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Devs get rid of the damage portion of Hurricane

  • IxSTALKERxI
    IxSTALKERxI
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    Atropos has been stam sorc since early Beta :p
    NA | PC | Aldmeri Dominion
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    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • PrinceFabious
    PrinceFabious
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    FENGRUSH will always and forever be the original stam sorc! <3
  • Erock25
    Erock25
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    It's funny how people are like stam sorc has everything!!! Increased healing with heavy armor, major expedition with a bow, major mending with a major vitality pot (:P), they have increased run speed with medium armor, and would you just look at that heal debuff they have through reverb bash!!! Nerf the stam sorc they have it all!

    Also DK is greater than Stam Sorc in PVE DPS right now for whoever was also making that erroneous claim.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • dodgehopper_ESO
    dodgehopper_ESO
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    Essiaga wrote: »
    IMO the issue isn't with Hurricaine and/or surge, it's with non-class stam heals and defenses.

    Templar, the healing class, has no really healing in class for stam builds since it all scales off magicka/spell damage. sSorc is more templar then the sTemplar is. Sure you can use Rune or ritual, but they're stationary and provide MUCH less then Hurricaine w/Surge.

    So throw in vigor, rally, shuffle, heavy armor, defensive stance, etc and some in-class healing and you've got a tough as hell stam build to kill. One that can get tougher the more enemies he has to fight. That's what the templar used to be. Sun Shield, Jab and lots of people take damage. Blinding flashes and lost of people do less damage. Used to be DK as well. The stand your ground classes.

    This is the issue with all stam builds. They're hard to kill if the played well, and with damage options magicka build can't have because ZOS made the mSorc the way they did.

    Magicka doesn't have these kinda options. All the above mentioned you have up while doing damage for more then 6 seconds, they don't stop working because someone beat through them, and only 1 is tied to equiping specific armor/weapon or any sacrifice at all. If mag go vamp and mist, we elect to stop fighting ... All things must be done prior to Misting, and then you suffer FG and fire. Does anyone use Dawnbreaker?

    Resto staff must be equipped to use any of it's skills. Harness is pretty much the closet thing we got to vigor, shuffle, etc.

    DW ads spell power, but gives mag builds no options. S&S offers defenses, but again all skills cost stamina, which with out soft caps magicka builds simply don't have enough off.

    I do believe activation Hurricane should remove the player from stealth for the duration. It's a stand and fight skill, that's entirely to mobile.

    I really miss Blinding Flashes.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • HoloYoitsu
    HoloYoitsu
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    Essiaga wrote: »
    IMO the issue isn't with Hurricaine and/or surge, it's with non-class stam heals and defenses.

    Templar, the healing class, has no really healing in class for stam builds since it all scales off magicka/spell damage. sSorc is more templar then the sTemplar is. Sure you can use Rune or ritual, but they're stationary and provide MUCH less then Hurricaine w/Surge.

    So throw in vigor, rally, shuffle, heavy armor, defensive stance, etc and some in-class healing and you've got a tough as hell stam build to kill. One that can get tougher the more enemies he has to fight. That's what the templar used to be. Sun Shield, Jab and lots of people take damage. Blinding flashes and lost of people do less damage. Used to be DK as well. The stand your ground classes.

    This is the issue with all stam builds. They're hard to kill if the played well, and with damage options magicka build can't have because ZOS made the mSorc the way they did.

    Magicka doesn't have these kinda options. All the above mentioned you have up while doing damage for more then 6 seconds, they don't stop working because someone beat through them, and only 1 is tied to equiping specific armor/weapon or any sacrifice at all. If mag go vamp and mist, we elect to stop fighting ... All things must be done prior to Misting, and then you suffer FG and fire. Does anyone use Dawnbreaker?

    Resto staff must be equipped to use any of it's skills. Harness is pretty much the closet thing we got to vigor, shuffle, etc.

