leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
ThatAlaskanDude wrote: »leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
Yeah PvE
Wait how do you have 80% critical?? My gear and skills puts me up to 70.9%
IwakuraLain42 wrote: »ThatAlaskanDude wrote: »leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
Yeah PvE
Wait how do you have 80% critical?? My gear and skills puts me up to 70.9%
Probably because he plays a Bosmer/Khajiit Nightblade ?
IwakuraLain42 wrote: »ThatAlaskanDude wrote: »leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
Yeah PvE
Wait how do you have 80% critical?? My gear and skills puts me up to 70.9%
Probably because he plays a Bosmer/Khajiit Nightblade ?
ThatAlaskanDude wrote: »leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
Yeah PvE
Wait how do you have 80% critical?? My gear and skills puts me up to 70.9%
KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
clayandaudrey_ESO wrote: »KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
I'd rather keep it where it is at. I have no resource problems and 4200 wep dmg. It is not all about cookie cutter streamer builds in this game.
KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
ThatAlaskanDude wrote: »leepalmer95 wrote: »For what pve?
As much as possible basically, usually end up around 80%~
Yeah PvE
Wait how do you have 80% critical?? My gear and skills puts me up to 70.9%
55% - 65% should be enough really.
No point in trying to get it to 70%. Better off maximizing other stats, stamina, weapon damage, etc.
None of this is opinion. It's straightforward math. Hard facts. People aren't entitled to an "opinion" that 2+2=5.But anyway, I suppose people have their own opinions for what works for them.
It's a waste if you somehow go over 100%.Anymore than that feels like a waste.
You don't need to sacrifice precious crit to get that. Vicious turns stamina resource management into a joke. Someone building for zero sustain would still do fine with resources as a Redguard running Vicious.I don't ever need shards to be thrown at me
clayandaudrey_ESO wrote: »KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
I'd rather keep it where it is at. I have no resource problems and 4200 wep dmg. It is not all about cookie cutter streamer builds in this game.
You should probably drop thief stone for shadow stone, its significantly more damage than thief once your crit chance is above 50ish.
None of this is opinion. It's straightforward math. Hard facts. People aren't entitled to an "opinion" that 2+2=5.But anyway, I suppose people have their own opinions for what works for them.It's a waste if you somehow go over 100%.Anymore than that feels like a waste.You don't need to sacrifice precious crit to get that. Vicious turns stamina resource management into a joke. Someone building for zero sustain would still do fine with resources as a Redguard running Vicious.I don't ever need shards to be thrown at me
Dagoth_Rac wrote: »clayandaudrey_ESO wrote: »KaleidoscopeEyz wrote: »I'd rather drop that crit chance to about 50% and start boosting weapon/spell damage, stam or recovery.
I'd rather keep it where it is at. I have no resource problems and 4200 wep dmg. It is not all about cookie cutter streamer builds in this game.
You should probably drop thief stone for shadow stone, its significantly more damage than thief once your crit chance is above 50ish.
Absolutely not. That was true years ago, when maximum critical damage bonus without a mundus was 50%. That was where the 50% number came from. But between Templar/Nightblade passives, Rearming Trap, Warhorn, Precise Strikes CP star, it is fairly common to be doing 100%+ bonus damage on critical hits nowadays even without Shadow mundus. So if you have one mundus, Thief is always better. You only want Shadow if you have two mundus stones and thus already have Thief stone.
Basically, it is better to do 100% bonus damage 80% of the time than 117% bonus damage 63% of the time.