charley222 wrote: »strikeback1247 wrote: »charley222 wrote: »after you will find the new set item , this game become very to easy , i guess eso looking for bad player and very average and make them feel better and good to something lolol , soling world boss in this game is a joke . most dungeons are easy i dont feel a lot of challenges in this game , i will love so much eso add something a bit harder same of the Cradle of Shadows ,
,sure someone tell me is good to eso 100% i`m laugh because potato are good in eso . thank you peace
I think this potato here is trying to communicate!
But seriously, most Vet dungeons and trials are extremely difficult for a large part of the player base.
so let me understand because you dont know how to play the game and fail to build your character or be other player who learn the game in 2014 need to stop having challenges and fun ? , , oh btw I think this potato here is trying to play the gamethank you have fun learning the game but because you are far behind , you dont need to block or slow other seeking more challenges peace
I don't like it. Normal dungeons should be normal. Leave the no-life difficulty stuff to the veteran dungeons.
I started a fresh char without CP for 1T and so far the difficulty is just allright, delve boss require some thinking and overworld quests are just easy enough to not be braindead fedexing. I really fear that as i get post50 it become a walk in the park thoi hope dungeons will keep me challenged.
I started a fresh char without CP for 1T and so far the difficulty is just allright, delve boss require some thinking and overworld quests are just easy enough to not be braindead fedexing. I really fear that as i get post50 it become a walk in the park thoi hope dungeons will keep me challenged.
Hm, but all dungeons are said to have veteran mode now as well - so it should not happen, what you fear.
I think the game is a bit easier but then again I have 30 more champion points.
People who complain about it being too easy can always modify their play style
1) No crafted gear so just what you find
2) only purchased white gear
3) Play a non min/maxer like a sorc using a sword and shield
4) Play iron throne rules where one death and you delete the char
5) Play an Argoniian - it will be like playing fallout on survival mode.
jedtb16_ESO wrote: »merovignub17_ESO wrote: »jedtb16_ESO wrote: »what is the actual problem then?
Some builds/players have been penalized without warning or any information about how to fix the problem. A number of people I've encountered either in-game or online elsewhere (and here) are having to abandon characters or just walking away from the game because *suddenly* they can't go anywhere without getting killed.
Personally I have a few characters who are doing fine or even great and a few who are struggling unreasonably (mostly just time) with even overland mobs. I have mostly lower-to-mid level characters and don't have enough gold or crowns for random respecs at this point, and I could probably run a cookie-cutter build but don't particularly want to (especially since that's not guaranteed to work now if the balance has changed).
Hybrids like my battlemages seem more penalized now than a week ago. It was never considered an optimal build but I was doing fine in an area 8 levels above me before the update. Now overland mobs are a big time sink.
I know "filthy casuals" are reviled, but there are plenty of people playing who are following basic advice but not min/maxing, or running DPS calcs or grinding for the optimal gear sets. *Some* of them got clobbered by scaling while others didn't, and it's not yet clear how the behind-the-scenes rules are controlling that.
It would be nice if the devs would reveal that math, I'm sure some obsessive players are working on it, though.
well, speaking as a filthy casual, my experience has been different to yours. taken a couple of my toons out to run around various areas.... my only gripe is that i can no longer solo world bosses..... but, taking a step back and being sensible about it, that is not a bad thing. i like the fact that i can go back to quests i had skipped and they are now a bit of a challenge.
but the big plus is that i can take my toons round craglorn and achieve something solo rather than having to depend on a group that will fall apart because things didn't go immediately to plan or the vagaries of someones net provider.
MasterSpatula wrote: »
Anchors definitely can be soloed. I did it on my lvl 32 dk and my lvl 22 sorc. Ofc having 320 cp very much helps
I think you missed the point. Anchors can't be soloed right now because you can't find one that isn't being camped by a dozen people. (Forgive me if I'm the one who's misunderstanding you, @LaiTash.)
strikeback1247 wrote: »charley222 wrote: »strikeback1247 wrote: »charley222 wrote: »after you will find the new set item , this game become very to easy , i guess eso looking for bad player and very average and make them feel better and good to something lolol , soling world boss in this game is a joke . most dungeons are easy i dont feel a lot of challenges in this game , i will love so much eso add something a bit harder same of the Cradle of Shadows ,
,sure someone tell me is good to eso 100% i`m laugh because potato are good in eso . thank you peace
I think this potato here is trying to communicate!
