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I've been kicked out of 4 groups today. Four!

  • ForsakenSin
    ForsakenSin
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    Its a shame low lv are getting kicked out i was running shadow and cp 80 joined us he seen i was maxed out and 2 others were close and he got on the chat and said , i will leave so you guys can get a better DPS i told him its ok dude stay it will be fun and after telling him what to expect and what we need him to do it was great all of us had fun laughed made jokes and finished it with no problem.

    ... its funny how many times im running dungeons and max cp players join me they die 2 times and they rage quit and one low lv cp 200 stayed for 30 min with me while we go a team together and once another two lower cp joined us we had no problem in finishing.

    it just shows the difference , give low lv cp a chance , give them a helping hand give them food pots ect advice them what they can do where to stand find about their build if they are having problems and have fun don't just rage quit or kick them out or get angry at them because your the one who is getting killed.

    A good leader can use their weakness as strength, so use them as advantage.





    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • seaef
    seaef
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    Take names. Seriously.

    They probably won't remember you, but you'll remember them.

    There are SO MANY ways you can ruin their game in the future when you run into them again.

    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • Derra
    Derra
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    postlarval wrote: »
    Take names. Seriously.

    They probably won't remember you, but you'll remember them.

    There are SO MANY ways you can ruin their game in the future when you run into them again.

    An eye for an eye. That has a great history of working OH SO WELL...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Asardes
    Asardes
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    Tried Vet Wayrest Sewers with 2 Mage NB DDs ~CP 450 that were just spamming heavy attacks with funnel health. I think one of them also used ice blockade rather infrequently. For some reason they were both using Skoria, but the proc rate was very low. Took ages to kill even trash mobs. At the end one of them ran and pulled the zombies before Pelingares fight, screwing up the hard mode. I finally decided I had enough of that crap and left the group right there. I don't kick people, but I just leave if they are too annoying.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • SquareSausage
    SquareSausage
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    No offence but you arent even at max gear level you will likely perform very poorly in vet dungeons. Thats the reason. you need to respect others too and come prepared. You need to level up a good bit more and that will eventually stop.
    Breakfast King
    PS4 EU
  • Asardes
    Asardes
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    Well. I tanked veteran dungeons as soon as I hit VR1 just after Orsinium launch. They were easier back then, like the normal modes now or slightly harder. I ran crafted level 44 green for my 1st rotation, then VR3 blue gear for the next couple of months. I only failed a couple of pledges up to VR16, none of them due to my tanking - all 3 were DPS fails at VCoA. My gear was seriously outdated so I changed to purple VR14, which I kept until I had enough tempers and VR15-16 materials, somewhere at CP400. By then I have every possible vanilla game veteran dungeon achievement. Only then did I change to gold VR16 gear. Some people have monster sets, and other fancy gear, but their rotation is non-existent, they barely care about the dungeon mechanics and they don't really know how to play in a group.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Dasovaruilos
    Dasovaruilos
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    Peekachu99 wrote: »
    P.S. I echo that the debuff timer shouldn't apply if you're kicked. No idea why that is still a thing.

    The Debuff timer was implemented at the elitist whiner's request because people would join group and leave within 10 seconds of seeing group makeup. Now they're whining because they got what they wanted. You just can't fix stupid.

    Im perfectly fine with the debuff timer being use for someone quitting the group many games use that its the debuff timer you get from being kicked from a group thats just plain dumb as all hell.
    Peekachu99 wrote: »
    P.S. I echo that the debuff timer shouldn't apply if you're kicked. No idea why that is still a thing.

    The Debuff timer was implemented at the elitist whiner's request because people would join group and leave within 10 seconds of seeing group makeup. Now they're whining because they got what they wanted. You just can't fix stupid.

    Im perfectly fine with the debuff timer being use for someone quitting the group many games use that its the debuff timer you get from being kicked from a group thats just plain dumb as all hell.

    That is exactly the problem... The timer was requested to prevent people from hoping from group to group very fast because they didn't like the level of the other in the group.

    But now, those same people just queue and insta-kick everyone that they don't like the level in the group.

    They don't get the timer, the person kicked does.

    It is absolutely backwards and should be reverted ASAP in my opinion.

