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I've been kicked out of 4 groups today. Four!

  • Asardes
    Asardes
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    Queues for random veteran dungeon
    Sees turtle or harvester pick with shield watermark
    QQs
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Rune_Relic
    Rune_Relic
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    Weesacs wrote: »
    The dungeon finder needs fixed.

    Im a very patient / helpful player and a few days ago I was put in a group with 3 other players who all had CP under 80 ... and the dungeon was City of Ash.

    Now THAT was painful.

    Im a tank with 531 CP.

    Trust me .... I tried ... and I tried ... and I tried ... then you get to that point ....

    I dont blame the players - its the finder that needs tweaked.

    Firstly the max gear CP is 160.
    That means no content should be scaled any harder than CP 160 players are capable of completing.

    Secondly, this is a group finder where you will be placed with new and novice player.
    If you dont like playing with new and inexperienced players, create a premade group or join a guild.
    This is a global grouping tool...not experts only!

    Thirdly, the fact you are 360CP point above content level and find it a walk in the park in comparison to CP160 players is a problem with the game design.....not the lower level players.
    CP 560 should be scaled down to CP160 level....but then why did you farm all those extra CP for days on end right if you dont see any benefit ?
    Thats the price you pay for using vertical progression systems instead of horizontal.

    If CP 560s scales power....scaling it down loses all veteran porgression.
    If CP 560 just granted options...there is no need to scale anything down as scaling has no meaning.
    Horizontal progression is scale less.
    Edited by Rune_Relic on October 17, 2016 12:52PM
    Anything that can be exploited will be exploited
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    That really sucks and I always support random teams with plenty of low CP players, even when I'm queued as heals but... There's 2 sides to every story and frankly this weekend was out of control in terms of totally noob players.

    From 300 CP sorcs spamming mage's fury to an hour long vet EH1 pledge thanks to undergeared dps (notice I'm NOT saying low CP...) who decided to disband because last boss was just "too much"... For me that was a complete waste of time and now I'm leaned to understand why some people do what OP's complains about...
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Zypheran
    Zypheran
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    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Zerok
    Zerok
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    Veteran dungeons bosses have more HP now. Some mechanics require a high enough DPS to go through.

    I tanked veteran Darkshade 2 this week-end with two non-CP160 DPS. We did not go through the third boss because their DPS was not high enough to kill all the adds. We were always overwhelmed.

    I switched to DPS gear to help them out, but it was not sufficient.

    Bottom line: I will not take non-CP160 DPS into veteran dungeons anymore. My advice would be to grind levels until CP160 and then get CP160 gear (purple quality or better).

    Gear makes the biggest difference for the scaling. A CP123 players with ~CP90 gear will just not do.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • drakhan2002_ESO
    drakhan2002_ESO
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    I see people kicked from groups all the time that are below 300 CP. Just get to a decent CP level and you won't get kicked. Just do the other alliance quest lines and you'll be 300+ in no time.
  • Lord_Eomer
    Lord_Eomer
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    I am doing normal dungeons with Level 10 mostly, most of vet dungeons need good DPS except may be Spindle Clutch or Wayrest Sewers,

    I tried many times vet Pledge with CP 100 or CP 150 but it always end up slow or messy, I am always not in favor of removing other members so instead leaving group at join (just taking few seconds to examine group)

