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I've been kicked out of 4 groups today. Four!

  • Asardes
    Asardes
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    chelsweyr wrote: »
    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)

    Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.

    I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.

    Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.

    How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)

    Magicka builds sometimes use dual wield swords because the passive Twin Blade and Blunt gives bonus to all damage done while wielding swords, including magic damage. Also a sword gives an extra slot for set bonuses. This has been around for a long time. The magicka build does not actually use any 2W skills that consume stamina and scale of weapon damage. At most they weave light attacks close up to gain ultimate and proc the enchantments on those swords. So your remark is quite uninformed. http://elderscrollsonline.wiki.fextralife.com/Weapon+Skills
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • chelsweyr
    chelsweyr
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    chelsweyr wrote: »
    ph8te wrote: »
    It's no fun for anyone to do vICP for 2 to 3 hours, because the players are just too low level. Rather all run the normal version to get to know it.

    The only time I've spent AGES in a dungeon is when a a CP400+ healer couldn't get their *** together and heal people while fighting that lava pissing Flesh Atronach in the vaults of madness. Or that time when the CP200+ khajiit kept stuffing around every single room looking for....idk?! But the rest of us had a good band jam after every boss fight while waiting for him to catch up. Every other time we fly through the dungeon with ease no matter how low or high....

    I feel you... That's why I hate public q. You might want to consider running with guildmates, most of the time they are very helpful and will show you the rope. Btw the scaling of dungeons right now is pretty off, so ZOS will have to fix it first.
    chelsweyr wrote: »
    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)

    Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.

    I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.

    Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.

    How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)

    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.
  • SolarCat02
    SolarCat02
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    chelsweyr wrote: »
    chelsweyr wrote: »
    ph8te wrote: »
    It's no fun for anyone to do vICP for 2 to 3 hours, because the players are just too low level. Rather all run the normal version to get to know it.

    The only time I've spent AGES in a dungeon is when a a CP400+ healer couldn't get their *** together and heal people while fighting that lava pissing Flesh Atronach in the vaults of madness. Or that time when the CP200+ khajiit kept stuffing around every single room looking for....idk?! But the rest of us had a good band jam after every boss fight while waiting for him to catch up. Every other time we fly through the dungeon with ease no matter how low or high....

    I feel you... That's why I hate public q. You might want to consider running with guildmates, most of the time they are very helpful and will show you the rope. Btw the scaling of dungeons right now is pretty off, so ZOS will have to fix it first.
    chelsweyr wrote: »
    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness)

    Am I the first to notice something odd in this comment? ...You said "I use both duel wield & destruction staff". That's not a thing.

    I'll put a disclaimer here: Sure, this is one of those games wherein you CAN do whatever you want, build wise, but only certain setups are viable.

    Splitting your damage/weapons between two entirely different resource pools is NOT viable, for anything. You're trying to use a skill/ability line which scales off stamina, AND another weapon line which scales off magica. You mentioned "for ranged weapon goodness", if you want ranged and are stamina-based, you're going to want to go for a bow, not staff. If on the other hand, your character has all it's points into magica, then go with class abilities and/or a staff.

    How is your character set up? (gear, specific weapons, sets, attributes, etc) and what is your dps bar rotation (assuming you're buffing yourself on your back bar mostly)

    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    It depends on what you want to do, and what you find fun. That's all. :)

    To use an extreme example, hybrid builds won't be listed on the leaderboards for veteran Trials runs. (Aside from tanks of course, who in my experience always end up some kind of hybrid of varying degrees). But if that is not your idea of fun with that character, then that doesn't matter one iota. ;)
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • kylewwefan
    kylewwefan
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    I've been kicked from dungeons with my own friends and guilds. It was kind of funny. Haha. :neutral:

    I've also pulled low lev through dungeons at speed run pace to get skill points and just get it done; then que right into another run.

    Once you've done all these dungeons a lot it can be a piece of cake. With the XP bonus going on many people are leveling up new toons and running the maps quick. Really don't want to wait around wasting time. Grinding may be faster but it leaves you without enough skill points.

    Get back on the horse and blaze through them dungeons! I've gotten lucky quite a bit with Really good players likeminded
  • alexkdd99
    alexkdd99
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    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    I think your whole argument goes both ways. If you are low CP and use group finder you run the risk of getting kicked. Imo of you use group finder then you accept the risk of getting kicked. It does take a majority vote to kick someone, so more than likely of you were kicked it was for a reason. Now as far as kicking people at the beginning, if that is what the rest of the group wants then so be it. Honestly I don't want to play with people who don't want to play with me.