    This is the classic definition of the "Cobra Effect" (https://www.wikiwand.com/en/Cobra_effect)

    "The cobra effect occurs when an attempted solution to a problem actually makes the problem worse.[1][2] This is an instance of unintended consequences. "
  • Khenarthi
    Khenarthi
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    Queued for vet Arx yesterday, got a random group - and the first thing the CP190-ish DD wrote in group chat was "please don't kick me", which made me quite sad... no one should feel the need to do that before even tackling a group of mobs. Dungeon went smoothly, by the way - even the hardmode.
    Edited by Khenarthi on October 18, 2016 1:00PM
    PC-EU
  • Runkorko
    Runkorko
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    chelsweyr wrote: »
    Two vet, two NORMAL (not public, I made a typo boo-boo). I know that I'm low, but CP123ish isn't THAT low and shouldn't warrant the ol' boot out the door, especially for a normal dungeon. It wouldn't grind my gears as much if the queue time wasn't 1+ hours and then pegged with the 15 minute penalty just to rub salt in the wound.

    Whyyyy do you do that?! I know why, but WHY!!!!!!! If you're one of those people who do that, I hope your plunder skulls are full of Sweet Sanguine Apples recipes.

    It really sucked and my frustration forced me to do something I dislike doing... turning off the console and participating in real world activities. *shudders*




    - also I'm a 'she' not a 'he'
    - sending good juju towards the folk who told me how to edit a post. Yay!

    Find a guild or friends. Dont mind trolls. Dont even hate them. They will die anyway.
  • runningtings
    runningtings
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    Guild up.
    // DC / EU PC// Garión<< The Black >>
  • GreenhaloX
    GreenhaloX
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    chelsweyr wrote: »
    Two vet, two NORMAL (not public, I made a typo boo-boo). I know that I'm low, but CP123ish isn't THAT low and shouldn't warrant the ol' boot out the door, especially for a normal dungeon. It wouldn't grind my gears as much if the queue time wasn't 1+ hours and then pegged with the 15 minute penalty just to rub salt in the wound.

    Whyyyy do you do that?! I know why, but WHY!!!!!!! If you're one of those people who do that, I hope your plunder skulls are full of Sweet Sanguine Apples recipes.

    It really sucked and my frustration forced me to do something I dislike doing... turning off the console and participating in real world activities. *shudders*




    - also I'm a 'she' not a 'he'
    - sending good juju towards the folk who told me how to edit a post. Yay!

    Yeah, gamers mechanic.. MMO and this game and such is still considered a social setting and social media, and with that, you will always have uncool people. It is the nature the beast. However! I started a guild so there will not be any of those types of negative or unsportsmanlike conducts. The link to my guild, GOLD STAR ALLIANCE, is below. Check it out and see if it's something for you. If so, let me know there, and I would shoot you an invite. You won't get kicked out from a group in this guild. If one has to go, then all will go; head back to the drawing board, re-evaluate our tactics and re-engage later.

    https://forums.elderscrollsonline.com/en/discussion/298040/gold-star-alliance-all-pve-guild

  • Enslaved
    Enslaved
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    Me and some friends run dungeons few days a week. Most of the time we lack one dd or tank, if I go as dd. When we need tank, many times of random we get ppl that are way below lvl 50. Yesterday we had similar thing, but since it was normal dungeon (and finally fixed), our lvl 27 tank didn't slow us down in WSII. Then we went RoM with another dude, who was false advertising as tank. He had around 120 CP but we kicked him. I really hate when ppl come as tanks with destro staff and dual wield and say "hurr durr I have ranged taunt". Good for them.
  • chelsweyr
    chelsweyr
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    Find a guild or friends. Dont mind trolls. Dont even hate them. They will die anyway.