    While at Vet 10, i was kicked so many times, had not complaint but instead leveled up..
    Edited by Lord_Eomer on October 17, 2016 1:11PM
  • chelsweyr
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    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    Yessssss. This. I agree with everything you just said.
  • GeneralPardon
    GeneralPardon
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    In general I still think we have an awesome community, but we have some really
    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    I do agree partly with you. Yes it's annoying if you get booted for being low cp player. However some dungeons require good mechanic knowledge and enough DPS to get through it(some fights gets incredibly hard with low dps) and if I queue for a random dungeon as tank there is not much that I can do to carry people through so I would kick the lowest player earlier then when I'm playing with one of my dd's because with those characters I'm usually able to carry the group through it. But when I'm tanking or healing I'm not always able to carry the group through it and I don't want to spend 3 hours trying to beat a dungeon and then realizing at the last boss that the boss is actually too difficult and people leaving the group. Thats not only waste of my but also their time.
    CP10+
    nMA nDSA nSO nAA nHRC nMoL nHoF nAS
  • Fallen_Ray
    Fallen_Ray
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    If you're on PS4, NA add Fallen_Ray-, You won't be getting kicked from my groups, no matter what lvl you are or how you play. If you need tips I'll help you out
    Edited by Fallen_Ray on October 17, 2016 1:29PM
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • Zypheran
    Zypheran
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    In general I still think we have an awesome community, but we have some really
    I do agree partly with you. Yes it's annoying if you get booted for being low cp player. However some dungeons require good mechanic knowledge and enough DPS to get through it(some fights gets incredibly hard with low dps) and if I queue for a random dungeon as tank there is not much that I can do to carry people through so I would kick the lowest player earlier then when I'm playing with one of my dd's because with those characters I'm usually able to carry the group through it. But when I'm tanking or healing I'm not always able to carry the group through it and I don't want to spend 3 hours trying to beat a dungeon and then realizing at the last boss that the boss is actually too difficult and people leaving the group. Thats not only waste of my but also their time.

    I hear ya GeneralPardon. Its often not possible to complete certain dungeons with lower level players. But this is more a problem with the group finder than the players. My point is that if I use the group finder (which I only use if people in my guild aren't available) and I get 2 or 3 people under CP300 for vWGT or FG2 etc, then I give it one run (benefit of the doubt) and then I leave. The group can replace me and nobody is treated to the feeling of being kicked. I think that using group finder and then punishing others because you didn't get the type of players you wanted is just wrong.


    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • chelsweyr
    chelsweyr
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    Fallen_Ray wrote: »
    If you're on PS4, NA add Fallen_Ray-, You won't be getting kicked from my groups, no matter what lvl you are or how you play. If you need tips I'll help you out

    Thanks, man. I appreciate it! Will add you when I hop on later.
  • peak99
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    Hey, if ur getting kicked that early it's probably people using the group finder to cheese undaunted achievements not because they thought they'd be better off without you. I wouldn't stress it too much.


    People who complain that pugs make a vet dungeon impossible sorta anno me. I often group find on console as a tank on my magplar and storc (as a DD) and tank stuff if it's apparent the group needs a tank and have no problems with low cp in group... Maybe sometimes longer than usual but what do u expect from group finder? Lol.


    chelsweyr wrote: »
    Ooooops, sorry I worded that wrong, I actually meant NORMAL dungeons not Public. May bad, guys!

    I'm actually really good at dungeons, I use both duel wield & destruction staff (for that ranged weapon goodness) but I'm just being kicked out within 10 seconds of transporting there. I know it's because I'm lower than them, but it's not fair. I wasn't huge into dungeons until the witches festival started, it's the easiest and funnest way to get a bunch of guaranteed plunder skulls imo. I think when the festival is over it won't be so bad but yeah. I'm just gonna suck it up and stop whinging haha

  • GreasyDave
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    OP I understand where you're coming from. I don't have any solution tbh. I'd never judge a player by the number of CP's. But there are idiots out there.

    I'm grateful I was carried through my first vet dungeons by very patient guildies. As a noob dps stam NB i couldn't have been putting out more than 10 percent of group dps but noone said a thing. Lucky I found a decent, modest, small guild.

    I've pulled my dps up since then. I try and maintain the same patience the guildies showed to me with less experienced players. Anyone who kicks anyone out of a normal dungeon is clearly a crap player. I can carry most groups through normal. So if people feel so insecure about their own abilities at normal that they kick low cp players out, they're not worth grouping with.

    There is a problem when it comes to playing with less experienced players in vet dungeons. The problem is when and how to explain to a player that he/ she really isn't doing enough for the group to finish a vet. As a dps, if I'm pulling 60 percent of the group's dps - it's not because I'm a star player -I'm not, it's because the other dps isn't doing what's needed. I don't like those kinds of conversations - i play to relax and enjoy it. So I tend to go for vets with guildies. Where we be a bit more frank with each other when we *** up.

