Craftable Weapons using rare mats

Artiom916
Artiom916
I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.
  • AzraelKrieg
    AzraelKrieg
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    As a crafter, I don't want this.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • bebynnag
    bebynnag
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    as long as the really rare mats only drop from final chest of vMA
  • Artiom916
    Artiom916
    As a crafter, I don't want this.

    Why the hell not? Maelstrom weapons can add like 5k dps which is crazy, it would take like a month to gather all the mats for it. I thinks its very fair.
    as long as the really rare mats only drop from final chest of vMA

    So funny I forgot to laugh.. :|
  • AzraelKrieg
    AzraelKrieg
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    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Artiom916
    Artiom916
    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned

    They are some people who physically cannot run it because of reaction time or they just cant run it for another reason. The weps dont have to be as good as maestrom. How many time do you have to run nMA for the wep you want and the trait? Wouldnt U settle for a crafted weapon.
  • bebynnag
    bebynnag
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    Artiom916 wrote: »
    As a crafter, I don't want this.

    Why the hell not? Maelstrom weapons can add like 5k dps which is crazy, it would take like a month to gather all the mats for it. I thinks its very fair.
    as long as the really rare mats only drop from final chest of vMA

    So funny I forgot to laugh.. :|

    you have to remind yourself to laugh? its a natural reaction with me... how strange!
  • susmitds
    susmitds
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    as long as the really rare mats only drop from final chest of vMA

    This would be a great solution IMO for the troll nature of RNGesus.
  • Totalitarian
    Totalitarian
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    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).
    PC NA CP 531+
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  • Artiom916
    Artiom916
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.
  • AzraelKrieg
    AzraelKrieg
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    Artiom916 wrote: »
    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned

    They are some people who physically cannot run it because of reaction time or they just cant run it for another reason. The weps dont have to be as good as maestrom. How many time do you have to run nMA for the wep you want and the trait? Wouldnt U settle for a crafted weapon.

    No. Because I would feel like I've cheated the game. Why should I be able to craft myself an amazing weapon that other people have run content to achieve
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • bebynnag
    bebynnag
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    Artiom916 wrote: »
    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned

    They are some people who physically cannot run it because of reaction time or they just cant run it for another reason. The weps dont have to be as good as maestrom. How many time do you have to run nMA for the wep you want and the trait? Wouldnt U settle for a crafted weapon.

    i have 99 health problems but asking for nerfs because i cant complete vMA YET aint one

    i take my time, learn the mechanics, get better each time i try, slowly progress when i complete it i would of earned it, and that weapon (because guaranteed drop on vet ) will mean something and i will know that i deserve it. i will never rob myself of the satisfation (i asume i will experience) on completing the areana.
  • bebynnag
    bebynnag
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    susmitds wrote: »
    as long as the really rare mats only drop from final chest of vMA

    This would be a great solution IMO for the troll nature of RNGesus.

    yeah and they are BoP, and a special craft station is placed in MA that created BoC weapons, no trait research required.
  • Artiom916
    Artiom916
    Artiom916 wrote: »
    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned

    They are some people who physically cannot run it because of reaction time or they just cant run it for another reason. The weps dont have to be as good as maestrom. How many time do you have to run nMA for the wep you want and the trait? Wouldnt U settle for a crafted weapon.

    i have 99 health problems but asking for nerfs because i cant complete vMA YET aint one

    i take my time, learn the mechanics, get better each time i try, slowly progress when i complete it i would of earned it, and that weapon (because guaranteed drop on vet ) will mean something and i will know that i deserve it. i will never rob myself of the satisfation (i asume i will experience) on completing the areana.

    You dont have to "rob yourself of the satisfaction" because vMA will still be in game..
  • Totalitarian
    Totalitarian
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    Artiom916 wrote: »
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.

    Woah, I really hate to point out a fallacy, but your original post says much different than that.
    Artiom916 wrote: »
    I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.

    Keeping with the original post, craftable vMA weapons availible to all would put these powerful weapons in the hands of people who haven't earned them. People who haven't shown their worth to use them.

    But craftable vMA weapons would be fine if as @puffytheslayer said. Seems like a good enough token system, because I understand that it sucks to run the same content over and over for substandard rewards.
    PC NA CP 531+
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    Sola Auroron Magicka Templar
    Lunaria Chimeri Magicka Dragonknight
    The Chosen of the Storm Stamina Sorcerer
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    Nerwaye Auroron Magicka Sorcerer
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    The Celestial Lady
  • Calboy
    Calboy
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    Great idea. Personally I just cbf going into maelstrom when I can instead pvp with my cancerplar. But to sloooooowly gather materials required for a maelstrom calibre weapon would be a nice option.
  • Artiom916
    Artiom916
    Artiom916 wrote: »
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.

