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Friends giving up on ESO after Maelstrom, anyone else?

  • lardvader
    lardvader
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    Another way to avoid this frustration is to not get too caught up in the whole metarace. You do fine without these weapons.

    I also firmly believe that these weapons never should have been locked behind solo content. Not against MA but when they put the best weapons in the game in there some people gets pretty manic about getting it.

    I've completed normal with all characters but I'm not getting into vet because I have a slightly addictive personality and will probably lock myself away to start chasing these weapons as well. After 200 runs when I still don't have said weapon I'll rage in the forum, ask for token system then quit :wink:
    CP 1200+ PC EU EP
  • jakeedmundson
    jakeedmundson
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    BNOC wrote: »
    Rohaus wrote: »
    When I work hard in RL, I am generally rewarded for it. Working hard with RNG in place, you are generally NOT rewarded for it.

    It's a lazy concept intended for use by those who aren't able to push content fast enough.

    Reminds me of socialism/communism... work hard... get nothing in return.

    Actually, you've got that all wrong. if you work hard ONCE in life, I highly doubt you're rewarded for it and even if you are, who is to say it'll be something beneficial to you and not just a thank you or well done, whereas if you worked hard on the same thing MULTIPLE times, chances are you'll be rewarded - They've already made changes so you get a weapon every time and if you're only doing completes and not aiming for R1 then there shouldn't be an issue because your runs are care free.

    The only lazy concept is the one that the majority of you seem to be pushing for which is "I've just done Maelstrom for the first time and it's taken me 4 hours, give me the weapon I wanted so I never have to come back in here and play the content."

    Also, there's people in here talking about RNG, what RNG? Plants on round 7? Everything in there can be avoided and if you put enough time into it, you'll soon learn and will be doing 40 minute runs.
    Alucardo wrote: »
    It all depends on the class you play and gear you can afford (and obviously CP). I had an easier time doing it when I respec my stam character to magicka and facerolled a majority of the content by stacking shields. Not saying it's impossible on stam, just a lot harder.

    So you finally manage to complete it for your first run, and drop a powered 2h maul (when you wanted, say, a sharpened inferno staff). Now you have to go through all of that again, and quite possibly 100-300 more times. You'll get better at running vMA after your 20th time, but then it will turn into a chore, and you begin resenting it because of the shotty RNG. You'll then start making mistakes time and time again because you're so bored and fed up of it, which slows you down even more. This is what vMA is. Just give me my damn weapons and let me get the hell out of there forever.

    Stam characters have the highest scores on EVERY class, they do more damage and manage their resources better because of sets, I'm not sure what characters you've been on or where you've been but look at the leaderboards.

    Second part of yourpost sums up the mentality I mentioned above which is embarrassing - Give me my weapons on my first complete so I never have to come back.

    Get out of here with that nonsense.

    settle down big hoss.... no one is talking about getting the exact weapon they want in one single run.

    even the people you replied to mentioned "100-300 runs"... that's ridiculous. Since you are so against the idea of making the loot table better or getting some kind of token system... can we assume you were one of the 14 lucky people ever to get the weapons they wanted after a few runs?... must be terrible for you.

    The rest of us are stuck in an endless circle of terrible rng. Some people don't even find a SINGLE destro staff or 1 handed axe after dozens and dozens of runs... THAT is what people hate and that is what needs to be changed.

    so stop with the ... "work hard for it" BS... working hard in vMA gets you literally nothing. Being lucky does. It doesn't make you a better player, it doesn't make you know your character better, and it doesn't help you progress in any aspect of this game to play vMA 300 times.
    CP690
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  • kuro-dono
    kuro-dono
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    BNOC wrote: »
    kuro-dono wrote: »
    many of my nicer guildies, have become total wankers/toxic after maelstorm. first its sobbing and whining how hard it is, then suddenly their dps transform to higher since they basicly copy the elites/streamers builds, then when they clear them they happy and brag about it for 1 week, then they farm it until they burn out, then they become quiet, and stop greeting in guild chat, then they join elite trial raids since i keep guild raids casual mode instead of elite, then they just leave :/


    "first its sobbing and whining how hard it is,"

    What everyone in here is doing right now only difference is the people you're talking about persevered and done it.


    "then they join elite trial raids since i keep guild raids casual mode instead of elite, then they just leave"

    Sounds like your attitude that's making them leave, what's the point in doing something if you don't want to progressively get better at it?

