timidobserver wrote: »Everything is doable, but in general, content is a bit harder without a DK tank and a Templar healer. DK tanks can stack stuff up with chains and hold it in place for AoEing with Talons. They also have better resource management. That equates to more DPS, a quicker dungeon, and less adds attacking healers/dps. Templar is the only class that can sustain the groups stamina, which makes anyone playing a stam build prefer Templar healers over others. Repentance also keeps the group alive because people can block cast more. Templar also has BoL, which adds a cushion for playing badly and is more reliable than the Pet Heal.
In other words, are other classes incapable of healing and tanking a successful run? No. I just did vWGT with an awesome Sorc Healer. Templar is simply better at healing and support than other classes and DK is better at tanking and mob control than other classes.
IMO, if you want to roll a Sorc Healer you probably want to stop pugging and find a large, open-minded PvE guild.
timidobserver wrote: »Everything is doable, but in general, content is a bit harder without a DK tank and a Templar healer. DK tanks can stack stuff up with chains and hold it in place for AoEing with Talons. They also have better resource management. That equates to more DPS, a quicker dungeon, and less adds attacking healers/dps. Templar is the only class that can sustain the groups stamina, which makes anyone playing a stam build prefer Templar healers over others. Repentance also keeps the group alive because people can block cast more. Templar also has BoL, which adds a cushion for playing badly and is more reliable than the Pet Heal.
In other words, are other classes incapable of healing and tanking a successful run? No. I just did vWGT with an awesome Sorc Healer. Templar is simply better at healing and support than other classes and DK is better at tanking and mob control than other classes.
IMO, if you want to roll a Sorc Healer you probably want to stop pugging and find a large, open-minded PvE guild.
ClockworkArc wrote: »Haters gonna hate.
CreepyPahuska wrote: »I don't think that saying that templar are better at healing because they can fix people's mistakes more easily is a very good arguement...
CreepyPahuska wrote: »This is why I disagree with you about the fact that one class is better than another at tanking or healing, and I'll be really happy the day people will understand that. Spreading ideas like that on the forum is a real handicap for TESO's diversity.
CreepyPahuska wrote: »timidobserver wrote: »Everything is doable, but in general, content is a bit harder without a DK tank and a Templar healer. DK tanks can stack stuff up with chains and hold it in place for AoEing with Talons. They also have better resource management. That equates to more DPS, a quicker dungeon, and less adds attacking healers/dps. Templar is the only class that can sustain the groups stamina, which makes anyone playing a stam build prefer Templar healers over others. Repentance also keeps the group alive because people can block cast more. Templar also has BoL, which adds a cushion for playing badly and is more reliable than the Pet Heal.
In other words, are other classes incapable of healing and tanking a successful run? No. I just did vWGT with an awesome Sorc Healer. Templar is simply better at healing and support than other classes and DK is better at tanking and mob control than other classes.
IMO, if you want to roll a Sorc Healer you probably want to stop pugging and find a large, open-minded PvE guild.
The only reason why any content would be harder without a DK tank & a Templar heal would be if the rest of group were unable to adapt to a non-standard group setup.
About Tanks :
First, I can't deny the fact that chains are great, but DKs aren't the only ones who can hold mobs in place (the sorcerer, for example, has access to much more CC diversity). Second, Nightblades and Sorcerers have nothing to envy to the DK's resource management. Really nothing (can't speak for the templar tank since I don't know enough about them). Third, If you're after more DPS and a quicker dungeon, you'd better bring or magicka nightblade tank, or a nightblade healer, or even both since DPSing is actually how they do their tank/heal job efficiently.
About Healers :
First, templar isn't the only class taht can sustain the group's stamina. Everyone can do that with a Master's Restoration staff (prefarbly Infused). You just need to farm vDSA to get it. By the way, I just completed it yesterday on my sorcerer tank, with a nightblade healer, and I can assure you that the DPS she added was a real blessing, and that's something that a templar would have had much more difficulty to provide. Second, I'm not sure to understand what you mean about repentance and block cast, but if I understood correctly, I think the master's restoration staff would do a much better job than repentance (and I'm not even mentioning the Sentinel of Rkugamz monster helm coming with One Tamriel). Third, I don't think that saying that templar are better at healing because they can fix people's mistakes more easily is a very good arguement, since in end game content, you tend to avoid playing badly, but anyway, everyone has access to a what you call a "cushion", and I don't think that one is really much more efficient than another (pet heal, healing ward, etc...). Here again, if you're a DD and you know that you're going to play with a non-templar healer, you don't run away from him for no reason, you pay attention to what you're doing, wich is what every good player must do.
This is why I disagree with you about the fact that one class is better than another at tanking or healing, and I'll be really happy the day people will understand that. Spreading ideas like that on the forum is a real handicap for TESO's diversity.
On the other hand, I totally agree with you on the fact that the most enjoyable way to play a sorc healer (or any non templar healer) is to find and open-minded PvE Guild, because sadly, the vast majority of PUs will always apply what they've read on the forum or what they've been told ingame, wich is that healers must be templars and tanks must be DK, and that anyone not following that rules doesn't deserve any kind of respect.