    Woah, I really hate to point out a fallacy, but your original post says much different than that.
    Artiom916 wrote: »
    I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.

    Keeping with the original post, craftable vMA weapons availible to all would put these powerful weapons in the hands of people who haven't earned them. People who haven't shown their worth to use them.

    But craftable vMA weapons would be fine if as @puffytheslayer said. Seems like a good enough token system, because I understand that it sucks to run the same content over and over for substandard rewards.

    Not craftable vMA, I was talking about weapons that could be half as good. Just because someone cant beat vMA docent make them a bad player. My friend cant beat it but he out dps someone with them. So its nothing to do about this "worth" ***.
  • bebynnag
    bebynnag
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    Artiom916 wrote: »
    Artiom916 wrote: »
    Why not? Because I will be inundated with people that don't want to run content asking me to make them gear they haven't earned

    They are some people who physically cannot run it because of reaction time or they just cant run it for another reason. The weps dont have to be as good as maestrom. How many time do you have to run nMA for the wep you want and the trait? Wouldnt U settle for a crafted weapon.

    i have 99 health problems but asking for nerfs because i cant complete vMA YET aint one

    i take my time, learn the mechanics, get better each time i try, slowly progress when i complete it i would of earned it, and that weapon (because guaranteed drop on vet ) will mean something and i will know that i deserve it. i will never rob myself of the satisfation (i asume i will experience) on completing the areana.

    You dont have to "rob yourself of the satisfaction" because vMA will still be in game..

    if i lets assume, crafted myself a precise maelstrom fire staph, in order to complete it, having spent a 'month' gathered the necessary material....

    would i of earned my completion though?
    would i not be robbing myself of the satisfaction by crafting the very weapon i may or may not (lets be honest its the latter) receive as a reward upon completion?
  • Totalitarian
    Totalitarian
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    Artiom916 wrote: »
    Artiom916 wrote: »
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.

    Woah, I really hate to point out a fallacy, but your original post says much different than that.
    Artiom916 wrote: »
    I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.

    Keeping with the original post, craftable vMA weapons availible to all would put these powerful weapons in the hands of people who haven't earned them. People who haven't shown their worth to use them.

    But craftable vMA weapons would be fine if as @puffytheslayer said. Seems like a good enough token system, because I understand that it sucks to run the same content over and over for substandard rewards.

    Not craftable vMA, I was talking about weapons that could be half as good. Just because someone cant beat vMA docent make them a bad player. My friend cant beat it but he out dps someone with them. So its nothing to do about this "worth" ***.

    Okay, that makes slightly more sense. Perhaps you should go back and edit your post and bold like.

    Pretty sure most of us are thinking you want craftable vMA weapons.


    Also, let it be known that I never said that if you can't beat vMA, you're a bad player. I specifically said that there is room to improve.
    PC NA CP 531+
    Aedric Fury Sits Around Doing Nothing
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  • bebynnag
    bebynnag
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    Artiom916 wrote: »
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.

    Woah, I really hate to point out a fallacy, but your original post says much different than that.
    Artiom916 wrote: »
    I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.

    Keeping with the original post, craftable vMA weapons availible to all would put these powerful weapons in the hands of people who haven't earned them. People who haven't shown their worth to use them.

    But craftable vMA weapons would be fine if as @puffytheslayer said. Seems like a good enough token system, because I understand that it sucks to run the same content over and over for substandard rewards.

    which is why i am so confused as to why the OP has taken such umbrage with my first response.

    while his first post made no referance to the endless grind to get the perfect weapon in the perfect trait, i have seen enough of these threads to know that it would eventually take that path...

    and while i clearly prempted the inevitable flip-flop i dont understand why OP is so mad at me!

    im going to vMA its more welcoming!
  • Docmandu
    Docmandu
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    As somebody that can finish vmsa.. I support this... and also other ways to obtain the items, but with more effort obviously so the best way is still doing that specific content.

    (fwiw.. I can finish vmsa, but I hate *HATE* the content.. at this stage it's not hard anymore for me, just super super boring.. I'd rather be out PvP'ing instead of wasting an hour running vmsa)

    I like options.. heck I'd be even fine if a flower picker would be able to get a vmsa weapon.. ie pick 500.000 flowers, get 1 vmsa weapon.
  • SJD_Phoenix
    SJD_Phoenix
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    Artiom916 wrote: »
    Artiom916 wrote: »
    No.

    Only other place I would think about getting vMA weapons from would be PVP leaderboards, but even then...

