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New magicka weapons proposal to ZOS - Short Staff as dual wield magicka weapons!!

altemriel
altemriel
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I have just realized, that dual wield weapons, with every weapon from the same set, count as 2 pieces to set bonuses - each as 1 + 1 piece to the particular set (my noob discovery I know, but still nice to know :smiley: )


So I have an idea for you ZOS, to implement a new kind of magicka weapons to the game, Short staffs, or Magicka wands, which would be magicka dual wield weapons. This would give magicka builds a certain love, that they need now, with so many times mentioned stamina builds meta (superiority over magicka builds). And generaly, it would add some very nice and interesting element to the game, which is always nice :)!!!


They could look like these for example!!!
pMuC6ek.jpg
http://i.imgur.com/pMuC6ek.jpg

OOgxvXB.jpg
http://i.imgur.com/OOgxvXB.jpg


They could be like maybe 30 - 50 cm long and would count as one handed weapons, so dual wield with them, each one of the same item set, would make them count each as 1+1 piece bonus to the particular set!!!


So then these wants would enable us to run 5 armor (main set), 4 other set (secondary set): 2 armor + (1+1) 2 magicka dual wield Short staffs + 3 jewelry


@ZOS_GinaBruno @ZOS_KaiSchober @Wrobel @ZOS_RichLambert
Edited by altemriel on September 15, 2016 4:20PM
  • Khaos_Bane
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    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.
  • altemriel
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    Khaos_Bane wrote: »
    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.



    well that is the thing, that two handed weapons count as 1 piece, not two and this could be an alternative to staffs, but dual wield. and not even wood elfs would have it, but any mag characters could have them. they would have new skill lines and would count as 2 pieces magicka weapons, not as 1 as two handed staffs.
  • Draven147
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    They could also go in the direction that Diablo 3 went with a wand and a "focus" style piece. I feel like wizards/sorcerers are supposed to wield staves and or wands. That's how their magicka is channeled into attacks and such.

    I also like the idea of 2h weapons counting as 2 pieces towards set bonuses as well
  • phaseadept
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    Khaos_Bane wrote: »
    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.

    A skill line for frost, ice, and flame. . . With the atronarch changing depending on elemental staff
    Edited by phaseadept on September 15, 2016 11:58PM
  • altemriel
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    phaseadept wrote: »
    Khaos_Bane wrote: »
    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.

    A skill line for frost, ice, and flame. . . With the atronarch changing depending on elemental staff



    Yes, and heavy attacke would connect the two staffs into one channel of energy and would create very unique spell effects!
  • Ankael07
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    You people need to stop showing new fashionable weapon types and start giving gameplay balance ideas instead.The idea of duel wield for magicka was mentioned way earlier. At this point its about convincing Zos for why it should be implemented.
    Edited by Ankael07 on September 16, 2016 5:08AM
    If you want me to reply to your comment type @Ankael07 in it.
  • olsborg
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    Each element having their own skill line would be awesomesauce, since we aint gonna be seeing spellcrafting anytime soon. The casters needs abit more then the destrcution staff can provide imo.

    PC EU
    PvP only
  • Destyran
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    How bout chakrams with range
  • ArchMikem
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    Considering when a Staff is equipped, the character holds it in just one hand while the other hangs free, doing nothing. Only time our character handles the staff with both hands is either while blocking or in casting certain spells such as Destructive Touch. So in all practicality, Staffs act more like One Handed weapons.

    This makes me think we should be able to equip a second item. Staff and Sword? Staff and Dagger? Staff and Shield?

    Two Staves would just look odd.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • altemriel
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    ArchMikem wrote: »
    Considering when a Staff is equipped, the character holds it in just one hand while the other hangs free, doing nothing. Only time our character handles the staff with both hands is either while blocking or in casting certain spells such as Destructive Touch. So in all practicality, Staffs act more like One Handed weapons.

    This makes me think we should be able to equip a second item. Staff and Sword? Staff and Dagger? Staff and Shield?

    Two Staves would just look odd.



    that is right, but two short staffs would look better than a long staff and sword or long staff and another long staff in the other hand
  • NoMoreChillies
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    wand + book to read the spell
    Insulting people on the internet is cowardly.
  • Apherius
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    just add different effect and gameplay to weapons skill if you have a fire , a frost , or a lighning staff . like the elemental blockade of frost that could be a circle around the caster ( idead from @RoyJade ) . something like this . this is enough . and same damage , ( just ad 20 % much damage on the elemental blockade of frost and lighning , and delete the stunn of the lighning ect .... ) .