    Pugging a vet...I have respec for anyone who does that - experienced or noob, because it requires luck in getting a good group or patience
  • Derra
    Derra
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    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    You can just reverse this by saying: If you lack the knowledge/dps/cp/gear/whatever to complete a task don´t queue up for it in hope to get dragged along by other players. You can get a starter guild for learning mechanics and having build tips etc pp.

    Both statements are equally wrong or right.


    If a player gets kicked the majority of the grp wants him or her gone. That´s not a "some elitists" issue.
    Edited by Derra on October 17, 2016 2:12PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • GreasyDave
    GreasyDave
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    Sorry, there must be a way to edit your own post but I can't find it.

    I just wanted to say that I didn't think that there was always a problem playing with less- experienced players in vet dungeons. I meant to say, there can be a problem if the less experienced player isn't doing their job to the level that's needed. At that point you need to tell them. But I'd never kick someone just for their CP number without playing with them.
  • Nidro
    Nidro
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    In general I still think we have an awesome community, but we have some really
    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    I do agree partly with you. Yes it's annoying if you get booted for being low cp player. However some dungeons require good mechanic knowledge and enough DPS to get through it(some fights gets incredibly hard with low dps) and if I queue for a random dungeon as tank there is not much that I can do to carry people through so I would kick the lowest player earlier then when I'm playing with one of my dd's because with those characters I'm usually able to carry the group through it. But when I'm tanking or healing I'm not always able to carry the group through it and I don't want to spend 3 hours trying to beat a dungeon and then realizing at the last boss that the boss is actually too difficult and people leaving the group. Thats not only waste of my but also their time.

    In General i
    In general I still think we have an awesome community, but we have some really
    Zypheran wrote: »
    You cant blame low CP players for wanting to do vet dungeons. Monster masks are locked behind these dungeons plus you need the vet content difficulty to help you develop your skills and build. Normal dungeons and questing is too easy and you learn nothing and if you go to Cyrodiil and aren't a well spec'ed player, you will die in seconds.... and learn nothing!
    Vet dungeons allow players under CP300 the chance to develop.
    This elitist attitude of SOME players is becoming a real issue. If you only want to play with other top tier players than use your guild or your friends. Surely if you've gotten to CP561, you have acquired a large social network in-game. Play with them! IMO, if you use group finder, then you accept that it will give you players from all ranges of capability.
    If the players you get are not up to your standard, then YOU leave.... but kicking inexperienced players is just wrong imo

    I do agree partly with you. Yes it's annoying if you get booted for being low cp player. However some dungeons require good mechanic knowledge and enough DPS to get through it(some fights gets incredibly hard with low dps) and if I queue for a random dungeon as tank there is not much that I can do to carry people through so I would kick the lowest player earlier then when I'm playing with one of my dd's because with those characters I'm usually able to carry the group through it. But when I'm tanking or healing I'm not always able to carry the group through it and I don't want to spend 3 hours trying to beat a dungeon and then realizing at the last boss that the boss is actually too difficult and people leaving the group. Thats not only waste of my but also their time.

    In general Its exactly what GeneralPardon said.
    When im playing as a tank or healer with randoms, and i see some low level guy, or even a 400+ CP Sorcerer starting to summon pets.. oh my gosh, i just vote to kick them, as i dont wanna spent too much lifetime in this dungeons without results in the end.

    when im going as DD (usually, as i got all classes in meanwhile) im pulling enough DPS to usually compensate the lower DPS of any teammate if hes doing too low DPS, so its still a cakewalk trough it.
    (For example, i had some cp 200-300 in my team and i was the only cp 531 guy as dd. we did City of Ash and all of them died on the first platform lol.. well i survived that *** and killed the Boss still on 2nd platform. i was their hero of course)
    Dont think of me wrong, but im always willing to help players to get better and stuff, but honestly, why do people queue up for a VETERAN dungeon, if they are far far away from being Veteran theirself?

    Yeah there was an argument that they will just get better if they learn in this kinda environment what is absolutely true.
    But u cannot go in there WITHOUT any set, or any working skill combinations, nor hybrid classes using destro staff with bow, or heavy armor with destro staff.

    There is SO MUCH CONTENT about builds and sets in the Internet. why just dont use that as your source of Information.

