Netherscorn wrote: »I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)
Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.
I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.
Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.
How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)
hmsdragonfly wrote: »It's no fun for anyone to do vICP for 2 to 3 hours, because the players are just too low level. Rather all run the normal version to get to know it.
The only time I've spent AGES in a dungeon is when a a CP400+ healer couldn't get their *** together and heal people while fighting that lava pissing Flesh Atronach in the vaults of madness. Or that time when the CP200+ khajiit kept stuffing around every single room looking for....idk?! But the rest of us had a good band jam after every boss fight while waiting for him to catch up. Every other time we fly through the dungeon with ease no matter how low or high....
I feel you... That's why I hate public q. You might want to consider running with guildmates, most of the time they are very helpful and will show you the rope. Btw the scaling of dungeons right now is pretty off, so ZOS will have to fix it first.
Netherscorn wrote: »I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)
Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.
I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.
Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.
How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)
hmsdragonfly wrote: »It's no fun for anyone to do vICP for 2 to 3 hours, because the players are just too low level. Rather all run the normal version to get to know it.
The only time I've spent AGES in a dungeon is when a a CP400+ healer couldn't get their *** together and heal people while fighting that lava pissing Flesh Atronach in the vaults of madness. Or that time when the CP200+ khajiit kept stuffing around every single room looking for....idk?! But the rest of us had a good band jam after every boss fight while waiting for him to catch up. Every other time we fly through the dungeon with ease no matter how low or high....
I feel you... That's why I hate public q. You might want to consider running with guildmates, most of the time they are very helpful and will show you the rope. Btw the scaling of dungeons right now is pretty off, so ZOS will have to fix it first.Netherscorn wrote: »I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)
Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.
I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.
Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.
How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
Vet dungeons allow players under CP300 the chance to develop.
This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo
Strider_Roshin wrote: »If you were kicked due to your CP, then you were kicked by bad players who needed someone to carry them.
Typically when my cousin and I queue, we set our roles as the healer and tank because we don't need either, and we typically don't need more than the two of, but we grab two additional just to speed things up. Although typically what ends up happening is that both of the randoms die, and we end up killing everything anyways lol.
Do the randoms die because you two queued as tank and healer, and were neither tanking nor healing? If so you may be best just duo, for other people's sake
I do undaunted pleges pretty much everyday lately, and use group finder a lot. We usually queue as tank+heal with friends and the quality of dds we find is VERY low (and for some reason most of them are manasorcs). Their rotation is usually heavy attack + random skill like 1st in destro staff. Even in packs. And you know what? We don't kick them. But if they die we don't res them :P But. It's annoying actually. Why the hell you queue in vet dungeon if you don't know what to do? For us it's waste of time. If only they paid us for that And it's also annoying when they get loot you want and don't give it to you.
I do undaunted pleges pretty much everyday lately, and use group finder a lot. We usually queue as tank+heal with friends and the quality of dds we find is VERY low (and for some reason most of them are manasorcs). Their rotation is usually heavy attack + random skill like 1st in destro staff. Even in packs. And you know what? We don't kick them. But if they die we don't res them :P But. It's annoying actually. Why the hell you queue in vet dungeon if you don't know what to do? For us it's waste of time. If only they paid us for that And it's also annoying when they get loot you want and don't give it to you.
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
Sweetpea704 wrote: »I've thee-manned a bunch of these dungeons on normal. If you can't carry a pug once in a while, maybe you need to "check your build". Also, how are they going to learn the game if they never get a chance to play? Too bad you're on consul. I'd send you and invite to our guild.
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
Okay, I will be brutally honest with you: I would kick you from my group without hesitation. Sorry. It's true that everyone plays their own way and this game is perfect to build however you want, and I respect your right to do so. I really have no problem with you playing this way when you solo, because this is just a game and as long as you enjoy it then everything is good. But you need to understand that building this way is still bad. Even if it works for you, it is still bad.
Now I respect your right to have a bad build because who am I to tell you how to play your game, right? However, just as I respect your right to play whatever bad build you want when you solo, you need to respect my right as a group leader to kick you out of my group if you're holding the whole team back and force us to carry your weight. When you're doing group content, you need to understand that your build affects everyone in the group, and if it's a bad build then the whole group suffers.
Playing with a bad build in group content and then getting upset about being kicked from the group is like constantly scoring on your own goal when playing football and then being upset when your team doesn't want you anymore. "But I'm having fun and this works for me :C" isn't a good excuse when you're playing with other people, only when you play by yourself.
You need to either team up with your friends who don't mind you having a worse-than-average build, or you need to get a decent build so you're not holding your group back. If you don't do either of those, then don't complain about being kicked. Sorry.
The condenscending is strong with this one. I've only been kicked out mid-dungeon twice and that was the first two times when I was like level 20-30 and had no idea wtf was going on lol
Lately I've only been kicked out within seconds of transporting there when a higher level has seen I was lower than them - so as much as I understand what you're saying, and do agree with (because hell yeah I was carried through the dungeons by higher CPs the first few times before I worked out the mechanics and what skills work best) but that wasn't what I was getting at when I posted this - kicking someone out BEFORE letting them have a run with the group is you just being a jerk. instead of kicking someone out you could just politely ask them to leave so they don't get the time penalty. Just sayin'.
runkorkoeb17_ESO wrote: »Then why would I want a player like that?
