ESO-Why Can't those with Stormproof Trade VMA Weapons with each other?

POps75p
POps75p
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You can trade various gear within dungeons with people in them, but Stormproof players cant, so let them have the opportunity to trade with their Stormproof Group. The following would be very easy to implement.

1. Both players must be wearing the Stormproof Title
2. Both players must be together and trade with each other (no mail etc)
3. Both players are only allowed to trade one VMA for another VMA

Does not get much easier than that.



Edited by POps75p on January 19, 2017 10:39PM
  • Woeler
    Woeler
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    Why is there no token system?
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    You missed can't or not in the title.

    I'd like this but I don't see it happening :(
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Riga_Mortis
    Riga_Mortis
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    Will never happen sorry, ZoS wants you to grind till you die.
    Edited by Riga_Mortis on September 9, 2016 4:14PM
    XBOX 1X
    GT - TAGNUTZ
  • AtmaDarkwolf
    AtmaDarkwolf
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    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.
  • POps75p
    POps75p
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    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    how would a token system keep you from getting 10 retro staff's and no bows
  • Mojmir
    Mojmir
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    even better,remove BOP from the game.
    Edited by Mojmir on September 10, 2016 9:01PM
  • POps75p
    POps75p
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    You missed can't or not in the title.

    I'd like this but I don't see it happening :(

    tks, I just don't know how to change a title, or even if it possible

  • Luigi_Vampa
    Luigi_Vampa
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    POps75p wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    how would a token system keep you from getting 10 retro staff's and no bows

    The idea would be you would exchange the tokens for the item you want. It wouldn't be RNG.
    PC/EU DC
  • POps75p
    POps75p
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    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    I cant see a token system working period in VMA, it already drops a weapon every time you complete it, I just want to give those that complete VMA to get the weapon of their choice. nothing more and nothing less
  • AtmaDarkwolf
    AtmaDarkwolf
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    POps75p wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    how would a token system keep you from getting 10 retro staff's and no bows

    honestly, if your stupid enough to go trade your tokens in for 10 resto staffs and no bows, thats on YOU. Derp!
  • Luigi_Vampa
    Luigi_Vampa
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    POps75p wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    I cant see a token system working period in VMA, it already drops a weapon every time you complete it, I just want to give those that complete VMA to get the weapon of their choice. nothing more and nothing less

    I don't think you understand what a token system is.
    PC/EU DC
  • Schemering
    Schemering
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    nice idea; i have many spare precise and sharpened weapons from when only 3 traits dropped and several friends are now stuck with weapons with infused, nirnhoned and such and despire running over and over again they are very slow on getting the nice traits. I would also gladly like to trade on of them for a second sharpened fire staff:). Nevertheless i think a user selection (like ap in pvp) token system in all pve content would be nice
    Edited by Schemering on September 10, 2016 2:08PM
    PC/EU AD 1500+ PC/NA 300+

    Schemering - Breton magicka Nightblade
    Ambergloed - Argonian Templar Healer
    Fonkeling - Argonian Dragonknight Tank
    Twinkeling - Dunmer magicka Nightblade
    Sprankeling- Altmer magicka Nightblade
    Schittering - Redguard stamina Nightblade
    Glinstering - Khajiit stamina Sorcerer
    Spiegeling - Altmer magicka Necromancer
    Flonkering - Orc stamina Necromancer
    Glimmering - Argonian Necromancer
    Duisternis - Dunmer magicka Dragonknight
    Maanlicht - Altmer magicka Templar
    Weerlicht - Altmer magicka Sorcerer
    Zonnestraal - Redguard stamina Warden EP char
    Slagschaduw - Dunmer magicka Warden - Healer or Damage Dealer
    Ochtendgloren - Imperial stamina Templar
    Avondval - Redguard stamina Dragonknight
    Aurora Noorderlicht - Breton magicka Nightblade DC char
    Dageraad - Breton magicka Sorcerer

    Wisseling - Breton magicka Nightblade NA
    Zonsverduistering - Breton Templar NA Healer
    Tinteling - Argonian Dragonknight NA Tank
  • Pallio
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    I think some form or expensive "retraiting" process would work, with a token system, say decon that prosperous restoration staff gave mats and a token, retraiting a training bow to sharpened cost 10 tokens etc.
  • mtwiggz
    mtwiggz
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    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    One token is given from the final chest, along with any other various drops you receive. You need 5 tokens to purchase a weapon and trait of your choosing. The token vendor will only appear after the final stage is completed and when you have 5 or more tokens in your possession.