    I didn't enter dungeons with randoms until I knew I could hold my own and not be seen as a liability. I don't want to be that person holding everyone else back.

    Not sure why anyone would choose to be that person.
  • Strider_Roshin
    Strider_Roshin
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    Khenarthi wrote: »
    If you were kicked due to your CP, then you were kicked by bad players who needed someone to carry them.

    Typically when my cousin and I queue, we set our roles as the healer and tank because we don't need either, and we typically don't need more than the two of, but we grab two additional just to speed things up. Although typically what ends up happening is that both of the randoms die, and we end up killing everything anyways lol.

    Do the randoms die because you two queued as tank and healer, and were neither tanking nor healing? If so you may be best just duo, for other people's sake

    I have yet to hear a complaint :smile:
  • pizzaow
    pizzaow
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    On console it helps a lot if you have voice chat. It's tough to type out strategy using a controller and impossible mid-fight. In the groups I've been in, I've never seen someone get kicked that was talking. Also, you might have better luck forming a group rather than using the activity finder (especially if it's taking over an hour). If you hang out by the undaunted enclave there are always a bunch of people looking for groups... Yesterday I found someone asking for help "carrying his jello-ass through dungeons"; he got an invite
    XBox/NA GT: Pizzaow
  • Karivaa
    Karivaa
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    Go quest to get more CP's? We all had to do that.
  • Kirameku
    Kirameku
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    I do undaunted pleges pretty much everyday lately, and use group finder a lot. We usually queue as tank+heal with friends and the quality of dds we find is VERY low (and for some reason most of them are manasorcs). Their rotation is usually heavy attack + random skill like 1st in destro staff. Even in packs. And you know what? We don't kick them. But if they die we don't res them :P But. It's annoying actually. Why the hell you queue in vet dungeon if you don't know what to do? For us it's waste of time. If only they paid us for that And it's also annoying when they get loot you want and don't give it to you.
  • Iselin
    Iselin
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    Kirameku wrote: »
    I do undaunted pleges pretty much everyday lately, and use group finder a lot. We usually queue as tank+heal with friends and the quality of dds we find is VERY low (and for some reason most of them are manasorcs). Their rotation is usually heavy attack + random skill like 1st in destro staff. Even in packs. And you know what? We don't kick them. But if they die we don't res them :P But. It's annoying actually. Why the hell you queue in vet dungeon if you don't know what to do? For us it's waste of time. If only they paid us for that And it's also annoying when they get loot you want and don't give it to you.

    Wow... so many things messed up here.
    1. The game's requirement for vet dungeon queues is CP1 - use the LFG tool at your own risk
    2. Not rezzing others in boss fights is a *** move - whatever the reason
    3. You think they owe you some loot cause you're 1337 and they're not?
    Edited by Iselin on October 20, 2016 7:40PM
  • xXMichonneXx
    xXMichonneXx
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    Right on sister. Play however the heck you want to play, that's the beauty of this game. Just know that people are not going to stop kicking folks from dungeon groups for whatever reasons they might have and there are ALWAYS going be *** bags in this game. Don't let it bother you, it's not worth it. Just get in a good active guild that you can run the PVE content with and forget PUG.
    XBoxOne NA
    910 CP
    50 Imperial Stamblade DC
    50 Argonian Templar Healer DC
    50 Altmer Mag Sorc DC
    50 Imperial Stam Templar DC
    50 Dunmer Mag DK DC
    50 Imperial Stam Sorc DC
    50 Nord Stam DK Tank DC
    50 Redguard Stam DK DPS DC
    50 Altmer Mag Templar DPS DC
    50 Imperial Stam Warden DC
  • Astrid
    Astrid
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    Kirameku wrote: »
    I do undaunted pleges pretty much everyday lately, and use group finder a lot. We usually queue as tank+heal with friends and the quality of dds we find is VERY low (and for some reason most of them are manasorcs). Their rotation is usually heavy attack + random skill like 1st in destro staff. Even in packs. And you know what? We don't kick them. But if they die we don't res them :P But. It's annoying actually. Why the hell you queue in vet dungeon if you don't know what to do? For us it's waste of time. If only they paid us for that And it's also annoying when they get loot you want and don't give it to you.