1h and shield is not the only one skill line with debuf you know. And tank main role is to hold agro and survive. Is up to dds to have debuff skills on bars and to dish dps.If you w8 tank to debuf your target you look LITLE lazy, dont you thing ?:) Runing with a tank who can tank and heal in same time, gives you mor spot for a dps / 1 hybrid and 3 dd in grp/ which cut the dungeon run from lets say 28 min down to 18. Lets be honest. Runing a pure tank in dungeons is a bit overkill. I play since early acess i i play mainly tank /mDk/. I test ALL posible builds and combination and i find hybrid tank more versatile and rewarding than a pure tank build (pure builds are must only for trials)
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
xXMichonneXx wrote: »Right on sister. Play however the heck you want to play, that's the beauty of this game. Just know that people are not going to stop kicking folks from dungeon groups for whatever reasons they might have and there are ALWAYS going be *** bags in this game. Don't let it bother you, it's not worth it. Just get in a good active guild that you can run the PVE content with and forget PUG.
Ooooops, sorry I worded that wrong, I actually meant NORMAL dungeons not Public. May bad, guys!
I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness) but I'm just being kicked out within 10 seconds of transporting there. I know it's because I'm lower than them, but it's not fair. I wasn't huge into dungeons until the witches festival started, it's the easiest and funnest way to get a bunch of guaranteed plunder skulls imo. I think when the festival is over it won't be so bad but yeah. I'm just gonna suck it up and stop whinging haha
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
Okay, I will be brutally honest with you: I would kick you from my group without hesitation. Sorry. It's true that everyone plays their own way and this game is perfect to build however you want, and I respect your right to do so. I really have no problem with you playing this way when you solo, because this is just a game and as long as you enjoy it then everything is good. But you need to understand that building this way is still bad. Even if it works for you, it is still bad.
Now I respect your right to have a bad build because who am I to tell you how to play your game, right? However, just as I respect your right to play whatever bad build you want when you solo, you need to respect my right as a group leader to kick you out of my group if you're holding the whole team back and force us to carry your weight. When you're doing group content, you need to understand that your build affects everyone in the group, and if it's a bad build then the whole group suffers.
Playing with a bad build in group content and then getting upset about being kicked from the group is like constantly scoring on your own goal when playing football and then being upset when your team doesn't want you anymore. "But I'm having fun and this works for me :C" isn't a good excuse when you're playing with other people, only when you play by yourself.
You need to either team up with your friends who don't mind you having a worse-than-average build, or you need to get a decent build so you're not holding your group back. If you don't do either of those, then don't complain about being kicked. Sorry.
runkorkoeb17_ESO wrote: »Then why would I want a player like that?
1h and shield is not the only one skill line with debuf you know. And tank main role is to hold agro and survive. Is up to dds to have debuff skills on bars and to dish dps.If you w8 tank to debuf your target you look LITLE lazy, dont you thing ?:) Runing with a tank who can tank and heal in same time, gives you mor spot for a dps / 1 hybrid and 3 dd in grp/ which cut the dungeon run from lets say 28 min down to 18. Lets be honest. Runing a pure tank in dungeons is a bit overkill. I play since early acess i i play mainly tank /mDk/. I test ALL posible builds and combination and i find hybrid tank more versatile and rewarding than a pure tank build (pure builds are must only for trials)
Yeah, I know it very well, believe me. But you seem to not know what you're talking about. Let me explain it better if you still don't understand. Even though you seem to understand in the last sentence - running a full tank is overkill, that's true. Then why don't you understand that it's tank's and healer's job buff and debuff. The job of dps is to dps. Why would you use another skill line if with 1h and shield you can taunt AND debuff with one skill + have passive bonuses to survivability. You know, with the same logic I can say, that using skills and dps weapons is not the only way to dps - I can dps with a restostaff or 2H and the dps won't be equal to 0. But why would you want to be a part of group like that? Where a player gimps the group on purpose. And yes, that bad DPS is still a dps, just like your tank is still a tank. He's is just bad.
The job of the group as the whole is to complete dungeon as soon and as painless as possible. Therefore - and it was checked by many people many times - it's better if DPS doesn't bother with slotting debuffs because in the end it would be a dps loss.
Sure, if you have tank/healer + 3 dps,that would be great. But it's still on that tank/healer to maximize that dps. Otherwise, why not take another tank?
Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
THen you are the problem. You will be kicked from dungeons until you fix this. You aren't entitled to other players carrying you. Your setup doesn't get a job done. Just because your dps is not equal to 0 it doesn't mean that the job is done. See this @runkorkoeb17_ESO ? That's what I'm talking about. A person gimps his group consciously. And see? He's still a dps, jsut a bad one. Similarly your tank who's just holding agro and survivng or healer who's just healing are still tanks and healers, just the bad ones. Kinda like a dps who uses 2h or resto staves or combo of stam/magicka or just light attacking. That's how bad your nonbuffing/debuffing supports are compared to other supports.xXMichonneXx wrote: »Right on sister. Play however the heck you want to play, that's the beauty of this game. Just know that people are not going to stop kicking folks from dungeon groups for whatever reasons they might have and there are ALWAYS going be *** bags in this game. Don't let it bother you, it's not worth it. Just get in a good active guild that you can run the PVE content with and forget PUG.
The biggest d-bag is OP, expecting other to carry his "resto+duel wield" build. Indeed, he can play whatever he wants, but shouldnt' be surprised if people don't want to play with him then. It's an MMO, you gotta understand that you aren't alone and others won't play with you if you're ruining their fun. And you are, if a dungeon that takes 15 mins takes hours - among other things that means that they are doing1 dungeon when they could do 3-5-10 more.
You can play however you want solo, but do yourself and others a favor and have a working build for group content.
p.s. Sure, they are *** for kicking you before you port in, but maybe it's because you already have a reputation?
Bigevilpeter wrote: »Just grind till cp 200 then things will be fine, its not that hard, before you had to grind to vr16 which was around 300 cp or something before you could access endgame.