    Try to Copy/Paste some Standard builds and work on it yourself.
    Do some work over time (WoT) and get expert in what your doing. Try to adapt the build on your playing style but still be effective.

    You must do Work over Time (WoT) before your get more Damage over Time(DoT) , in the end you end up have more Loot over Time (LoT) as your killing stuff faster xD

    People HAVE TO understand some basic game mechanics for these kinda things, and its probably not made for everyone.
    some people prefer go fishing than killing monsters and bosses all day, so yeah why not?
    but dont bother people who want to run SOME DUNGEONS a day with your playstyle/not exisiting knowledge by expanding dungeon time by multiple X.

    Thats the reason why i sometimes kick players, but i always message them after they got kicked and tell them why, as i wouldnt like it myself if i get kicked for obviously no reason?!
    Im also offering my help when they want to improve theirselves, but i also think thats a very rare case as most of the Players just dont want to invest time for others. Actually thats what i love about MMO's you can help each other!! In so many different ways.

    Yours Nidro~~



    - Champion Rank 1080 -

    Argonian Warden Tank - Never-Fights-Alone
    Highelf Sorcereress - Magicka DD - Dro m'Athra Destroyer
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    Imperial Dragonknight - Tank - Dro m'Athra Destroyer
    Khajiit Nightblade - Stamina DD - Dro m'Athra Destroyer
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    Argonian Templar - Healer - Heals-all-Allies -
  • Weesacs
    Weesacs
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    Rune_Relic wrote: »
    Weesacs wrote: »
    The dungeon finder needs fixed.

    Im a very patient / helpful player and a few days ago I was put in a group with 3 other players who all had CP under 80 ... and the dungeon was City of Ash.

    Now THAT was painful.

    Im a tank with 531 CP.

    Trust me .... I tried ... and I tried ... and I tried ... then you get to that point ....

    I dont blame the players - its the finder that needs tweaked.

    Firstly the max gear CP is 160.
    That means no content should be scaled any harder than CP 160 players are capable of completing.

    Secondly, this is a group finder where you will be placed with new and novice player.
    If you dont like playing with new and inexperienced players, create a premade group or join a guild.
    This is a global grouping tool...not experts only!

    Thirdly, the fact you are 360CP point above content level and find it a walk in the park in comparison to CP160 players is a problem with the game design.....not the lower level players.
    CP 560 should be scaled down to CP160 level....but then why did you farm all those extra CP for days on end right if you dont see any benefit ?
    Thats the price you pay for using vertical progression systems instead of horizontal.

    If CP 560s scales power....scaling it down loses all veteran porgression.
    If CP 560 just granted options...there is no need to scale anything down as scaling has no meaning.
    Horizontal progression is scale less.

    Wow - im assuming you read my post?
    If you dont like playing with new and inexperienced players ...

    At no point did I say I didnt like playing with new and inexperienced players.
    is a problem with the game design.....not the lower level players.

    You have just repeated what I said in my original post.

    At least you gave me a giggle sitting here on my break at work :smiley:

    Breton Templar
    PS5 - EU - DC
  • Zypheran
    Zypheran
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    GreasyDave wrote: »
    Pugging a vet...I have respec for anyone who does that - experienced or noob, because it requires luck in getting a good group or patience

    I agree with you big time GreasyDave. If you use a pug for vet then you should accept that this may give you low CP players and therefore shouldn't kick them. I have no issue with people who use zone chat and say 'LF1M must be CP300+' that's being up front and avoids the problems. But imo when you use group finder and then kick a low level player that's just wrong.
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Erock25
    Erock25
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    The queue should be split into pre 160cp and post 160cp. I'll leave a group depending on what zone it is if my dps is below 160.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • raglau
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    I do agree partly with you. Yes it's annoying if you get booted for being low cp player. However some dungeons require good mechanic knowledge and enough DPS to get through it(some fights gets incredibly hard with low dps) and if I queue for a random dungeon as tank there is not much that I can do to carry people through so I would kick the lowest player earlier then when I'm playing with one of my dd's because with those characters I'm usually able to carry the group through it. But when

    Interestingly, when I came back to ESO after a year or so off, I ended up in a PUG for vICP. I was low CP DPS and we wiped a few times at the 2nd boss and the other DPS, a high CP player, said that we were not pulling enough DPS to get through it and said that we basically could not complete the dgn with me. Totally correct statement it turns out and entirely reasonable for him to say this.