But seriously, most Vet dungeons and trials are extremely difficult for a large part of the player base.
so let me understand because you dont know how to play the game and fail to build your character or be other player who learn the game in 2014 need to stop having challenges and fun ? , , oh btw I think this potato here is trying to play the gamethank you have fun learning the game but because you are far behind , you dont need to block or slow other seeking more challenges peace
The difficulty is no problem for me. I've done most vet dungeons, vMSA and I've run trials. The difficulty is fine for a player like me, however, for someone who just hit 160 CP wearing purple gear, the vet dungeons are really difficult. It shouldn't be a requirement to have max CP + full legendary gear to run a dungeon. You want to have a game for the top 3% of the playerbase which will never happen.
Just so you know, if ZoS actually changed the entire game to cater to the top 3%, the majority of the playerbase will leave, which means no money for ZoS, which means bye-bye ESO. Thanks for your suggestion on how to destroy the game, but I'd rather not have that.
emperorCAVEMAN wrote: »I have spent a lot of time trying to enjoy this game post patch and I must say I hate it. This is not a criticism of anyone. The game is an amazing creation, and I can see the love and time that has gone into it. I can also see how this patch will work great for some types of player. But for me, a casual player who wants an hour or two of relaxing fun each night rather than grinding and wading through stats, this patch is a disaster and has killed the ESO experience for me totally.
For me there is no point in saying well the game forces players to be social when playing when you turn up on a pledge or dungeon raid or whatever and everyone expects you to be a complete pro and kicks, criticises or otherwise ruins the gaming experience if you should not obsess about builds to the enth degree. I should add I have had some great dungeon raiding experiences before the patch but they don’t come close to the range of negative experiences I have had. I am not a pro, I care nothing for planning builds and calculating champion points and armour sets. I don’t know what half the ESO abbreviations mean and nor do I care. I have no idea how chat works and cant read it because it is so small anyway. I want to have fun, not dedicate my life to the arcane art of trying to understand the rules and stats of a game. I am not criticising those who do all of the above, in fact good luck to you. Its just not for me. So a patch that forces the casual player to be social for me is a fail for this reason.
As I say I am a casual player and for me I like the Godlike experience. I always have. Insert as much criticism as you want, oh well you want things to be simple, yes. Your life must be empty, well yes or I probably would not be playing a hero in a fantasy computer world… Etc etc. All duly noted. But as I say I play for this experience, if others don’t, that’s great for you. I like one kill strikes in Glenumbria, it is enjoyable. It is also enjoyable to wander the realm seeking really epic battles with characters that are far far stronger than me and often loosing. I want that diversity. I do not want to walk 5 steps and be attacked by a wolf that takes 10 or 12 attacks to kill over and over. What is the point. How is this immersive? In what world can a wolf fight off a lvl 94 character (btw I have never understood the leveling system so that’s 50 + 44 champion points). To me the loss of this sort of experience means now I have to grind all the time. In the past the reward for grinding was simply that I would get stronger and not have to grind so much, i.e. become godlike. Now I notice the more I grind the more my powers as it were diminish. My spell critical rating actually goes down the more experience I gain. Thanks, very rewarding. So there is no point in playing for me. Yes I am sure if I invested lots and lots of time in the game I could mitigate this issue but frankly as I say I have a life already and I use the game to relax. I don’t want to invest lots of non game time and don’t see why I should.
So then what is the reward. Open Tamriel. That’s great I can go anywhere hurrah. Oh wait no I cant. I have been trying to get to the rift from day one. As a Daggerfall covenant member this is rather hard but with the latest patch the whole world opens. Except it does not. I can get to Stonefalls and no further until I finish all the quests to open access the Rift so far as I can tell. So how exactly can I go wherever I want? And how is this is a trade off.
Anyway this is my opinion. I am sure either 1) this post will be ignored or 2) this post will attract a ton of criticism. Well to the latter I say this. I am not wrong as this is truly what I think, it is my opinion. To you I say you also are not wrong, as what you say is your opinion. What I am saying is that for me and I suspect for a lot of other casual gamers (most of whom like myself are not invested enough in the game to normally bother using the forum – this is what I mean by casual, pick up and play gamers) these reasons are why the latest patch are not welcomed. The long of the short of it, this game is no longer fun for me and as time goes on I will play ESO less and less and then eventually just stop.