I think Templar is an excellent choice if you want to heal. It's fun. It's got a lot of benefits and strengths.
And it's not the only class capable of healing well and successfully in this game.
I've gotten used to being kicked out of PuGs as soon as I join (as a healer) and they see I'm a Sorcerer. Today is vWGT for Gold Pledge, so naturally I'm after the ever-elusive SPC set with divines or infused. (Come to me you elusive loots!) So, that whole getting kicked out of PuGs as soon as I join thing...it happened three times before I got a group. I have 5 piece SPC, have completed every 4-man dungeon on Vet, know the mechanics of every fight, so on, and so forth. It's unbelievable to get kicked for no better reason that your class. I finally found a group to go with (who were all quite good players, I might add), and yet I was given grief the entire time by one particular Templar who felt the need to insult and berate my being a Sorcerer, belittling the ability of Sorcerers to heal well. (It might be worth mentioning here the only times he died were from standing in the red while he was typing insults to me, or from being unable to pick a lock on the first fight...twice.)
The unending stupidity in this game's community when it comes to healers is rather sad. Is the discussion worth having of what's best, what's most strategic, what offers the best tools for the job? Of course. But it kills the fun and nature of Skyrim and ESO's in-game diversity when ignorance leads the charge in pigeonholing classes to only play one roll. (Same could be argued about tanking.) The fact of the matter is, a Templar healer is only as good as the person behind the keyboard/controller.
So do the in-game community a favor, and stop the unending stupidity. Make ESO great again. Vote for real change...
Vote "all classes can heal in ESO" in November 2016...because you and I both know that's a better vote than Trump or Hillary.
I don't think you read his post. The "tools" you're talking about exist. Just because they aren't in the cookie cutter, flavor of the month form doesn't mean they don't.
I always run pug groups, maybe like 2% of the time I meet stupid people who need to insult others or who need to behave like they are awesome veteran gods and noone else can play this game. I started to put these people to ignore list, the world is a better place now without them, problem solved
timidobserver wrote: »I don't think you read his post. The "tools" you're talking about exist. Just because they aren't in the cookie cutter, flavor of the month form doesn't mean they don't.
I did read it. I didn't say the tools don't exist. I said that some classes have better tools. Better is the important part there. I don't really feel like going into all of his examples, but I'll just pick one. He is right that the master restoration staff helps non-Templar have a little bit of group stamina management, but a Templar with that same master restoration staff as well as Shards and Repentance is still going to provide better stamina management. No class can equal Templar on stamina management. Should groups be able to get by without that, absolutely they should, but that doesn't change the fact that no class is better at stamina support than Templar right now.
When you have a system where one class can be better at something than another, you are going to have players that only want the best fit for each role. It's best to just accept that you are going to occasionally run into those players or just stop pugging.
timidobserver wrote: »I don't think you read his post. The "tools" you're talking about exist. Just because they aren't in the cookie cutter, flavor of the month form doesn't mean they don't.
I did read it. I didn't say the tools don't exist. I said that some classes have better tools. Better is the important part there. I don't really feel like going into all of his examples, but I'll just pick one. He is right that the master restoration staff helps non-Templar have a little bit of group stamina management, but a Templar with that same master restoration staff as well as Shards and Repentance is still going to provide better stamina management. No class can equal Templar on stamina management. Should groups be able to get by without that, absolutely they should, but that doesn't change the fact that no class is better at stamina support than Templar right now.
When you have a system where one class can be better at something than another, you are going to have players that only want the best fit for each role. It's best to just accept that you are going to occasionally run into those players or just stop pugging.
You're going to need to provide some numbers and prove that, otherwise better is just a subjective position based on preference. Which is what this discussion is poking at. Thanks for reinforcing that.
It's a bigger questions than that. You're either not reading people's posts or you're so stuck in a one dimensional way of looking at this game that you (and many others) are unable to see. Templar is only better based on circumstances, players, and everyone else's builds and skills. The simple fact alone that so many people just mindlessly point at Templar and say, "BETTER!" without regard to the other classes, other players, other uses of all of those skills and abilities and how they actually work together demonstrates you are being subjective. This is the point people like me and many, many others continue to point out. To think any single class in this game will out-perform any other single class in this game in any given role in an environment in which other people and other classes are involved, is to not only make the massive assumption that there is only one way to play everything, but it demonstrates how poorly the depth of the classes and skills available are understood.
But by all means, use the Templar. They are great. You want to see how deep this game can be? How diverse the options really are? Or you want to play like WoW? I won't bother rewriting what others in this threat already have about how other classes can do things together than change the needs, change the options, and all the sudden...the Templar is no longer needing to be used the same. This game has more to offer if people would hop of the bandwagon and think about it.
