Phica_Lovic wrote: »So, these forum posts are either: It's WAY too easy (by an exp player) or It's WAY too hard (by a lvl 12 or solo-ers). Asking this question to gauge what people really thing about it, and am open to adding more poll-options (serious poll options, trolls).
So my question is: How do you feel about One Tamriel and the new difficulty?
mzapkeneb18_ESO wrote: »Buffing hp and armour doesn't make the game easier or harder, just more annoying.
Very well written, my own opinion. Normal dungeons have become too hard. I'm quitting aswell, or I play very seldomly! Good luck to everyone who stay. I, as a casual player who did just (!) normal dungeons everyday with the group finder, for 1-2 hours, I give up this s__t and I'll be doing something different. (I've been in the game since release, 4 max level chars, lots of experience and I always prefered to play with the "not so well-off players". Now, normal dungeons are incredibily harder than before OneTamriel..)emperorCAVEMAN wrote: »I have spent a lot of time trying to enjoy this game post patch and I must say I hate it. This is not a criticism of anyone. The game is an amazing creation, and I can see the love and time that has gone into it. I can also see how this patch will work great for some types of player. But for me, a casual player who wants an hour or two of relaxing fun each night rather than grinding and wading through stats, this patch is a disaster and has killed the ESO experience for me totally.
For me there is no point in saying well the game forces players to be social when playing when you turn up on a pledge or dungeon raid or whatever and everyone expects you to be a complete pro and kicks, criticises or otherwise ruins the gaming experience if you should not obsess about builds to the enth degree. I should add I have had some great dungeon raiding experiences before the patch but they don’t come close to the range of negative experiences I have had. I am not a pro, I care nothing for planning builds and calculating champion points and armour sets. I don’t know what half the ESO abbreviations mean and nor do I care. I have no idea how chat works and cant read it because it is so small anyway. I want to have fun, not dedicate my life to the arcane art of trying to understand the rules and stats of a game. I am not criticising those who do all of the above, in fact good luck to you. Its just not for me. So a patch that forces the casual player to be social for me is a fail for this reason.
As I say I am a casual player and for me I like the Godlike experience. I always have. Insert as much criticism as you want, oh well you want things to be simple, yes. Your life must be empty, well yes or I probably would not be playing a hero in a fantasy computer world… Etc etc. All duly noted. But as I say I play for this experience, if others don’t, that’s great for you. I like one kill strikes in Glenumbria, it is enjoyable. It is also enjoyable to wander the realm seeking really epic battles with characters that are far far stronger than me and often loosing. I want that diversity. I do not want to walk 5 steps and be attacked by a wolf that takes 10 or 12 attacks to kill over and over. What is the point. How is this immersive? In what world can a wolf fight off a lvl 94 character (btw I have never understood the leveling system so that’s 50 + 44 champion points). To me the loss of this sort of experience means now I have to grind all the time. In the past the reward for grinding was simply that I would get stronger and not have to grind so much, i.e. become godlike. Now I notice the more I grind the more my powers as it were diminish. My spell critical rating actually goes down the more experience I gain. Thanks, very rewarding. So there is no point in playing for me. Yes I am sure if I invested lots and lots of time in the game I could mitigate this issue but frankly as I say I have a life already and I use the game to relax. I don’t want to invest lots of non game time and don’t see why I should.
So then what is the reward. Open Tamriel. That’s great I can go anywhere hurrah. Oh wait no I cant. I have been trying to get to the rift from day one. As a Daggerfall covenant member this is rather hard but with the latest patch the whole world opens. Except it does not. I can get to Stonefalls and no further until I finish all the quests to open access the Rift so far as I can tell. So how exactly can I go wherever I want? And how is this is a trade off.
Anyway this is my opinion. I am sure either 1) this post will be ignored or 2) this post will attract a ton of criticism. Well to the latter I say this. I am not wrong as this is truly what I think, it is my opinion. To you I say you also are not wrong, as what you say is your opinion. What I am saying is that for me and I suspect for a lot of other casual gamers (most of whom like myself are not invested enough in the game to normally bother using the forum – this is what I mean by casual, pick up and play gamers) these reasons are why the latest patch are not welcomed. The long of the short of it, this game is no longer fun for me and as time goes on I will play ESO less and less and then eventually just stop.
emperorCAVEMAN wrote: »Phica_Lovic wrote: »It become anecdotal evidence about a low CP group or some noob, or that kids don't know how to play.
And well why should noobs or people who dont know how to play not be listened to? Why is that silly? Its not just the hardcore gamer base that keeps ESO running . If you kill the gaming experience for noobs then they will not buy DLC and not recommend the game to their friends and will go to other MMO's and money for ESO will reduce, the service will reduce, affecting the experience for everyone including the hardcore gamers. Elitist attitudes though understandable are a dangerous thing for the community as a whole if translated into action in my opinion. I realise many people on the forum disagree with this and thats fair enough but I thought I should offer the counter as many players dont want to use the forum and so never get heard.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
speaking about vet dungeons, yes, it became more difficult, however not about skill, but dps and time consuming. It's not that difficulty I was waiting, but still something
on the other hand from new char perspective – way too easy. I started to lvl up new char in 1T and it's just ridiculous. Simple everywhere I go I steamroll. enjoyable? hm, not sure
speaking about vet dungeons, yes, it became more difficult, however not about skill, but dps and time consuming. It's not that difficulty I was waiting, but still something
on the other hand from new char perspective – way too easy. I started to lvl up new char in 1T and it's just ridiculous. Simple everywhere I go I steamroll. enjoyable? hm, not sure
Mandragora wrote: »You know the best builds already and probably you are running on a full Purple set of armor.
For a new player that doesn't know how to build their skill-sets yet and run around in Green Armor is actually quite frustrating.
Yesterday I was running a Normal Dungeon and one regular trash mob kept healing himself so that we were no able to take him down with full group (we got him to 75% and then he healed himself full health every time), we had to disband because it felt impossible to kill him.