    Tokens can be put into your personal bank, yet not tradable or sellable. This will let players run vMA on multiple characters a week for leaderboards yet still be able to purchase a weapon without having to complete vMA 5 times on one character.

    vMA RNG is beyond ridiculous, especially since the addition of the new traits to the drop table. Adding in a token system like this will still encourage people to run vMA, or encourage even more people to run it who aren't, based on the knowledge that their accomplishments won't be for nothing.
  • Browiseth
    Browiseth
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    Or add new, easier to obtain ability enhancing weapons so that low skilled players can enjoy the unique gear type
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Soundwave
    Soundwave
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    mtwiggz wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    One token is given from the final chest, along with any other various drops you receive. You need 5 tokens to purchase a weapon and trait of your choosing. The token vendor will only appear after the final stage is completed and when you have 5 or more tokens in your possession.

    Tokens can be put into your personal bank, yet not tradable or sellable. This will let players run vMA on multiple characters a week for leaderboards yet still be able to purchase a weapon without having to complete vMA 5 times on one character.

    vMA RNG is beyond ridiculous, especially since the addition of the new traits to the drop table. Adding in a token system like this will still encourage people to run vMA, or encourage even more people to run it who aren't, based on the knowledge that their accomplishments won't be for nothing.

    Token system wont happen, give an unfair advantage over free players. U might be upset that u dont always get what u believe u deserve. Gotta remember ESO would goes from f2p to p2w, u just got to deal with and pray and donate to ESO gods every week.
  • Jaronking
    Jaronking
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    I been asking for this for a few months now allow me to trade weapons with people who have completed it.Its so simple and would cut down the complaining by a lot.We all have friends who have the weapon they don't need but have the weapons I need and I have the one he needs.
  • Luigi_Vampa
    Luigi_Vampa
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    Soundwave wrote: »
    mtwiggz wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    One token is given from the final chest, along with any other various drops you receive. You need 5 tokens to purchase a weapon and trait of your choosing. The token vendor will only appear after the final stage is completed and when you have 5 or more tokens in your possession.

    Tokens can be put into your personal bank, yet not tradable or sellable. This will let players run vMA on multiple characters a week for leaderboards yet still be able to purchase a weapon without having to complete vMA 5 times on one character.

    vMA RNG is beyond ridiculous, especially since the addition of the new traits to the drop table. Adding in a token system like this will still encourage people to run vMA, or encourage even more people to run it who aren't, based on the knowledge that their accomplishments won't be for nothing.

    Token system wont happen, give an unfair advantage over free players. U might be upset that u dont always get what u believe u deserve. Gotta remember ESO would goes from f2p to p2w, u just got to deal with and pray and donate to ESO gods every week.

    1. How would it be unfair to non-subs?
    2. ESO is B2P not F2P. There is a difference.
    3. How is being able to lessen the RNG needed to get an item P2W? You still have to do the content. You are not paying real money to get these tokens. You get them from completeing VMA. You are not paying for anything, so how is it P2W?
    PC/EU DC
  • Soundwave
    Soundwave
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    Typhoios wrote: »
    Soundwave wrote: »
    mtwiggz wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    One token is given from the final chest, along with any other various drops you receive. You need 5 tokens to purchase a weapon and trait of your choosing. The token vendor will only appear after the final stage is completed and when you have 5 or more tokens in your possession.

    Tokens can be put into your personal bank, yet not tradable or sellable. This will let players run vMA on multiple characters a week for leaderboards yet still be able to purchase a weapon without having to complete vMA 5 times on one character.

    vMA RNG is beyond ridiculous, especially since the addition of the new traits to the drop table. Adding in a token system like this will still encourage people to run vMA, or encourage even more people to run it who aren't, based on the knowledge that their accomplishments won't be for nothing.

    Token system wont happen, give an unfair advantage over free players. U might be upset that u dont always get what u believe u deserve. Gotta remember ESO would goes from f2p to p2w, u just got to deal with and pray and donate to ESO gods every week.

    1. How would it be unfair to non-subs?
    2. ESO is B2P not F2P. There is a difference.
    3. How is being able to lessen the RNG needed to get an item P2W? You still have to do the content. You are not paying real money to get these tokens. You get them from completeing VMA. You are not paying for anything, so how is it P2W?

    Yes u buy the base game, but to play in arena u must buy that dlc. So those token would only increase dps those who spent money. So realistically its p2w, I haven't brought one dlc so how would benefit from a token system.
  • Apherius
    Apherius
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    POps75p wrote: »
    You can trade various gear within dungeons with people in them, but Stormproof players cant, so let them have the opportunity to trade with their Stormproof Group. The following would be very easy to implement.

    1. Both players must be wearing the Stormproof Title
    2. Both players must be together and trade with each other (no mail etc)
    3. Both players are only allowed to trade one VMA for another VMA

    Does not get much easier than that.



    Agree with you man . who want Maesltrom dagger / bow in prescise/sharpned guys ? xD i have a pile of this on my bank .
    Edited by Apherius on September 10, 2016 8:44PM
  • Luigi_Vampa
    Luigi_Vampa
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    Soundwave wrote: »
    Typhoios wrote: »
    Soundwave wrote: »
    mtwiggz wrote: »
    Prefer token system. Would be much easier for them to implement- IE: trader plopped into MA area, each round drops a token(or full run gives token) etc.