    Edited by Apherius on September 16, 2016 9:52AM
  • altemriel
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    Apherius wrote: »
    just add different effect and gameplay to weapons skill if you have a fire , a frost , or a lighning staff . like the elemental blockade of frost that could be a circle around the caster ( idead from @RoyJade ) . something like this . this is enough . and same damage , ( just ad 20 % much damage on the elemental blockade of frost and lighning , and delete the stunn of the lighning ect .... ) .



    yes, that is also an alternative to different skill lines for each element, I like that!!
    It is already in the game for some skills of the destruction staff for example, that when it is a fire staff, the effect is different than when it is frost staff
  • altemriel
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    wand + book to read the spell


    no, that would be an unnecesary complication to add to the game, ESO does not work like that. Skill line + skill point to activate the spell (skill) is ok for me
  • Rykmaar
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    altemriel wrote: »
    wand + book to read the spell


    no, that would be an unnecesary complication to add to the game, ESO does not work like that. Skill line + skill point to activate the spell (skill) is ok for me

    I don't think you understand what he's saying. He's saying that a book would be equipped in one hand, and a wand/other item held in another hand. Two weapon slots -> opens up 2 5pc combo opportunities.

    That's no more complicated than what you're suggesting in the OP.
  • altemriel
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    Rykmaar wrote: »
    altemriel wrote: »
    wand + book to read the spell


    no, that would be an unnecesary complication to add to the game, ESO does not work like that. Skill line + skill point to activate the spell (skill) is ok for me

    I don't think you understand what he's saying. He's saying that a book would be equipped in one hand, and a wand/other item held in another hand. Two weapon slots -> opens up 2 5pc combo opportunities.

    That's no more complicated than what you're suggesting in the OP.



    aha, I thought that he means that one would need to read a book to open (activate, like now with skill points) a skill for the short wand :)

    ok then. hmm... a book? but why would one need a book for? To read the spells from it?

    That only newbies to magic do :)!!

    True sorcerers know all their spells - they remember them ;)



    edit: but how do you mean the 2 5 pc combo idea?


    you mean like for a set with jewelry? because if you mean for sets without jewelry (crafted ones), then it would make only 1+1 for a book +wand, or 1+1 wands (one in one hand, second one in the other hand)
    Edited by altemriel on September 16, 2016 12:29PM
  • Jar_Ek
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    Weapon skill lines with a staff would probably need to be a new skill line, such as 1h + staff. By far the simplest option is to make all 2h weapons (staff, bow and 2hander) the equivalent of 2 pieces of a set. Zos would then need to tailor the damage, procs, and passives of all 2h weapons to account for the chaanges.
  • GDOFWR420
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    Elemental gaunlets
  • altemriel
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    Jar_Ek wrote: »
    Weapon skill lines with a staff would probably need to be a new skill line, such as 1h + staff. By far the simplest option is to make all 2h weapons (staff, bow and 2hander) the equivalent of 2 pieces of a set. Zos would then need to tailor the damage, procs, and passives of all 2h weapons to account for the chaanges.



    No, I doubt that that would be needed. Only the short staff skill line is needed to be added in my opinion.
    The same with dual wield skill line. "Dual wield short staff" skill line.

    I am not sure if it would be equipable like 1 short staff, 1 one handed sword (or dagger).


    But when I am thinking about it now. Why not?
    Sounds interesting too.
    Edited by altemriel on September 16, 2016 12:40PM
  • altemriel
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    Jar_Ek wrote: »
    Weapon skill lines with a staff would probably need to be a new skill line, such as 1h + staff. By far the simplest option is to make all 2h weapons (staff, bow and 2hander) the equivalent of 2 pieces of a set. Zos would then need to tailor the damage, procs, and passives of all 2h weapons to account for the chaanges.


    well this change that you are proposing, would do good with 2handed weapons countintg as 2 pieces to set bonuses, but would do total mess with ZOS nerfing the damages etc....so rather no!! :smiley:



    better would be to leave 2handed weapons like they are. and to add a new skill line of magicka one-handed dual wield wands!!

    and maybe dual wield one handed wand+one-handed sword (dagger) too
  • altemriel
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  • Danksta
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    ... and a short staff and shield skill line too?
    BawKinTackWarDs PS4/NA

  • Sasyk
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    Dual wielding magic wands.................

    I can't help but picture people running around yelling pewpewpewpew, light attacking with their little sticks, akimbo style. Bleeeeeeeeeeeeh

    555507_3509078928707_1927797898_n.jpeg
    Sasyk Ik-ce - Spacey Ricochet - Swaggette - Andrea Ik-ce - Avari Lebe - Rubi Malone - Amaryllis Fox - Sergeant Moxy - Moon Unit Zoey - Retro Betty - Emmanuelle Sinclair
    Nightfighters - Sempiternal Way - Macro and Cheese
  • ArchMikem
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    altemriel wrote: »
    ArchMikem wrote: »
    Considering when a Staff is equipped, the character holds it in just one hand while the other hangs free, doing nothing. Only time our character handles the staff with both hands is either while blocking or in casting certain spells such as Destructive Touch. So in all practicality, Staffs act more like One Handed weapons.