I don't wanna speak for him, but I think it's mostly because you keep throwing "better better better" again and again, and we're still waiting for at least one single acceptable argument supporting that statement.It is better at certain stuff. It's like the word better offends you or something. Like I said earlier, that stuff can be worked around by open-minded players, but that doesn't change that certain classes are better at certain things.
timidobserver wrote: »It's a bigger questions than that. You're either not reading people's posts or you're so stuck in a one dimensional way of looking at this game that you (and many others) are unable to see. Templar is only better based on circumstances, players, and everyone else's builds and skills. The simple fact alone that so many people just mindlessly point at Templar and say, "BETTER!" without regard to the other classes, other players, other uses of all of those skills and abilities and how they actually work together demonstrates you are being subjective. This is the point people like me and many, many others continue to point out. To think any single class in this game will out-perform any other single class in this game in any given role in an environment in which other people and other classes are involved, is to not only make the massive assumption that there is only one way to play everything, but it demonstrates how poorly the depth of the classes and skills available are understood.
But by all means, use the Templar. They are great. You want to see how deep this game can be? How diverse the options really are? Or you want to play like WoW? I won't bother rewriting what others in this threat already have about how other classes can do things together than change the needs, change the options, and all the sudden...the Templar is no longer needing to be used the same. This game has more to offer if people would hop of the bandwagon and think about it.
It is better at certain stuff. It's like the word better offends you or something. Like I said earlier, that stuff can be worked around by open-minded players, but that doesn't change that certain classes are better at certain things.
@ The guy who said only the templar has a "cushion" skill, and only templar can give stamina back : seems you're not familiar with non-templar healer cause every healer has access to an "oh ***" "panic" or "cushion" button.
No class can outperform a templar in stamina management, ofc. Like no templar can outperform a NB healer in adding DPS to his group, no templar can outperform a sorc's flash heal/CCing, no templar can outperform DK at CCing, shielding and buffing. OFC they're all different classes, if every classes offered the same advantages and disadvantages why would you pick one instead of another ?
And I recommend you to test by yourself the Master Resto Staff 160 CP Infused in vet Trials (if you haven't done it already ^^), I assure you it's not just "a little bit of stamina management" (we know that it gives stamina back to 12 people, shards only one guy at a time, repentance only during "adds" phase). And if you still want to give more than that, new monster set can help you specializes in stamina management (but you won't be able to use 5 SPC+5Aether/wormcul/gossamer+1Master anymore, this could be a problem for you or your group, specially for raids). Of course you can use Master Resto Staff as a Templar, it's not as "needed" as it is on a non templar healer, if you don't have better weapon/set to use on your templar healer why not then. And we don't forget that for templar who don't use master resto staff, it'll take 2 skill slots for them to give stam back to their team. Non-templar healer don't use skill slots to give stamina back, they can add other skills, provide other form of support to their team (CC, DPS, Buff and such) while providing stamina management.
Not only you (that's why I haven't named you personally), it was addressed to all the guys in the game/forum who thinks that ONLY templars can sustain the group stamina, which is wrong.I am only going to address the pieces of this that seem to be aimed at me?
Already answered about this (you had already added that to the table twice, we had already answered but let's do it again ah ahTemplar can also use the master restoration staff
Yes templar can use master resto staff, new monster set, but why would anyone refuse to use 5SPC+ 5Infaillible Aether/wormcult/gossamer for trials on a templar healer (cause if you slot the new monster set, you must say bye bye to one of those) ? We're talking here about efficiency. Infused Master Resto staff 160 CP is efficient enough to sustain the groups stamina. Yes you'll be better at giving back stamina on a templar with master resto/shard/repentance/monster set but it's not an efficient healer build (not at all). You'd be too much focused on giving stamina back and you won't be efficient enough as a healer (cause a healer must give ressources back and buff/debuff and add DPS, and keep his allies alive ofc). It's not just about giving stamina back (it's only one part of their job). You can't heavily focus on one point while forgetting all the other parts of your job, it won't work (this is available for all healer classes at endgame). This is all about optimizing your char (no matter the class you're playing). So yeah, I think I won't use the new monster set on my templar healer, I prefer to keep my Infaillible Aether.So you'd be ready to use 1 Weapon slot, 1 Head slot, 1 Shoulder slot and 2 skills slots just to be the best stamina potion ? Focusing too much on something can become a waste of resources, and that's how you make a bad build. You're talking about theorical stuff, totally eluding the practical aspect, wich leads me to think that you haven't seriously tested the things you talk about.
This is one of the key part in my "TLDR" post.No class can outperform a templar in stamina management, ofc. Like no templar can outperform a NB healer in adding DPS to his group, no templar can outperform a sorc's flash heal/CCing, no templar can outperform DK at CCing, shielding and buffing. OFC they're all different classes, if every classes offered the same advantages and disadvantages why would you pick one instead of another ?
You didI didn't say "only" Templar could do these things.
Templar is the only class that can sustain the groups stamina
I totally agree with you. Except that someone here did this misconception sadly, that's what annoyed me, and that's why I started posting here btw. At the beginning of the topic, someone said :It's mostly just that "better stam management" does not instantly make it a "better healer". I think that is the misconception many make, not that anyone here specifically did.
Templar is simply better at healing