    You sir, are whats wrong with this game.
  • Comrey
    Comrey
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    chelsweyr wrote: »
    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    Okay, I will be brutally honest with you: I would kick you from my group without hesitation. Sorry. It's true that everyone plays their own way and this game is perfect to build however you want, and I respect your right to do so. I really have no problem with you playing this way when you solo, because this is just a game and as long as you enjoy it then everything is good. But you need to understand that building this way is still bad. Even if it works for you, it is still bad.

    Now I respect your right to have a bad build because who am I to tell you how to play your game, right? However, just as I respect your right to play whatever bad build you want when you solo, you need to respect my right as a group leader to kick you out of my group if you're holding the whole team back and force us to carry your weight. When you're doing group content, you need to understand that your build affects everyone in the group, and if it's a bad build then the whole group suffers.

    Playing with a bad build in group content and then getting upset about being kicked from the group is like constantly scoring on your own goal when playing football and then being upset when your team doesn't want you anymore. "But I'm having fun and this works for me :C" isn't a good excuse when you're playing with other people, only when you play by yourself.

    You need to either team up with your friends who don't mind you having a worse-than-average build, or you need to get a decent build so you're not holding your group back. If you don't do either of those, then don't complain about being kicked. Sorry.
    Edited by Comrey on October 21, 2016 1:21AM
  • Sweetpea704
    Sweetpea704
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    I've thee-manned a bunch of these dungeons on normal. If you can't carry a pug once in a while, maybe you need to "check your build". Also, how are they going to learn the game if they never get a chance to play? Too bad you're on consul. I'd send you and invite to our guild.
    Edited by Sweetpea704 on October 21, 2016 1:27AM
  • Comrey
    Comrey
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    I've thee-manned a bunch of these dungeons on normal. If you can't carry a pug once in a while, maybe you need to "check your build". Also, how are they going to learn the game if they never get a chance to play? Too bad you're on consul. I'd send you and invite to our guild.

    This isn't about whether I can or cannot carry a pug. This is about someone consciously and knowingly playing a bad build, and refusing to improve upon it because "they're having fun" and "it works for them". That's all fine and dandy when you solo, but not okay when you let it negatively affect other players.

    If one is genuinely new and needs tips on how to be effective, I don't mind. If it's someone who just doesn't want to be effective, then I don't want to play with them. My opinion is that if you want to take part in group content, at least have the decency to show some effort. Nobody is entitled to a group.
  • chelsweyr
    chelsweyr
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    Comrey wrote: »
    chelsweyr wrote: »
    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    Okay, I will be brutally honest with you: I would kick you from my group without hesitation. Sorry. It's true that everyone plays their own way and this game is perfect to build however you want, and I respect your right to do so. I really have no problem with you playing this way when you solo, because this is just a game and as long as you enjoy it then everything is good. But you need to understand that building this way is still bad. Even if it works for you, it is still bad.

    Now I respect your right to have a bad build because who am I to tell you how to play your game, right? However, just as I respect your right to play whatever bad build you want when you solo, you need to respect my right as a group leader to kick you out of my group if you're holding the whole team back and force us to carry your weight. When you're doing group content, you need to understand that your build affects everyone in the group, and if it's a bad build then the whole group suffers.

    Playing with a bad build in group content and then getting upset about being kicked from the group is like constantly scoring on your own goal when playing football and then being upset when your team doesn't want you anymore. "But I'm having fun and this works for me :C" isn't a good excuse when you're playing with other people, only when you play by yourself.

    You need to either team up with your friends who don't mind you having a worse-than-average build, or you need to get a decent build so you're not holding your group back. If you don't do either of those, then don't complain about being kicked. Sorry.

    The condenscending is strong with this one. I've only been kicked out mid-dungeon twice and that was the first two times when I was like level 20-30 and had no idea wtf was going on lol

    Lately I've only been kicked out within seconds of transporting there when a higher level has seen I was lower than them - so as much as I understand what you're saying, and do agree with (because hell yeah I was carried through the dungeons by higher CPs the first few times before I worked out the mechanics and what skills work best) but that wasn't what I was getting at when I posted this - kicking someone out BEFORE letting them have a run with the group is you just being a jerk. instead of kicking someone out you could just politely ask them to leave so they don't get the time penalty. Just sayin'.
  • chelsweyr
    chelsweyr
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    Karivaa wrote: »
    Go quest to get more CP's? We all had to do that.