    DW ads spell power, but gives mag builds no options. S&S offers defenses, but again all skills cost stamina, which with out soft caps magicka builds simply don't have enough off.

    I do believe activation Hurricane should remove the player from stealth for the duration. It's a stand and fight skill, that's entirely to mobile.

    I really miss Blinding Flashes.
    I really miss Cinder Storm.
  • dodgehopper_ESO
    dodgehopper_ESO
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    There was a time when FENGRUSH was the only stam sorc in existence and he was a mighty warrior carving himself a name in the annals of time. He did it all without this current bag of tricks. Now the aedra (ZOS), gently in their hands cupped the mystic sands, and with a gentle puffy cheeks blow, spread these grains of sand sending new updates into mundus. And now everyone, their grandmother, and their pet goldfish is a stam sorc. Just ask the current king of the Meta Merry-Go-Round, Dubzog (since Sribes' brutal retirement at the hands of the aedra) and his assorted group of misfit buddies.

    glitter-blow.gif?w=500&h=200

    Edit: I don't think FENGRUSH had sexual relations in Tamriel and created all these other stam sorcs.


    I agree its unfair to complain about Fengrush. I've teamed against him and with him a number of times. Fengrush has been doing the Orc Stamina Sorcerer a long time. I had one a long time as well, but it sat in my other account more as an idea and a concept than anything else (my main account has an Orc Nightblade with similar speedy orc intent in mind). Anyway the point is his build was unpopular and he made it work well. When people try to trash him about that, it shows ignorance or a form a rhetoric that is deceptive.

    I can see why people don't like some of his rants, and from an entertainment perspective he might do better to tone some of that down for the improvement of his channel, but otherwise I think the guy does a very good job, and plays his character well. That last alchemist build I saw him running hit like a rail gun. I've played against him far more than for him, and this is how I took notice of the guy - because I thought 'hey that's neat to see one of those ideas I tossed around in my head being played and well'. I'm sure other people had the idea too, if supposedly there are millions of us playing. The fact he went and made it work though shouldn't be taken from him.

    I played Templar since the very beginning of the game and to be frank it was pretty awful once they added CC Immunity to the game. I played Stamina Templar as well when the class had almost nothing but a handful of passives to offer. So when I see people gripe about how OP Templar is, and what an awful player you are just because you play one, it pisses me off. In the same respect, my response to these kinds of threads is to leave Fengrush out of it. It isn't fair. I understand you may dislike changes to the class, but those changes were made by developers, not by and for Fengrush.

    The game was meant to be a 'do anything' game. Every class should have room to fill for: Stam DPS, Mag DPS, Stam Tank, Mag Tank, & Healer. I'm sorry if you don't like that concept, but that's the bill of goods their marketing team sold us 2 and a half years ago, as customers we expect it. I just want to add that I think the Stamina Sorcerer capacity to knock MELEE Nightblades out of stealth is a fantastic and interesting counter. I'd personally like to see them pump the boundless lightning armor up enough for the mage players so that it would hit at maximum melee range as well (8meters right?).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    HoloYoitsu wrote: »
    Essiaga wrote: »
    IMO the issue isn't with Hurricaine and/or surge, it's with non-class stam heals and defenses.

    Templar, the healing class, has no really healing in class for stam builds since it all scales off magicka/spell damage. sSorc is more templar then the sTemplar is. Sure you can use Rune or ritual, but they're stationary and provide MUCH less then Hurricaine w/Surge.

    So throw in vigor, rally, shuffle, heavy armor, defensive stance, etc and some in-class healing and you've got a tough as hell stam build to kill. One that can get tougher the more enemies he has to fight. That's what the templar used to be. Sun Shield, Jab and lots of people take damage. Blinding flashes and lost of people do less damage. Used to be DK as well. The stand your ground classes.

    This is the issue with all stam builds. They're hard to kill if the played well, and with damage options magicka build can't have because ZOS made the mSorc the way they did.