    Lots easier than the other 'must have X + Y + B' and the process you describe, knowing zos, would lead to OTHER bugs/issues unforeseen.

    One token is given from the final chest, along with any other various drops you receive. You need 5 tokens to purchase a weapon and trait of your choosing. The token vendor will only appear after the final stage is completed and when you have 5 or more tokens in your possession.

    Tokens can be put into your personal bank, yet not tradable or sellable. This will let players run vMA on multiple characters a week for leaderboards yet still be able to purchase a weapon without having to complete vMA 5 times on one character.

    vMA RNG is beyond ridiculous, especially since the addition of the new traits to the drop table. Adding in a token system like this will still encourage people to run vMA, or encourage even more people to run it who aren't, based on the knowledge that their accomplishments won't be for nothing.

    Token system wont happen, give an unfair advantage over free players. U might be upset that u dont always get what u believe u deserve. Gotta remember ESO would goes from f2p to p2w, u just got to deal with and pray and donate to ESO gods every week.

    1. How would it be unfair to non-subs?
    2. ESO is B2P not F2P. There is a difference.
    3. How is being able to lessen the RNG needed to get an item P2W? You still have to do the content. You are not paying real money to get these tokens. You get them from completeing VMA. You are not paying for anything, so how is it P2W?

    Yes u buy the base game, but to play in arena u must buy that dlc. So those token would only increase dps those who spent money. So realistically its p2w, I haven't brought one dlc so how would benefit from a token system.

    People can already get VMA weapons, you just might have to deal with RNG to get what you want. It isn't realistically P2W. You have to do content. You can't buy a Maelstrom Maul in the crownstore. How do you expect the game to continue and make a profit if they can't put anything useful in a DLC because you think it is P2W? Do you think you should get free updates and free content forever? How is a company supposed to make money off of that?
    Edited by Luigi_Vampa on September 10, 2016 8:57PM
    PC/EU DC
  • Soundwave
    Soundwave
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    Well anything that comes a from dlc that increases your dps is p2w. That dlc is brought with crowns from crown store. Did u have to buy it, no. U can argue with this all day. But when u want a token system in the game, because you dont like RNG system. The system is there for u to keep on grinding day and day out; for a chance at something that will increase your dps.

    What will be funny is after all these hours, they increase the gear lvl to 180 and u have to do it all over again. Remember insanity is when u keep doing something over and over for the same outcome.
    Edited by Soundwave on September 10, 2016 10:03PM
  • Thornen
    Thornen
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    This would just lead to people buying their vmsa weapons either with gold or rl cash. Just add a token system already @ZOS_RichLambert
  • Soundwave
    Soundwave
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    Maelstrom weapons should just be removed from the game completely.
  • Luigi_Vampa
    Luigi_Vampa
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    Soundwave wrote: »
    Maelstrom weapons should just be removed from the game completely.

    No. DLCs need something besides quests to give people a reason to play them. Maelstrom Weapons should stay. I wish the arena wasn't solo because it is really boring and makes no sense that the best weapons in an MMO come from a solo arena, but the idea of good gear being in DLCs gives min/maxers who don't care about questing a reason to play them.

    You sound like someone who thinks they should have everything for free, or someone who is bitter about not have Maelstrom weapons. Probabaly both.
    PC/EU DC
  • Humatiel
    Humatiel
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    Dazza1968 wrote: »
    Will never happen sorry, ZoS wants you to grind till you die.

    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • Dragonnord
    Dragonnord
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    This system would only benefit the person that doesn't have a specific trait. I don't see a fair "I need that trait from you and you need this trait from me, so let's trade".

    No, I just see friends and guildmates giving away their extra Sharpened and Precise traits while receiving a Powered or Charged staff in return.
  • Ch4mpTW
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    I have no idea. ZOS should remove BOP entirely, and allow you to trade with whoever you want. With whatever you want. I know numerous people who I'd hook-up ASAP. @Vaoh @UltimaJoe777 @Molag_Crow @KingYogi415 just to name a few. But yeah, a lot of people would be getting the Maelstrom hook-up from me. A lot.
  • Jaronking
    Jaronking
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    Thornen wrote: »
    This would just lead to people buying their vmsa weapons either with gold or rl cash. Just add a token system already @ZOS_RichLambert
    It doesn't matter they have to do the content and it helps more people than it hinders by allowing people who did it to trade weapons. People already pay to have people run and get leaderboard positions.Adding the ability to trade weapons is better and easier for them to add.Come on @ZOS_MattFiror and @ZOS_RichLambert allow us to trade weapons with people who has completed the content.
  • leepalmer95
    leepalmer95
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    I think a lot of people in here need to go google what a token system is and come back.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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