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Things that need a nerf:

  • Rhazmuz
    Rhazmuz
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    Surprised Heavy Armor isnt on the list with all the hate its getting (or at least the black rose set).
    Rhazmuz - Nord DK tank
    PS4 - EU
  • Drdeath20
    Drdeath20
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    Drdeath20 wrote: »
    Mass hysteria is annoying because it applies to multiple targets but if I could just reliably break it then I probably wouldn't care about it.

    Radiant works as intended in small scale combat. It needs the range because people could just dodge roll right out of it and that defeats it's purpose. On the other hand in large scale battles it's cheese. Just spam it non stop. It will hit an opponent fighting off 2 guys and if his health drops he is dead. This skill still is not overperforming. 3 people attacking 1 guy should kill the other character. Does anybody remember proxy det bomb builds that could wipe out 10+ opponents in less than 10 seconds?

    If people used radiant as an actual execute and not a death beam at 50% hp then people would dodge out of it.

    It goes through dodge roll and if used at like 25% dmg it one hits people, like every other execute is used.

    Magplars are just easy mode spoilt when using it, it's actual stupid how strong it is.

    Yes something needs to counter dodge roll. Radiant can be air bashed off. People just want it nerfed because it's the only sure fire way to kill shuffle stacking/dodge roller. If your health is 30% or lower an execute should kill you.

    Nobody has ever died from just radiant destruction. Usually people calling for nerfs start off by saying saying that the were fighting 4 opponenets and they eventually died and radiant had a big number on their kill screen.
    Edited by Drdeath20 on September 19, 2016 9:31AM
  • Chilla_Deluxe
    Chilla_Deluxe
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    Drdeath20 wrote: »
    Mass hysteria is annoying because it applies to multiple targets but if I could just reliably break it then I probably wouldn't care about it.

    Radiant works as intended in small scale combat. It needs the range because people could just dodge roll right out of it and that defeats it's purpose. On the other hand in large scale battles it's cheese. Just spam it non stop. It will hit an opponent fighting off 2 guys and if his health drops he is dead. This skill still is not overperforming. 3 people attacking 1 guy should kill the other character. Does anybody remember proxy det bomb builds that could wipe out 10+ opponents in less than 10 seconds?

    If people used radiant as an actual execute and not a death beam at 50% hp then people would dodge out of it.

    It goes through dodge roll and if used at like 25% dmg it one hits people, like every other execute is used.

    Magplars are just easy mode spoilt when using it, it's actual stupid how strong it is.

    Just a question, if you wern't a Stamina class which you are since I've seen you in IC, and you were playing a magplar, would you want RD nerfed?

    Its not op in anyway(Its a 50% execute but the high damage only comes in below 30% , if someone starts beaming you at 50% hp there's a 100% chance you won't die, unless you're *** (excuse the language)), when you do 1v1 duels who uses radiant at the start to do damage? The main issue is stamina classes can recover too quickly from 10% hp to 100% with a few vigor/dodge roll ticks and radiant is here to counter that. Btw I play all roles so don't say I'm templar defending templars. Where's the nerf velidreth/viper NB combo?
    __________________________
    Defeating the purpose since 1337.
  • DurzoBlint13
    DurzoBlint13
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    the biggest thing that needs nerfed is THREADS ASKING FOR EVERYTHING TO BE NERFED! Stop the cycle!
    Just say NO to nerf threads
  • leepalmer95
    leepalmer95
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    Drdeath20 wrote: »
    Mass hysteria is annoying because it applies to multiple targets but if I could just reliably break it then I probably wouldn't care about it.

    Radiant works as intended in small scale combat. It needs the range because people could just dodge roll right out of it and that defeats it's purpose. On the other hand in large scale battles it's cheese. Just spam it non stop. It will hit an opponent fighting off 2 guys and if his health drops he is dead. This skill still is not overperforming. 3 people attacking 1 guy should kill the other character. Does anybody remember proxy det bomb builds that could wipe out 10+ opponents in less than 10 seconds?

    If people used radiant as an actual execute and not a death beam at 50% hp then people would dodge out of it.

    It goes through dodge roll and if used at like 25% dmg it one hits people, like every other execute is used.

    Magplars are just easy mode spoilt when using it, it's actual stupid how strong it is.

    Just a question, if you wern't a Stamina class which you are since I've seen you in IC, and you were playing a magplar, would you want RD nerfed?

    Its not op in anyway(Its a 50% execute but the high damage only comes in below 30% , if someone starts beaming you at 50% hp there's a 100% chance you won't die, unless you're *** (excuse the language)), when you do 1v1 duels who uses radiant at the start to do damage? The main issue is stamina classes can recover too quickly from 10% hp to 100% with a few vigor/dodge roll ticks and radiant is here to counter that. Btw I play all roles so don't say I'm templar defending templars. Where's the nerf velidreth/viper NB combo?

    I have every character in stam/magicka.

    I play them all, i was on my mag nb yesterday, my mag templar the day before, so yes as a person who has played and plays every class both stam and magicka, jesus beam needs a nerf.