    Good thinkin' 99.
  • Comrey
    Comrey
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    chelsweyr wrote: »
    The condenscending is strong with this one. I've only been kicked out mid-dungeon twice and that was the first two times when I was like level 20-30 and had no idea wtf was going on lol

    Lately I've only been kicked out within seconds of transporting there when a higher level has seen I was lower than them - so as much as I understand what you're saying, and do agree with (because hell yeah I was carried through the dungeons by higher CPs the first few times before I worked out the mechanics and what skills work best) but that wasn't what I was getting at when I posted this - kicking someone out BEFORE letting them have a run with the group is you just being a jerk. instead of kicking someone out you could just politely ask them to leave so they don't get the time penalty. Just sayin'.

    I didn't intend for it to sound condescending, I was just being honest. This is the reality we're living in, for better or worse. I do agree with you that kicking someone just because one thinks they are bad is a pretty *** move. Everyone deserves a chance to try, at least, but beyond that chance it's entirely up to the group leader.
  • Artemiisia
    Artemiisia
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    some people are blinded by the "big" number next to name, called cp :)

    Had two runs today, in group finder:

    First was darkshade, 3 people with max or almost max cp, and one that had like 200 cp, tank voted kick right from the start, and when I refused to vote that, he left instead. End of the story was, we got new tank 150 cp instead, and we had no problem with doing the dungeon, yeah sure it might take 10 mins more, but hey not a big deal :)

    Second was Coh 2, again right from the start, tank left in a hurry, seeing the other two healer and a dps with around 200 cp in it, this run took abit longer, had to teach them the way of the dungeon and mechanics, but hey, this was so fun and the best part of it is they appreciate it

    For people that have high/maxed champion points, relax abit, I have seen people that have it pulling 5k dps and such, had a guy telling me he did 50k solo dps.......

    I love the fact that the group finder is here now, makes me meet new people also that I would never had played with if it weren't for it
  • Asardes
    Asardes
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    Yesterday I've finished all pledges with some CP 450-500 friends, DD and healer, and another 200 CP DD. It was hard to beat the hard mode in VWGT but we managed to pull it of after 5-6 attempts. At least you could see the low CP DD trying to do the right stuff, having a rotation, dodging, blocking after he was killed a few times, and doing damage even though his gear wasn't probably too good. We gave indications to him about the mechanics and he actually listened. I only get pissed when I see people playing badly, regardless of CP. Some are max CP and their "rotation" still consists of heavy staff attack and one class skill and they are getting hit by AoE with no attempt to dodge or block. The worst part is that those people often shrug off any common sense advice - that's how they probably got that many CP without actually learning how to play. The latter are the scrubs I would kick from any group.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Artis
    Artis
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    Artis wrote: »
    Then why would I want a player like that?





    1h and shield is not the only one skill line with debuf you know. And tank main role is to hold agro and survive. Is up to dds to have debuff skills on bars and to dish dps.If you w8 tank to debuf your target you look LITLE lazy, dont you thing ?:) Runing with a tank who can tank and heal in same time, gives you mor spot for a dps / 1 hybrid and 3 dd in grp/ which cut the dungeon run from lets say 28 min down to 18. Lets be honest. Runing a pure tank in dungeons is a bit overkill. I play since early acess i i play mainly tank /mDk/. I test ALL posible builds and combination and i find hybrid tank more versatile and rewarding than a pure tank build (pure builds are must only for trials)

    Yeah, I know it very well, believe me. But you seem to not know what you're talking about. Let me explain it better if you still don't understand. Even though you seem to understand in the last sentence - running a full tank is overkill, that's true. Then why don't you understand that it's tank's and healer's job buff and debuff. The job of dps is to dps. Why would you use another skill line if with 1h and shield you can taunt AND debuff with one skill + have passive bonuses to survivability. You know, with the same logic I can say, that using skills and dps weapons is not the only way to dps - I can dps with a restostaff or 2H and the dps won't be equal to 0. But why would you want to be a part of group like that? Where a player gimps the group on purpose. And yes, that bad DPS is still a dps, just like your tank is still a tank. He's is just bad.

    The job of the group as the whole is to complete dungeon as soon and as painless as possible. Therefore - and it was checked by many people many times - it's better if DPS doesn't bother with slotting debuffs because in the end it would be a dps loss.