    Casual raids promote bad players with limited experience/understanding.
    Bad players = Wipes and long runs (Which is a hot point in this thread)
    Wipes and longer run times = Less interest in participating
    Less interest in participating = No run today because not enough are on
    No runs = Time for a new guild.

    Would you stay in a football team that lost every week and just got on with it, or would you join one that won and wanted to continue progressing?

    GRATS, here we have first Mr toxic.

    Casual guild in our case> we do the stuff together, have fun, not rush stuff, dont care about if we wipe due to some ability suddenly not going off to protect us, for exampla solar prison or veil of blade and if someone crash and doesnt return next 2 min, we wont be trash talking him or planning to replace next moment we can.

    We play games for fun originally dont we? Where the heck ppl are in so hurry to? I remember my semi rich person always saying this: that poor people are for some reason always in rush with their poor cars to get from point A to point B

    Have this older friend of mine, around 55 ish year or so these days, has quite nice looking porche, never in rush with it, no need insane speeding and never gotten fine ticket for speeding since was never any point for him to rush. AFTERALL, death will eventually come to us, its not how fast you get thing done but the jorney said another friend of mine which is so true.

    I have personally about 10000 dungeon run behind, i have seen them all, done them all, and never was i impatient with new rookies to teach them how to get dungeon done, no matter the diffuculty. Most my partners in crime to help getting rookie guildie tru dungeon didnt mind massively either.

    FIRST YEAR in eso, seemed to go quite smoothly, not too much of drama / issues, just couple, but now, second/third year, oh jesus, look at the forums mr toxic. We can see clearly / very obviously what sort of things turning people toxic. it has definetly skyrocketed.

    i will edit my text when done cooking my lunch :D brb!
  • nine9six
    nine9six
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    I hate RNG. Haven't tried to farm it.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • kuro-dono
    kuro-dono
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    lardvader wrote: »
    Another way to avoid this frustration is to not get too caught up in the whole metarace. You do fine without these weapons.

    I also firmly believe that these weapons never should have been locked behind solo content. Not against MA but when they put the best weapons in the game in there some people gets pretty manic about getting it.

    I've completed normal with all characters but I'm not getting into vet because I have a slightly addictive personality and will probably lock myself away to start chasing these weapons as well. After 200 runs when I still don't have said weapon I'll rage in the forum, ask for token system then quit :wink:

    This is damn well said. ignoring metas makes your life way more tolerable/enjoyable. in real life or ingame.
  • NewBlacksmurf
    NewBlacksmurf
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    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Riga_Mortis
    Riga_Mortis
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    I quit ESO after 300 runs of not getting a single useful weapon.

    We have a guild in Black Desert with over 30 players that quit ESO solely because of not getting their vMA weapons after hundreds of runs (almost 50 ex-ESO players overall that quit for various reasons). Some of them didn't get a single Inferno after 1000+ runs. Overall, I know 6 people that didn't get their inferno after 1000+ runs, but the other 3 didn't want to come with us to BDO.

    BDO has a "bad luck protection" system implemented in its RNG. Chances increase to get a certain item on the next roll when you didn't get it the previous time. But then again, BiS items are BoE there. And the chances to get something that is hard to get are equal for everyone. Never in hell would the devs hand out BiS weapons to decent players for some time and then lock them behind impossible odds for everyone else who doesn't have them yet in a later patch, like ZOS did.

    You should really check out BDO to see what a good game looks like. Feel free to shoot me a private message. Chances are, your friends are in my guild. :p


    If BDO is sooo great and doing sooooo well, why are you on an ESO forum asking players to come check the game out and shot you a message to join your guild.

    GTFO here and leave your badly traited vMA weapons behind.
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  • Joy_Division
    Joy_Division
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    If they actually had the patience to finish Maelstrom and then quit as opposed to quitting while wiping in Maelstrom, their issues with ESO go far beyond vMA.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Integral1900
    Integral1900
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    Did it on normal, took about three hours, after it finished I calmly returned the charecter to orsinium ready to do the next days writs, then sat in the living room and swore upon my honour I would never try that evil thing ever again. I love this game, I've enjoyed it more than any other but maelstrom is the one thing that makes me want to reach through the screen and strangle someone :)
  • Destyran
    Destyran
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    I jave to sayy done it a metric ***-tonne. Still no inferno
  • Alucardo
    Alucardo
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    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.

    They really screwed up with the difficulty on Normal. If I hit a mob with Viper, they instantly melt in a single light attack. You can do the whole run in about 15-20 minutes. Hell, you can lollygag in the AOEs and death traps without worrying.
    People do Normal, feel overly confident then wonder why they get wiped in vMA. They really need to increase the difficulty on Normal, by like, a lot.
  • vamp_emily
    vamp_emily
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    I have tried Maelstrom a few times, couldn't get past the Normal mode and I didn't quit.