    Magicka doesn't have these kinda options. All the above mentioned you have up while doing damage for more then 6 seconds, they don't stop working because someone beat through them, and only 1 is tied to equiping specific armor/weapon or any sacrifice at all. If mag go vamp and mist, we elect to stop fighting ... All things must be done prior to Misting, and then you suffer FG and fire. Does anyone use Dawnbreaker?

    Resto staff must be equipped to use any of it's skills. Harness is pretty much the closet thing we got to vigor, shuffle, etc.

    DW ads spell power, but gives mag builds no options. S&S offers defenses, but again all skills cost stamina, which with out soft caps magicka builds simply don't have enough off.

    I do believe activation Hurricane should remove the player from stealth for the duration. It's a stand and fight skill, that's entirely to mobile.

    I really miss Blinding Flashes.
    I really miss Cinder Storm.

    Actually so do I. I miss that flame aura DK use to have, it was such an Iconic skill that reminded me of the original TES games. They should have made it operate more like Boundless Lightning (Sorc skill).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • EsoRecon
    EsoRecon
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    When stam sorcs finally get a darn buff and are used in PVP...
    wahmbulance.jpg

    my point exactly
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Kilandros
    Kilandros
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    Stam sorc finally has a good toolkit after nearly 3 years of being crappy. The issue isn't stam sorc because the stamina classes are all fairly close to each other--the issue is magicka v. stamina.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • loki547
    loki547
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    Kilandros wrote: »
    Stam sorc finally has a good toolkit after nearly 3 years of being crappy. The issue isn't stam sorc because the stamina classes are all fairly close to each other--the issue is magicka v. stamina.

    Stam Sorcs would still be extremely powerful with no dmg on Hurricane. I like all the buffs they received. Stam vs Magicka balanace is a larger/more complex issue. The balance of one certain skill making an entire class God Mode is a pretty simple one.
  • Kilandros
    Kilandros
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    loki547 wrote: »
    Kilandros wrote: »
    Stam sorc finally has a good toolkit after nearly 3 years of being crappy. The issue isn't stam sorc because the stamina classes are all fairly close to each other--the issue is magicka v. stamina.

    Stam Sorcs would still be extremely powerful with no dmg on Hurricane. I like all the buffs they received. Stam vs Magicka balanace is a larger/more complex issue. The balance of one certain skill making an entire class God Mode is a pretty simple one.

    ... it's the only class-based stamina damage skill sorcerer's have. You can't just remove the damage component. It's an excellent skill, but "god mode"? Come on.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Alucardo
    Alucardo
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    The hardest my Hurricane has ever hit was 11k, but that was because he was trying to hug me the entire time and never left the circle. Considering that was a DK with more than 11k worth of dots in his class skills I think it's fair.
    Isn't it actually bugged at the moment, or has that already been fixed? I remember there was a problem where Hurricane wasn't scaling up damage each rank.
  • donJay
    donJay
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    Magplars still *** on Stam sorcs. Just sayin'
    ANIMOSITY BEST GUILD NA + EU
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  • Calboy
    Calboy
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    Lol let's remove their only way to deal damage outside of weapon lines. Nice work op.
  • loki547
    loki547
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    Calboy wrote: »
    Lol let's remove their only way to deal damage outside of weapon lines. Nice work op.

    Everyone arguing "oh it's the only dmg skill that stam sorc has....". So what? You're argument is invalid and based on semantics. Bow, 2h, 1h+ Shield, and Dual Wield offer so so many damage, heals and utility arguing about someone's "class" skill damage is irrelevant. On top of that they have great passives (Implosion, Energized: which @Lord_Hev rightly pointed out affects everything physical dmg) that currently synergize extremely weapons skills and next patch weapon ultimates.
    Edited by loki547 on October 2, 2016 7:49PM
  • Erock25
    Erock25
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    loki547 wrote: »
    The balance of one certain skill making an entire class God Mode is a pretty simple one.

    Too funny.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Anazasi
    Anazasi
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    One set, one conclusion--Fascillia's Guile.