    I'm pretty sure that they're only kids so meh, not too fussed. Too old to care these days haha
  • Asardes
    Asardes
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    Yep, people that queue for all roles or a role they are totally unprepared, gear and skill wise, should be kicked ASAP until they actually learn to tick the correct box in the tool. A tank should have 1H+S on at least one bar and always run that skill line first ability on that bar because it's cheap and effective. Inner fire and morphs are expensive and they should only use it when it's absolutely necessary - I only use it in a handful of boss fights, usually for gathering adds. I saw many tanks just use that skill every time, and I can't understand why, because it's expensive as hell, and it doesn't debuff like ransack/pierce armor does. Also I've seen healers that didn't even have a single healing staff skill, or a healing staff equipped for that matter and just threw that undaunted altar skill in the middle of the fight and expect people to heal just from that. Those people should stay out of groups until they learn to at least read the damned tool tip for the skills they put on their bar, or if they are illiterate/don't speak English/German/French/Japanese at least watch the little icons added on some in a previous update.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • raj72616a
    raj72616a
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    i so wanted to keep using my maul when i decided to make my character a tank, and thought that maybe i can just use inner fire as my main taunt skill. i spend a single skill point on ransack anyway so i can try them both, and ended up using ransack all the time now.
  • AoDD33pfri3d
    AoDD33pfri3d
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    The only time I kick people right away is because they are around lv 20 or so but if I kick a cp person it's mostly because they can tank, can't keep up to heal or the dps is getting one hit killed
  • Runkorko
    Runkorko
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    Asardes wrote: »
    Yep, people that queue for all roles or a role they are totally unprepared, gear and skill wise, should be kicked ASAP until they actually learn to tick the correct box in the tool. A tank should have 1H+S on at least one bar and always run that skill line first ability on that bar because it's cheap and effective. Inner fire and morphs are expensive and they should only use it when it's absolutely necessary - I only use it in a handful of boss fights, usually for gathering adds. I saw many tanks just use that skill every time, and I can't understand why, because it's expensive as hell, and it doesn't debuff like ransack/pierce armor does. Also I've seen healers that didn't even have a single healing staff skill, or a healing staff equipped for that matter and just threw that undaunted altar skill in the middle of the fight and expect people to heal just from that. Those people should stay out of groups until they learn to at least read the damned tool tip for the skills they put on their bar, or if they are illiterate/don't speak English/German/French/Japanese at least watch the little icons added on some in a previous update.

    Wont agree with you here. If he can tank with resto staf and naked i dont mind. Same with 1h and shield healers. If he do it good then is ok.
    Edited by Runkorko on October 18, 2016 8:40PM
  • Asardes
    Asardes
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    Asardes wrote: »
    Yep, people that queue for all roles or a role they are totally unprepared, gear and skill wise, should be kicked ASAP until they actually learn to tick the correct box in the tool. A tank should have 1H+S on at least one bar and always run that skill line first ability on that bar because it's cheap and effective. Inner fire and morphs are expensive and they should only use it when it's absolutely necessary - I only use it in a handful of boss fights, usually for gathering adds. I saw many tanks just use that skill every time, and I can't understand why, because it's expensive as hell, and it doesn't debuff like ransack/pierce armor does. Also I've seen healers that didn't even have a single healing staff skill, or a healing staff equipped for that matter and just threw that undaunted altar skill in the middle of the fight and expect people to heal just from that. Those people should stay out of groups until they learn to at least read the damned tool tip for the skills they put on their bar, or if they are illiterate/don't speak English/German/French/Japanese at least watch the little icons added on some in a previous update.

    Wont agree with you here. If he can tank with resto staf and naked i dont mind. Same with 1h and shield healers. If he do it good then is ok.

    #Spoiler alert#

    He can't. I've mixed tanking and DPS quite a lot when I PuG-ed dungeons. Being caught on the DPS bar and blocking with my 2H there was a clear difference in mitigation between that and the shield. And as I said inner fie is expensive. So the "tank" can't taunt nearly as many enemies as he would with puncture & morphs. He will quickly deplete his resources, because he will have to block with no passive mitigation. If a player can't tank and queues as a tank in a dungeon that actually requires one, he is worse than useless. Same goes for healer & DD. People being carried in dungeons like that might get the impression that's OK to play like that. Thus max CP players with massive L2P issues. I've seen many of those.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Runkorko
    Runkorko
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    Asardes wrote: »
    Asardes wrote: »
    Yep, people that queue for all roles or a role they are totally unprepared, gear and skill wise, should be kicked ASAP until they actually learn to tick the correct box in the tool. A tank should have 1H+S on at least one bar and always run that skill line first ability on that bar because it's cheap and effective. Inner fire and morphs are expensive and they should only use it when it's absolutely necessary - I only use it in a handful of boss fights, usually for gathering adds. I saw many tanks just use that skill every time, and I can't understand why, because it's expensive as hell, and it doesn't debuff like ransack/pierce armor does. Also I've seen healers that didn't even have a single healing staff skill, or a healing staff equipped for that matter and just threw that undaunted altar skill in the middle of the fight and expect people to heal just from that. Those people should stay out of groups until they learn to at least read the damned tool tip for the skills they put on their bar, or if they are illiterate/don't speak English/German/French/Japanese at least watch the little icons added on some in a previous update.

