Wut?
Wut?
Back up.
L2P. Get gud.
Magicka Sorc is fine. No buffs needed.
My Pets are so strong they hit every couple seconds for what my Dual Wield light attacks strike for! Almost OP!
Of course there is the ever-so slight issue of Pets not following you, or their AI getting confused, or them getting stuck, which results in them doing 0DPS..... but they are so powerful normally that it's totally forgiveable.
(I make fun out of the situation, because I legitimately believe ZOS is too ignorant of class balance to know Pet Sorcs are absolutely atrocious, despite the fantastic threads in the past on it)
Look at your own video. 0:12 - 0:14. Look above the guy's head. He's stunned.
/thread
I thought power lash proced a small stun?
@SRIBES If You use taloons You immobilize target. When You hit immobilized target with lash he gets off ballance that allows You to hit him with 2nd free lash , but when off ballance ends target gets cc Immunity. No bug here. Without CC immunity You would be able to spam off ballance and the stun on target over and over.
IxskullzxI wrote: »What happens if they have cc immunity from a source that isn't whip? Say you fossilize them and let them break it, granting them cc immunity. Will it let you talons>whip>power lash? Or is it just talons>whip>whip? Either way, lash doesn't give immunity on live. I'm almost positive of that. Also, @SRIBES did you try to fossilize him after the power lash? Maybe the immunity is just a visual bug?
well on the tooltip is says you also set them off balance and then the 2nd whips stuns them for 2 secs so pretty sure a stun is a cc? the fossilize tooltip says stun and so does stones fist say a stun so is it not supposed to do that?
whips toolti- Lash an enemy with flame, dealing [x] Flame Damage.
If you strike an enemy that is immobilized or stunned, you also set them off balance. You can only set an enemy off balance once every 5 seconds.
Targeting an off balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal [y] Flame Damage and (STUN) them for 2 seconds. You also heal for [z] over 2 seconds.
Fossilize tooltip- Encase an enemy in stone, (STUNNING) them for 20 seconds. When the effect ends, enemies take [x] Magic Damage and remain rooted for 3 seconds.
Affected enemies can take [y] damage before the stun is broken.
=ah so yeah dont they need to add the cc part?