    Stam sorc not going to keep hurricane up long when he or she realizes what debuff is killing them. Fact I do it all the time.
  • HoloYoitsu
    HoloYoitsu
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    Anazasi wrote: »
    One set, one conclusion--Fascillia's Guile.

    Stam sorc not going to keep hurricane up long when he or she realizes what debuff is killing them. Fact I do it all the time.
    but the nanny dueling police told me I'd get bad joojoo for wearing that. It's against the dress code. :worried:
  • PrinceFabious
    PrinceFabious
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    HoloYoitsu wrote: »
    Anazasi wrote: »
    One set, one conclusion--Fascillia's Guile.

    Stam sorc not going to keep hurricane up long when he or she realizes what debuff is killing them. Fact I do it all the time.
    but the nanny dueling police told me I'd get bad joojoo for wearing that. It's against the dress code. :worried:

    According to the meta police you must wear the same armor(black rose, veli)sets and have the same playstyle as your opponents to even be considered for a duel.
  • Darnathian
    Darnathian
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    There was a time when FENGRUSH was the only stam sorc in existence and he was a mighty warrior carving himself a name in the annals of time. He did it all without this current bag of tricks. Now the aedra (ZOS), gently in their hands cupped the mystic sands, and with a gentle puffy cheeks blow, spread these grains of sand sending new updates into mundus. And now everyone, their grandmother, and their pet goldfish is a stam sorc. Just ask the current king of the Meta Merry-Go-Round, Dubzog (since Sribes' brutal retirement at the hands of the aedra) and his assorted group of misfit buddies.

    glitter-blow.gif?w=500&h=200

    Edit: I don't think FENGRUSH had sexual relations in Tamriel and created all these other stam sorcs.


    I agree its unfair to complain about Fengrush. I've teamed against him and with him a number of times. Fengrush has been doing the Orc Stamina Sorcerer a long time. I had one a long time as well, but it sat in my other account more as an idea and a concept than anything else (my main account has an Orc Nightblade with similar speedy orc intent in mind). Anyway the point is his build was unpopular and he made it work well. When people try to trash him about that, it shows ignorance or a form a rhetoric that is deceptive.

    I can see why people don't like some of his rants, and from an entertainment perspective he might do better to tone some of that down for the improvement of his channel, but otherwise I think the guy does a very good job, and plays his character well. That last alchemist build I saw him running hit like a rail gun. I've played against him far more than for him, and this is how I took notice of the guy - because I thought 'hey that's neat to see one of those ideas I tossed around in my head being played and well'. I'm sure other people had the idea too, if supposedly there are millions of us playing. The fact he went and made it work though shouldn't be taken from him.

    I played Templar since the very beginning of the game and to be frank it was pretty awful once they added CC Immunity to the game. I played Stamina Templar as well when the class had almost nothing but a handful of passives to offer. So when I see people gripe about how OP Templar is, and what an awful player you are just because you play one, it pisses me off. In the same respect, my response to these kinds of threads is to leave Fengrush out of it. It isn't fair. I understand you may dislike changes to the class, but those changes were made by developers, not by and for Fengrush.

    The game was meant to be a 'do anything' game. Every class should have room to fill for: Stam DPS, Mag DPS, Stam Tank, Mag Tank, & Healer. I'm sorry if you don't like that concept, but that's the bill of goods their marketing team sold us 2 and a half years ago, as customers we expect it. I just want to add that I think the Stamina Sorcerer capacity to knock MELEE Nightblades out of stealth is a fantastic and interesting counter. I'd personally like to see them pump the boundless lightning armor up enough for the mage players so that it would hit at maximum melee range as well (8meters right?).

    Well thats your opinion. We are entitled to ours as well.

    I will call him out since he has been a leading adocate to nerf my beloved magplar. Specifically RD.

    Stamsorc right now is miles above RD as a whole. Not just one skill.