    I'm curious what your in game name is?

    Executing at 50% is just stupid, since when was 50% an execute? It takes 3 ticks to kill someone from 50% , the first is instant.

    Also please tell me how i'm mean't to stop someone beaming me 30-40m away? When i have someone else on me?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JAMESLJNR
    JAMESLJNR
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    lmfao I saw snipe then stopped reading, l2p.
  • Isellskooma
    Isellskooma
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    Anyone good at this game will easily avoid or outheal jabs. They need a buff in my opinion.
  • Shad0wfire99
    Shad0wfire99
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    So, basically just nerf everything that you don't like?


    XBox NA
  • Jaronking
    Jaronking
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    jircris11 wrote: »
    Heruthema wrote: »
    Let's see, things that need a nerf. I would start with nerfing all these requests/posts for NERFS. They get old fast.

    NERF THE NERF THREADS!

    You ask for nerfs that should only affect PvP but that is completely impossible to do. Stop asking for nerfs because it's screwing over the PvE players.

    sadly PVP cry for nerfs has been an issue for a long time. it has been screwing us pvers over for a long long time.

    I know. As a PvE'er I feel that I hit like wet noodle at times because PvP'ers complain to no end that stuff is too OP because they don't know how to counter it or don't want to learn to do so
    You realize you can't balance a game around PVE right?Since you can adjust the mobs health and so forth. Plus maybe its your build that's making you hit like a wet noodles and the nerfs?As other as said you need to learn to adjust your build.
  • xRIVALENx
    xRIVALENx
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    You better not nerf my Hurricane skill, how will I trigger Critical Surge while blocking :smile:
  • Chilla_Deluxe
    Chilla_Deluxe
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    Drdeath20 wrote: »
    Mass hysteria is annoying because it applies to multiple targets but if I could just reliably break it then I probably wouldn't care about it.

    Radiant works as intended in small scale combat. It needs the range because people could just dodge roll right out of it and that defeats it's purpose. On the other hand in large scale battles it's cheese. Just spam it non stop. It will hit an opponent fighting off 2 guys and if his health drops he is dead. This skill still is not overperforming. 3 people attacking 1 guy should kill the other character. Does anybody remember proxy det bomb builds that could wipe out 10+ opponents in less than 10 seconds?

    If people used radiant as an actual execute and not a death beam at 50% hp then people would dodge out of it.

    It goes through dodge roll and if used at like 25% dmg it one hits people, like every other execute is used.

    Magplars are just easy mode spoilt when using it, it's actual stupid how strong it is.

    Just a question, if you wern't a Stamina class which you are since I've seen you in IC, and you were playing a magplar, would you want RD nerfed?

    Its not op in anyway(Its a 50% execute but the high damage only comes in below 30% , if someone starts beaming you at 50% hp there's a 100% chance you won't die, unless you're *** (excuse the language)), when you do 1v1 duels who uses radiant at the start to do damage? The main issue is stamina classes can recover too quickly from 10% hp to 100% with a few vigor/dodge roll ticks and radiant is here to counter that. Btw I play all roles so don't say I'm templar defending templars. Where's the nerf velidreth/viper NB combo?

    I have every character in stam/magicka.

    I play them all, i was on my mag nb yesterday, my mag templar the day before, so yes as a person who has played and plays every class both stam and magicka, jesus beam needs a nerf.

    I'm curious what your in game name is?

    Executing at 50% is just stupid, since when was 50% an execute? It takes 3 ticks to kill someone from 50% , the first is instant.

    Also please tell me how i'm mean't to stop someone beaming me 30-40m away? When i have someone else on me?

    If your getting killed with 50% hp from 1 user beaming you with radiant then you're probably wearing light armor, no way on earth does anyway die at 50% hp from radiant, Everytime I'm hit with radiant at 50% it doesn't scratch me literally dunno what your build is(and I'm not a tank).

    And yes exactly you want to 1vx , if you haven't noticed after the removal of veteran ranks it got slightly harder to 1vx and yes if you are going 1v3 and one of them is spamming radiant on you, you should die , 3 people should be able to kill one, even 2. 1vx is only possible against weaker players and using line of sight.
    Edited by Chilla_Deluxe on September 19, 2016 12:21PM
    __________________________
    Defeating the purpose since 1337.
  • Voxicity
    Voxicity
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    Are you okay?
  • AnviOfVai
    AnviOfVai
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    makes me wonder are all game threads like this?


    Yes yes they are.

    and no, no nerfing... in a minute everyone will be invincible and no one will be able to kill anyone -_-
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • AnviOfVai
    AnviOfVai
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    Rhazmuz wrote: »
    Surprised Heavy Armor isnt on the list with all the hate its getting (or at least the black rose set).

    nothing is wrong with heavy armor! its for tanking that is what it does. Same with the black rose set, the fact you had to work to get the set improves its stats... why all the hate people D:
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • cjthibs
    cjthibs
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    Synfaer wrote: »
    cjthibs wrote: »
    It sounds like there really needs to be a separate set of items/skills for PVE and PVP.

