The PlayStation® Network service interruption has been resolved. Thank you for your patience!
Maintenance for the week of February 25:
• PC/Mac: NA and EU megaservers for patch maintenance – February 25, 3:00AM EST (08:00 UTC) - 10:00AM EST (15:00 UTC)
• Xbox One: NA megaserver for maintenance– February 27, 4:00AM EST (09:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox One: EU megaserver for maintenance – February 27, 4:00AM EST (09:00 UTC) - 7:00AM EST (12:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance– February 27, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
When can we expect to see some serious improvements in network performance?
Topic title says it all, ZoS is letting it's customers down. When can we expect to see improvement? Current performance is not sufficient for the way you designed the game. What is the use of a video game if the events are not in real time synchronisation with the animations? What's the use of controls when they are unresponsive? Right now this game is a lottery, very unpredictable.