    Now, I would not have realised this if he'd not said it, because of course the Finder let me queue for - and loaded - vICP, so I obviously will think I can compete there. What this triggered me to do is respec my build and earn some more CP, and now of course I can do that content.

    So I don't think a kick with no rationale is useful, we must at least give information and pointers to help, that will improve the standard of play over time in general IMO.
    Edited by raglau on October 17, 2016 2:14PM
  • chelsweyr
    chelsweyr
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    While I'm aboard the complaint train, I also wanna add that I hate hate HATE the whole "you're not strong enough so you shouldn't be playing here" mentality when I've played my way through the game to the point where vets are now open/accessible to me. It's kinda mean... but I get where y'all are coming from. I'm gonna keep trying join in tho. Ha!
  • Pandoraaa
    Pandoraaa
    @chelsweyr If you haven't, I would recommend joining a guild that does dungeons frequently. Most of the time I am able to find people to run with me in there. Sure some people aren't going to be at max CP yet and that's fine. I usually ask ones who are lower level if they have ever run the specific dungeon before, and if not I let them know it might take longer than the normal run. The issue with the grouping tool is that people assume when you have a low level you aren't going to be properly geared or something, and auto kick you. Chances are they want a quick run. I recently did CoA with a healer at cp 200something and we did better than we usually do with top level healers!

    Anyway. See if you can find a guild to run stuff with, I am sure you will have better experiences (and usually a voice server so you can get better feedback and advice)
  • Francescolg
    Francescolg
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    Hello TE, I fully understand your problem. I haven't read all other posts but be sure that the actual situation is, indeed, a consequence of the terrible thing they have done to dungeons in general with the last major patch.
    They have created a complicated dungeon queue system, too many dungeons, too many quest-givers, too many different difficulty grades... The last patch killed the chilled game experience for many and it cathers the greedy people, the ones who before were doing only "the most difficult content". This type of player was pleased by ZOS (or by *Andy*/*Mark*, the guy who admitted he did an error with the normal-dungeon difficulty), so before the patch they had only like 4 dlc-dungeons + vet. trials + vMA + +vDSA as "very difficult content" BUT it wasn't enough, now they got like 20+ dungeons of very difficult content, which is not what many players were asking for but only some, very loud voices.
    So, it's not your fault, but 100% ZOS fault to listen just to the top-30% of players and no one else!
  • Zypheran
    Zypheran
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    Derra wrote: »
    Zypheran wrote: »
    You can just reverse this by saying: If you lack the knowledge/dps/cp/gear/whatever to complete a task don´t queue up for it in hope to get dragged along by other players. You can get a starter guild for learning mechanics and having build tips etc pp.

    Both statements are equally wrong or right.


    If a player gets kicked the majority of the grp wants him or her gone. That´s not a "some elitists" issue.

    I see your point but I do not believe both views are the same. To suggest that a low level player shouldn't queue for vet dungeons, I believe, is somewhat more of an extreme view than to suggest that if you use group finder then you should accept that it may give you low level players. Also, I think its more reasonable to say that if you don't like the pug you got, then YOU leave. You used group finder, you rolled your dice and them's the chances :smile: But to kick a player for being low level is obviously very hurtful as evidenced in the OP's comments.
    Yes I agree that some dungeons are not possible with low level players and I have been stuck for 2hrs in a dungeon that should have only taken 20mins, but I accept that low level players should be allowed to run them so that they can improve.
    On the days when I really don't want to run with inexperienced players then I don't use the group finder. Or if I use group finder and think its not going to work out... I leave!
    And no, I don't think you can learn it all by reading tactics online etc. Sometimes the only way to improve is to run the vet dungeons, get wiped , learn the tactics, and improve. I think by saying players shouldn't queue for vet content is denying them a part of the game which they paid for and have every right to expect to be able to attempt.
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Fallen_Ray
    Fallen_Ray
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    chelsweyr wrote: »
    Fallen_Ray wrote: »
    If you're on PS4, NA add Fallen_Ray-, You won't be getting kicked from my groups, no matter what lvl you are or how you play. If you need tips I'll help you out

    Thanks, man. I appreciate it! Will add you when I hop on later.