    There is NOTHING here that needs to be nerfed for PVE.

    This is funny.
    Of course nothing needs a nerf for PVE...because balance is irrelevant. You're hitting weak and stupid mobs that barely hit back all day. Who care how powerful you are?

    ...seriously though, nerfs make PVE more challenging. Which you should want if something is OP...I guess feeling godlike, killing stupidly weak mobs does feel good though. :wink:

    Well I guess that makes me a vastly inferior being to you... but then, i don't think there is anything godlike about clicking buttons & keys better than another person but I suppose it if it makes ya feel good though, roll with it.

    ...seriously though, ignore my petty retribution for your inability to grasp the concept that different people play games for different reasons and just because you can't understand it does not make your reason for playing an MMO more valid than theirs.

    Nah. I don't think that you're an inferior being at all. I just think that rather than calling for a nerf of half of an entire game maybe you should look at what skills and gear you're using and maybe make some adjustments.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    3.0
  • vamp_emily
    vamp_emily
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    Fix population balance, Nerf over populated factions.



    Edited by vamp_emily on September 19, 2016 1:50PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • RebornV3x
    RebornV3x
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    how about instead of nerfing things we buff other things to balance it out
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Cherryblossom
    Cherryblossom
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    1.Hurricane. Why? No way to counter it, you can't dodge out or knockback because the radius increases. You cannot stealth because of the large radius.

    2.Biting Jabs/Puncturing Sweep. Why? The constant spam of it, and isn't it supposed to knockback? It does not so you cannot stealth out. And when they spam jabs you'll be dead, and when they spam sweep you cannot kill them because of the heal.

    3.Aspect of terror. Why? It cannot be broken, even after repeated "fixes". Reduce the fear to 2 seconds.

    4.Talons. Why? It can be spammed. Over and over and over again.

    5.Reverse slice. Why? I get that it's two handed, but it's simply way too powerful. If you're at less than 50% health, you're looking at an 8k damage spam.

    6.Snipe. Why? No ability should do that much damage from that far of a range, even if it does take 1 second to cast and is dodgeable. If spammed against a magicka player, they're dead when out of stamina with no way to counter it.

    7.Anything that stuns for more than 3 seconds. Why? If you don't run a stamina build it's an instant death sentence. And even if you do, all CC is so buggy and laggy you probably won't be able to break it..

    8.Horse knockoff stun. Why? This is also a death sentence. You should be able to break it, otherwise reduce the stun to 1.5 - 2 seconds. It should also provide CC immunity WHILE you're stunned.

    9.Uppercut. Why? Also too much damage. If you get knocked off a horse, you're looking at 2 direct hits from it, in addition to the knockback. All they have to do now is use reverse slice (see #5).

    10. Flare. Why? It has the exact same problem as #6. If you run a magicka build, you're dead when you run out of stamina.

    11. Radiant Destruction, the infamous Jesus Beam. Why? You know why.


    It should be noted that this should ONLY affect PvP.

    Please add on to what you think should be changed, or explain why you disagree.

    You forgot one, NERF Nerf posts
  • Edziu
    Edziu
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    RebornV3x wrote: »
    how about instead of nerfing things we buff other things to balance it out

    do you want more sustain, immortal builds with next buffing? now immortals are only on dk, templar, buff can make immortal from all with only heavy armor and shield, no need then to be dk to be the best tank
  • AfkNinja
    AfkNinja
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    Nerf everything so I don't have to learn how to play.


  • NeillMcAttack
    NeillMcAttack
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    Implosion should be removed. A passive execute,.... what the *** is that!???
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • idk
    idk
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    @TheAngelofDeath99

    Seems like it's TheAngelofdying

    Seriously, all joke aside. No changes to skills only affect PvP and most of the skills you mentioned can be countered.

    I am not a heavy PvPer, in fact I suck at PvP. Spent half the weekend in PvP on a class I don't know how to play, especially in PvP yet didn't get killed by any of the skills you mentioned in a 1v1 battle. Only got killed when multiple players were on me and that's life.

    Gear for survivability for starters, inpen and have a good health pool goes a long way.
  • Nser
    Nser
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    L2p
  • Alucardo
    Alucardo
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    Implosion should be removed. A passive execute,.... what the *** is that!???

    It's not that bad. Keep in mind it scales with health, not weapon/spell damage, so it could be a lot worse.
  • Bryanonymous
    Bryanonymous
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    Everything should be balanced around PvE. There, I said it.

    PvP players biggest mistake is that they are not trial bosses.
    Edited by Bryanonymous on September 19, 2016 6:41PM
  • fastolfv_ESO
    fastolfv_ESO
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    could just cut it short and just say stam need a good fixing, like 50% reduced damage on everything to mirror its magika counterparts
  • Marque
    Marque
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    Nerf dragon blood
  • Zaldan
    Zaldan
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    Lag: definitely needs a nerf ;)
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Mashille
    Mashille
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    giphy.gif
    House Baratheon: 'Ours Is The Fury'
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