    I really think people just quit for various reasons. After playing the game for awhile people just get tired of it and take breaks. Grinding RNG gear is not going to make me quit, that is the fun part of the game. There is one thing that bothers me about this game ( which I will keep a secret and not cry about ) that is so close to making me quit, but hey I am still here :)


    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • jakeedmundson
    jakeedmundson
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    Alucardo wrote: »
    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.

    They really screwed up with the difficulty on Normal. If I hit a mob with Viper, they instantly melt in a single light attack. You can do the whole run in about 15-20 minutes. Hell, you can lollygag in the AOEs and death traps without worrying.
    People do Normal, feel overly confident then wonder why they get wiped in vMA. They really need to increase the difficulty on Normal, by like, a lot.

    Agreed...
    up the difficulty of normal (and change the system for drops on vet) Normal doesn't teach you a thing. I've been running it dozens of times though lately just for the plunder skulls and xp bonus... so i guess its good for that.
    CP690
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  • Riga_Mortis
    Riga_Mortis
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    vamp_emily wrote: »
    I have tried Maelstrom a few times, couldn't get past the Normal mode and I didn't quit.

    I really think people just quit for various reasons. After playing the game for awhile people just get tired of it and take breaks. Grinding RNG gear is not going to make me quit, that is the fun part of the game. There is one thing that bothers me about this game ( which I will keep a secret and not cry about ) that is so close to making me quit, but hey I am still here :)


    One of the most honest and respect worthy posts Ive read in awhile.

    XBOX 1X
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  • Alucardo
    Alucardo
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    Alucardo wrote: »
    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.

    They really screwed up with the difficulty on Normal. If I hit a mob with Viper, they instantly melt in a single light attack. You can do the whole run in about 15-20 minutes. Hell, you can lollygag in the AOEs and death traps without worrying.
    People do Normal, feel overly confident then wonder why they get wiped in vMA. They really need to increase the difficulty on Normal, by like, a lot.

    Agreed...
    up the difficulty of normal (and change the system for drops on vet) Normal doesn't teach you a thing. I've been running it dozens of times though lately just for the plunder skulls and xp bonus... so i guess its good for that.

    Yup, I mean some people argue that you can learn the mechanics in Normal, but I wouldn't even consider that true. I didn't need to learn how to disable enemies because they were just dying too fast anyway. I didn't need to pull the levers to stop the blades from spinning because they did no damage. The whole Normal Maelstrom is a joke, and a bad one at that.
    I agree it's great for farming plunder skulls. Managed to get all the event achievements doing that. Well, it was between maelstrom and normal CoA - which was severely nerfed yesterday too.
  • LegendaryArcher
    LegendaryArcher
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    Dazza1968 wrote: »
    I quit ESO after 300 runs of not getting a single useful weapon.

    We have a guild in Black Desert with over 30 players that quit ESO solely because of not getting their vMA weapons after hundreds of runs (almost 50 ex-ESO players overall that quit for various reasons). Some of them didn't get a single Inferno after 1000+ runs. Overall, I know 6 people that didn't get their inferno after 1000+ runs, but the other 3 didn't want to come with us to BDO.

    BDO has a "bad luck protection" system implemented in its RNG. Chances increase to get a certain item on the next roll when you didn't get it the previous time. But then again, BiS items are BoE there. And the chances to get something that is hard to get are equal for everyone. Never in hell would the devs hand out BiS weapons to decent players for some time and then lock them behind impossible odds for everyone else who doesn't have them yet in a later patch, like ZOS did.

    You should really check out BDO to see what a good game looks like. Feel free to shoot me a private message. Chances are, your friends are in my guild. :p


    If BDO is sooo great and doing sooooo well, why are you on an ESO forum asking players to come check the game out and shot you a message to join your guild.

    GTFO here and leave your badly traited vMA weapons behind.

