sell stuff to passing players. But none of that will work with instanced housing.
My only other experience of in-game housing is the single-player TES games where I mainly used it as a place to store stuff I wanted to keep but didn't want to carry around, and games like Zelda where you have a house right from the start but will probably never go back there after the game gets going.
As far as I can see these houses are basically a private instance which you can decorate. So I get the appeal for RPers and there's some novelty value for everyone else but I wouldn't expect this level of excitement from people on this forum unless there was more too it, which makes me think I'm missing something.
In Fable you could display trophies, but it was Skyrim's Hearthfire where you built your own house with extensions.Stopnaggin wrote: »Fable had housing and you could display trophy and such. You had to build the house, you had to build additions, it was actually pretty cool.So what can we actually do with the houses? Is it just a room/building you can decorate or do they have any practical use?
The only MMO I played with housing was Ultima Online where it was mainly a place to store/display your stuff (people would do crazy things, like arranging dyed cloth bolts and boxes to look like everything from a piano to a jacuzzi) and you could buy merchant NPCs to sell stuff to passing players. But none of that will work with instanced housing.
My only other experience of in-game housing is the single-player TES games where I mainly used it as a place to store stuff I wanted to keep but didn't want to carry around, and games like Zelda where you have a house right from the start but will probably never go back there after the game gets going.
As far as I can see these houses are basically a private instance which you can decorate. So I get the appeal for RPers and there's some novelty value for everyone else but I wouldn't expect this level of excitement from people on this forum unless there was more too it, which makes me think I'm missing something.
At least I think it was fable.
The catch? It is highly likely that the massive Daggerfall castle will be one of the six Crown Store offerings, and not one of the 30 in-game Gold offerings.This almost sounds too good to be true. What's the catch? I have a feeling that it will never be 100% in-game gold based, maybe only initially. Eventually things will start appearing on Crown Store... And I know i'm probably right, but feel free to disagree.
In Fable you could display trophies, but it was Skyrim's Hearthfire where you built your own house with extensions.Stopnaggin wrote: »Fable had housing and you could display trophy and such. You had to build the house, you had to build additions, it was actually pretty cool.So what can we actually do with the houses? Is it just a room/building you can decorate or do they have any practical use?
The only MMO I played with housing was Ultima Online where it was mainly a place to store/display your stuff (people would do crazy things, like arranging dyed cloth bolts and boxes to look like everything from a piano to a jacuzzi) and you could buy merchant NPCs to sell stuff to passing players. But none of that will work with instanced housing.
My only other experience of in-game housing is the single-player TES games where I mainly used it as a place to store stuff I wanted to keep but didn't want to carry around, and games like Zelda where you have a house right from the start but will probably never go back there after the game gets going.
As far as I can see these houses are basically a private instance which you can decorate. So I get the appeal for RPers and there's some novelty value for everyone else but I wouldn't expect this level of excitement from people on this forum unless there was more too it, which makes me think I'm missing something.
At least I think it was fable.
I'm afraid to watch, until we find out if they will go through with casino crates as the higher-ups have been pushing for. I am too afraid that all the cool housing stuff will be locked behind forced gambling and the whale with the biggest paycheck is the only one who gets to enjoy all it has to offer.
The only question I am really interested in at this point is "will housing be kept completely separate from the gambling boxes."
If not I may just be done.
The catch? It is highly likely that the massive Daggerfall castle will be one of the six Crown Store offerings, and not one of the 30 in-game Gold offerings.
I'm afraid to watch, until we find out if they will go through with casino crates as the higher-ups have been pushing for. I am too afraid that all the cool housing stuff will be locked behind forced gambling and the whale with the biggest paycheck is the only one who gets to enjoy all it has to offer.
The only question I am really interested in at this point is "will housing be kept completely separate from the gambling boxes."
If not I may just be done.
100% this. I'm fine with some things being in the store, but not in the crates. They really are like a black cloud hovering over any potentially awesome content update from this point forward.