    Wont agree with you here. If he can tank with resto staf and naked i dont mind. Same with 1h and shield healers. If he do it good then is ok.

    #Spoiler alert#

    He can't. I've mixed tanking and DPS quite a lot when I PuG-ed dungeons. Being caught on the DPS bar and blocking with my 2H there was a clear difference in mitigation between that and the shield. And as I said inner fie is expensive. So the "tank" can't taunt nearly as many enemies as he would with puncture & morphs. He will quickly deplete his resources, because he will have to block with no passive mitigation. If a player can't tank and queues as a tank in a dungeon that actually requires one, he is worse than useless. Same goes for healer & DD. People being carried in dungeons like that might get the impression that's OK to play like that. Thus max CP players with massive L2P issues. I've seen many of those.

    He can. I know because i do. I know ppl who can tank dd and heal in the same time/i mean one mTemplar +3 dd for gold key/. We dont talk for trials. If you can roll dodge, self heal and in same time have nice regen you dont need to block that much. But this is only for magicka builds. And you can have enough block reduce even if you dont have 1h shield. Work perfect with sap tank, mDk or mTemplar.
    Was posible before champ points introduction, and is even easy now.
  • Artis
    Artis
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    Wont agree with you here. If he can tank with resto staf and naked i dont mind. Same with 1h and shield healers. If he do it good then is ok.

    It's up to you, but don't expect others to be okay with that. Why would I want a tank who can't do anything but survive somehow? Resto staff + ranged taunt? Ok, good for him. But if that means he won't use pierce armor to debuff enemies and to increase DPS and make the fights go faster, then why would I want a player like that?

    He can do whatever he wants as long as he gets the job done, and by the job done I don't just mean survival. I mean the job that most tanks do. And that includes debuffing/buffing. Tanks a side, why would I want A player in a group who gimps the said group?



  • Iselin
    Iselin
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    And they say PVPers are the toxic ones... sheesh.

    You don't want players of all levels in your PUGs? Easy... don't use the group finder.
  • Runkorko
    Runkorko
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    Artis wrote: »
    Then why would I want a player like that?





    1h and shield is not the only one skill line with debuf you know. And tank main role is to hold agro and survive. Is up to dds to have debuff skills on bars and to dish dps.If you w8 tank to debuf your target you look LITLE lazy, dont you thing ?:) Runing with a tank who can tank and heal in same time, gives you mor spot for a dps / 1 hybrid and 3 dd in grp/ which cut the dungeon run from lets say 28 min down to 18. Lets be honest. Runing a pure tank in dungeons is a bit overkill. I play since early acess i i play mainly tank /mDk/. I test ALL posible builds and combination and i find hybrid tank more versatile and rewarding than a pure tank build (pure builds are must only for trials)
    Edited by Runkorko on October 20, 2016 6:12AM
  • Silver_Strider
    Silver_Strider
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    There really isn't an excuse to kick someone outright from a group.

    If they are being rude, are constantly dying due to failing mechanics or standing in stupid, or are outright so bad that it puts the entire team in jeopardy, then I can see kicking as an option but I have to play with them 1st to determine any of that.

    Yesterday, I was doing vDarkshades 2. My group consisted of a Pet Sorc user at 167 CP, Stamina NB with 56 CP, Templar Tank with 347 CP and myself as a max CP templar healer. The entire dungeon was awful. Neither DPS did ANY AoE, so the tank and I were throwing out jabs the entire time, trying to clear up as much of the trash pulls as possible, while doing our jobs as well. Stamina NB was dead every other pull and I don't even thing the sorc was attacking other than heavy lightning staff attacks but Tank and I stuck it out.

    We get to Grobull when we ask if the DPS would mind putting on AoE skills to help with Adds. 1 DPS asked "What are AoEs?"
    and I damn near broke down in tears at that point as the tank explained the fight. Fight starts, NB almost instantly dies with the Sorc still just playing beast master and heavy attack spamming (at least Lightning staff is still an AoE attack) and would rez the NB as I'd just stop bothering at that point. We somehow managed to down him without wiping but then comes the issue of the Dwemer Army.

    Normally, this fight isn't an issue but I forgot how stupid pet AI was so, sure enough, the Sorcs pet start overpulling until the entire army is bearing down upon us and no amount of BoL spam can keep us alive and we end up wiping. We kindly asked the Sorc to remove his pets (tank and other DPS asked, I was to busy changing skills around to try and solo it) but he never commented. He did put on liquid lightning but that was the only difference and it made a very noticeable difference as adds were dying much faster than before even with Pet AI still trying to kill us with their overpulling ways. We finally make it thru to the engine guardian.