    And the Saint of Balance is silent.
    Edited by Darnathian on October 3, 2016 12:37PM
  • Asgari
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    Long time ago FENGRUSH was an impulse spamming box troll .. Before he grew to well known and loved person that he is now around the land we would sit in boxes pouring oils and dropping negates dropping zergs ..
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Izaki
    Izaki
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    So you want to nerf into uselessness the one skill that makes stamina sorcerers any good in PvP or PvE?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Alucardo
    Alucardo
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    So you want to nerf into uselessness the one skill that makes stamina sorcerers any good in PvP or PvE?

    It won't get nerfed. Wrobel tried for so long to make that their one and only skill. There's no way they'll go back on it, surely
  • Izaki
    Izaki
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    Alucardo wrote: »
    So you want to nerf into uselessness the one skill that makes stamina sorcerers any good in PvP or PvE?

    It won't get nerfed. Wrobel tried for so long to make that their one and only skill. There's no way they'll go back on it, surely

    I know it won't. But it still baffles me that people want to nerf the one skill that the class uses.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Kilandros
    Kilandros
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    HoloYoitsu wrote: »
    Anazasi wrote: »
    One set, one conclusion--Fascillia's Guile.

    Stam sorc not going to keep hurricane up long when he or she realizes what debuff is killing them. Fact I do it all the time.
    but the nanny dueling police told me I'd get bad joojoo for wearing that. It's against the dress code. :worried:

    According to the meta police you must wear the same armor(black rose, veli)sets and have the same playstyle as your opponents to even be considered for a duel.

    He was running Black Rose in those duels and still complained about your gear? LOL. That makes the <10 second kill so much better.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Derra
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    Strange. I still find most magplars to be much more annoying than a stamsorc ever could be.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • loki547
    loki547
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    So you want to nerf into uselessness the one skill that makes stamina sorcerers any good in PvP or PvE?

    It'd still be very useful as a skill. Stam Sorcs have more way than any other Stam class to deal dmg/heal/utility because of Crit Surge and not having to Slot 2h/ Rally for heals, plus they have the option of going overload for a 3rd bar. Stam Sorc would be balanced without the ridiculous damage from hurricane.
  • RinaldoGandolphi
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    The only thing that needs to be fixed on Stam Sorc is Implosion and the changes they made to it need to be reverted.

    Magic Sorcs have 5 ways to proc Implosion:

    Destro staff
    Mage's Fury
    Boundless Storm
    Liquid Lighting
    lighting enchant

    Stam Sorc on the other hand have a PLETHORA of ways to proc it...they got 4 weapon lines to proc it, a fighters guild line to proc it, literlaly EVERYTHING they do(Physical damage) procs it while magic sorcs get poo in comparison.

    Remove Stam Sorcs ability to proc Implosion, and change implosion back to Disintegrate and Disintegrate only procs off Shock damage and were fine...then Stma Sorc is balanced and still strong without nerfing Hurricane.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • BigBragg
    BigBragg
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    They should totally remove the damage from Spear Shards too. It stuns, has a synergy, and can be used at range. Clearly with damage that is way too strong. While we are at it, let's take any off Ritual of Retribution too.
  • Magus
    Magus
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    The only thing that needs to be fixed on Stam Sorc is Implosion and the changes they made to it need to be reverted.

    Magic Sorcs have 5 ways to proc Implosion:

    Destro staff
    Mage's Fury
    Boundless Storm
    Liquid Lighting
    lighting enchant

    Stam Sorc on the other hand have a PLETHORA of ways to proc it...they got 4 weapon lines to proc it, a fighters guild line to proc it, literlaly EVERYTHING they do(Physical damage) procs it while magic sorcs get poo in comparison.

    Remove Stam Sorcs ability to proc Implosion, and change implosion back to Disintegrate and Disintegrate only procs off Shock damage and were fine...then Stma Sorc is balanced and still strong without nerfing Hurricane.

    This guy gets it.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
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