    And if you can't beat vMA, and access those powerful weapons, that means that getting those weapons won't help you in your pursuit of high DPS. If you can't do vMA, that means that there is room to improve, and then once you have that solid foundation of being able to balance survivability, damage, and mechanics, then you've proven your worth enough to be able to use such weapons.

    Also, beating vMA will help you become a better player more than all the vMA weapons in the world will ever do (don't cite me on that).

    What does vMA have to do with maxing out on dps? Its the same skills, I just find it stupid how each run can take around an hour and U wont get the trait or wep you want 95% of the time. If hey wont add weapons they need to a least let you choose the wep you and running for with a random trait. Maybe people will pursue it more then.

    Woah, I really hate to point out a fallacy, but your original post says much different than that.
    Artiom916 wrote: »
    I sure there are alot of us who cannot beat vMA for the BEST weapons in game. So for a solution you guys can add craftable weapons like maelstrom that require a bunch of rare mats. TO help out the people who cant beat it. Let me know who else agrees.

    Keeping with the original post, craftable vMA weapons availible to all would put these powerful weapons in the hands of people who haven't earned them. People who haven't shown their worth to use them.

    But craftable vMA weapons would be fine if as @puffytheslayer said. Seems like a good enough token system, because I understand that it sucks to run the same content over and over for substandard rewards.

    Not craftable vMA, I was talking about weapons that could be half as good. Just because someone cant beat vMA docent make them a bad player. My friend cant beat it but he out dps someone with them. So its nothing to do about this "worth" ***.

    You can make a weapon that is enchanted to increase your spell and wep dmg by 348 unbuffed AND can be crafted in whatever set you want.

    If that's not good enough go run vMA. If you can't complete vMA you're not good enough to run content that requires BIS gear in the first place (and that's coming from someone who also hasn't finished vMA yet)
  •  Czirne
    Czirne
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    as long as the really rare mats only drop from final chest of vMA

    This is great idea! You could make vma weapon with any trait you desire, and any style you want, that would be awesome.
    I believe in lagless Cyrodiil!
  • bebynnag
    bebynnag
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    Czirne wrote: »
    as long as the really rare mats only drop from final chest of vMA

    This is great idea! You could make vma weapon with any trait you desire, and any style you want, that would be awesome.

    a lot of people would lite a token system introduced instead of RNG; this is kind of like a token system but as you say you get to choose your style too...
  • DPShiro
    DPShiro
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    No.
    ~ Gryphon Heart ~
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    ~ Master Angler ~
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  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    nah the game is good as it is right now... sure we could use some special items that an be crafted with some very/super rare items that u get from like vet hm trials but so far the game is as good as it is.. also u don't need to get back on the $$$$>Everything else, no the progression system is a s good as it is.. u want whats best? well go work for it since money wont help you to become good...DAMN CASUALS everywhere....stop wasting ur times on the forums and start playing the game and learn it then get better instead of complaining 24/7 about it.
  • outsideworld76
    outsideworld76
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    VMA is lagging so badly that it's unplayable. Crafting VMA weapons don't sound like a good idea to me, that's like a workaround instead of fixing the real issue: SERVER LAG.
  • juhasman
    juhasman
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    Artiom916 wrote: »
    As a crafter, I don't want this.

    Why the hell not? Maelstrom weapons can add like 5k dps which is crazy, it would take like a month to gather all the mats for it. I thinks its very fair.
    as long as the really rare mats only drop from final chest of vMA

    So funny I forgot to laugh.. :|

    Well if You would be able to gather mats for a month You could also progress vMA and it could take You even less time. Something that can add so much DPS should be hard to get to feel the profit of progressing the content that drops it.
    Edited by juhasman on September 9, 2016 11:02AM
  • Browiseth
    Browiseth
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    There's a few solutions to the exclusivity of ability altering weapons, and I don't think this is it. Personally, if zos were going to make this type of gear available to everyone, imo they should just add new ones to easier content.

    I'm an elitist scumbag, so I'm fully in support of maelstrom weapons being available only to the players who earn them, but I'd love to see more weapons with a similar idea on a wider scale
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  • clayandaudrey_ESO
    clayandaudrey_ESO
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    Why does everyone want everything? I say a big NO to this. I do not have these weapons, do not care to have them and do not plan on ever running VMA. I do just fine with my crafted weapons as is. If you feel you have to have them to be competitive then you are doing something wrong. Just my opinion.
  • zuto40
    zuto40
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    Make it hard to get and it'd be fine, have a staff be like 10 essence of bal(from Molag bal) staff schematics 200k tel var( from TV merchant) Elder wood (From AA) Masterful focus crystal (From SO) 10 Rakkhat leather( From maw) yokedan resin (From HTC) and 9 traits in that weapon to craft
    Edited by zuto40 on September 9, 2016 12:27PM
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