For me pets could be summoned in similar way like nightblade shade - You summon it instantly , he is unkillable and dont require toggle but expires after some period of time.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
Giles.floydub17_ESO wrote: »IrishGirlGamer wrote: »I agree with the OP: this should be a single bar skill, but also a timed skill. I don't think it should be a single bar, alive-until-it-dies skill because no other skill I'm aware of works that way. There should be some strategy involved in deciding when to drop a pet. The cast time combined with the duration and utility of the pet (drawing damage away from the caster) would be part of the strategic decision.
And this is trying to balance PvP v. PvE.
What change are you willing to have made to make this happen. The let shoudk change, give something up, in return. Despawn after 20 seconds is one thing.
It should not happen without giving somethings up.
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
i watched a sorc in pvp today take on a group of people with both pets out. clanfear and winged both heal when you hit the button again so every time he almost died he smacked them and was healed. That is why they are toggles. You honestly need to realize that making them a one use skill per life is a bit over powered.