    Sure, if you have tank/healer + 3 dps,that would be great. But it's still on that tank/healer to maximize that dps. Otherwise, why not take another tank?
    chelsweyr wrote: »

    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    THen you are the problem. You will be kicked from dungeons until you fix this. You aren't entitled to other players carrying you. Your setup doesn't get a job done. Just because your dps is not equal to 0 it doesn't mean that the job is done. See this @runkorkoeb17_ESO ? That's what I'm talking about. A person gimps his group consciously. And see? He's still a dps, jsut a bad one. Similarly your tank who's just holding agro and survivng or healer who's just healing are still tanks and healers, just the bad ones. Kinda like a dps who uses 2h or resto staves or combo of stam/magicka or just light attacking. That's how bad your nonbuffing/debuffing supports are compared to other supports.


    Right on sister. Play however the heck you want to play, that's the beauty of this game. Just know that people are not going to stop kicking folks from dungeon groups for whatever reasons they might have and there are ALWAYS going be *** bags in this game. Don't let it bother you, it's not worth it. Just get in a good active guild that you can run the PVE content with and forget PUG.

    The biggest d-bag is OP, expecting other to carry his "resto+duel wield" build. Indeed, he can play whatever he wants, but shouldnt' be surprised if people don't want to play with him then. It's an MMO, you gotta understand that you aren't alone and others won't play with you if you're ruining their fun. And you are, if a dungeon that takes 15 mins takes hours - among other things that means that they are doing1 dungeon when they could do 3-5-10 more.



    You can play however you want solo, but do yourself and others a favor and have a working build for group content.

    p.s. Sure, they are *** for kicking you before you port in, but maybe it's because you already have a reputation? :)
  • SolarCat02
    SolarCat02
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    Not everyone kicks lower levels. My now lvl 26 nightblade tank has leveled solely from running random dungeons since she hit level 16. She has not been kicked once.

    My group did kick someone from veteran Darkshade 1 last night. Only one of our dps was online so we queued for a second. Another guild dps popped in looking for a group for the dungeon right after it popped. Long story short, the group finder dps was clearly afk when the finder popped and then auto logged out for inactivity five minutes later, so after three-manning up to the first boss he got kicked in favor of our guild dps.

    But we tried to give him a chance to log in and run with us. It's only fair.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Yamenstein
    Yamenstein
    ✭✭✭✭✭
    chelsweyr wrote: »
    Ooooops, sorry I worded that wrong, I actually meant NORMAL dungeons not Public. May bad, guys!

    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness) but I'm just being kicked out within 10 seconds of transporting there. I know it's because I'm lower than them, but it's not fair. I wasn't huge into dungeons until the witches festival started, it's the easiest and funnest way to get a bunch of guaranteed plunder skulls imo. I think when the festival is over it won't be so bad but yeah. I'm just gonna suck it up and stop whinging haha

    Duel wield and destro staff? Magicka class? Or, and I have to ask this because sometimes some pugs just run really weird builds, stamina based class?
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Yep, check my comment above. It's just a passive they spec in that skill tree.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
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    Characters:
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    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
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    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    there are more inexpedienced players than ever before, who have a higher cp than what there skills or knowledge would imply. the xp boost has inflated alot of players' resumes plus the popularity of proc sets has made vet dungeons almosts necessary if one wants to keep up - in pve or pvp.
    alot players have come from pvp to pve recently for those very monster/proc sets and I've noticed the style of play is very pvp.
    1st bar will typically be something like crit rush> rally > dizzying swing> execute and second bar bow will be often bombard or snipe - both typical stam setups u see all over pvp. i know it can be testing- but perhaps we all have to remember we were all once inexperienced. the stakes aren't that high after all. i see the analogy of a soccer game- i think its an insightful one.

    i heard this happen to someone else here- but today a guy at level 38 today - first thing he said was "please dont kick me- i have 160 cp!". That is terrible that OUR game has gotten to such a state where a new kid to this has just gotten on and is shaking in his boots - terrified to make a mistake. all because a bunch of way too serious gamers are imposing on him.
    i said yeah no worries- the others? no response. it was on normal mode! which means people have been booting others out of low stake dungeons. thats just mean and sad. i agree that vet is a place for experienced players- and normal should be where u can have fun perhaps. i go back and forth on this because I've been on both sides- the one getting booted- and the one frustratingly carrying a kid thru so he can get his helmet that he will abuse in cyrodil.

    but in the end- we re not pro soccer players- there are no ronaldo s and messis here- just a bunch of weekend warriors running in the park. and if u are that good? lets face it- you d have a guild or crew to run with. my point is this- where would i have been without vets showing me the way? pass it on people. new people to tamriel is a good thing- a necessary thing for this to go on and on . and not die in a year or two. and fort hat to happen- we should make a fun and tolerant game environment - not one that is all about dps and elite gear set snobbery. sure- there needs to be a place for serious gaming- and we have that in vet trials. but otherwise there should be a more gracious approach to mentoring these guys not putting them down and coming on here and whining every other post.