    @chelsweyr
    Accepted your request. I'm Currently at work. Will be online when I get out, if you're on by then we'll do some dungeons, If you wanna join our pve guild let me know
    Edited by Fallen_Ray on October 17, 2016 2:48PM
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • visionality
    visionality
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    Just grind till cp 200 then things will be fine, its not that hard, before you had to grind to vr16 which was around 300 cp or something before you could access endgame.

    V16=160cp

    ... just mentioning ...

    I don't understand why anybody would want to form a group for a public dungeon (unless he's playing with friends), but even a lvl12 char would be fine there.
  • Dasovaruilos
    Dasovaruilos
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    I think there is a little more than just low level CP because of (i) the Witches Festival and (ii) the bug on normal dungeons on PC.

    I play on Xbox as a Healer that can deal damage if the group survives, so I am getting queued a LOT during the festival because there are a LOT of people farming easier dungeons for Plunder Skulls alone. It doesn't take not even 30 seconds to get a queue now. It was never hard, but sometimes it would take a few minutes.

    So lots and lots of very high level players are doing normal dungeons just to farm skulls and XP. Sometimes they just want 3 DDs and 1 healer just to save them while they aggro 2 or 3 mobs at the same time. I think it will get a little bit better after the Festival ends.

    Also, on PC I think people are doing this because they noticed the dungeons are harder.

    But this doesn't shy away from the fact that the Activity Finder needs improvement.

    1. The timers for insta-kicks is absurd. Ever since they implemented this, I only saw the wrong players getting punished. As a ~300 CP healer I don't usually get kicked right away, but I talked to a few DDs in zone chat that said they could only do 1 dungeon an hour because of this insta-kick + timer issue.
    2.
    3. Because of the power creep from constant updates, maybe we do need a third difficult tier. I think that restricting Vet dungeons to only 300-400+ CPs creates a huge time gap for new players where the normal dungeons are just too easy and Vet are hard to complete because you can't find groups that let ou at least try to beat it. Maybe a Hard-mode that applied to the whole dungeon instead of just the boss? I don't know.

    3. I also think at least one option to avoid dungeons in the middle (after first boss is killed?) should be added. It is not that I don't want to help people, but if I'm trying to complete a plede that requires all the bosses killed and just keep being put in groups already half-way in the dungeon, I'll never complete them.
    Edited by Dasovaruilos on October 17, 2016 2:58PM
  • Cherryblossom
    Cherryblossom
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    chelsweyr wrote: »
    Two vet, two public. I know that I'm low, but CP123ish isn't THAT low and shouldn't warrant the ol' boot out the door, especially for a public dungeon. It wouldn't grind my gears as much if the queue time wasn't 1+ hours and then pegged with the 15 minute penalty just to rub salt in the wound.

    Whyyyy do you do that?! WHY!!!!!!! If you're one of those people who do that, I hope your plunder skulls are full of Sweet Sanguine Apples recipes.

    It really sucked and my frustration forced me to do something I dislike doing... turning off the console and participating in real world activities. *shudders*
    @chelsweyr

    you didn't mention which dungeons, how much HP do you have. These are all factors in why you would be kicked straight away. There is no point taking someone who will be one shoted at the boss continually.

    I believe ZOS should put certain Dungeons in a different queue, as it is generally unrealistic for most low CP levels to complete certain Dungeons scaled to 160CP. (Yes I know some of you can do it, but your special and you can collect your badges later)

    I don't have a tendancy to Kick, I generally leave if the first pull shows issues.
  • Tan9oSuccka
    Tan9oSuccka
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    I see both sides of this struggle.

    I realize not all low CP people are bad. I always give them a try at least.

    As a tank, it strains my resources more when damage dealers aren't....dealing damage. Likewise, low level healer without shards or repentance makes my job harder. (Not impossible, but certainly not ideal).

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