    This makes me think we should be able to equip a second item. Staff and Sword? Staff and Dagger? Staff and Shield?

    Two Staves would just look odd.



    that is right, but two short staffs would look better than a long staff and sword or long staff and another long staff in the other hand

    4302667-7277254083-ganda.jpg
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Khaos_Bane
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    altemriel wrote: »
    Khaos_Bane wrote: »
    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.



    well that is the thing, that two handed weapons count as 1 piece, not two and this could be an alternative to staffs, but dual wield. and not even wood elfs would have it, but any mag characters could have them. they would have new skill lines and would count as 2 pieces magicka weapons, not as 1 as two handed staffs.

    Right. I, and many others, have said ZoS should CHANGE two handed weapons to count as two slots for sets. I don't like the idea of "dual wielding" wands because they messed up the rules for two handers.

    ZoS please, for the love God, PLEASE have a skill line for each element type. So many cool things could be done using skill lines from different elements.
  • Elyu
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    Khaos_Bane wrote: »
    Maybe a Wood Elf would carry something like that but not a high elf.

    Just create a skill line for EACH ELEMENT and count TWO Handed weapons as TWO pieces for sets.

    Close, but not quite.

    I don't believe bow + 2H users should gain an extra set bonus, they're already OP enough thank you. :smile:
    Draven147 wrote: »
    They could also go in the direction that Diablo 3 went with a wand and a "focus" style piece. I feel like wizards/sorcerers are supposed to wield staves and or wands. That's how their magicka is channeled into attacks and such.

    I also like the idea of 2h weapons counting as 2 pieces towards set bonuses as well

    This is more like it.

    My thought:

    Base idea Ice, fire and lightning staves should remain as 1x set bonus, but should be split into separate skill lines to increase the individuality of each stave type.

    As @Draven147 said, there should also be a new skill line added, a magicka 'focus' that can be used alongside a staff. Equiping a focus stone changes the weapon type to 'magic' staff as opposed to elemental. This is to avoid the current problem of a fire staff being the only viable option for pve DD due to the HUGE extra damage.

    The passives of the focus stone skill line.....I have no idea, but the skills should be a 'pure magic' reflection of the elemental version of a ordinary staff. So a mag sorc suing this skill line will still be able to use it as spammable damage to proc frags etc etc.

    How's this for an idea?!

    The complexity of adding this idea: either in pvp or pve there must be a meaningful choice to chose elemental or magic staff types. e.g. fire bonus to single target, lightning bonus to aoe, frost bonus to mobility, magic bonus to extra skill slot etc

    @ZOS_RichLambert
    Edited by Elyu on September 16, 2016 5:40PM
  • Khaos_Bane
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    Elyu wrote: »

    Base idea Ice, fire and lightning staves should remain as 1x set bonus, but should be split into separate skill lines to increase the individuality of each stave type.

    That's fine, but make the skills good enough to make it appealing enough to pass on the extra set bonus, especially with update 12 coming. Right now Dual wield has only strengths and no weaknesses in the skill line, on top of getting the extra set bonus.

    Edited by Khaos_Bane on September 16, 2016 6:59PM
  • altemriel
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    Sasyk wrote: »
    Dual wielding magic wands.................

    I can't help but picture people running around yelling pewpewpewpew, light attacking with their little sticks, akimbo style. Bleeeeeeeeeeeeh


    well, I do not see there any difference, than dual wielding with daggers or short swords....



  • Annalyse
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    ArchMikem wrote: »
    altemriel wrote: »
    ArchMikem wrote: »
    Considering when a Staff is equipped, the character holds it in just one hand while the other hangs free, doing nothing. Only time our character handles the staff with both hands is either while blocking or in casting certain spells such as Destructive Touch. So in all practicality, Staffs act more like One Handed weapons.

    This makes me think we should be able to equip a second item. Staff and Sword? Staff and Dagger? Staff and Shield?

    Two Staves would just look odd.



    that is right, but two short staffs would look better than a long staff and sword or long staff and another long staff in the other hand

    4302667-7277254083-ganda.jpg

    I was just about to post this very picture in reply to the comment about a staff and sword not looking good. Gandalf pulls it off!

    I like the idea of staff and sword.... but I also would just love magic swords to be implemented because most of the other games I have played have had that line and it was my favorite.
    Edited by Annalyse on September 18, 2016 5:33PM
  • Van_0S
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    Dont cry out for balance, it's wrobel who is balancing....... :D
    Edit:
    In skyrim there are bounded swords/daggers/axes/bow.
    Just imagine bow and the rest will have a separate skill line morph for magicka and the stamina users can use the destruction staff morph as a spear and healing staff morph as a stick/fist.
    Edited by Van_0S on September 18, 2016 5:59PM
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