    I knew that DPS was low but damn if Engine Guatdian didn't show me exactly how low it was. It took us 30 MINUTES, to get hin down to 5% health before we wiped because of the 9 sphere adds that overwhelmed us. At that point I just had enough and voted to kick the constantly dead NB (he even admitted his gear was totally destroyed so keeping him wasn't an option) and the tank voted out the Sorc too.

    The replacement dps were even lower CP than the previous guys CP50 and 17 but the difference on their DPS was phenomenal. We killed engine guardian in 5 minutes tops without a single death.

    The whole run was painful and I'd honestly wish I'd kicked the terrible players much soon.
    Edited by Silver_Strider on October 20, 2016 6:18AM
    Argonian forever
  • teladoy
    teladoy
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    They kick you out and also sure you have been the affected by the penalization "you have to wait 10 minutes before you can search for another group"

    LOL

    or they changed it already?
  • SquareSausage
    SquareSausage
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    People wanting to 'play how they want' in group dungeons is unacceptable. People using no AoE in trash pulls or adds on bosses is unacceptable.

    Doesnt matter what you say, you are the weakest link and must go.

    Its not elitist, its simple logic, as you can easily become overwhelmed and no-one wants to suffer simply because you are so stubborn to slot a skill and play as a team member.
    Breakfast King
    PS4 EU
  • Digiman
    Digiman
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    chelsweyr wrote: »
    Two vet, two public. I know that I'm low, but CP123ish isn't THAT low and shouldn't warrant the ol' boot out the door, especially for a public dungeon. It wouldn't grind my gears as much if the queue time wasn't 1+ hours and then pegged with the 15 minute penalty just to rub salt in the wound.

    Whyyyy do you do that?! WHY!!!!!!! If you're one of those people who do that, I hope your plunder skulls are full of Sweet Sanguine Apples recipes.

    It really sucked and my frustration forced me to do something I dislike doing... turning off the console and participating in real world activities. *shudders*

    The generally rule is to get players with 160 CP which is VR 16 in the old system though most go for 200+

    The worry is that your going to drag the group down further, which is an unfair assumption at least I would try a few runs before guessing whether your adequate.
  • hmsdragonfly
    hmsdragonfly
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    chelsweyr wrote: »
    ph8te wrote: »
    It's no fun for anyone to do vICP for 2 to 3 hours, because the players are just too low level. Rather all run the normal version to get to know it.

    The only time I've spent AGES in a dungeon is when a a CP400+ healer couldn't get their *** together and heal people while fighting that lava pissing Flesh Atronach in the vaults of madness. Or that time when the CP200+ khajiit kept stuffing around every single room looking for....idk?! But the rest of us had a good band jam after every boss fight while waiting for him to catch up. Every other time we fly through the dungeon with ease no matter how low or high....

    I feel you... That's why I hate public q. You might want to consider running with guildmates, most of the time they are very helpful and will show you the rope. Btw the scaling of dungeons right now is pretty off, so ZOS will have to fix it first.
    Aldmeri Dominion Loyalist. For the Queen!
  • Strider_Roshin
    Strider_Roshin
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    If you were kicked due to your CP, then you were kicked by bad players who needed someone to carry them.

    Typically when my cousin and I queue, we set our roles as the healer and tank because we don't need either, and we typically don't need more than the two of, but we grab two additional just to speed things up. Although typically what ends up happening is that both of the randoms die, and we end up killing everything anyways lol.
    Edited by Strider_Roshin on October 20, 2016 11:27AM
  • Khenarthi
    Khenarthi
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    If you were kicked due to your CP, then you were kicked by bad players who needed someone to carry them.

    Typically when my cousin and I queue, we set our roles as the healer and tank because we don't need either, and we typically don't need more than the two of, but we grab two additional just to speed things up. Although typically what ends up happening is that both of the randoms die, and we end up killing everything anyways lol.

    Do the randoms die because you two queued as tank and healer, and were neither tanking nor healing? If so you may be best just duo, for other people's sake
    PC-EU
  • Netherscorn
    Netherscorn
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    chelsweyr wrote: »
    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)

    Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.

    I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.

    Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.

    How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)
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