    Because it is a much better game in every aspect where ESO excels. However, I am a big fan of the Elder Scrolls lore and environment in general. And, once there is a way for me to be competitive in ESO, I'd be happy to come back, bring my guild with me, and dominate the leaderboards. B) Aquila, Hodor and Unchained Animals seem to be pretty lonely. But it's impossible to be competitive without BiS weapons, so, as long as vMA weapons are BiS and unobtainable, we'll be waiting and taking every competitive, loyal and skilled ESO player who got screwed by vMA RNG with us to BDO.
    Edited by LegendaryArcher on October 18, 2016 2:31PM
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  • alephthiago
    alephthiago
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    Btw other than completing normal mode a few times to farm winterborn i never sat a foot in Vma, its the most brutal RNG in the game and those weapons are ugly af, staves look like dwemer ***.
    My thread was more about friends leaving the game after it and not so much about how terrible and punishing Vma is.
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  • Alucardo
    Alucardo
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    vamp_emily wrote: »
    I have tried Maelstrom a few times, couldn't get past the Normal mode and I didn't quit.

    I really think people just quit for various reasons. After playing the game for awhile people just get tired of it and take breaks. Grinding RNG gear is not going to make me quit, that is the fun part of the game. There is one thing that bothers me about this game ( which I will keep a secret and not cry about ) that is so close to making me quit, but hey I am still here :)

    Aye, I hate the RNG, but I wouldn't quit over it. Yesterday I had probably the most amazing luck in my life. I've been after skoria shoulder for PVP ever since the Golden Vendor arrived. Unfortunately they never showed up.
    I did the initial Undaunted quest, got initiated and received a free key. Guess what my first loot was? Heavy Skoria in impen. I could have cried with happiness.
    I decided to run normal CoA for my last Burning Spellweave piece (I just needed the breeches). Dropped the breeches in impen. Sometimes the RNG can smile favourably, and my god does it feel good when that happens. I have a love-hate relationship with it. If we could get what we wanted every time, then I guess it wouldn't feel as amazing.
  • kuro-dono
    kuro-dono
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    Alucardo wrote: »
    Alucardo wrote: »
    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.

    They really screwed up with the difficulty on Normal. If I hit a mob with Viper, they instantly melt in a single light attack. You can do the whole run in about 15-20 minutes. Hell, you can lollygag in the AOEs and death traps without worrying.
    People do Normal, feel overly confident then wonder why they get wiped in vMA. They really need to increase the difficulty on Normal, by like, a lot.

    Agreed...
    up the difficulty of normal (and change the system for drops on vet) Normal doesn't teach you a thing. I've been running it dozens of times though lately just for the plunder skulls and xp bonus... so i guess its good for that.

    Yup, I mean some people argue that you can learn the mechanics in Normal, but I wouldn't even consider that true. I didn't need to learn how to disable enemies because they were just dying too fast anyway. I didn't need to pull the levers to stop the blades from spinning because they did no damage. The whole Normal Maelstrom is a joke, and a bad one at that.
    I agree it's great for farming plunder skulls. Managed to get all the event achievements doing that. Well, it was between maelstrom and normal CoA - which was severely nerfed yesterday too.

    that would be true, if ppl had even half of your ingame experience and gear.

    I had my 2 templar alts both stamina grinding sewers, my main, redguard templar with golden gear, but just 3k weapon dmg and some more buff into that, no proc sets, struggling to solo kill any groups of mobs or special scamps, my other alt, khajiit with 2 proc set, weapon dmg 3k something and only purple, most mobs just die by me breathing towards them.

    most ppl dont have viper, most ppl dont have valkyn or the other goodies when they go first time to maelstorm normal most ppl... get my point? :D

    not sure of the numbers of players playing eso, but i am quite confident very few of them come to forums, and here again i am sure most of them dont have your expertise or gear.

    ps: i liked it in witcher 2 how at the beginning of game, you could pick to do the trial / test and based on your performance on that, the game would recommend you your playing diffuculty.
    Edited by kuro-dono on October 18, 2016 2:14PM
  • Pallio
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    Figuring out is frustrating, but, the RNG is the worst part. Knowing that all the early elite folks got all the items they wanted a long time ago. Now we get garbage traits and it takes 100+ runs to get something useful.
  • kylewwefan
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    I haven't beat vMaelstrom, and it takes a toll on me. Haven't beat the new vDSA yet either. Or any new Vet trial...I get random disconnects, low low frame rates, freezing, blue screen etc.

    No idea why I'm so hooked on this craptastic game?
  • Asardes
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    They actually made Viper one of the most farmable sets by putting it in one of the shortest and easiest group dungeons. Veteran Fungal Grotto I takes ~10 minutes to complete and the bosses have simple mechanics. Did I also add that the end boss drops a very good PvP/PvE monster head, that uniquely adds physical penetration?
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • GreenhaloX
    GreenhaloX
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    kuro-dono wrote: »

    .. then suddenly their dps transform to higher since they basicly copy the elites/streamers builds, then when they clear them they happy..