    Edited by MakoFore on October 24, 2016 8:12AM
  • SteveCampsOut
    SteveCampsOut
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    ✭✭
    Comrey wrote: »
    chelsweyr wrote: »
    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    Okay, I will be brutally honest with you: I would kick you from my group without hesitation. Sorry. It's true that everyone plays their own way and this game is perfect to build however you want, and I respect your right to do so. I really have no problem with you playing this way when you solo, because this is just a game and as long as you enjoy it then everything is good. But you need to understand that building this way is still bad. Even if it works for you, it is still bad.

    Now I respect your right to have a bad build because who am I to tell you how to play your game, right? However, just as I respect your right to play whatever bad build you want when you solo, you need to respect my right as a group leader to kick you out of my group if you're holding the whole team back and force us to carry your weight. When you're doing group content, you need to understand that your build affects everyone in the group, and if it's a bad build then the whole group suffers.

    Playing with a bad build in group content and then getting upset about being kicked from the group is like constantly scoring on your own goal when playing football and then being upset when your team doesn't want you anymore. "But I'm having fun and this works for me :C" isn't a good excuse when you're playing with other people, only when you play by yourself.

    You need to either team up with your friends who don't mind you having a worse-than-average build, or you need to get a decent build so you're not holding your group back. If you don't do either of those, then don't complain about being kicked. Sorry.

    Wow.. Dude. Did you even bother to read the first post in the thread??? OP was NOT given the opportunity to pull his own weight before being kicked. The entire premise of your problem with him being a Hybrid is entirely moot because you don't KNOW he was being carried because he was kicked before they even started. The ignorance is mind boggling!
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
    Sanguine & Psijic Group Beta Tester.

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  • chelsweyr
    chelsweyr
    ✭✭✭
    Artis wrote: »
    Artis wrote: »
    Then why would I want a player like that?





    1h and shield is not the only one skill line with debuf you know. And tank main role is to hold agro and survive. Is up to dds to have debuff skills on bars and to dish dps.If you w8 tank to debuf your target you look LITLE lazy, dont you thing ?:) Runing with a tank who can tank and heal in same time, gives you mor spot for a dps / 1 hybrid and 3 dd in grp/ which cut the dungeon run from lets say 28 min down to 18. Lets be honest. Runing a pure tank in dungeons is a bit overkill. I play since early acess i i play mainly tank /mDk/. I test ALL posible builds and combination and i find hybrid tank more versatile and rewarding than a pure tank build (pure builds are must only for trials)

    Yeah, I know it very well, believe me. But you seem to not know what you're talking about. Let me explain it better if you still don't understand. Even though you seem to understand in the last sentence - running a full tank is overkill, that's true. Then why don't you understand that it's tank's and healer's job buff and debuff. The job of dps is to dps. Why would you use another skill line if with 1h and shield you can taunt AND debuff with one skill + have passive bonuses to survivability. You know, with the same logic I can say, that using skills and dps weapons is not the only way to dps - I can dps with a restostaff or 2H and the dps won't be equal to 0. But why would you want to be a part of group like that? Where a player gimps the group on purpose. And yes, that bad DPS is still a dps, just like your tank is still a tank. He's is just bad.

    The job of the group as the whole is to complete dungeon as soon and as painless as possible. Therefore - and it was checked by many people many times - it's better if DPS doesn't bother with slotting debuffs because in the end it would be a dps loss.

    Sure, if you have tank/healer + 3 dps,that would be great. But it's still on that tank/healer to maximize that dps. Otherwise, why not take another tank?
    chelsweyr wrote: »

    Look, I'm going to be totally honest here... IDGAF about any of that hahaha. I think people are forgetting that everyone plays the game in their own way. I'm not trying to be super strong or whatever. I maxed out duel wield, got bored, maxed out bows, got bored and moved onto destruction staff to level up because I realised that I HATE bows. I'm pretty sure I just put equal amount of points in all 3 mag/health/stam for that reason. Might not be viable in your eyes but it works for me and gets the job done.

    THen you are the problem. You will be kicked from dungeons until you fix this. You aren't entitled to other players carrying you. Your setup doesn't get a job done. Just because your dps is not equal to 0 it doesn't mean that the job is done. See this @runkorkoeb17_ESO ? That's what I'm talking about. A person gimps his group consciously. And see? He's still a dps, jsut a bad one. Similarly your tank who's just holding agro and survivng or healer who's just healing are still tanks and healers, just the bad ones. Kinda like a dps who uses 2h or resto staves or combo of stam/magicka or just light attacking. That's how bad your nonbuffing/debuffing supports are compared to other supports.


    Right on sister. Play however the heck you want to play, that's the beauty of this game. Just know that people are not going to stop kicking folks from dungeon groups for whatever reasons they might have and there are ALWAYS going be *** bags in this game. Don't let it bother you, it's not worth it. Just get in a good active guild that you can run the PVE content with and forget PUG.

    The biggest d-bag is OP, expecting other to carry his "resto+duel wield" build. Indeed, he can play whatever he wants, but shouldnt' be surprised if people don't want to play with him then. It's an MMO, you gotta understand that you aren't alone and others won't play with you if you're ruining their fun. And you are, if a dungeon that takes 15 mins takes hours - among other things that means that they are doing1 dungeon when they could do 3-5-10 more.



    You can play however you want solo, but do yourself and others a favor and have a working build for group content.

    p.s. Sure, they are *** for kicking you before you port in, but maybe it's because you already have a reputation? :)


    Right-o buddy, I don't get why you're calling me a d-bag when you're the one coming across that way. Or a he. I'm a woman, damnit! Anyway, as I said previously I've never experienced being in a dungeon for longer than 30-40 minutes. Usually it's 15-25 minutes. If you're spending longer than that in a dungeon either you suck too or just *** move on from it. Plus if you're that uptight about how *** somone's build is why bother using the group finder when you 100% KNOW that you're probably going to be matched with someone who has no idea how to make the perfect build lol
    Been through a heap of times lately with heaps of lower levels which has been pretty fun so meh, not an issue anymore. Getting kicked only started happening as soon as the witches festival began but hasn't happened since.

    Man, why am I even bothering replying anymore hahaha I'm officially done and dusted with this thread. Thanks for the feedback y'all. Appreciated.
  • Rittings
    Rittings
    ✭✭✭✭✭
    Just grind till cp 200 then things will be fine, its not that hard, before you had to grind to vr16 which was around 300 cp or something before you could access endgame.

    This is the exact kind of elitist behaviour that caused the OPs problems in the first place.

    I got through normal dungeons just fine with zero CP points - and I'm sure YOU did too. So stop it... just STOP it.

    I feel for the OP. I have over 750 CP (Ps4 only player here) and when I'm leveling a new character, I have faced the dreaded boot more than once... and before a single sword has been swung too. It's ridiculous. What makes it worse is when the other three players have less than 100 CP themselves and they are kicking a guy who has 561 CP invested into that little looking character... not to mention my dudes are always geared out with purple set gear (and I'm a master crafter so most my toons run TBS).

    I KNOW I can hit harder than them... I've carried people through dungeons (even soloing bosses as a level 12). It's just elitism beefed up - and we've enabled this kind of behaviour in the community. Time to stamp it out.
  • Ajaxduo
    Ajaxduo
    ✭✭✭✭✭
    I've done vICP with 3 players with less than 160cp, one even had 40cp. We had a couple wipes as one of the DD's hadn't been there before but we still cleared the instance on HM. Guess what? I've ran vCoA II (other dungeons to) with players over CP cap and not been able to get past the Fire Maw. People need to get it out of their heads that CP = Skill, it really doesn't. The best thing you can do is just put said jerks on ignore and friend those who are polite to you, or join a guild for pledge runs. In the end some people are quick to judge and value speed runs over everything else.
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • billp_ESO
    billp_ESO
    ✭✭✭✭
    I've been doing random normal dungeons with my mag sorc since cp 50 or so. Now at cp 150. I've done probably 6 or 8 of them, and never got kicked.

    I DO die a lot :smile: but never got kicked.

    Shrug.
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