    Really.. where does one get this copy? Lol!
  • DHale
    DHale
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    What I really see here is people are mad that the content does not get changed to suit your build, play style and preferences. If you want to complete it then you must adapt to the content. If you need to level a weapon, change your gear, or play style to complete then that's what you should do. Quit making excuses. So tired of the whining. For me I hope you get your weapons so when you get demolished by someone running crafted gear you will come to the realization oh it was .... me.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • kuro-dono
    kuro-dono
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    GreenhaloX wrote: »
    kuro-dono wrote: »

    .. then suddenly their dps transform to higher since they basicly copy the elites/streamers builds, then when they clear them they happy..

    Really.. where does one get this copy? Lol!

    youtube, forums, guildies and so on.
  • NewBlacksmurf
    NewBlacksmurf
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    Alucardo wrote: »
    I just don't do it anymore on Vet mode. Normal is fine but vet....Naah it's not worth the time and cost for the small returns or randoms. Thing is the build that I had just to get past the first round wasn't something I'd run in most groups.

    They really screwed up with the difficulty on Normal. If I hit a mob with Viper, they instantly melt in a single light attack. You can do the whole run in about 15-20 minutes. Hell, you can lollygag in the AOEs and death traps without worrying.
    People do Normal, feel overly confident then wonder why they get wiped in vMA. They really need to increase the difficulty on Normal, by like, a lot.


    Actually no normal should be easy. Try doing normal without any CPs assigned in blue non-set gear.
    Then try it at level 10 with no set crafted gear just drops and no CPs assigned.

    I don't think Vet difficulty should change but both normal and vet should allow more than one player. Now if you want to only allow single player for leaderboards, that's fine but it's an MMO with solo only instances when ch is far beyond silly.

    Solo-able yes but solo only but we have to be online.....silly and a poor decision. @Alucardo
    Edited by NewBlacksmurf on October 18, 2016 3:14PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • ArchMikem
    ArchMikem
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    I'm not even bothering with Maelstrom Arena. Tried it once on Normal, got to Stage 7 and wiped over and over before quitting. Never going in there again.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Kholty22
    Kholty22
    ✭✭✭
    I started vma at cp285 or so and I have to say it's definitely hard. I've been at it here and there taking breaks for a few weeks and now I'm cp 335. I finally made it to the final boss a few days ago and wiped so many times I've prolly used over 200 soul gems on just the last stage. It's my first run through of vma and I already have my mind set that I'll probably end up with something I don't need for the character I'm using due to rng and after reading what everyone has to say about it. It would be my first clear and to be honest it's not just about clearing it for me. I definitely want the weapons that suit my best character. Unlike a lot of other players I'm not rich on the game and don't play enough to spend crazy hours farming to obtain riches. So, to gear 1 character is a chore for me. Lol.

    If rng screws me over so be it. I'm gonna keep doing it because I enjoy the game and challenge. By the way I'm a stam nb with low cp and made it that far. If anyone wants to donate soul gems I need them now hahahaha
  • Milvan
    Milvan
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    Kholty22 wrote: »
    I started vma at cp285 or so and I have to say it's definitely hard. I've been at it here and there taking breaks for a few weeks and now I'm cp 335. I finally made it to the final boss a few days ago and wiped so many times I've prolly used over 200 soul gems on just the last stage. It's my first run through of vma and I already have my mind set that I'll probably end up with something I don't need for the character I'm using due to rng and after reading what everyone has to say about it. It would be my first clear and to be honest it's not just about clearing it for me. I definitely want the weapons that suit my best character. Unlike a lot of other players I'm not rich on the game and don't play enough to spend crazy hours farming to obtain riches. So, to gear 1 character is a chore for me. Lol.

    If rng screws me over so be it. I'm gonna keep doing it because I enjoy the game and challenge. By the way I'm a stam nb with low cp and made it that far. If anyone wants to donate soul gems I need them now hahahaha

    If you are not hitting it for the leaderboards, don't mind using soul gemns, you can respawn at the wayshrine and restart from the very round and stage that you died.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Wizzo91
    Wizzo91
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    Since One Tamriel RNG has gotten even worse. It is not only in vMA but everywhere in the game. So many nice sets to try but no chance of getting them. Check out my thread, which is about RNG in general.

    https://forums.elderscrollsonline.com/en/discussion/comment/3453732#Comment_3453732

    I can't say it often enough. Something has to change regarding the diluted loot tables.
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

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